Addy Lovestar

Addy Lovestar

Embody love in all things. Shatter chains and sprout wings.

My Discord: addylovestar
Branding assets created by my friend Nox, and the lovely ModularPony, and Haichiroo:
twitter.com/modularpon
twitter.com/Haichiroo/

Original music composed by my dear friend Lucilla: lucilla.bandcamp.com/

Sword in the Stone's broken moral.

Sword in the Stone's broken moral.

Being Bad At Games

Being Bad At Games

LEGO 2K Drive | Review & Analysis

LEGO 2K Drive | Review & Analysis

Golden Axe's confusing lore.

Golden Axe's confusing lore.

Пікірлер

  • @renamon5658
    @renamon565810 сағат бұрын

    🦊

  • @RunePonyRamblings
    @RunePonyRamblings16 сағат бұрын

    FEEL the suck!

  • @RPGLover87
    @RPGLover8716 сағат бұрын

    Zombies Ate My Personality. :P

  • @bostonarchie3194
    @bostonarchie3194Күн бұрын

    I've been really enjoying this game so far i could never get into warframe but I can with this

  • @AddyLovestar
    @AddyLovestarКүн бұрын

    It's definitely designed with a lower barrier of entry, and there's nothing wrong with enjoying it. But I think there are more important things than entertainment/enjoyment in artistic media, and I don't see any creativity in this game

  • @renamon5658
    @renamon5658Күн бұрын

    Good to know

  • @RunePonyRamblings
    @RunePonyRamblingsКүн бұрын

    "We have Warframe at home" Warframe at home:

  • @AdamLeisemann
    @AdamLeisemannКүн бұрын

    THis makes me glad to not do Live Service games.

  • @NiphanosTheLost
    @NiphanosTheLostКүн бұрын

    I love you.

  • @etenby699
    @etenby699Күн бұрын

    Oh, so Let It Die but MUCH more generic? Got it.

  • @RainbowDash-TheDefender24
    @RainbowDash-TheDefender24Күн бұрын

    I don't like bad Video games like this that much.. It is not my thing.

  • @Fungo4
    @Fungo4Күн бұрын

    Amazing, I can see the enemies constantly moving to your front, as if the devs thought players would quit if they got shot from offscreen or had to look for targets!

  • @RPGLover87
    @RPGLover87Күн бұрын

    I'm curious how you'd fine Arcadegeddon on ps4. I never got too far into it but keep meaning to get back to it, it's completely procedurely generated but with a framing device where you are in an arcade where the world has fallen to a gaming conglomerate and there are no indie devs anymore because everything has been consumed by the big corporation, and you are in the one arcade that's resisting it. The missions involve going into the arcade machine and playing levels and things until you get enough of whatever a character wants you to do done.

  • @NgaMarsters
    @NgaMarstersКүн бұрын

    Okay, Now I know why the game page on the PS5 didn't interest me in the slightest. Thank you.

  • @NiphanosTheLost
    @NiphanosTheLostКүн бұрын

    I love you.

  • @paradoxguy9226
    @paradoxguy9226Күн бұрын

    Arthur starts off seeing him self as a Wart over the story Merlin is only showing him if you keep thinking you are a Wart because others are telling you are growing beyond that will never happen. As the story goes on he is shown that he has to speak up don't let what others say keep you from showing everyone who you truly are and to keep moving forward dealing with life in your own way even if that means you make a mistake. Even if you want more freedom ( being a bird) if you take it to far going place you shouldn't (going into Mim's house) trouble will find you. If you are not honest with people from the start and they mistake you for someone you are not you even if you didn't mean to you will hurt them in the end as they risk everything for you (Squirrel falls in love with him). In each event when Arthur was turned in to an animal he was at a disadvantage and could only run while relying on others that he could still turn the tables if he believed him self a little more and turn the tables not completely as he was still inexperienced.The fight between Mad Madam and Merlin is to show Arthur that when everything has gotten so far out of his ability to do anything if you have people on your side they will have your back. The ending was not he had completed his transformation or finished his hero's journey that he had only made it to the start that he had barely even started his path to the person he could be and there was still a lot more he needed to do before he had his round table of equals.

  • @AddyLovestar
    @AddyLovestarКүн бұрын

    I feel that very little of this is implied or even present in the film itself

  • @impopularmano3394
    @impopularmano3394Күн бұрын

    So basically, if you enjoyed go-onger you would enjoy dinosaur king? So that means that the guys from the tokucast would hate this show

  • @Impacatus
    @Impacatus2 күн бұрын

    I don't see what's wrong with the idea that the sword recognized Arthur's innate worthiness. The fact that Arthur took to Merlin's education was a sign that he would be a good king. Arthur put in effort and was rewarded. Yes, the chain of causation between those things is vague. But the movie takes place in a magical, not logical, world. I don't think it ruins the message of the movie that Arthur was rewarded by magic or fate rather than by the logical outcome of his actions and choices.

  • @AddyLovestar
    @AddyLovestarКүн бұрын

    Merlin spends the entire film trying to teach him the IMPORTANCE of logic. So I think the lack of logic matters a very great deal

  • @Impacatus
    @ImpacatusКүн бұрын

    @@AddyLovestar Merlin is literally a wizard. He taught Arthur the importance of education, curiosity, the life of the mind, wonder maybe. Which Arthur learned. It's been a long time since I've seen the movie in full, but I don't remember Merlin teaching Arthur anything that's incompatible with the idea that Arthur could have greatness thrust upon him.

  • @dragonmares59110
    @dragonmares591102 күн бұрын

    It is simple for me now. If it is live service i don't bother even trying. If the game cannot be played offline, lan or private custom servers then it is doomed to die one day with the servers. I refuse to put time and money in live services.

  • @NiphanosTheLost
    @NiphanosTheLost2 күн бұрын

    I love you. I wonder why they made them look like tennis balls instead of being furred.

  • @NiphanosTheLost
    @NiphanosTheLost2 күн бұрын

    I love you.

  • @chilledoutcat1571
    @chilledoutcat15712 күн бұрын

    Glad to hear that Wayfinder stopped with the aggressive monetizations! Hopefully the studio can improve going forward and other studios take note since it's definitely a step in the right direction

  • @renamon5658
    @renamon56582 күн бұрын

    👍

  • @TorchesUponStars
    @TorchesUponStars2 күн бұрын

    If you’re a viewer reading the comments and you haven’t already, look up Ross Accursed Farms and his crusade against the death of games.

  • @RunePonyRamblings
    @RunePonyRamblings2 күн бұрын

    I do often wonder why nobody designs LSGs with an end-of-support plan. You would think a game that could be sold as standalone even if the live support becomes unprofitable would be a no-brainer, it's just free money at that point. Part of me wonders if there's sour grapes at play "if we can't have all the money, we'd rather have none of the money than only some of the money". But in truth, it's probably just lack of giving a damn. They want to imagine the game will become the Next Big Thing and make them money forever, and if it doesn't then you just scrap it and try again. The tech mindset in a nutshell.

  • @SmokeTheHorsehog
    @SmokeTheHorsehog2 күн бұрын

    Only question is whether or not the developers behind Wayfinder have learned their lesson, or if they'll make the same mistake with their next game.

  • @AdamLeisemann
    @AdamLeisemann2 күн бұрын

    As a very cynical person, I think the safer bet is that they'll make the same "mistakes" again. So they can soak in the praise when they "fix" them.

  • @AddyLovestar
    @AddyLovestar2 күн бұрын

    Airship Syndicate is made of some pretty level-headed and good-hearted people, from what I've seen

  • @AdamLeisemann
    @AdamLeisemann2 күн бұрын

    @@AddyLovestar I hope that's the case, but, Blizzard (Pre-Activision) seemed cool at first until we learned about the "Cosby Room" stuff (if you really want to get angry, look that up on your own. TW: SA).

  • @danfuller1768
    @danfuller17682 күн бұрын

    Thank you for the kind words on Ballboi! It was a school project that got popular so I decided to make it a full release I’m so happy to hear you enjoyed playing it

  • @marthsinclair3796
    @marthsinclair37962 күн бұрын

    I think one of the most valuable things in games criticism is a person just describing their individual experience having played a game and how it affected them. I feel like that's been the model for some of the most well regarded reviewers in the medium, someone using their perspective as a lens to give a subjective impression of an experience, sort of indirectly communicating the shape of something large and vague by lighting it from their particular angle.

  • @AddyLovestar
    @AddyLovestar2 күн бұрын

    I try to avoid personal experience and focus mostly on the artistic whole, but doing that also provides a wholly unique lens, I think, because we all have different knowledge. There's a balance

  • @stadnikds
    @stadnikds2 күн бұрын

    Few years ago I played Jedi Academy multiplayer and guys there thought I was trolling because they could see that I knew the game well, but had little to no skill. I've played it since my late childhood into mid-teens and never got good at it

  • @amochswohntet99
    @amochswohntet993 күн бұрын

    You have to consider the pretext. In theory a society operates on merit ie. those of merit run the society, but in a broken society, those of false merit run the society, not the worthy.

  • @AddyLovestar
    @AddyLovestar3 күн бұрын

    I don't see what that has to do with him stumbling on the sword

  • @amochswohntet99
    @amochswohntet993 күн бұрын

    @@AddyLovestar his stumbling on the sword could be a message that the society is broken

  • @SmokeTheHorsehog
    @SmokeTheHorsehog3 күн бұрын

    I have not watched this movie in a long time, so this comment is purely based on my memories. If I remember correctly, Arthur managed to pull the sword out during the film's opening act, but decided to hide that fact because he didn't understand it. The reason why he pulled it at the end, rather than just obliging to Ector and Kay, was because of him being pure of heart. Granted, I don't know what Merlin's animal transformation trials and the battle with Mad Madam Mim had anything to do with that... *but* I do have a potential explanation: Alongside his pure heartedness, unlike Ector and Kay who just used Arthur/Wart, all those trials that he himself faced could have proved that if he could get through those trials, he'd be ready for anything. Surviving the dangers in nature, as an allegory for what he would have to face when he'd become king... it's just that he became king at such a young age, when he really wasn't ready for it.

  • @Jay_76
    @Jay_763 күн бұрын

    I think you're thinking of a different version. Unless there's some Extended Cut or something I'm unaware of, Arthur pulls the sword, towards the end, during the tournament, someone puts it back, telling Arthur to prove he did it the first time, a couple others, including Sir Kay, try to pull it out and fail, before Arthur succeeds in front of everyone, become King.

  • @SmokeTheHorsehog
    @SmokeTheHorsehog3 күн бұрын

    @@Jay_76 No, that is in fact the version I am talking about. I watched the version where he first finds the sword at the beginning, and it's not brought back until the end of the movie.

  • @AmandaLove-mu7us
    @AmandaLove-mu7us3 күн бұрын

    Yeah I watch it was terrible!! Terrible lessons terrible storytelling and terrible character development.

  • @renamon5658
    @renamon56583 күн бұрын

    To bad king arthur in legends ruins his own kingdom

  • @slygamer01
    @slygamer014 күн бұрын

    Lead programmer of the game here. It is great to see this game still lives in the hearts of many Spyro fans, as much as many original Spyro fans did not like it due to the focus on combat and action this reboot had. And yes, there are many things that we would have liked to make better.

  • @charlesredfield01
    @charlesredfield013 күн бұрын

    I just finished to write this response under the other comment of a developer, before reading this, so I will just rewrite it here for you as well: Omg I can’t believe you were actually a member of the development team of this fantastic game. I love that I have the opportunity to talk to you. I want to thank you from all of my heart for the magical experience you gifted me. This game is a huge part of my childhood, and I miss it so much. How would I love to get a remaster or even a bad porting on pc or ps4/ps5 (I guess asking for a remake would be too much) of the legend of Spyro trilogy. I hope you’re doing good, you have all my respect man. And I hope this franchise will somehow be revived someday

  • @ickis3030
    @ickis30304 күн бұрын

    Hey Addy, I was the lead environment artist on this game, it's so cool seeing the game getting love all these years later:) Was great to watch:) I posted this for the old team to watch, Very much appreciated:))

  • @AddyLovestar
    @AddyLovestar3 күн бұрын

    I'm so glad it was able to touch you<3 You did make something truly magical

  • @ickis3030
    @ickis30303 күн бұрын

    @@AddyLovestar thanks man, means a lot:)

  • @RPGLover87
    @RPGLover874 күн бұрын

    It reminds me of the Toybox mode in Toy Story 3 on 360.

  • @AddyLovestar
    @AddyLovestar3 күн бұрын

    The artstyle feels that way to me

  • @AmandaLove-mu7us
    @AmandaLove-mu7us4 күн бұрын

    I think people should stop wasting everything.

  • @AmandaLove-mu7us
    @AmandaLove-mu7us4 күн бұрын

    Yeah people love to stereotype me their like are you like "girly girl" stuff or "tomboy" stuff they act like there's no mix I'm both and neither.

  • @renamon5658
    @renamon56584 күн бұрын

    Next monthnis dogo month

  • @NiphanosTheLost
    @NiphanosTheLost4 күн бұрын

    I love you.

  • @NiphanosTheLost
    @NiphanosTheLost4 күн бұрын

    I love you.

  • @user-wg5ur9pj2g
    @user-wg5ur9pj2g4 күн бұрын

    Aughhh, i hate this game. Character is trash, i have more fact but i lazy writing about it

  • @AddyLovestar
    @AddyLovestar4 күн бұрын

    I'm not sure you understand what facts are

  • @user-wg5ur9pj2g
    @user-wg5ur9pj2g4 күн бұрын

    @@AddyLovestar sorry for i write it but i must, First. Character is bored and bad. Like main character ( i just forgotten her name but I don't care), said i want kill ugly monster but if they nice, then i don't want fight with them. 1.2. cow character is... Bad person if she existed in real world then they will don't get friends 2. Genocide of monsters. They killing monsters for exp...(Like in undertale but there can mercy them). Main character want killing them but monster even don't kill them. Blabla bla 3. System fight, bro even fear and hungry have better system battle. 4.... I don't gonna speak about story. I am too idiot for understanding it. (Sorry for bad english, now just for me, 6 am and i don't sleep.)

  • @pro-gamer7391
    @pro-gamer73915 күн бұрын

    Very nice! 🙏

  • @russianvalkyrie2358
    @russianvalkyrie23585 күн бұрын

    This was my FAVORITE growing up. Id love to see a whole video essay on this show!

  • @AddyLovestar
    @AddyLovestar5 күн бұрын

    What more could really be said?

  • @renamon5658
    @renamon56585 күн бұрын

    I am bad at racing games

  • @NEEDbacon
    @NEEDbacon5 күн бұрын

    I remember seeing this get announced, and being hyped about part with through the trailer, until I noticed little blub on the bottom about "In game purchases shown". And any interest I had died right then and there. Kept track and managed to "Acquire" it to play through a bit. And offline single player, there's both a glut of things to do, and nothing to do at all. Might be by 2k but reeks of Ubisoft "Put a collectable on every square inch of the map, cause that's what fun is right?" Also being offline singleplayer doesn't keep it from trying to shove purchases down your throat. My other complaint is while the idea of having On-road, off-road and a Boat mode is intriguing, and can be done as shown by SASAS: Transformed. But due to how the races are laid out over the open world it's just so schizophrenic about changing modes that using the manual change mode is impossible. Which also leads to another issue, which is the car building. I'm honestly surprised it's in given how Marketing seemingly ignored it as hard as possible (probably because they wanted you to pay the microtransactions for their wacky premade). And trying it out, it's surprisingly robust, pretty much what I imagined a new LEGO Racer's would or could be. Which is to say the Lego Digital Designer. But for how FREE you're able to make stuff, it's kinda hard to make something COOL unless you're a master builder or something already. Which seems a bit counter-intuitive for a kids game. But even so, lets say you DO make something you really like and find cool. Well, now you gotta either build it twice over but as a different style, which can easily take up to 30 minutes per mode. Or just put up with having it only show up for like 5 seconds a race while you race as an outhouse that's a boat. While it's nice a new Lego racing game came out, it being so drowned in aggressive dark design UI elements and for the main game to just be as mid as possible. It's almost laughable that a game from the mid 90's is still worth playing while I had to put this down after barely making it to the second map after the tutorial one.

  • @AmandaLove-mu7us
    @AmandaLove-mu7us5 күн бұрын

    I'm good at art, music, math and video games but sports,sewing,planting and cooking not so much.

  • @RunePonyRamblings
    @RunePonyRamblings5 күн бұрын

    It would be nice if the learning process was actually seen as a learning process, rather than a "prove you _deserve_ to play this" process. Or for that matter if people acknowledged that the learning process is even a thing, rather than the imposed consensus that "real" players are masters from thr jump, and failure to be so is a sign of personal deficiency. When did we turn gaming into a hazing ritual?

  • @AddyLovestar
    @AddyLovestar5 күн бұрын

    I think it was always like that? This isn't something unique to games. People compete by asserting their skill over others, because it gives them social value to treat their skill as inherent, instead of learned But does it matter? You know it's a learning process. So just go forth with the truth, regardless of what others say

  • @RunePonyRamblings
    @RunePonyRamblings5 күн бұрын

    @@AddyLovestar I think it matters because of the cultural assumptions it creates, and their knock-on effects. It breeds contempt for the learning process itself, and hostility toward new players. Instead of trying to help them learn, new players are only welcome if they either prove their mastery, or grovel for their betters (like legit, it's disturbing how often I see requests for help couched in copious self-deprecation, and the acidic responses received by those that aren't). It creates the notion that if a player is struggling, it must be due to mental deficiency, or an unwillingness to learn, rather than possibly poor explanation, conveyance, or reinforcement on the part the game. It associates frustration with immaturity. And it fosters a fetishization of difficulty that becomes a thought-terminating cliche whenever someone tries to critique a game perceived to be of high challenge or skill.

  • @LaPollaAtomica
    @LaPollaAtomica5 күн бұрын

    ​@@AddyLovestarI kind of agree. I got into Dark Souls on passing familiarity, died a lot, got better (though not great) and then started looking up strategies and things I missed to see what other people discovered in the game (admittedly, the exploration part of the game isn't what drew me in). Then I saw the constant stream of "git gud," "lol, that boss wuz ez," and "if you're not willing to put in the time" toxicity that accompanied any question of the game. A not insignificant amount of replies (honestly, I don't think some of the people ever played and just used the reputation as e-cred) would just be absolutely hostile to anyone wanting to improve their experience. It just made the community around the game uninviting. Fortunately it got better, but it was hard to share the love of the game without qualifying and countering the "git gud" crowd. Ultimately, yeah, those people didn't matter but there was fun in sharing what you learned or participating in jolly cooperation.

  • @MrConredsX
    @MrConredsX5 күн бұрын

    Pretty sure the best parts of every deck builder game and rouguelike games is the part where you lose a lot. The moment you get good and win a run without dying once, its usually the moment i stop playing and enjoying the games. Games need to be challenging. This is why i no longer play adventure games. Playing hard adventure games like Longest Journey or Syberia is an exeperience, but modern advneture games are pretty much just interactive movies, with optional mini games. I cant get into a story that isnt trying to stimulate you with challenge and sense of accomplishment.

  • @NgaMarsters
    @NgaMarsters5 күн бұрын

    "It's fine and cool to be bad at stuff." Meanwhile: The players in a COD Black Ops 2 Lobby when you don't get ten kills. /j <3