LEGO 2K Drive | Review & Analysis

Ойындар

LEGO 2K Drive wants to take your wallet for a test run.
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Пікірлер: 4

  • @RPGLover87
    @RPGLover8729 күн бұрын

    While Lego Racers 2 was overly easy due to poor balance, at least of what I played, it's intro with rocket Racer rebuilding his reputation as he overtakes other racers after losing everything in the first game was fantastic storytelling.

  • @NEEDbacon

    @NEEDbacon

    28 күн бұрын

    Plus, at the time the big open world was actually impressive. The only other thing out at the time with a map like that was GTA 3 and that JUST came out. So while going back, it's kinda boring but still a neat bit of history. You can't even chuck a rock without hitting a "massive open world" game these days. Especially one that thinks stuffing Ubisoft levels of collectables everywhere is "fun".

  • @SmokeTheHorsehog
    @SmokeTheHorsehog29 күн бұрын

    They don't make LEGO games like they used to.

  • @NEEDbacon
    @NEEDbacon28 күн бұрын

    I remember seeing this get announced, and being hyped about part with through the trailer, until I noticed little blub on the bottom about "In game purchases shown". And any interest I had died right then and there. Kept track and managed to "Acquire" it to play through a bit. And offline single player, there's both a glut of things to do, and nothing to do at all. Might be by 2k but reeks of Ubisoft "Put a collectable on every square inch of the map, cause that's what fun is right?" Also being offline singleplayer doesn't keep it from trying to shove purchases down your throat. My other complaint is while the idea of having On-road, off-road and a Boat mode is intriguing, and can be done as shown by SASAS: Transformed. But due to how the races are laid out over the open world it's just so schizophrenic about changing modes that using the manual change mode is impossible. Which also leads to another issue, which is the car building. I'm honestly surprised it's in given how Marketing seemingly ignored it as hard as possible (probably because they wanted you to pay the microtransactions for their wacky premade). And trying it out, it's surprisingly robust, pretty much what I imagined a new LEGO Racer's would or could be. Which is to say the Lego Digital Designer. But for how FREE you're able to make stuff, it's kinda hard to make something COOL unless you're a master builder or something already. Which seems a bit counter-intuitive for a kids game. But even so, lets say you DO make something you really like and find cool. Well, now you gotta either build it twice over but as a different style, which can easily take up to 30 minutes per mode. Or just put up with having it only show up for like 5 seconds a race while you race as an outhouse that's a boat. While it's nice a new Lego racing game came out, it being so drowned in aggressive dark design UI elements and for the main game to just be as mid as possible. It's almost laughable that a game from the mid 90's is still worth playing while I had to put this down after barely making it to the second map after the tutorial one.

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