The Templin Institute investigates alternate worlds. Each week we explore different aspects of science fiction, fantasy and alternate history.
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sucks that homeworld 3 sucks :(
too bad homeworld 3 have DENUVO... i wont touch games that have that
When the youtube presentation is better than the game presentation. :(
Note to Self The bottom is reinforced with additional plastic, similarly for the top where the drawstring is sewn in. This makes the trash bag less likely to tear at the areas of weakness. Haven’t tried it with a heavy load yet. So not sure whether their self-proclaimed anti-rip technology is real or bullshit. Unlike several of the other reviewers, I don’t find any strong smell to the trash bags. They are not scented, they do have a slight plastic smell to it, but this is fair since they are made of plastic after all. This is important to me, since I am using them to store various junk I got lying around the house. Want to keep the dust off of them, so a nasty smell would be bad.
Note to Self The bottom is reinforced with additional plastic, similarly for the top where the drawstring is sewn in. This makes the trash bag less likely to tear at the areas of weakness. Haven’t tried it with a heavy load yet. So not sure whether their self-proclaimed anti-rip technology is real or bullshit. Unlike several of the other reviewers, I don’t find any strong smell to the trash bags. They are not scented, they do have a slight plastic smell to it, but this is fair since they are made of plastic after all. This is important to me, since I am using them to store various junk I got lying around the house. Want to keep the dust off of them, so a nasty smell would be bad.
Reporting for Duty.
Sounds like the Imperial Japanese Navy in space.
They look too much like the Vagyr did in HW2 :(
I like the game.
As much as i wanted to like it this game was seriously very bad. It makes 2 so much better in comparision. Sad state that we have way more bad homeworld games than good ones now...
I miss that in HW1 and Emergence the ship design had to be very clear and discernable. Because graphics were less the hull lines had to be very specific. So it was always very clear which ships did what. I think ships look better in HW2 and 3... but when I was playing I could barely tell what anything was. Even Incarnate carriers look like frigates or destroyers from a distance. I wish the designs were super visually varied.
Star Trek has more epic and more action dead Star Wars (don’t hate me. It’s just my opinion)
So the Veil Fleet is space Russia in the way it treats it's manpower...
That must mean we're space Ukraine because of how they are our biggest supplier of foreign weapon systems by way of capture.
"We are the borg. You will be assimilated. Your biological and technological distinctiveness will be added to our own. Your societies, your cultures will adapt to service us. Lower your shields and surrender your ships. Resistance is futile."
I do agree the story isn't on par with the other HW, but nevertheless I'll still buy the game solely for its gameplay and my love for the franchise. I'm hoping if they ever make a new HW, they'll improved on things they lacked when making HW3.
I'm wondering if the Templin Institute plans on using this theme/setting for anything in the future. If not, I'd really still like to make some fan-content for this. If they are, may I develop my own storyline and setting around a similar thing/concept? The whole notion of a magic-powered first and second world war is a rather interesting one that I'd like to possibly mess around with.
Future faction suggestions: The Dominion (Star Trek) Sith Empire (Star Wars) House Harkonnen (Dune) Tau Empire (Warhammer 40K) Deep Rock Galactic Resources Development Administration (James Cameron's Avatar) The Cabal (Destiny) United Citizens Federation (Starship Troopers) Freestar Collective (Starfield) The Protoss (StarCraft)
No, no no no never. I will never understand why people are so obsessive about this dumb idea. Look: Stargate is an incredibly unique franchise. The idea that the SGC is a secret that is willingly kept by a whole bunch of countries allows the show to do things that other TV show can do. Absolutely nothing would be gained from a storytelling perspective by making the program public. All that can do is make the show less unique and more like other shows. You do not want to make your show more generic. Just lean into the original and unique aspects.
Damn scary.
These reminds me a lot to the Vaygr, its fine I guess...
How Soviet of them
WAR!!!!!!!!!!!!!!!!!
HW3 looks and plays childish.
Maybe its for Newcomer who didnt know RTS Games. So you didnt must Play the HW1 and 2
@@panelaashigaryuuko the guys who played HW1 and HW2 were newcomers to HW1/2. This reasoning doesn't withstand scrutiny.
@@sulev111 yeah, maybe you right, but nowdays RTS games that looks like Homeworld its never know, even Fallen Frontier is Not Looks Like Homeworld. But the War Mode is Brand New. Maybe there was a DLC for the campaign (sry for copium)
The Holy Rollers were neither Holy nor Rolling.
Another paid video.
I don't like how they made intergalactic travel possible. Storytellers never really seem to understand how immense a galaxy actually is. Sure, we have a gate network to get us around but it would still take hundreds of thousands of years to consider even a single galaxy as 'explored'. You don't need a new galaxy in the story, the galaxy you already have is big enough
Mommy ship ❤❤❤
So many pretty ships to take.
The ship design is on point. A shame that they are so glassy in the gameplay, the campaign is so short, and the story is hot "predetermined destiny" garbage.
Navigators, inspired by 40k
More like Dune.
I'd say dune but I swear it feels like 3's writers wouldn't have read Dune...
@@nerag7459 I was referring to specific references, such as the lidless eye with rays shining through - it's nearly the same as navigator symbol in 40k. Dune's navigator also have a symbol, but it looks completely different. 40k's navigators are also sometimes admired, even worshipped, but sometimes shunned and isolated, depending on circumstances. They have psychic abilities other than navigation related, which for some houses, include mind control of their own house's servants. Dune's navigators, while weld great leverage for obvious reasons, are much less involved in direct command, direct combat, or feared for their command/combat abilities. HW3's navigator is almost directly lifted out of 40k. while compared to Dune navigators, they only share the name of navigator, and ability to navigate.
link is down!!!!!!!
I wonder why 3 isn't on GOG when the rest of the franchise besides the mobile and tabletop games are? Edit: I also wonder why its so common for villain factions in RTS games to have the high firepower, high speed, low defense style I like. Though I've never really liked very specialized ships its been standard in the Homewold games since the beginning especially Frigates and Strike Craft.
It’s not on gog because the game launched with dneuvo or however you spell that damned service. I blame gearbox for that tho
Usually the bad guy is bad because they are the aggressive one, they attacked first and the good guy is merely responding. So what does "aggressive" mean in gameplay terms? It means low defence but high offense and high speed, and other features that encourage the player to be more aggressive. Meanwhile if the good guy faction is on the defensive in the story, they will probably be on the defensive in gameplay too. That concept drives the story but also influences decisions about how gameplay works.
@@MrQuantumInc But often the aggressors in a war will have a stronger military force unless they're insane or some form of desperation is driving their actions. And its the smaller forces that benefit most from such units. High speed units with high firepower are great for hit and run warfare. Get to a lightly defended area fast, do serious damage then get away before enemy reinforcements can cut off your retreat routes. Those are the kinds of tactics needed when you can't afford to trade losses with the enemy due to a strength disadvantage.
Since y'all are doing space civilizations: Requesting an investigation on the Free Planets Alliance and Goldenbaum Empire from Legend of Galactic Heroes And the Earth Federation and Zeon Principality from the Gundam Universal Century
I'd appreciate the Persean Sector from Starsector, or any of the polities within it :)
Gate is the most amazing example of political and military propaganda I have ever seen.
So gameplay wise, we're fighting the Vagyr again. Now original. I was really hoping we'd be fighting something new and alien. Heck, both the original game and Cataclysm had you fighting multiple enemy types.
They Following The Homeworld DoK Path when you focused on 1 faction Enemy.
I mean, there's pirates
@@panelaashigaryuuko😢😢
Uh, the original, _actual_ Sajuuk could slap a dozen of these things into scrap in as many minutes.
Could you do FEDRA from TLOU next??
I love the Ship designs honestly.
The game looks great, the music is great, the atmosphere is spot on, the gameplay is good, but I was disappointed in the game's story. The Incarnate are not interesting and they don't do very much with the good ideas established in the game. They show Incarnate weaponizing hyperspace by hyperspacing asteroids into planets or having ships hyperspace into solid objects but they don't do much of that in the campaign. It would have been cool if they had missions where the Incarnate used hyperspace to throw solar flares at you or hyperspacing giant obstacles in your way.
Or into your ships, destroying them?
@@harrietr.5073I think ships are too fast for that. Even larger ships would be able to move out of the way before the hyperspace engine spins up.
So, a Fleet that runs on brainwashed mind controlled slaves whom they don't even consider individuals. What a fun club.
I honestly don’t mind the Incarnate. At least they have mildly clearer goals than the Vagyr and their threat to the galaxy is actually understandable instead of just being…pretty damned vague, not to mention their ship designs are actually pretty cool. I also rather like the parallels between the Incarnate Queen and Karan S’Jet. Karan was one of the Kushans’ most celebrated scientists and became a key part in saving the Kushan people and became celebrated as thus. Meanwhile, Tiaa’ma was…well, for all we know her people just grabbed the most expendable person they could find who could survive the integration procedure while still being useful and shoved her into the Mothership. I mean, taking into account the fact that they clearly treated her as little more than a glorified computer, distrusted and hated her even after she did everything for them, and probably without adequate preparation like Karan and Imogen went through to handle the neural load and feedback from _everything,_ and is it any wonder she’s insane, practically suicidal, and has a God-complex?
The Vagyr are vague? But its in their name!
Nah, the queen was absolute cringe to watch
@@smolpp585 She is supposed to be. Her motivation is pain and she is lashing out.
Have you guys investigated the world of Big Guy and Rusty, the boy robot?
I want to see more videos from the world of Homeworld, like the Hiigaran Empire, the Homeworld War, and the various ships used by the Homeworld factions.
I miss when this channel wasn't a giant ad read.
Gotta pay the workers and researchers in the Institute somehow. Documenting alternative universes isn't exactly a lucrative job.
I don't get this cause lore channels are barley affected by sponsorships and they 100% would have done homeworld 3 anyway
Templin lost their way a long time ago.
The channel has been doing this since the beginning lol
Have we been watching the same Templin institute this entire time? Because this property is right up their alley for what they like to talk about. Also they did hell divers without being sponsored and they did several of them. They were never sponsored for the 40K stuff but they did them anyway and even the stuff they have been sponsored with. It's never been a situation of really affecting how they covered the stuff because it's not the game reviews. It's the story behind the game or the property in question.
I suggest a video or series of videos on the _FFXII_ incarnation of Ivalice.
Shen an Calhar have been waiting years for a worthy mention.
What amazing content, no words!🌠⏳
Homeworld 3's story and world building are extremely disappointing. Even more so when compared to HW and Cataclysm.
Care to elaborate? Game just came out today i saw like 3 parts of the story mode for now Its pretty cool for now
I can't agree more. Homeworld 2 was my first game of the franchise, but even compared with it, Homeworld 3 is just... Ooof...
@@emelgiefroit came out 3 days ago for those who got the fleet command version.
it also has Denuvo.
I hate when the e fact people are so quick to hate on anything new it’s like they don’t want a good game to play anymore and ruin the experience for everyone else
I suggest videos on: Hyrule Naboo Alderaan Troy Waterworld Wayne Enterprises Kamino
Wsg fellas