Welcome to Super Bunnyhop, where we make pseudo-journalistic content about video games! Including history lessons & audiobook readings relating to their inspired source materials.
Your host: George Weidman
Updates on Thursdays (or at least attempts to)
Audiobook podcasts are here: nebula.tv/bunnyhopbookclub
Gaming talk podcasts are here: nebula.tv/dad-and-sons
Podcast backups, stream highlights and utter nonsense lives on the "Supersecret Second Channel," here: kzread.info/dron/58jKMTseTHniEJBQLPdTdg.html
Logo & Typography art by Satchell Drakes: kzread.info
Personal email: [email protected]
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Ow that intro given more recent stuff you are dealing with
Okay you keep saying MGS3 was making up for 2 but like… 2 is one of the greatest game of all time. It’s even rated much higher.
very late to this party, but i think the biggest simplest problem is we got 75% of a game - the ending is so glaringly missing it's hard to know if it was deliberate or if it was to do (which it was) with konami and kojima parting ways before the project was done. I feel this could have been one of the best (it sure has the best gameplay mechanics of all the games) if it had been completed properly. We sadly go kojimas unfinished symphony.
He really did fail
Jake Eyes sent me here.
I come back to this video, after just seeing "meta AI summary comments" explaining what the comments were saying on a post about cartoon network shutting down. The summary stated that, people are talking about how, actually, only one building shut down. They continue to make shows despite the changes. And I realized, WOW. that is AI adding context. I'm healthily skeptical to AI, so I don't trust anything it says to be truthful. But I don't think many people share that POV. an entire generation will grow up talking with and being educated by a phantom of a fake consciousness, the collective of every AI program, telling them things. And in return, being asked to perform daily tasks like set reminders and play media content. and thus, being completely engrained with a halfway formed, haphazard technology. It's a bizarre form of human evolution.
10 years ago are wild
10 years ago!
I just played this game for the first time today. It gave me a feeling like I was a child playing something I shouldn’t. I’m probably going to have nightmares about this game tonight but I think it’s a sick game. In the cool sense and in the literal sense. It’s fucked up. I’m gonna play more
Fantastic video!
There is a sense of irony in that 8 years later Battlefield 1 is now seen as one of the best battlefields and the last good one. This is almost entirely because of BF1's art direction and its use of the setting, something that was sorely missing in Battlefield V. It is kind of funny watching older reviews like this complaining about it being just another Battlefield in WWI clothing when that's what people actually really like about it. In my opinion, if they actually tried to make the game more like Verdun, Red Orchestra, or Beyond the Wire it would've been remembered less fondly. Contrary to popular belief, the game doesn't have that many rapid-fire SMGs
The pacing in DS3 is definitely some of the best in the whole genre. It can feel pretty tedious replaying these sorts of games since there's a great deal of emphasis place on initial experience. There's nothing like playing through a Souls game for the first time, and while the core mechanics and play-style variety do offer decent replayability, there are usually sections that on subsequent playthroughs just feel like a slog. DS3 rarely feels like that to me though, the density of its content and progression always felt great to me. I do wish From would implement the bonfire ascetic mechanic from DS2 into another game, though. That also helped a lot with replayability, and I thought it was just brilliant being able to experience aspects of NG+ during your first playthrough. I have somewhat mixed feelings about the enemy respawn mechanic, perhaps it could use some tweaking, but I did think it was cool that the game essentially forced you to consider farming certain enemies or obtaining certain items more than you would in other souls games. Made for a fun risk/reward feature that also didn't feel super tedious all the time.
I played the demo and loved it, haven't played any MG games before
Outer Wilds is a Metroidvania of Knowledge.
I’m coming back to this video after the Elden ring dlc has come out. This might be an unpopular take but I think Elden ring is better without the constant soundtrack. Dark souls did it perfectly for having very limited music at specific points. For an open world example Skyrim doesn’t always have music playing and when it does it feels more special. Have a constant soundtrack in a 100 hour game isn’t always the best in my opinion
10 years in the future here: no.
Carl Sagan reference? subscribed! you earned it.
5:15 that's what innocent Palestinians experienced twice. And most of people did not give any damn about it.
The Man Who Sold the World was written before Bowie invented Ziggy Stardust.
I'd even argue that the tranq gun ends up being a much longer term consequence for using it early on. I found myself without silencers late game and I knew if I'd relied on it less, I wouldn't have had to get ridiculously whacky later on
MGS1: Gene MGS2: Meme MGS3: Scene MGS4: Has-Been
Sense😢
Metal Gear Solid: The Force Awakens
There are at least a few more states of matter then 4. Everyone knows solid, gas, and liquid, then there’s plasma, a little less known. But then we get into insane exotic stuff with weird names like Bose-Einstein condensate. I’m pretty sure that neutronium (literally the stuff neutron stars are made of) is considered a separate state of matter, and still, there’s more. I recommend the point about exotic matter within mainstream physics (the third at the time of posting) on this page: en.m.wikipedia.org/wiki/Exotic_matter
Dude sucks at the game and his comparisons are non-sensical and weird
Wait until this guy finds out about dungeon synth.
I'd say this video aged like a fine wine
Damn I never realized that so much if early Super Bunny Hop was influenced by Redlettermedia. I almost forgot that you did a Mike Stoklasa voice in the first few episodes.
RE:4 Remake please boss man Mr George Weidman.
Amazing video, I was surprised to find out it was 9 years old after I watched it. Aged very tragically, considering the wars happening right now.
I just realized that George was the first person I knew who brought up parasocial relationships
>starting the video off suggesting trannies are elevating the human soul Wew lad, glad to see the channel is dead.
Man the first three minutes of this review hit way different in our far-off dystopian future of 2024.
Yeah, go look at the history of when the Maori's arrived in NZ and what exactly they did once they got there.
I oughta knock your block off you little freak
Peple really dont understand the word 'tactic"
An aspect I wish you highlighted about the twist is how it contextualize everything he's said to Snake up to that point. Deliberately delaying advice or directly sending Snake in to traps. When you first enter the last set of rooms he tells you to go left where it's a room with nothing but a pit trap. How if you went to the gas room he only calls you and warns you when you're most likely already taking damage. It's a game actively trying to sabotage you with faux advice. Making your only reliable source of information the hostages you save along the way.
Noodles!
I learned a fair bit about South American history and culture from “Ghost Recon: Wildlands” of all games, despite it having a fairly problematic worldview and politics
If I ever become a game developer (lol), I'll make sure the games I help make will run at a stable 120 fps, but they will have an unlockable difficulty mode called "unplayable" that's just the hard mode difficulty with a 30 fps cap just to troll players.
Go to Sleepy time play through 😴
10 years and the vid still rocks
This is one of the only SBH videos with Nathan that's still on his channel.
CastleSuperBeast brought me here. Project W lives
Castle super beast brought me here
Bruh why am I reccomended this now. Also I kinda liked MCSM. I mean I'm older now it's still cute.
So Expedition 33 is a French jrpg that’s coming out. Not sure why it’s code name was project w but supercastlebeast sent me here.
Trying to do a no alert challenge, and the room at 22:00 has tested my patience so, so much. What’s hilarious too, is I was thinking the scientist place would have been worse, but I got through that in like 3 attempts, even being the part that made me quit the challenge originally.
I'm playing Bayoneta 1 atm and Iam astounded by how Much Detail they put into this game.. I Love It ! 😅