Tutorial: Getting Started with Car Animation in Blender // Launch Control [Beginner]
Check it out on BlenderMarket ► blendermarket.com/products/la...
or GumRoad ► danielvesterbaek.gumroad.com/...
In this beginner video, we go over the very basics of Car Animation in Blender and how Launch Control makes it fast and easy to get started.
About Launch Control (LC) ►
If you want to make realistic-looking car animations in Blender in no time, LC is the tool for you!
It's built around 3 different parts of the process:
1. Automatic Rigging (One-Click Rigging of 4-wheeled cars)
2. Animation with presets for quick results
3. Physics simulations that bake fast and can be modified in real-time
LC strives to make vehicle animation accessible and eliminates the usual problems you stumble over, when turning your action-sequence dreams into reality (a virtual reality, that is).
The simple interface packs a ton of power and in the "Manual Gearbox" you have a world of customization options to tune LC to your liking.
Check out my other platforms ►
Instagram: / daniel_vesterbaek
Website: www.danielvesterbaek.com/
Artstation: www.artstation.com/daniel_ves...
Пікірлер: 130
Congrats on the launch, Daniel! I have been messing around with car rigs in the past, so I know the pain. Your tool looks super useful.
Just bought Launch Control. Very excited!
Love how you're pushing this with all the material and explanations! Thank you so much!
i will be purchasing today cant wait
Thank you so much for this amazing tool! Just bought it!
This looks very promising!
Thankss❤️❤️❤️❤️ Much Love
Amazing
am new to blender and this addon rules best car rig ever see if you can do motorcycle
👌👌👌 thx a lot
This is so incredible!! I'm trying to push my company to purchase this for me but if they don't, I may have to just pull the trigger myself. One thing I noticed though, during the drifting portions, it seems as though the car is rolling in the wrong direction. Is there a way to control that? It seems as if the car is leaning towards the inside of the turn rather than towards the outside where all of the weight would naturally shift during a drift. I think it's so cool that you can adjust the amount of each portion of the physics and really start to fine tune the personality in your animations. Well done!
Amazing tool! I wanted to animate a vehicle, but didn't know if blender made a tool for that until now. this is great, I'm going to be experimenting a lot with car animations. I have a question though, do you have any tutorials on how to model a vehicle and then rig it using the add-on? Thank you.
Still my favorite blender add on
Nice work bro
Hi, what is the workflow if I want to use 2 rights in a single scene (like a police chace scenario)? If I try to add a second rig I can only delete first one.
Hey Daniel, just bought the plugin the lights dosent headlights doesn't seem to follow the cars headlight how do I link them?, should I rename the headlights before rigging?
Awesome!!
This looks just amazing… as someone trying to learn Python and Blender as a hobby for now, can only imagine the vast amount of work and thought this required. The non destructive in practice three-layered approach is fantastic.
Hello , all works fine but can i limit the wheels rotation ? i dont want the wheels to be like 90 degree when drifting , anyway of limiting the max rotation of the wheels so it doesnt clip through the chasis
I'm extremely excited about this add-on and I see it's on Blender Market now. My only concern is if my modest PC can run it well enough. My viewport becomes too slow anywhere upwards of about 1 million faces in the scene. I have 12GB of ram. Will it work okay? Thanks brother, keep up the great work!