Managing your Fleet - Task Force Admiral Gameplay Feature

Ойындар

Being a Task Force Admiral in 1942 is quite the thrilling assignment! Our game provides you with all the keys to lead your many ships, aircraft and men to victory. In this very early look at the command tools at your disposal, discover how the tactical dimension of command is being recreated to faithfully serve history and allow the player to overcome the many challenges faced by US Navy carrier task force flag officers back in the day!
🎮 Wishlist Task Force Admiral: bit.ly/3o1BzUu
Find out more at:
🔗 www.microprose.com/games/task...
🔗 / discord
#taskforceadmiral #tfa #carriers #usnavy #rts #wargame #midway #microprose #worldwar2 #ww2 #wwii #worldwarii #pacificwar #navalcombat

Пікірлер: 105

  • @welshzecorgi7903
    @welshzecorgi79032 жыл бұрын

    Man, normally games like these don't have the best graphical quality and UI functionality/design/graphics, but dude, it's top notch here.

  • @DrydockDreamsGames

    @DrydockDreamsGames

    Жыл бұрын

    Thank you, happy to see the efforts are appreciated!

  • @BringTheRain
    @BringTheRain2 жыл бұрын

    One of the most anticipated titles - thank you Drydock for your dedication!!

  • @DrydockDreamsGames

    @DrydockDreamsGames

    Жыл бұрын

    And thank you warmly for your kind words & dedication when following us ;) Cheers

  • @marz2467
    @marz2467 Жыл бұрын

    When I was a child I inherited a Commodore 64 with 2 MicroProse games on it. GUNSHIP and M1 Tank Platoon. These games were the start of my interest in Simulators and Military games. I'm glad the brand is back and sticking to its roots.

  • @damsonn
    @damsonn2 жыл бұрын

    A truly worthy contender for the classic Microprose brand, the amount of details is astonishing. And there are few nods as well, like the title intro and the way MPS marketed their other titles when quitting the game. Love it!

  • @DrydockDreamsGames

    @DrydockDreamsGames

    Жыл бұрын

    Thank you boss. I sure home future Damsonn will feature us in their oldies goldies segments 30 years from now, just gotta do it right :)

  • @Rex1987
    @Rex19872 жыл бұрын

    The music, the visuals, the attention to detail, the fact that you probably had to make a naval and a plane game into one which is a lot of work... I mean I am sold. I just want to play a beta or something to get the hands on the game myself 😄

  • @MrPhantom453
    @MrPhantom4532 жыл бұрын

    I'm REALLY liking everything I see here! The level of detail in the game mechanics, attention to historical detail/ doctrine/ SOP's/ tactics, 3D world graphics, the UI, the scalable FOW and levels of realism. Looks like something special brewing here. Brilliant Team Drydock!!

  • @DrydockDreamsGames

    @DrydockDreamsGames

    Жыл бұрын

    Thank you Phantom! Very much appreciated

  • @ramal5708
    @ramal57082 жыл бұрын

    Ah yes, time to roleplay Adm. Fletcher, Spruance or Halsey.

  • @ArenBerberian
    @ArenBerberian2 жыл бұрын

    Would love to see a Mediterranean and also late war version of this game after it’s done and dusted.

  • @joker_g7337
    @joker_g73372 жыл бұрын

    I wasn't interested much in this game. You just changed my mind. Thanks! :)

  • @DrydockDreamsGames

    @DrydockDreamsGames

    Жыл бұрын

    Thank you for changing your mind ^^ welcome aboard!

  • @SimUKReviews
    @SimUKReviews Жыл бұрын

    How have I only just seen this!??? It looks INCREDIBLE.

  • @uropepe
    @uropepe2 жыл бұрын

    Wow, wow, wow! I have never seen a strategic game so well detailed, lovely created aircraft and ship models, full of realism! It is a lot of fun watching and I hardly can wait to play the game. Please take my money, the game will be worth every cent!

  • @DrydockDreamsGames

    @DrydockDreamsGames

    Жыл бұрын

    If you liked what you saw I am sure we're on the right track not to disappoint - thanks for following us :)

  • @Forgued
    @Forgued2 жыл бұрын

    I literally can't wait for this game any longer, good job drydock!

  • @DrydockDreamsGames

    @DrydockDreamsGames

    Жыл бұрын

    Thank you! That's kind of you :)

  • @gogogomes7025
    @gogogomes7025 Жыл бұрын

    Man MicroProse it's really doing some of the best job in the industry when it comes to helping the right people releasing some of the most interesting, ambitious and niche games there are, we all here know that this it's not the general's public cup of tea, but it is awesome that we can get enough people behind the right projects to make it happen!

  • @DrydockDreamsGames

    @DrydockDreamsGames

    Жыл бұрын

    Well I do hope so too! Thanks for staying with us ;)

  • @FreedomFighterEx
    @FreedomFighterEx2 жыл бұрын

    I really appreciated the radio banter. It is what makes the game feel alive and immersive, and a testament that developer cares about little detail in their work.

  • @gamingtonight1526
    @gamingtonight15262 жыл бұрын

    Microprose... You're making me bankrupt; like you did in the 90s!

  • @MrPhantom453

    @MrPhantom453

    2 жыл бұрын

    Yeah I remember that!! 👍

  • @risingsun9595
    @risingsun95952 жыл бұрын

    I love the attention to the small details, like the models of ships on the tactical map designed in reference to actual scale models for wargames

  • @GeorgiaCav
    @GeorgiaCav Жыл бұрын

    Looks great, can’t wait to play it! On the other hand, I absolutely can wait for the best, most polished, responsive, and bug-free experience possible, so take your time and get it right - my money and I will be waiting.

  • @DrydockDreamsGames

    @DrydockDreamsGames

    Жыл бұрын

    Thank you for your kind words :)

  • 2 жыл бұрын

    I like what I see, to the wish list :)

  • @albertovieira4844
    @albertovieira484411 ай бұрын

    Magnificent work done in Taskforce! It honored the name of Microprose and everyone who worked on this wonderful game. I played the first Taskforce and I'm glad to see you back. It's all very impressive! Congratulations!

  • @NeightWolf49
    @NeightWolf492 жыл бұрын

    Great job @drydock and @microprose! I can't wait for this one.

  • @vangoth74
    @vangoth742 жыл бұрын

    Looking forward to this one, very promising^^

  • @jamonh
    @jamonh Жыл бұрын

    This wasn't on my radar until today. Now it is. Looks amazing!

  • @DrydockDreamsGames

    @DrydockDreamsGames

    Жыл бұрын

    Welcome to the club! Cheers :)

  • @Fenixx117
    @Fenixx117 Жыл бұрын

    This looks so cool! I'm actually reading Twilight of the Gods right now by Ian Toll right now and have been getting very interested in the Pacific Naval war and as a pilot myself I can't help but love the OG carriers and planes like the SBD Dauntless and F4U Corsair

  • @DrydockDreamsGames

    @DrydockDreamsGames

    Жыл бұрын

    Thanks ^^ Yes indeed, them warbirds are just legendary, it's hard not to feel nostalgic about them, even if one never got to fly them! They have quite the presence in the air ~

  • @arudegesture
    @arudegesture2 жыл бұрын

    I'm so hyped for this game! Please don't screw it up!

  • @Jagdkartoffel
    @Jagdkartoffel2 жыл бұрын

    Loving it. Really love the narration style; good SH4 vibes

  • @garytwinem5275

    @garytwinem5275

    2 жыл бұрын

    Hopefully we'll get Silent Service 3 from Microprose some day 🙂🤞

  • @lucasart328
    @lucasart3282 жыл бұрын

    AWESOME I CANT WAIT FOR THIS SIMULATOR GAME

  • @gunhojput
    @gunhojput Жыл бұрын

    so looking forward to this one good ole microprose great to see you back

  • @npk765fan
    @npk765fan2 жыл бұрын

    Love it!!!

  • @AaronScottLawford
    @AaronScottLawford2 жыл бұрын

    Wonderful work so far Drydock.

  • @1stpogo
    @1stpogo2 жыл бұрын

    Oh wow, that formation editor looks fantastic!

  • @ga3521
    @ga35212 жыл бұрын

    This is exactly what I wanted this game to look and feel like.

  • @ussenterprise3156
    @ussenterprise31562 жыл бұрын

    I would buy this game in a heartbeat when it releases!

  • @Bluewave10146
    @Bluewave101462 жыл бұрын

    look AWESOME i cant wait buy game

  • @MALOK003
    @MALOK0032 жыл бұрын

    oh wow

  • @riddlin4u
    @riddlin4u Жыл бұрын

    At the top of my wishlist! Can't wait!!!

  • @WysteriaGuitar
    @WysteriaGuitar Жыл бұрын

    Holy Cow this looks great, please release soon...

  • @jasonvega9942
    @jasonvega994210 ай бұрын

    wow i really admire the attention to detail. you even refrenced fletcher pratts models. it would be awesome if you one could jump in the cockpit or rear gunner seat

  • @JasonSuminski
    @JasonSuminski Жыл бұрын

    Looks awesome! Super excited to try it out! :)

  • @DrydockDreamsGames

    @DrydockDreamsGames

    Жыл бұрын

    Thanks ❤

  • @zklakay8509
    @zklakay85092 жыл бұрын

    Dang

  • @palehorsegameplay
    @palehorsegameplay2 жыл бұрын

    Day one purchase for sure. This looks like an absolute gem.

  • @kenladd6737
    @kenladd67372 жыл бұрын

    Love it~! Waiting...waiting....waiting....

  • @seanbabasin9730
    @seanbabasin97302 жыл бұрын

    Outstanding

  • @elolo58
    @elolo582 жыл бұрын

    Yay♥️

  • @SAarumDoK
    @SAarumDoK Жыл бұрын

    Awww, the soundtrack is 👌

  • @DrydockDreamsGames

    @DrydockDreamsGames

    Жыл бұрын

    hehe ❤

  • @vinniethefinger7781
    @vinniethefinger7781 Жыл бұрын

    I hope this game comes out before my boiler runs dry.

  • @LexTenebris
    @LexTenebris2 жыл бұрын

    What I want, to the depths of my soul, is THIS -- but in space. Nebulous is giving us a chunk of it but these interface decisions are juicy prime.

  • @theShermanator
    @theShermanator2 жыл бұрын

    👀😩

  • @SAarumDoK
    @SAarumDoK Жыл бұрын

    Oooh ! Voice overs ! :D

  • @kerleyoliveira
    @kerleyoliveira Жыл бұрын

    Superb! WW2 game, love it.

  • @Hierax415
    @Hierax415 Жыл бұрын

    microprose been on a tear lately

  • @CYON4D
    @CYON4D2 жыл бұрын

    Amazing stuff!

  • @zellhaufen8583
    @zellhaufen8583 Жыл бұрын

    one of the few new games I am looking forward to!

  • @DrydockDreamsGames

    @DrydockDreamsGames

    Жыл бұрын

    Thank you very much!

  • @madeingermany9445
    @madeingermany94452 жыл бұрын

    Looks awesome.

  • @Adalla
    @Adalla Жыл бұрын

    Looks amazing. Cant wait.

  • @alanegdell7406
    @alanegdell74062 жыл бұрын

    looks good!

  • @Gunnar_Konig
    @Gunnar_Konig2 жыл бұрын

    This looks quite good already. A couple things that came to mind watching this: 1- The ability to click on the timeline and have the game automatically fast forward to that point in time and then go back to 1x speed. With the ability for the player (pressing any of the time control hotkeys) or events (such as a new unknown contact) to stop it. 2- When the planes are launching the propellers go from stopped to spinning with no in-between, having them visibly spin up would make the process look a lot better. You could also program a little randomization so the engines don't start up in perfect sync for all planes. 3- If possible, having some smoke come off the planes as the engines start up would also add to the realism and coolness. The Wildcat like most (all?) piston engined fighters of the time released very visible smoke for some seconds upon starting the engine.

  • @DrydockDreamsGames

    @DrydockDreamsGames

    2 жыл бұрын

    Hello Thanks! Quick reply 1 - something could be thought of, but we also want to avoid having the player getting interrupted too easily. Time Compression back to x1 could be subject to specific message/event settings not unlike what Paradox uses for its own message system (aka you decide what is deemed an important enough information - hopefully then we can make the difference between a regular CAP launch and, say, a strike). We'll get to it soon enough, and we'll see how we deal with it. 2 & 3 are completely work in progress though - as said in the video (or perhaps it was clearer in the non-voice over part) this will be improved. Graphically speaking most animation aren't ready just yet, so don't worry you have you covered :) Cheers

  • @Gunnar_Konig

    @Gunnar_Konig

    2 жыл бұрын

    @@DrydockDreamsGames Hello For 1 my idea is to make it hard to miss a point the player might want to see due to time compressing past it by mistake, I was thinking of how Kerbal Space Program handles it but the Paradox way is valid too. For 2 and 3 I figured they were probably already planned. There seems to be a good level of attention to detail, I noticed for example how the planes launch and fly with the canopy open but close them in combat which is something very rarely seen in games (I can only think of flight simulators allowing this off the top of my head). Maybe they should close them upon spotting enemies rather than when they start taking fire (10:17 in the video) though I imagine a tunnel visioned pilot might just forget about it while following an enemy, especially early on in the conflict.

  • @m0ther_bra1ned12
    @m0ther_bra1ned122 жыл бұрын

    This is fantastic!

  • @parabot2
    @parabot2 Жыл бұрын

    Looks very nice , will be a huge seller if they keep updating and adding campaigns , new units , graphic improvments etc like Uboat.

  • @onezerotwo
    @onezerotwo2 жыл бұрын

    give this to me now

  • @obentophaut8693
    @obentophaut8693 Жыл бұрын

    Looking great, good stuff

  • @DrydockDreamsGames

    @DrydockDreamsGames

    Жыл бұрын

    Thanks ❤

  • @garytwinem5275
    @garytwinem52752 жыл бұрын

    Impressive. Most impressive. Now make Silent Service 3 lol 😉

  • @geordiedog1749
    @geordiedog1749 Жыл бұрын

    Please do a version for Malta 1942 or RN Mediterranean and I will die happy!

  • @StevieTheBush
    @StevieTheBush Жыл бұрын

    I love how the game is evolving and taking shape. 1 quick note thoe : At minute 1:05 when the elevator went down it clipped whrought a zero's tail. eddit : i am almost shure that the zero i mentioned showld have had the wings folded. Just a few tweeks and features away from aphpa i guess :))

  • @Madlou
    @Madlou2 жыл бұрын

    Take my money!

  • @dac762
    @dac76217 күн бұрын

    This looks amazing.... take my money... NOW!!!

  • @shoegazzzzzeeee
    @shoegazzzzzeeee2 жыл бұрын

    v1033 when

  • @SimUKReviews
    @SimUKReviews Жыл бұрын

    OMG. I am sold 100%

  • @DrydockDreamsGames

    @DrydockDreamsGames

    Жыл бұрын

  • @goalski134
    @goalski134 Жыл бұрын

    can ai crew level up with experience etc to make them more accurate/formidable/improve their decision making?

  • @Sym0S
    @Sym0S2 жыл бұрын

    hyyyyyype :D

  • @stal2k
    @stal2k2 жыл бұрын

    Just to note at 8:30 The voiceover says "When they are clasified as hostile, they will become bandits and labled in red." This isn't correct, unless terminology was different in the 40's. A Bogey is an unknown, a bandit is a known enemy that hasn't met ROE to engage and a hostile is an enemy that has met ROE to engage. So saying it's hostile and classifying it as a bandit is actually degrading it. I realize 90% of the sim community and content creators get this wrong, but for a game like this it might make sense to do it right. Of course, this is assuming the terminology didn't get overhauled, but that would seem unneccesarily confusing.

  • @DrydockDreamsGames

    @DrydockDreamsGames

    2 жыл бұрын

    Hello Greg. I am afraid that in these earlier days there weren't yet room for fancy stuff (one might need a specific research, but the very concept of "rules of engagement" is actually absent from RADAR BULLETIN No. 8A (AIRCRAFT CONTROL MANUAL) - and that's the 1950 edition!). As you surmise, terminology is a living thing :) Best way to describe the procedure of the time is to "reverse engineer" the radio logs available from the action proper, probably, so as to see how doctrine was implemented at the tactical level. A good example is the Yorktown's radio log during the Japanese attack at Coral Sea www.ibiblio.org/hyperwar/USN/ships/logs/CV/CV5-Coral.html As you will see, Bogey & Bandit are clearly used for their, I'd say, basic meaning inherited from RAF fighter direction practice, which was integrated to USN doctrine a few months before the action proper. The British wouldn't use "hostile" back then as a concept, nor would the USN as a consequence - a simple word search in the logs will net all the relevant references (or lack thereof in the case of hostile). You even come across, in the heat of the action, some mixin' the likes of "bogey bandits" which obviously is wrong, but could still happen as people were under stress, or not utterly familiar with the concepts - or simply made a mistake and corrected it immediately after that. Please see the use in this video of the word "hostile" is just another way of calling it "enemy" as opposed to "friendly" or "allied". In this case these are to used in their common meaning, the proper in-game and era-relevant terminology being limited to "bogeys" & "bandits" (and friendlies if there were any) Hope this answers your question :) Cheers & take care

  • @stal2k

    @stal2k

    2 жыл бұрын

    @@DrydockDreamsGames it does! Thanks. Really appreciate the context too.

  • @vedranbileta8346
    @vedranbileta83462 жыл бұрын

    Goty, easily for me

  • @90demo90
    @90demo9011 ай бұрын

    The game will be only from US point? No IJN?

  • @hotel_india
    @hotel_india2 жыл бұрын

    Why are planes stored forward and they push everything to the back to launch planes?

  • @DrydockDreamsGames

    @DrydockDreamsGames

    2 жыл бұрын

    Deck at the start is on recovery mode so it needs to get reshuffled for launch. Depends on how the deck is configured at game start. No scenario will start without the proper extra time to start air ops. Time management becomes a problem later on :)

  • @adrianrevk
    @adrianrevk2 жыл бұрын

    I came again.

  • @vutienphuc1519
    @vutienphuc15192 жыл бұрын

    Can we play IJN Campaign ?

  • @Phvpark

    @Phvpark

    2 жыл бұрын

    not on the first release IIRC, this is the Vol. 1, the Vol. 2 will be IJN centered, idk if will be another game or a DLC

  • @uncletimo6059
    @uncletimo6059 Жыл бұрын

    if only half of what you claim here is true, that would make it an awesome game

  • @gargoilification
    @gargoilification2 жыл бұрын

    INSTABUY

  • @Detroittruckdoctor55
    @Detroittruckdoctor5510 ай бұрын

    Bring back steelpanthers

  • @84ceasar
    @84ceasar Жыл бұрын

    This is not game it's simulation. I wish Microprose devolop some proper nuclear submarine game similar to Cold Water

  • @DrydockDreamsGames

    @DrydockDreamsGames

    Жыл бұрын

    Our hearts fortunately don't vibe & resonate at the same tempo, or the world would be a boring place, eh 😄 I wish you to find the game of our dreams. Cheers

  • @agzhy
    @agzhy Жыл бұрын

    Looks great, but I won't buy it. This is because I like to play modern times maritime war games, modern! Such as was HARPOON. Thanks, great job .

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