The Burning Sea: SFX & VFX showcase (Task Force Admiral - Jan 23 Devlog - Video II)

Ойындар

#microprose #usnavy #history #taskforceadmiral #aircraftcarrier #midway #enterprise
A compilation of action sequences showcasing the implementation of sound & visual effects in Task Force Admiral. Work in Progress, be kind!
Our January 2023 dev update on Steam (Please leave a like! ^^)
store.steampowered.com/news/a...
Cheers & take care all
Wishlist Task Force Admiral on Steam!
store.steampowered.com/app/12...

Пікірлер: 84

  • @BillKermanKSP
    @BillKermanKSP Жыл бұрын

    this looks so good, can't wait to have massive battles

  • @davidgiacomini9250
    @davidgiacomini9250 Жыл бұрын

    Absolutely stunning visuals and sound design. Even hearing the yells mixed in with the rapid-fire .50-cal and 20mm gives sense of realism. 6:12 - 6:32 gave me some real chills; watching those Vals get bigger and bigger as they reach their release point. I don't want to think about how I'll feel when those bombs are falling in a real game.

  • @juanfelipedelgado2124
    @juanfelipedelgado2124 Жыл бұрын

    the destroyer at the end just said "well, i guess i'll sink", definetely i can't wait for this game to release

  • @fighterpilot5105
    @fighterpilot510528 күн бұрын

    Water explosions look OUTSTANDING!

  • @NightIntruderPL
    @NightIntruderPL Жыл бұрын

    Nice. I particulary love the effects of hitting water by bombs. One thing tho - most ships that were hit by either bombs or arty shells, the only visible effect was a lot of dark smoke. No flames on a deck, a fire mostly burns under a deck.

  • @1936Garand
    @1936Garand Жыл бұрын

    Looking great! I'm wishing you all success. I can't wait to play this!

  • @koopanique
    @koopanique Жыл бұрын

    I know that near-misses can still cause damage, but that destroyer has been incredibly lucky... for a while

  • @mobius1504
    @mobius1504 Жыл бұрын

    Game Dev could learn a lot from you guys especially with how open and the amount of communication you have with the community. Cant Wait for this Game!

  • @risingsun9595
    @risingsun9595 Жыл бұрын

    I love the sounds of the gunners yelling as they correct their aim

  • @adamtruong1759
    @adamtruong1759 Жыл бұрын

    Interesting that most of the autocannon AA falls short most of the time, and the time-fused shells are surprisingly spot on. I wonder how anti-air accuracy will work in this game.

  • @tl9cs
    @tl9cs Жыл бұрын

    I cant wait to see the finished game :) The AA of a ships seems to only focus a single plane, with all the different weapons and effective ranges. I hope the AA AI will get some love. By that I mean things like heavy turrets not trying to aim for close planes due to their rotation speed; small caliber guns preferring planes that still have payload on board and are about to strike the ship; focusing fire when the planes are in a terminal approach and cant evade.

  • @kevin002ctax9
    @kevin002ctax9 Жыл бұрын

    A very promising game with a lot of realism, I've been looking for a game like this for several years When you can play with the Japanese I will feel like Tamon Yamaguchi in the IJN Hiryu

  • @Joze1090
    @Joze1090 Жыл бұрын

    This game looks SO FREAKIN GOOD!!!!

  • @NachtJaeger110
    @NachtJaeger110 Жыл бұрын

    I always wondered if the flak guns never overheated and if they really could fire for such a prolonged time? original footags is never as long. Are rearming, ammo limits and jamming in the sim? thank you, looking very promising all in all, keep it up!

  • @WW2Fr3k
    @WW2Fr3k Жыл бұрын

    Great video!! I know it is all work in progress, but since its also an sfx demo Ill just add that I think the guns firing needs an echo. I just feel like the sound ends too abruptly when the stop firing. Cant wait for the game!!

  • @Balu0
    @Balu0 Жыл бұрын

    Great job! Want to play :D Quick suggestion, put a few milisec random time delay into the start of the AAA fire for every gun, so they don't sync up too much

  • @kenc9236
    @kenc923611 ай бұрын

    Hot diggity dawg I can't wait for this game.

  • @Buconoir
    @Buconoir Жыл бұрын

    That looks so good!!! The AA, ship models, planes, sound, WOW!!

  • @ARescueToaster
    @ARescueToaster Жыл бұрын

    This is great to see everything progressing and taking better shape with each new video. By the way, it's weird to see the AA guns rotate and fire in perfect unison - It's as if the crew are all part of a hive mind! And I know, it's WIP! I'm just having a little fun

  • @TheWizardGamez
    @TheWizardGamez11 ай бұрын

    im stuck between the fact that i know my dingy 20 year old graphics card is going to be on suicide watch when i get midwayed. but i cant stop thinking about just massive carrier and fleet actions. seriously tho. this is going to kick ass, and that assumes that nothing changes from the things we saw a year ago.

  • @Lord.Kiltridge
    @Lord.Kiltridge Жыл бұрын

    In Task Force 1942, the ship controls had a feature that allowed the player to control a fleet as one. If you are all in line astern for example, the player could order the entire line launch torpedoes, turn 180 degrees and launch torpedoes from the other side. The fleet could also turn x degrees to crab toward or away from the opposition. I really liked this feature but it has never turned up as such anywhere else.

  • @RemusKingOfRome
    @RemusKingOfRome Жыл бұрын

    excellent.

  • @rzu1474
    @rzu1474 Жыл бұрын

    Japanese pilots in the briefing room. "Your target." Officer points out the window to the very visible Carrier. "Is that. Nail that Destroyer."

  • @jamesduston9292
    @jamesduston9292 Жыл бұрын

    I think what is really missing is dagger like slash affects when the bow of the ship drops or cuts through a wave. The size of splashes can be dependent on the later.

  • @scottw7296
    @scottw7296 Жыл бұрын

    Brilliant! The textures are perfect and the animations superb. Take my money!

  • @ambientlightofdarknesss4245
    @ambientlightofdarknesss4245 Жыл бұрын

    Beautiful work so far! The basic features are already in place, and it's amazing to see the game slowly make progress.

  • @madaraquoi
    @madaraquoi Жыл бұрын

    Ah bah voilà qui est intéressant ! Super devlog explicant les systèmes de vue et l'utilisation de technologies intelligentes pour améliorer le rendu sans être trop gourmand. Bravo à vous ! 👍

  • @richardivison4392
    @richardivison4392 Жыл бұрын

    Looks great!

  • @CrispyRice454
    @CrispyRice454 Жыл бұрын

    If you wanted to build hype, you've succeeded :)

  • @crixt4016
    @crixt4016 Жыл бұрын

    pew pew, daka daka daka, bang!, wooosh, kaboom (repeat)

  • @fleet_admiral_xman
    @fleet_admiral_xman5 ай бұрын

    Can’t wait to play

  • @Joeys-Channel
    @Joeys-Channel Жыл бұрын

    Looks awesome

  • @adriankeyboard
    @adriankeyboard Жыл бұрын

    Amazing. I can't wait. Great work!

  • @Whiteyy191
    @Whiteyy191 Жыл бұрын

    Looks good. I’d suggest desynchronising the animations for the turrets and firing animations to make it a bit natural looking

  • @JDAeroVR
    @JDAeroVR Жыл бұрын

    Seeing those dive bombers coming right at you and the sound of those 1.1s. The banks of the water cooled 50s on Yorktown..... yep full immersion!

  • @adavis5926
    @adavis5926 Жыл бұрын

    Great video! I'd love to hear the sounds of AA fire as it hit the plane's fuselage.

  • @Joze1090
    @Joze1090 Жыл бұрын

    You know what would help with immersion? If the AA guns on the decks of ships that are in a line were set to start firing with a random ~1/2 second window of time where each starts firing at a slightly different moment. Otherwise it looks kind of robotic with them all turning and firing perfectly in sync. I'm taking about the 20mm cannons etc, not the dual purpose turrets.

  • @ussenterprise3156
    @ussenterprise3156 Жыл бұрын

    Press F for the US Destoryer

  • @Mo0ndr1ver
    @Mo0ndr1ver Жыл бұрын

    Love the look of it so far. That destroyed didn’t sink, it just wanted to go see if there were any submarines in the area

  • @TheMattyboy55555
    @TheMattyboy55555 Жыл бұрын

    Looks great, excited to play it!

  • @asierescalero4597
    @asierescalero4597 Жыл бұрын

    Nice work, I´m impressed

  • @IIKraftI
    @IIKraftI Жыл бұрын

    Looks great :)

  • @Laverne-hf8uf
    @Laverne-hf8uf Жыл бұрын

    The destroyer sinking reminds me of flying dutchman diving. I'm also excited to play this game!

  • @wolfgangsander9168
    @wolfgangsander9168 Жыл бұрын

    Hey ! Your Game looks really great ! I just have a few question, at first how detailled will the damage be in the final Version ? and will we get more Details on the ships, like little people running around on Deck ? Also will there maybe be a Console Version in far far far future ? My last question is that on the official TF: Admiral Website you have listed the units you want to implement in vol. 1, but why is there no Iowa Class on the American side ? I am sure you have a lot to do, so i don't expect a direct answer from you, although it would be very great ! From what i can see in the videos you have released the game looks really awesome, so keep up the great work !

  • @Lykas_mitts
    @Lykas_mitts Жыл бұрын

    Not sure if this is considered an issue for you, but the fact that all the AA guns seem to fire in sync feels very unnatural? (e.g. the 20mms all seem to start firing and fire in sync with each other making it feel robotic.) would there be, in the future, consideration for them to have some variance in when they start and stop firing to simulate differences in crew reactions?

  • @hardcorehistorybuff5230
    @hardcorehistorybuff5230 Жыл бұрын

    I would love to see dudes walking around on the carrier, preparing planes. Manning AA guns extra

  • @n0rbert79
    @n0rbert79 Жыл бұрын

    Can't wait... I really want to relive 1942 PAWAS again, but on modern machines. Keep it up.

  • @ArsenalFC-hp7xr
    @ArsenalFC-hp7xr Жыл бұрын

    This game is going to be epic! Image the videos that will be on KZread!

  • @tonalddrump2712
    @tonalddrump2712 Жыл бұрын

    Are the textures final? It looks great from a distance but up close, not so much. Other than that, looks super promising!

  • @DrydockDreamsGames

    @DrydockDreamsGames

    Жыл бұрын

    They are WiP. They will eventually be 4k (they're half that for now).

  • @HeatProofTex
    @HeatProofTex Жыл бұрын

    WAAAA *gimme the game*

  • @i_nameless_i-jgsdf
    @i_nameless_i-jgsdf Жыл бұрын

    I do love to see the Japanese version of anti-aircraft flaks which historically should explode in different colors. Also i don't know how often they do this but that when they signal for attacking, they seem to be shooting flae guns out their aircraft ? which honestly look pretty epic kzread.info/dash/bejne/fnqimNJyo5qxerg.html Btw judged by the name i guess this game is heavily prioritizing on the US side? Unless Japan is a playable faction, this game might gain some popularity in Japan and for IJN fans such as me.

  • @tac9bravo
    @tac9bravo Жыл бұрын

    リリースを楽しみに待っています。

  • @spinocus
    @spinocus Жыл бұрын

    Can someone please help me find my jaw? I dropped it on the floor somewhere and now I can't find it...

  • @glebovskimalcovich207
    @glebovskimalcovich207 Жыл бұрын

    All looks great exept blast of bomb itself, looks more like napalm than HE

  • @TheRealAfroRick
    @TheRealAfroRick Жыл бұрын

    Will the damage models take into account deformation from bombs, or is it just fire that we should expect?

  • @EliteFuller
    @EliteFuller Жыл бұрын

    plan to add kamikaze in the future

  • @DEADmetal3
    @DEADmetal3 Жыл бұрын

    Obviously, and as you mention in the video - this is a work in progress, simplified damage model. However, at some point later on, it would be amazing to see detailed flooding and damage control mechanics, with a realistic interplay - where a player would have to take flood water distribution, top heaviness, counterflooding options and more things into account; allowing for some truly historically accurate scenarios. And a question. AA seemed lacking in effectiveness. WIll its effectiveness be bumped up, or is this roughly your target for it?

  • @GunSlingerAUS1
    @GunSlingerAUS1 Жыл бұрын

    Looks solid, but the ships could use a lot more detail. They seem very basic right now?

  • @Speedy6617
    @Speedy6617 Жыл бұрын

    Will the ship tgt more than one plane at a time? I noticed that 50% of the arnaments sometimes did not fire at anything. Maybe due to only locking on only one plane at a time?

  • @carlsiciliano6434
    @carlsiciliano6434 Жыл бұрын

    Will the directors for fire control like rangefinders (AS or SS radar too) move when a ship is aiming?

  • @DrydockDreamsGames

    @DrydockDreamsGames

    Жыл бұрын

    They will :)

  • @hubertcumberdale6404
    @hubertcumberdale6404 Жыл бұрын

    Any news or updates on this game? Man it looks great!

  • @paulmcdonald4608
    @paulmcdonald4608 Жыл бұрын

    What is the escort ship?

  • @bh-2198
    @bh-2198 Жыл бұрын

    Divebombers are pulling up and turning away before the bomb is even clear of the aircraft. Whether this is intentional or not this would only be very inexperienced pilots that would do this.

  • @DrydockDreamsGames

    @DrydockDreamsGames

    Жыл бұрын

    Jesus, I make a 8mn video of stuff exploding and that's the only thing you get out of it? That's motivating... 😵‍💫 It's a wargame/RTS - I am sorry, for a simulation experience, you'll have to try Il-2 instead 😮‍💨 Cheers

  • @cwaigallen909

    @cwaigallen909

    Жыл бұрын

    @Drydock Dreams Games i don't see what BH-21 said was mean, just giving a comunitys imput on how it is done irl

  • @TheMattyboy55555

    @TheMattyboy55555

    Жыл бұрын

    @@DrydockDreamsGames I think it was just a bit of constructive feedback is all. When a game looks this great it’s only natural to nitpick 😊

  • @adriankeyboard

    @adriankeyboard

    Жыл бұрын

    Everywhere in the video say 'it's a work in progress' you never read that...

  • @bh-2198

    @bh-2198

    Жыл бұрын

    @@DrydockDreamsGames Stuff exploding is nice. If you don't want a pilot's perspective who has been flying a lot longer than you have been alive. Well, you aren't interested in the subject then.

  • @codybudris7137
    @codybudris713711 ай бұрын

    this with ue5? i hope gfx get updated but oveer all will be in my pocket when relesed.

  • @HeatProofTex
    @HeatProofTex Жыл бұрын

    Will planes do damage to the ships they crash into? Like say one is shot down during a dive?

  • @DrydockDreamsGames

    @DrydockDreamsGames

    Жыл бұрын

    Yeah that's planned indeed!

  • @ArsenalFC-hp7xr
    @ArsenalFC-hp7xr Жыл бұрын

    Devs, how you would you rate this game in terms of complexity?

  • @viarnay
    @viarnay Жыл бұрын

    not advanced graphics but look and sound nice

  • @captainrudel2392
    @captainrudel2392 Жыл бұрын

    hi,dear dev I think ships sink too fast, I think they should sink at the same speed as warthunder before the official release

  • @DrydockDreamsGames

    @DrydockDreamsGames

    Жыл бұрын

    Hi viewer. A jump to 7:15 and to the relevant explanation should clear things up :) Cheers & take care

  • @TheDudeGaming
    @TheDudeGaming Жыл бұрын

    Please work on the expulsions. It is so immersion breaking. The hit on the destroyer just looks terrible.

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