Boyfriend and Simp Make DnD Table TOXIC
Ойын-сауық
In today's episode of DnD Horror Stories, we have a tale about a player that goes against the party and joins the BBEG. Then we have a tale about one of the most toxic Dungeons and Dragons tables I've ever read about. With a simp simping over a player, and her boyfriend becoming a butthead. And finally, we have a tale about a player's first campaign turning out to be a horror story.
Game Footage: Ys9 Monstrum Nox
Music by Alexander Nakarada and Ean Grimm
0:00 Intro
0:32 Player Traitor
5:08 The Ex and the Cringe
14:01 Bad Campaign
#dnd #dndhorrorstories #rpghorrorstories #dndstories #rpg
Пікірлер: 71
That last story.....that DM needs to realise that winning a fight when you control every aspect is not an achievement, it is bullying. Also what kind of Chaos God provides only one result?
@amitamaru
Жыл бұрын
Someone should feed that DMPC to Yog Saron.
@Schweighsr
Жыл бұрын
That DM was basically "dungeon master-baiting".
@josefbajarias3109
Жыл бұрын
@@amitamaru Throw his ass to Tzeench
@AuntLoopy123
Жыл бұрын
The type who says, "It's chaos because I SAID so. Sure, it's just a single dot on a white background, but LOOK at that dot! It's SO CHAOTIC! You don't know which way it will go next, or what color it will be ten seconds from now. SEE? CHAOS!" No, dude. Get a dictionary, and look up Chaos, and learn what it actually means. So many of the problems in these stories would be solved, if people just learned what words MEAN.
@IsilmeTuruphant
Жыл бұрын
I'm not sure what's worse; DM's who decide to 'beat' their players by making it mechanically impossible for them to win, then are all proud about it afterwards like that was some kind of achievement, or DM's who decide to 'beat' their players by making a supremely unfair situation, then get all butthurt when their players find a creative way to win anyway. If it was the DM's job to be their player's opponent, then there would be WAY more restrictions and rules on them. Modules would basically be Choose Your Own Adventure books with a set number of branching options and no deviation from the text with no player OR DM agency because that's the only way to make something like that fair. There are board games like that, go play those. If you wanna defeat your party, as soon as the games starts just tell them that their characters are all dead and you win. It'll save you all a bunch of time and they can go find a new DM who isn't a moron much faster.
16:25 To that DM: Yeah, no. Anyone can create an unwinnable encounter, nothing to brag at. On top of that, "winning" dnd is just a meme. The only way you "win" dnd, is if every part is having fun, DM, players, etc.
@SkullQueen33
Жыл бұрын
Gotta save this for later 👌
@AuntLoopy123
Жыл бұрын
I actually saw a brilliant comic strip, where a DM challenged Death to a game of D&D, and "won," because "Everyone had such a fun time." Even though the party defeated the BBEG, Death deemed that the DM had "won," because it was just that much fun. "Same time next week?" "YEAH!" I wish I could link it here, but I lost the link, so... Anyway, let's just say SOMEBODY was CUTTING ONIONS at the end. So good.
Ngl, the coin flipping idea for a casino boss sounds pretty cool for a tough boss fight. It just needs some reworking. A way for the party to win but not unless they can think of a way creatively as opposed to "i hit harder!".
@rb98769
Жыл бұрын
I thought it was interesting as well, but the whole "I beat you guys!" attitude seemed to be a bit of a red flag. Maybe it was just a bad moment.
@AuntLoopy123
Жыл бұрын
Anything that encourages party creativity is good. OK, ALMOST anything. I MUST throw in a disclaimer, because this is the internet, and SOMEBODY out there has a way to make it gross.
First story: NTA. It’s completely reasonable to not let a player continue playing a character who betrayed the party. Second story: Chill and Dad are the heroes the world needs. Third story: Get out of there, OP. That DM is clearly on a massive power trip, and nothing good can come of staying.
There weren’t enough cats for that second story
@therealmaizing5328
Жыл бұрын
Doge should show kitty footage instead of gaming footage during the stories, especially when he reads stories like *that* one.
When Doge promises cats but KZread decides to play an ad stop cat blocking me KZread
No kitties in the beginning?? :o I took at least 10d8 psych damage from the first story because of it :(
The ending to the first story is pretty wholesome the player and gm both come away with a compromise that makes everyone happy
Guy from second story be like ,,If i tell that girl i still love her she'll stop loving the other guy" lol ain't happening xD
@RayAkuma
Жыл бұрын
9:09 Also this apperantly happened. Smooth moves from cringe here
And for the next story: How Cyanide made my last DnD game TOXIC
The coin flip boss is an interesting idea, but the DM bragging about it isn't cool. It could have been set up as a plot for the players to figure out how to take away his boon but the DM just seems like he wanted to dunk on his players.
Commenting to support you ❤️
Player traitor - I would have liked to come to similar conclusion as they did, because that sounds great, that the table could come up with the reason why they would aim for redemption.
He took pictures of what?!
Thanks 4 all the hard work.
I'm at the point after hearing about several of these, now any time I get the mention I immediately groan at DMs pulling that "chaos god" bullshit. Its almost always an excuse for a DM using what basically a DMPC to do stupid crap without any justification or rolls.
That last story sounds like it’s combining two common DM based horror stories. The hostile DM that wants to “win” and the overpowered self insert DMPC.
"He had a new way to win me over: he took pictures of my cleavage and sent me to them." .... I don't understand how these two lines connect.
@goncalocarneiro3043
Жыл бұрын
I don't know what you're talking about, it is known to all that exists, human or not, that anyone who gets sent a picture of their own boobs will fall in love INSTANTLY with the sender. 200% factual.
@JasMill765
Жыл бұрын
As a chick, I 100% get why OP called the guy "cringe". I'm suffering 2nd hand anxiety listening to his horrible behavior. Anyone who does this sort of stuff needs booted. Yuk.
@AuntLoopy123
Жыл бұрын
Some people are deranged, and actually believe that looking at one's own body parts is going to turn a person on. Especially if that person is a straight woman. "Oh, I'm so straight! I get SO TURNED ON looking at BOOBS! Even better if they're MY OWN BOOBS. SO horny! I want to screw myself right now!" No. Just no. These are the same people who think sending someone "surprise", unasked-for and unwanted pics of body parts we can't talk about here, are "romantic," and "sure to please." I once found a website, where the women who got sent D-picks would post them, inviting the viewers to "roast" them, and then the women would send their favorite insulting comments back to the idjits who sent the pics, in the first place. Man, there were some REAL zingers there. I'd go back to that site, just for the cool burns, but I don't remember what it was called, and don't want to search for it, for fear of all the REAL d-pick sites I'd find.
Beyond the DM's attitude... If the entire world has been destroyed by a zombie apocalypse with no more citizens, then Bad Campaign's currently ending setting sounds like a terrible time to add new Players unless the Party were in the middle of undoing the catastrophe in some way or converting all undead into sentient undead that can live as a civilization. It also sounds like the vestiges of a way to save the world was set up with the casino owner and chaos god.
Knead those biscuits, Nipsy
A casino owner who can tilt the odds in their favour seems like a cool concept but it was poorly executed in this story
The player needs to get a dictionary and look up "Redemption" and what it actually MEANS. He FAILED on his quest, BY CHOICE. I mean, he can still be an NPC, with story-arc. And when they face him, letting him play his former character is cool, BUT, he has to play BOTH his former character AND his new character without meta-gaming, and WITH THE WILL TO WIN. BOTH of them. Sooo, that's going to be interesting. Adding in that they are twin brothers, I foresee long sections of monologuing dialogue, as the barbarian tries to convince his warlock brother to come back to the light (if not the party). That could actually be kind of cool, but it could also come across as "This Guy is taking over the entire session." Either way, the DM was NOT wrong.
Commenting on the first story, I had a character that joined the bbeg and happily rolled a new character. We faced off against my old character as an npc and it was a ton of fun. Lawful evil rogue, lich with an offer….I had to jump on that in character. The group obliterated my old character, which my new paladin joined in with with gusto.
@AuntLoopy123
Жыл бұрын
Yeah, it's not so much a problem of just doing it, in general. It's going AGAINST what your character claimed to be doing, in session 0 (redemption quest), and then claiming "It's what my character would do. Also, now you have to give me solo adventures, between group sessions." No. No, the DM does NOT have to do twice the work, just because you CHOSE to go against your own character's stated goals, and said, "It's what my character would do." There are plenty of times when "It's what my character would do" is fine and appropriate. "The group is surrounded by cops with nice, shiny badges." Kleptomaniac: Well, my character... "I JUMP ON KLEPTO and hold him down!" "ME, TOO!" "ME, THREE!" Klepto: I struggle mightily, but I'm small, and have three medium-sized people on top of me." Leader: I talk with the cops and use diplomacy to diffuse the situation, before Klepto can get up and at them and their shiny badges. THAT is a FUN instance of "It's what my character would do." The whole party KNOWS what the character would do, and can act accordingly. When you make a sudden change, without any warning, or foreshadowing, and even against STATED GOALS TO THE DM, then it is NOT "What my character would do." It's "I decided I want to throw everything to hell."
@Currin4
Жыл бұрын
@@AuntLoopy123 agreed! In my case it was, the lich offers you a place by his side but give me your character sheet said the dm, and i was so amused by the situation i happily obliged. That was a fun campaign! I got to impact the main story as an npc in ways none of us at the table anticipated, and it was a breath of fresh air to have the dm go wild.
At least Q would quip with the crew as he was annoying them. The casino man doesn't sound fun to be antagonized by.
Greetings from down under
@RayAkuma
Жыл бұрын
Greetings from Up over
Thanks Dad 👏🏾👏🏾👏🏾👏🏾
No players are part of the adventuring party, and villains are played by the DM. It's fundamental to the game. Also letting the problem player bring in a character who has greater loyalty to his original character is a mistake. You're just going to get a repeat of the player's betrayal and your other players will rightfully feel screwed over when your acceptance of the new character essentially forces them to be double suckers.
@rb98769
Жыл бұрын
I can understand betrayal if it's properly roleplayed and foreshadowed like in a character development arc, though I also understand it's not for every group's taste. The player suddenly joining the BBEG like that was just weird and it didn't feel justified from the way it was told. Now if he really pulls it again with the new character I'd just boot the player because it'd seem like he's just there to sabotage the game. I imagine the other players are already growing paranoid he's going to do it again, it creates a bad mood in the group.
@Jermbot15
Жыл бұрын
@@rb98769 I think the important difference is whether the betrayal is done in the interests of telling a story that includes the other players, versus telling a story that excludes them. And also clearing such a dramatic change in the direction of the story with the DM first.
@BlueTressym
Жыл бұрын
@@Jermbot15 definitely that last point. That kind of sudden swerve is not something to blindside your GM with.
I'm commenting on the first story. I don't think the DM is a a-hole. I also don't think the player was a a-hole either. His character joining the BBEG could have been a good plot twist to have his big redemption at the end. Kinda like Dinobot in Beast Wars. The problem is that no one communicated these ideas. Now I get, if the party knows everything of the story, where is the fun. However, the player could have pulled the DM aside and shared this idea with him and see if the DM likes the twist.
Sorry I’m late today, traveling by plane
Story three, leave, everyone should leave that game. The DM is straight up cheating and claiming he "won".
Oof, I understand the game wasn't the way the GM wanted it to go, but for me this would have been awesome and I would have tried to work with it as much as possible. I appreciate when my players direct the flow of the story, and create their own tale instead of making them follow my script.
Such nice guy behavior from Cringe. Why the heck do dudes like him think that's gonna win you the girl to send them inappropriate pictures even if it's part of them. Women are not a prize to be won no one is. And I'm glad she's not with this DM anymore cause DnD is not a therapist and he needs one. Yeah that last story, I got tired of hearing about DM's that think they need to win at DnD, it's not really a win when you control everything. That person in the comments was right it's like Going up against Q from Startrek.
Commenting to improve doge rates bc he's cool
Here's a snack for the algorithm dragon! 🌶🍈
The last story, I feel, has some potential as a story provided it’s not being GMed so combatively. Y’know, if there were an actual way to counteract the guy’s boon
Honestly for the first story, I think what makes dnd especially enjoyable is the unpredictability, and something like that is something I'd make time and accommodate for, albeit it's odd they go back on what they initially intended, but I can understand the limitations with patience and it seems they came to an agreement anyways, personally I think that's less of a horror story and moreso miscommunication, no one's the asshole imo.
Damit cringe when a women our some one else says no. If you don’t gods have mercy on your jewels and hope that’s the only thing that gets wrecked by here our here inraged friends and family.
An amazing feline overlord asked that i comment.... comment made
So with the first story - DM at the end of the day - it's your narrative - yes the players have agency and should make their own decisions - but - BUT if it's a bad or foolish decision there should be consequences - including losing control of the character or if they resist - the scholar and his group kill the character because if he could betray his party - what makes the scholar believe he won't be betrayed. But that is just me. As to the second story - to quote the Doge: What! Thanks Nipsy for dropping by, now like makes sense again. The last story - the DM wins at D&D - wow what a feat of greatness - so was this before or after the DM stole candy from a baby?
Last one; that is not nessicarily so bad. Setting up an initially unkillable bbeg is something a lot of official modules do; you might have to get the mcguffin of bbeg slaying later or something. Making them initially unbeatable gives them a goal to work towards, so having it happen for the first few sessions is not too bad. You see Straud early and often in CoS and the campaign ends when you finally kill him, after all.
@johngleeman8347
Жыл бұрын
That's true, but you shouldn't flaunt your plot-armor in front of the players in the way the c@#$ referee was doing. Show up, give a speech, maybe fight the party for 1 round, get bored and leave after dropping a hint of what they are planning at the moment.
@rynowatcher
Жыл бұрын
@@johngleeman8347 generally, this was one encounter where no one died and they got their party got what they wanted. The horror story completely revolves around not being able to kill the baddie in the first encounter; the op and the dm kind of comes off childish (not an insult; they sound younger), so this sounds appropriate for the age and level of experiance I preceive them having. A lot of these stories just seem like rookie dms trying; I see that as a problem for someone learning to paint who make mistakes when they are learning. No one is born a good dm.
First one; D&D is a group game. It is really uncool to ask your dm to make a second game just so you can be the main character. At least the player is not putting the rest of the players through a main character performance...
First story: It's a pretty bad move on the player's part if there was no foreshadowing whatsoever, but fine I guess. But demanding the DM run a story just for him is just disrespectful and inconsiderate. The DM doesn't have to run any game they don't want to or give any players special treatment. I'm glad things worked out in the end, but I'm just hoping he won't betray the group again with the new character.
In the first story it seemed like the traitor player had major main character syndrome and is basically a "That Guy" I think OP was too nice, should of kicked the traitor
Second story was either too soy or too woke . Sounded phony. I liked your videos for a while but this garbage story made me unsub.
@kaylawoodbury2308
Жыл бұрын
"too soy or too woke"? LMAO, good riddance 🤣
@dontnerfmebro8052
Жыл бұрын
Jajajajajajajja Lord. You can smell the incel through the screen.
@rb98769
Жыл бұрын
Nothing "woke" about it whatsoever.