A TERRIBLE Stellaris Megastructures Tier List

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A TERRIBLE Stellaris Megastructures Tier List
How do Megastructures compare to each other in Stellaris? This Stellaris Megastructures Tier List video will answer your questions regarding just that!
My Patreon: / strategiser
Edited by @harinion
00:00 Intro
00:21 Basic
06:01 Intermediate
16:29 Galactic Wonders (Advanced)
20:33 Special (God Tier)
22:36 Outro
#stellaris

Пікірлер: 256

  • @Strategiser2
    @Strategiser24 ай бұрын

    🚀 Install Star Trek Fleet Command for FREE now t2m.io/Strat and enter the promo code WARPSPEED to unlock 10 Epic Shards of Kirk, enhancing your command instantly! How to easily redeem the promo code 👉 stfcgift.com/

  • @shaka2tu

    @shaka2tu

    4 ай бұрын

    Will the ai build megastructure everytime they can? I mean b to s tier only for effectivenes

  • @electricheisenberg5723

    @electricheisenberg5723

    3 ай бұрын

    can we get GIgastructures tier list tho? I love my pet ship that is actually a solar system, he's so cute, he produces 50 food a month and also breaks the overflow cap 72 times and needs modules that reduce total shields by a percent to not cease existing by breaking the overflow cap with his regen...

  • @benoithudson7235
    @benoithudson72354 ай бұрын

    The main thing I build the megashipyard for is the build speed +100%. That applies to *all* shipyards.

  • @rjhogan07

    @rjhogan07

    4 ай бұрын

    Build speed yesssss. With corvettess it’s basically “Conscript reporting” for spaceships

  • @iamblight707

    @iamblight707

    4 ай бұрын

    Plus you can only support a certain amount with energy

  • @hanneswiggenhorn2023

    @hanneswiggenhorn2023

    4 ай бұрын

    Also it van get really funky later on: with the contingency core and conquest you can easily get up to a boost of like 400 on all shipyards

  • @tjpprojects7192

    @tjpprojects7192

    4 ай бұрын

    Lol, I fought an empire, I think it was determined exterminatora or something? Anyway, I forgot what they were, but I defeated them in such a way that they's beuild the mega shipyards near my territory, then I'd take that system. It happened a lot and I ended up with like +600% build speed JUST from them. I think that game ended with me having +2200% build speed (just from mega shipyards). Needless to say I could have a whole new fully stacked fleet really fast. I'll double check the exact number and edit my comment later.

  • @shahan10able
    @shahan10able4 ай бұрын

    By the point I am able to build megastructures, I am not building them for their bonuses but just as a flex as I don't know what else to funnel my alloys into

  • @Pan_Z

    @Pan_Z

    4 ай бұрын

    There's great satisfaction in building all of them to showcase how advanced your Empire is. It's feels like you've matched the Precursor Empires in the lore.

  • @ecogreen123

    @ecogreen123

    4 ай бұрын

    exactly!

  • @therealspeedwagon1451

    @therealspeedwagon1451

    4 ай бұрын

    @@Pan_Zand that’s why I’d build an interstellar assembly. I like being the galactic emperor and showing off my hegemonic dominion.

  • @Strategiser2

    @Strategiser2

    4 ай бұрын

    it's basically a "space trophy" exactly!

  • @General12th

    @General12th

    4 ай бұрын

    @@therealspeedwagon1451I won't lie, I play Stellaris primarily for the roleplay aspect.

  • @Naymy
    @Naymy4 ай бұрын

    Yeah, but we are forgetting the-all-important, "But I want one!!" mentality you end up having at that stage of the game. Costs be damned!!

  • @vts0361
    @vts03614 ай бұрын

    You know what? This list has opened my eyes! My empire doesn’t even need megastructures, they’re bad! When my stations can do everything they can do! Infact… I’m not even going to build starbases anymore, because my pops can do the same things themselves! Infact - my empire produces resources by just existing, so I’m not even going to colonise any planets because I don’t need them!

  • @Strategiser2

    @Strategiser2

    4 ай бұрын

    real and true!!!!

  • @NeteriXX

    @NeteriXX

    Ай бұрын

    Well no. Megastructures provide you resources without pops. It means you can build dyson sphere and move all your energy workers to produce alloys or research. Besides you unlock megastructures at the point where its not an issue to spend alloys

  • @derpidius6306

    @derpidius6306

    15 күн бұрын

    ​@@NeteriXXMhm, usually by this point in the game the actual struggle you have is trying to find an efficient way to spend your resources because you make so much that you have no clue what to do with it all

  • @alosvods615
    @alosvods6154 ай бұрын

    As a lithoid player, the rocks are very unhappy with your placement of the rock giver. The rock giver is almighty. ROCK AND STONE BROTHERS

  • @Strategiser2

    @Strategiser2

    4 ай бұрын

    OOGA BOOGA ROCK GO DRILL

  • @ryanstewart2289
    @ryanstewart22894 ай бұрын

    The only time I build a Sentry Array is if I've already found one. Building a second one will let you see the ship designs of even fallen empire and crisis ships.

  • @Strategiser2

    @Strategiser2

    4 ай бұрын

    that's a quite decent point!

  • @ryanstewart2289

    @ryanstewart2289

    4 ай бұрын

    @@Strategiser2 I still don't think it's ACTUALLY worth it what it does to the end game lag, but it's still fun.

  • @Alexander99602

    @Alexander99602

    3 ай бұрын

    @@ryanstewart2289 it's a common misconception, but sentry array doesn't generate lag just because it lets you see the galaxy whole. the movement and pathfinding of the AI is still happening even with fog of war on. In fact, the thing that really grinds your processor is the hyper relays. as the pathfinding bs they do is an absolute killer...

  • @MadamLava094
    @MadamLava0944 ай бұрын

    Ok but you know what *is* busted? Finding a *ruined* Interstellar Assembly early in the game. Lets you skip to a finished one much earlier and at that earlier point in the game let me utterly sweep galactic opinion/weight even though half the AI were comparable to me in the normal weight-adding fields.

  • @St4rTr3v1Ut10n

    @St4rTr3v1Ut10n

    4 ай бұрын

    If you're a Xenophilic empire, definitely. If you're Xenophobic, or even Xenophilic but Isolationist, it does nothing. On that note, they should add a tool tip explaining that certain, less obvious civics and policies prevent you from becoming the Custodian. Inward Perfection and Isolationist Policy prevent you from being nominated

  • @shadezman

    @shadezman

    24 күн бұрын

    @@St4rTr3v1Ut10n these two are at least somewhat intuitive. In one of my runs I learned that pompous purists also cockblocks you from becoming custodian. It doesn't even make any sense

  • @Pixelflame5826
    @Pixelflame58264 ай бұрын

    What I have gathered from this video: Most megastructures kinda suck and are underpowered. Except orbital rings.

  • @Strategiser2

    @Strategiser2

    4 ай бұрын

    yep, pretty much lmao

  • @rjhogan07

    @rjhogan07

    4 ай бұрын

    Surprisingly realistic - it’s a bit like how Shermans were not great 1:1 with Togers, but the logistics behind getting a Sherman out the door and into the field were a lot better than a Tigers

  • @Pixelflame5826

    @Pixelflame5826

    4 ай бұрын

    @@Strategiser2 I think it would be nice to maybe reduce the requirements for building them, so that the extra production is actually helpful for that stage of the game.

  • @Ronald98

    @Ronald98

    4 ай бұрын

    ​@@rjhogan07I know it's a spelling error but man am i laughing my a*s off! Togers??? 😂😂😂😂

  • @ecogreen123

    @ecogreen123

    4 ай бұрын

    and even then lol

  • @WindrunnerB4
    @WindrunnerB44 ай бұрын

    I would say the worst thing about the sentry array is the lag it causes

  • @drewhowell8478

    @drewhowell8478

    4 ай бұрын

    Truuuuuuue

  • @cosmicgrim7963

    @cosmicgrim7963

    4 ай бұрын

    I don't normally have issues until around year 2500+

  • @lostbutfreesoul

    @lostbutfreesoul

    4 ай бұрын

    Ignorance is Lag-free Bliss

  • @ktoma36

    @ktoma36

    4 ай бұрын

    Tfw your Federation member you made from the vassal trick somehow makes a sentry array.

  • @WindrunnerB4

    @WindrunnerB4

    4 ай бұрын

    @@cosmicgrim7963 you have that NASA super computer, eh?

  • @EvelynNdenial
    @EvelynNdenial4 ай бұрын

    the megashipyard costs actually come out much better than spamming citadel shipyards. 7k for 6 shipyards or 33k + 7k for 26 shipyards producing twice as fast so effectively 52 shipyards. 7k/6=1166 alloy per shipyard. 40k/52=769 alloy per shipyard. but thats not all. you dont lose a fight and then rebuild a fleet quickly, you keep your fleets under the fleet cap in peace time just to ward off the AI from declaring, then when a war comes you dont send in the dinky fleet but instead print off a gigafleet immediately. you dont just waste economy on maintaining a huge fleet doing nothing, you reinvest into more economy so when war comes you have even more resources for even bigger fleets.

  • @Phoenix80675

    @Phoenix80675

    Ай бұрын

    The Mega Shipyard build speed applies to all shipyards, meaning you can just ignore it for the purpose of calculating, meaning citadel spam is better.

  • @EvelynNdenial

    @EvelynNdenial

    Ай бұрын

    @@Phoenix80675 the more shipyards the effect applies to makes it better resource efficiency wise not worse. i was doing calculations for the MS's worst case, just it and a single citadel, vs an equivalent productive capacity in straight citadels and the MS wins.

  • @Lethal_Virus

    @Lethal_Virus

    11 күн бұрын

    @@Phoenix80675 yes but you need a mega shipyard to get the bonus, so after getting a mega shipyard it is more efficient to citadel spam but you first need a mega shipyard to get that bonus hence why mega shipyard is a good mega structure.

  • @hanneswiggenhorn2023
    @hanneswiggenhorn20234 ай бұрын

    I actually kind of like the sentry array because knowing exatly where enemy fleets are at any given point can be a huge advantage, especially if you are a bit worse of than your enemy. It's pretty much just (more or less) free map hacks

  • @MadamLava094
    @MadamLava0944 ай бұрын

    Actually all of them are worth building because eventually theres nothing better to do, all S tier

  • @lostbutfreesoul

    @lostbutfreesoul

    4 ай бұрын

    Gigastructures are our friend. So much of the game is spent reshaping whole systems just because we can.

  • @Alexander99602

    @Alexander99602

    3 ай бұрын

    @@lostbutfreesoul I like playing gigastructures as a sandbox too. reshape sol into an absolute wonder system. make uranus into a farm. turn saturn into a habitable world. transofrm mercury or venus into a forge world. But I always keep earth and mars as simple continental worlds... just for the texture. I'd have changed them into gaia if they kept a similar texture tho

  • @letsplaysvonaja1714
    @letsplaysvonaja17144 ай бұрын

    Btw any flat number increase to fleet capacity gets modified by your percentages So you rarely only get 150

  • @rialvita7141
    @rialvita71414 ай бұрын

    A post Aetherophasic Engine galaxy would be interesting to play in, since everything is either a dead world or a black hole, forcing any surviving civilizations to go underground or to space, and Matter Decompressors would be seen as literally holy grails. Since now the Shroud is fused to the physical realm galaxy wide, psionic menaces will run rampant. Not to mention the civilization that activated said machine, now existing as pure psionic beings of the highest order, trying to be at the top of the pecking order in this new galaxy wide fused realm. Probably won't happen, but it could be a nice idea for those like difficulty on steroids challenges.

  • @yevheniidendebera8406
    @yevheniidendebera84064 ай бұрын

    I will argue, that coordination center is better than everything. By the time you're building megastructure you're at naval cap. You already build all starbases, so comparing cost to them is kinda incorrect. Also you need to sink alloys somewhere after you build your navy. After that you build dyson sphere. More energy = more naval cap. If you aren't at naval cap: stop it, get some help, why are you considering megastructures in the first place. Not to mention - speeeeeeed, the most overpowered stat in meta warship builds, that often makes or breaks engagements.

  • @argentshrike516
    @argentshrike5163 ай бұрын

    This man just using the Ark Survival evolved soundtrack feels so fitting as Ark is just Orbital habitat simulator

  • @infinitepower98
    @infinitepower984 ай бұрын

    the step to reaching 2nd commentor: have youtube recommend you the video right as it comes out

  • @mausanj8395
    @mausanj83954 ай бұрын

    I remember that one time that i got 2 dyson spheres and was still on negative energy

  • @Ronald98

    @Ronald98

    4 ай бұрын

    w...what?

  • @mausanj8395

    @mausanj8395

    4 ай бұрын

    @@Ronald98 i was using about 10k of energy

  • @Ronald98

    @Ronald98

    4 ай бұрын

    @@mausanj8395 Brother, what? 💀 what were you doing exactly? do you remember?

  • @mausanj8395

    @mausanj8395

    4 ай бұрын

    @@Ronald98 late game exterminator machine. Half the galaxy (medium size) was mine and i had like 30+ planets

  • @Ronald98

    @Ronald98

    4 ай бұрын

    @@mausanj8395 Damn that's a good run! i thought you were doing some noob stuff, guess i was wrong.

  • @roshidex
    @roshidex4 ай бұрын

    Now we only have to wait until gigastructures tierlist

  • @Strategiser2

    @Strategiser2

    4 ай бұрын

    bruuuuuuuh naw fam, that mod's wack....

  • @DraconiusDragora
    @DraconiusDragora4 ай бұрын

    I always build the Megashipyard, that +100% build speed is insane. Lets to a thesis about it. Lets say that it takes 10 days to make 1 corvette. 30 days to make 1 destroyer. 50 days to make 1 cruiser. 90 days to make 1 battlecruiser. 120 days to make 1 titan. With the Megashipyard, they suddenly become: 5 days per corvette. 15 days per destroyer. 25 days per cruiser. 45 days per battlecruiser. 60 days per titan. This applies to *all* shipyards, not just it. It practically makes it so you can make 2 per time, from every single shipyard you build (In literal sense, if you have 36 shipyards, they would be able to pump out 72 ships in the same time, as they would otherwise make 36 without the megashipyard). So a clear S tier for me. Ringworlds, they are good for a few things actually. With the higher amount of jobs, and housing it gives. You can use them to ease up on planets, and specialise them more. For example a hive mind, instead of using a hive world for food production. 1 ring Segment, can produce enough food for a hell of a lot more than that planet ever could. That means you can make a world the focuses on alloys, minerals, research, or energy. One segment can be used for housing, soldiers and dable in what you might need. Can even make it add to the administration limit, so it is less of a headache, while still adding to research. So yeah, they can be used for more than just research.

  • @rramos117
    @rramos1174 ай бұрын

    Wow that Quantum Catapult exploit is insane. I heard about the addition of a Fire Rate buff, never got the chance to use it in combat jump. But this def makes me want to try it.

  • @lexel7795
    @lexel77954 ай бұрын

    Haven’t played Stellaris in half a year, now i apparently have to re-learn everything. Simply amazing, thank you Mr. Paradox

  • @mangobear3028
    @mangobear30284 ай бұрын

    Love you strat glad to see you’re making more hilarious tier lists! You forgot one of the benefits of the megashipyard tho. If you’re gonna build titans for your fleets, it cuts down on the build time SO MUCH and honestly isn’t a bad place to solely build titans, battleships, and juggernauts exclusively and build all your other ships in normal shipyards. I wish they’d reduce the cost of ships built in the shipyard tho, which would definitely make it SSS tier

  • @nanosum1
    @nanosum14 ай бұрын

    This was a great upload! Thank you 🙏

  • @Strategiser2
    @Strategiser24 ай бұрын

    will update Science Nexus's TIER LIST RATING once the Research Rework is out on this comment here! EDIT: (Feb-7-2024) Devs decided to backtrack on a lot of the "Research Rework" to be more mild, so the Science Nexus rating in the video is still accurate Music used (in order): 1. Creation - Ark: Survival Evolved 2. Esam - Ben Hayden 3. The Southern Islets - Ark: Survival Evolved 4. The Origin of Combat - Ark: Survival Evolved 5. Slow Steps Forward - Ark: Survival Evolved 6. Main Theme - Ark: Survival Evolved 7. The Dragon - Ark: Survival Evolved 8. Not so Plain and Simple - Ark: Survival Evolved 9. Writhing Swamps - Ark: Survival Evolved 10. End Credits - Ark: Survival Evolved

  • @matthewedwards6025

    @matthewedwards6025

    4 ай бұрын

    Once the Research Rework is out, it will probably make every one of these structures less useful because of the ridiculous amount of time it will take to research the base technologies. You won't have time to build any of them before the end of the game except orbital rings.

  • @naturalweebcultivator
    @naturalweebcultivator4 ай бұрын

    You got it all wrong. We don't build megastructures because they are cheap, efficient and fast to build. We build them precisely because they are ludicrously expensive, inefficient and take ages to finish. *laughs in gigastructural engineering*

  • @n0thingnothing317
    @n0thingnothing3174 ай бұрын

    I love the music from Ark SE in the background at the start (if I’m hearing it right)

  • @joshnoshhosh
    @joshnoshhosh4 ай бұрын

    Thank you, I haven't watched the video yet but they're always good.

  • @celsetialarchives5909
    @celsetialarchives59094 ай бұрын

    I can hear that ark survival eveolved theme hidden in there 10:00

  • @danielunnamed9438
    @danielunnamed94382 ай бұрын

    I use habitats to make lot basic resources (minerals and alloys) to supply orbital rings industry. I also make puppets from those sectores to reduce my empire size

  • @iluvpandas2755
    @iluvpandas27554 ай бұрын

    Isn’t there a tech nerf coming up? I feel science nexus’ viability may change.

  • @gooseloose682
    @gooseloose6824 ай бұрын

    Btw, i usually build hyper relais between all my worlds. There is an edict that increases amenities and stability on all planets connected via 1 Click. Always worth it to get more efficiency out of your planets

  • @imoud47
    @imoud473 ай бұрын

    nice video it was funny too "but don't forget to lower ark music when you are recording next time"

  • @SidorovichGaming
    @SidorovichGaming4 ай бұрын

    As a roleplayer, i wanna yell that SOME OF THEM ARE JUST FOR THE FLEX, THEY DON'T HAVE TO BE GOOD!

  • @ketsueko7498
    @ketsueko74984 ай бұрын

    Recently i used habitat to produce food. It's really good for that and liberate place for other thing on planets (i was an overtuned empire with damn the consequences)

  • @marknezanuto

    @marknezanuto

    4 ай бұрын

    I usually use vassals to produce food.

  • @alpharius2076
    @alpharius20764 ай бұрын

    The marking of mege structure types should be: Basic - an useful investment into future Intermediate - if you survive till this time, you probably won't need it. Galactic Wonders - an useless investment into future Aetherophasic Engine - BUT WAIT THERE IS MORE!

  • @juleksz.5785
    @juleksz.57854 ай бұрын

    8:45 it gives you view of entire galaxy. What do thing it should to power this up ? Hopes and dreams ?

  • @skorpion0871
    @skorpion08714 ай бұрын

    Wonderful video!!!!!

  • @sauronkamidogu4826
    @sauronkamidogu48264 ай бұрын

    At first I didn't know if he was joking but then I saw the title and realized it was all just bait. Imagine thinking the old size 6 habitats were better than the new Chad ones that can dwarf planets now or even complaining about resource cost when you typically have more resources than you know what to do with by the mid game. 😂😂😂 Well memed my friend!

  • @hwolverine1
    @hwolverine14 ай бұрын

    I like matter decompressors when using become the crisis.

  • @Lordblow1
    @Lordblow1Ай бұрын

    There is 1 use case for interstellar assembly. Get an achievement. It makes it a lot easier to make one of the AIs the emperor and then get the other AIs to rebel

  • @NeteriXX
    @NeteriXXАй бұрын

    Megastructures provide you resources without pops. It means you can build dyson sphere and move all your energy workers to produce alloys or research. Besides you unlock megastructures at the point where its not an issue to spend alloys (assuming your fleet is ok)

  • @imperator8125
    @imperator81254 ай бұрын

    repairing a strategic coordination center, conquering one from an enemy, and building my own gave stupid buffs to my navy speed. Nothing could stop me, except that 25x crisis that i was dumb enough to turn on...

  • @austinlipnicki7761
    @austinlipnicki77614 ай бұрын

    honistly i used the black hole mining mega structure, because i some how ended up in a situation where i am in the red for meterail, but have so so so many alloys.

  • @juaquinfuentesjara7352
    @juaquinfuentesjara73524 ай бұрын

    the megashipyard is the best, the build speed is amazing, and it always can build anything so I dont have to get an aneurism trying to make citadels for titans. It also will completely carry you on long wars and hard fought crisis, as long as you can feed it. But unless you build weird, at some point you should be drowning in alloys and the main problem would be naval cap since soldier jobs kinda suck, so you could just throw ships into the meat grinder with the megashipyard

  • @swapertxking
    @swapertxking4 ай бұрын

    i've joked with my mp stellaris group a few times and just wished the matter decompressor would in addition to minerals also spit out some alloys and dark matter.

  • @Undeadsuccubus
    @Undeadsuccubus4 ай бұрын

    Thank you for the video. :) And your funny way of talking too. ;)

  • @daano50letter36
    @daano50letter364 ай бұрын

    I am still building them all bc they look cool

  • @rjhogan07

    @rjhogan07

    4 ай бұрын

    True. They’re based AF looking

  • @ahh3520
    @ahh3520Ай бұрын

    the ark music brings me joy lol

  • @hadesdc9447
    @hadesdc94474 ай бұрын

    not the ark main theme in the background

  • @Maadhawk
    @Maadhawk2 ай бұрын

    Mega shipyard fun fact: If you lose control of a starbase with all your shipyards, you can't build more ships. However, if you have an inhabited world in a system that, say, just so happens to be a fortress world and a mega shipyard in it, you can continue to spam fleets out of the mega shipyard, right into your enemies face, until they reduce your fortress worlds and take full control over the system.

  • @imoud47
    @imoud473 ай бұрын

    I didn't even reach the point in the game where I could build a single megastructure but I know now what I wanted to build first

  • @ChimakaGames
    @ChimakaGames4 ай бұрын

    HE RETURNED!

  • @GeoRyukaiser
    @GeoRyukaiser4 ай бұрын

    SCC's extra defense platforms turn systems with orbital rings into monster fortresses

  • @hanneswiggenhorn2023
    @hanneswiggenhorn20234 ай бұрын

    I don't really like Ringworlds because by the time you get them, chances are you will only research repeatables anyways, and they take ages to be set up. But there is one exception: as rouge servitor, they are a very good source of living space for your organics, and because you can easily get 3 mega structure buildslots you can always have 1 to 2 segments building at once. They might be the only reason I actually enjoy playing rouge servitors

  • @pr3ttyn0rmal10
    @pr3ttyn0rmal104 ай бұрын

    i heard the ark menu music and though i was going insane and all of my dodos

  • @Maadhawk
    @Maadhawk2 ай бұрын

    Strategic Coordination Center is S Tier for me. Not because of cap, ship speed, or starbase cap, but because of defense platform cap. I like to go unyielding if I can get Zroni Precursor. Being able to make insanely powerful bastion choke point systems, that bring their own puslars to the fight, slows all ship movement, and does % based damage to enemy fleets each day they are in the system, then throwing absolutely insane numbers of ancient strike fighters at the enemy fleets from ranges much longer than the longest X-slot and Titan-slot weapons. They pretty much make it impossible to lose to the crisis. Just need a Strategic Coordination Center or two to help bolster those defense platform caps even higher for yet more strike fighter hangars. That +12 cap is boosted by 50% from the Unyielding tradition finisher.

  • @yurigagarin3327
    @yurigagarin33273 ай бұрын

    You know I only started to watch some of your videos because I wanted to be up to date with the stellaris meta. But props to you you are actually a funny person

  • @zola1780
    @zola17804 ай бұрын

    Planet min/max guide please! (Advanced tips only)

  • @drewstillexists
    @drewstillexists2 ай бұрын

    A lot of this goes out the window if you find a ruined megastructure you can repair. A repaired Matter Decompressor was the absolute bedrock of my economy in one game.

  • @OneBiasedOpinion
    @OneBiasedOpinionАй бұрын

    I’m sure this omission is intentional, but the one benefit of _all_ these megastructures that you glossed over is the fact that you’re essentially exchanging alloys for free pops every time an upgrade finishes. With the reworked pop growth, this is actually quite nice by the time you are able to build megastructures in the game as your pop growth has probably slowed to a glacial crawl.

  • @Flying1Kotte
    @Flying1Kotte4 ай бұрын

    How is the Science Nexus on the beta? It was one of the few sources of science that didn't get nerfed right?

  • @lore5886
    @lore58864 ай бұрын

    ark background music goes crazy

  • @mortache
    @mortache4 ай бұрын

    Multiplayer scrubs when someone doesn't play optimized for a 100 year campaign and actually goes to "late game" 😰

  • @slacksviii9824
    @slacksviii98244 ай бұрын

    its so uncanny for me to hear the ARK sound track while talking about stellaris, idk why

  • @bartreisender6765
    @bartreisender67654 ай бұрын

    8:53 not to forget it slows down your computer significantly

  • @entertheunknown3554
    @entertheunknown35544 ай бұрын

    Gigastructural Engineering, "imma slide in real quick"

  • @El_Presidente_5337
    @El_Presidente_53374 ай бұрын

    I build most of them just when I'm eunning out of space for alloys lol

  • @odintheprole6068
    @odintheprole60684 ай бұрын

    I never thought about how badly the megastructures need a rebalance. I barely ever bother to build anything "big" unless it is a mega shipyard or a ruined megastructure that I can cheaply build

  • @777CHEKIST777
    @777CHEKIST7774 ай бұрын

    I'll ask one thing. Just one thing. Is the megashipyard worth the ships by replenishing fleet losses on the management screen of this flotilla? Last time, the mega-shipyard did not build ships; the ships were ordered from a regular shipyard. This is a complete failure. So while this bug exists, it is by no means S tier.

  • @danielk5780
    @danielk57804 ай бұрын

    I find Ringworlds still questionable, as they take so long to actually get up and running. The construction alone - three stages to get a colonizable object and then two years to colonize that object. And then you still have to get buildings up and pops there to work jobs. It doesn't feel worth it in the long run. Still, TIL I learned about the production buildings additional bonuses. As for the Matter Decompressor, I found one in a Devouring Swarms territory in my most recent game - combined with my own one it alleviated all my Alloys needs in the late mid game. While you can ascend planets, it's taking a long time, and in cases of Hive Minds and Machine Empires Unity is a luxury commodity that you don't have that much of and you don't get any Ecumenopolis, so you have to spread out your Alloy Production over several worlds - and usually, the ascending cost is astronomical after you ascended two or three planets. So getting a lot of free Minerals - 2000 Minerals is roughly 1 1/2 planets in the late game - is pretty nice. Btw: Even with the Capital Building Production Tech you mentioned, you can reduce upkeep down to ~500 Minerals for roughly 3000 Alloys. The Decompressor is creating Minerals out of thin air, so I'd take the extra Alloys here in exchange for nothing. And you don't necessarily have to fully upgrade it either, as it starts producing Minerals at the second stage already. As for the Interstellar Assembly, you have to take into account that the 150 Naval Capacity adds to your base naval cap - and thus it is subject to all percentage-based bonuses. In the late game you get a lot of those bonuses, from Council, GalCom, Traditions, Policies, Edicts and civics (in my current game I'm having a combined 150% in bonuses) - so it's something more in the ballpark of 400 Naval cap - combine it with the Starbases and it adds up to upwards of a 1000 Naval Cap. You gotta employ a lot of soldiers in order to get that much. If we talk economics, it's probably going to pay for itself after a few years. The Mega Art Installation is usually one of the last Megastructures I build - however, I find it useful to combat the issues of Amenities as Hives and Machine Empires, as they don't get Entertainers and thus have to rely on a large number of Maintenance Drones. Getting more drones into resource-creating jobs directly boosts production, especially when it comes to large, ascended planets where another district filled with Alloy-workers makes more difference than on a regular planet. As for biological empires, you are usually having your planets at or slightly above 50% stability. Since Amenities directly affect Happiness and Happiness directly affects Stability, I see it as a direct boost to production - even though I haven't done the Math on how much it affects production. On the Dyson Sphere I might also have a controversial opinion. It might be very powerful for biological empires; Hives and Machines however, with their infinite amount of Generator Districts on Hive/Machine Worlds and Generator Districts on Ring Worlds can produce up to 75% of a Dyson Spheres Output on a decently sized planet - fully ascended it might even be able to break even on larger ones and on Ring Worlds. I usually see it as a band-aid - when I'm mass-producing Alloys and the fleet numbers are pushing up fast it's something that organically increases Energy production of multiple stages, but it's not going to be the solution to the problem, only something that keeps you alive while developing other planets - terraforming Hive- and Machine Worlds, as well as constructing Ring Worlds takes a lot of time, while the Dyson starts to produce Energy rather quickly. Also, another downside of the Dyson is, that it is not affected by the Capacity Subsidies Edict, while job-based production is. Meanwhile, the Matter Decompressors production is affected; not by Mining Subsidies, but by Omnifarious Acquisition. For Hyper-Relais I also have to add something: I find them super useful to connect, for example, shipyards with your Gateways. While having Gateways everywhere would be better, it's quite helpful in the late-endgame and in the midgame, where you usually don't have the Alloys to make Gateways everywhere and don't have a Megashipyard yet. I tend to use the Relays to even connect Gateways at opposing ends of my Empire, because - and that's something you didn't mention - Gateways can be taken by the enemy when occupying a system as well. I'm not as experienced in Multiplayer, but I imagine Jumping on a Gateway to cut off enemy reinforcements is a relatively normal thing to do. Being able to retake the Gateway without spending two years in transit would probably be very helpful. Otherwise, great Tierlist. I kina agree with most of it.

  • @phoenixisyes9835
    @phoenixisyes98354 ай бұрын

    You triggered ptsd with that ark death music

  • @somebodywhoisdefiantlyanot3284
    @somebodywhoisdefiantlyanot32844 ай бұрын

    The ark music fire

  • @iluvpandas2755
    @iluvpandas27554 ай бұрын

    Interstellar assembly is OKAY if you want to become galactic emperor in a singleplayer game. If is useless in multiplayer though

  • @turturs1
    @turturs14 ай бұрын

    I have been using gigastructures mod so long. Now I know what original megastructures are in this game.

  • @phobicwatch6414
    @phobicwatch64144 ай бұрын

    The Ark/Atlas music lol

  • @grunt7917
    @grunt79174 ай бұрын

    17:44 wait, what is this? Habs above ring world, how?

  • @crokette8908
    @crokette89084 ай бұрын

    The monke in this video is bone chilling. Monke.

  • @Bewioeop
    @Bewioeop3 ай бұрын

    coordination center honestly goes in A/B tier, its simple just a huge massive flatout naval cap bonus along with the 100+ more you get from anchoraging all starbase cap u get in addition. Sublight speed is also just generally always great. late game ships just get so costly in upkeep esp when u hit like 6000/2000 naval cap its the argument to why soldiers become better than technicans/traders simply because +300% upkeep is nasty

  • @Bewioeop

    @Bewioeop

    3 ай бұрын

    I would also argue for rings to be S tier, the science districts and the special ring world designations can easily net over 4000-5000 total research

  • @TheDude50447
    @TheDude50447Ай бұрын

    If the structures from the galactic wonders perk are so mediocre then why is the mega shipyards rating increased for getting the perk the fastest.

  • @blastedsneeze4460
    @blastedsneeze44604 ай бұрын

    Please do one for gigastructures 🙏

  • @raduleonte9680
    @raduleonte96804 ай бұрын

    Man you are such a good editor. Have you thought about diversifying to other types of content?

  • @Strategiser2

    @Strategiser2

    4 ай бұрын

    i've been thinking on it, the diversification that i'm thinking of isn't really that easy though lol like a "Review" style video about media in general, this would be fine but i can't accept just making something half-assed so i can see this getting out of hand and becoming a ~1 hour video which would take forever to finish thinking of getting another Editor to accelerate things (especially for these new formats) but that would require more resources which the Sponsors for these videos provide! maybe in 6-12 months where i get my footing on these new types of formats and form a proper plan for it

  • @blaineyoung4117
    @blaineyoung41174 ай бұрын

    Is that ark music in the background?

  • @Tino216
    @Tino2164 ай бұрын

    Wait, can i just sell the minerals i get from the singularity extractor and double de production?

  • @forsakenquery

    @forsakenquery

    4 ай бұрын

    Price = 0

  • @slavicity

    @slavicity

    4 ай бұрын

    if you sell too many monthly then the minerals end up lowering in value by a crap load and you'll end up selling 2000 per month for like 200 energy

  • @Aci_yt
    @Aci_ytАй бұрын

    I like the interstellar assembly :(

  • @Strategiser2

    @Strategiser2

    Ай бұрын

    HERESY!!!

  • @Tere225
    @Tere2254 ай бұрын

    I watched a ton of video on steillers and haven't even played it

  • @archmagemc3561
    @archmagemc35614 ай бұрын

    Sentry arrays increase endgame lag. Also do this list with gigastructures.

  • @EgnachHelton
    @EgnachHelton4 ай бұрын

    One core problem about how stellaris modifiers works is that the percentage modifiers are additive not multiplicative.

  • @Avalanche_Mudder04
    @Avalanche_Mudder044 ай бұрын

    I feel like hyper relays cost too much, since you have to build a network of them. Further, as mentioned the pathing is frustrating. So, I generally avoid them.

  • @theamici

    @theamici

    3 ай бұрын

    Hyper Relays are really useful for large empires though. I've had early expansions where it takes my ships like 2-3 years to traverse my empire. In those situations, only luck and incapable AI keeps my enemies from not exploiting my overextension. If I build Hyper Relays though, it saves travel times hugely. Haven't crunched the numbers, but my surprise at the mobility of my fleets is clear

  • @Hari_Espenton
    @Hari_Espenton4 ай бұрын

    I demand a review of gigastructures in the mod of the same name!

  • @jonathanthomas9238
    @jonathanthomas92383 ай бұрын

    What’s with the ark music lol

  • @carolusjudart3872
    @carolusjudart38724 ай бұрын

    5:30 and trade use gateway so you can forget pirate !

  • @carolusjudart3872

    @carolusjudart3872

    4 ай бұрын

    For the sentry, you can just wait to IA or adverse building and annexe them. All other structure can be usefull in 2 or more coppy

  • @demonlordinf2485
    @demonlordinf2485Ай бұрын

    the borg cubs have a lot of health and if you do it right you will have the dark matter for your win

  • @ObiwanNekody
    @ObiwanNekodyАй бұрын

    Sentry array is A tier at least because of the flex of saying you can burn thoes alloys and the build time.

  • @letsplaysvonaja1714
    @letsplaysvonaja17144 ай бұрын

    I like how you have prosperity as one of the unimportant traditions I regularly get told how it's a must have because of the economy modifiers Personally I only think exploration and supremacy are must have Maybe expansion if your early game feels too slow

  • @Strategiser2

    @Strategiser2

    4 ай бұрын

    wait i think you're misunderstanding lol, the part where i say stuff about "unity bad cause you got good traditions picked already" and showing which traditions that aren't picked are just meant to show it visually i guess i did forget to put a text note there saying that it's all "for demonstration"

  • @gabortoth1439
    @gabortoth1439Ай бұрын

    This man knows things!

  • @spaceenjoyer8304
    @spaceenjoyer83044 ай бұрын

    Bozo who can't manage alloy production venting about megastructures, very informative video.

  • @SilveRef92
    @SilveRef924 ай бұрын

    As a solo player, was surprised to find myself mostly agreeing with the ratings, however you rated mega art installation as someone who doesn't play hives or robots. You want as few maintenance drones as possible, and simply stacking charismatic + mega art + synergy traditions significantly cuts down on useless jobs. Easily s tier for hives, and a/b for robros

  • @endeyfire
    @endeyfire4 ай бұрын

    im surprised you didnt just tell me to use the quantum catapult to just shotgun spam troop ships for vision.

  • @Strategiser2

    @Strategiser2

    4 ай бұрын

    That...is a genius idea!!!!

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