Wolfenstein 3D Graphics And Audio In Doom (And Vice-Versa)

Ойындар

Doom was the next step in evolution after Wolfenstein 3D, but it borrowed more elements than just the gameplay. Let's see which graphics and audio from Wolfenstein made it into Doom, and the other way around as well!
▶Patreon: / germanpeter
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▶Videos:
Beta Style - v2 update! • Beta Style - v2 update!
Interesting Findings About Doom's Monster Sprites • Interesting Findings A...
Doom 1 Gameplay in 1993 Before Release • Doom 1 Gameplay in 199...
Wolfenstein RPG || Final Boss || iOS • Wolfenstein RPG || Fin...
World Of Longplays
longplays.org
/ recordedamigagames
Wolfenstein 3D (SNES)
by KAGE-008
longplays.org/infusions/longp...
▶Sprites, Textures and Sounds:
Sprites and Textures ripped by Ultimecia, corbindavis, 16-Bit Globe, DarkWolf, Hades666, Ultimecia, Lotos, mallo, Dunkelschwamm, HellishAnarchy, Dolphman, Perdition's Gate Enjoyer, Frost1620, Superdave938 (uploaded to the Spriters-Resource and Textures-Resource)
AFADoomer forum.zdoom.org/viewtopic.php...
▶Other:
Scuba Steve comment www.doomworld.com/forum/topic...
Thanks for getting them before they get you at Doom's gate.

Пікірлер: 193

  • @GermanPeter
    @GermanPeter6 ай бұрын

    Small addendum: Wolfenstein 3D for Jaguar also has some invulnerability sprites for BJ's face with white, glowing eyes. I'm pretty sure those were inspired by Doom as well. You can see them and the "look at where the damage is coming from"-sprites here: www.spriters-resource.com/jaguar/wolfenstein3d/sheet/206194/ In Wolfenstein for SNES, there's also a roll call at the end which shows all the enemies and their names, which was revisited later in Doom 2.

  • @chiefhydropolis

    @chiefhydropolis

    6 ай бұрын

    thats my sheet LOL

  • @DookNookim

    @DookNookim

    6 ай бұрын

    Press TAB + F10 + G in the DOS version of Spear of Destiny and BJ's eyes will glow.

  • @megafartface

    @megafartface

    6 ай бұрын

    hes on golden crack@@DookNookim

  • @DoggyBingBong

    @DoggyBingBong

    6 ай бұрын

    Polizei gonna get ur ass 😭😭😭

  • @henryfreeman1256

    @henryfreeman1256

    6 ай бұрын

    How come the comment says it's 4 days old, but the video was uploaded today?

  • @amydoesart3724
    @amydoesart37246 ай бұрын

    Remanber kids, being a artist is about being lazy in the correct way

  • @thoracis

    @thoracis

    6 ай бұрын

    This is actually legit especially in professional art 😂

  • @amydoesart3724

    @amydoesart3724

    6 ай бұрын

    @@thoracis yea, i say as i commission artist

  • @soulsparx

    @soulsparx

    6 ай бұрын

    remanber

  • @ravenouscadaver8

    @ravenouscadaver8

    6 ай бұрын

    Can't steal from yourself lol

  • @sour.sparkleoffical2414

    @sour.sparkleoffical2414

    6 ай бұрын

    yaaaaaayyyy

  • @awesomegamercz
    @awesomegamercz6 ай бұрын

    When you mentioned that the early version of Doom used Wolfenstein SNES sounds, I was half expecting one of the demons to just go "coming for ya!"

  • @therealboomshlamian700

    @therealboomshlamian700

    5 ай бұрын

    🤣 🤣 Lmao 🤣 🤣

  • @shinyagumon7015
    @shinyagumon70156 ай бұрын

    I didn't expect a Decino reference but it makes sense for DOOM. Also I love how they connected BJ with the Cyber Demon.

  • @GermanPeter

    @GermanPeter

    6 ай бұрын

    Well, this was originally a crossover between him and me, but it didn't work out (not for any bad reasons) :)

  • @shinyagumon7015

    @shinyagumon7015

    6 ай бұрын

    Oh lol, better luck next time@@GermanPeter

  • @jess648

    @jess648

    6 ай бұрын

    @@GermanPeterDecino seems like a busy guy anyways

  • @GermanPeter

    @GermanPeter

    6 ай бұрын

    Him being too busy was the reason :P

  • @jess648

    @jess648

    6 ай бұрын

    @@GermanPeter oh wow I was spot on 😂

  • @ShallowVA
    @ShallowVA6 ай бұрын

    Oh hey, I wasn’t expecting my old beta weapons wad here 😅 That rocket launcher sprite is actually the shotgun from a game called Necrodome. I thought it looked pretty close to the early Doom multi-barrel missile launcher pickup sprite, so I just darkened it and glued Doomguy’s hand on! It uses a few more sprites than the retail rocket launcher, so it was definitely more efficient to have a less animated rocket launcher back in 1993.

  • @GermanPeter

    @GermanPeter

    6 ай бұрын

    Oh yeah, you said it was from Necrodome, I just really loved how you looked at the sprite and went "Yes... this needs to be a spinning barrel rocket launcher". Genuinely wish we had had that in the game, it has much more personality.

  • @ShallowVA

    @ShallowVA

    6 ай бұрын

    @@GermanPeter I’m a big fan of guns that spin!

  • @xanious3759

    @xanious3759

    6 ай бұрын

    @@GermanPeter if you want a multi-barrel spinning rocket launcher, go play unreal. The Eightball is a six barreled homing missile/grenade launcher. Well, i say homing, but the homing part is kinda finicky. Still fun though.

  • @HOURHAK
    @HOURHAK6 ай бұрын

    babe wake up new german peter

  • @hakerananasek

    @hakerananasek

    6 ай бұрын

    Nah I think it's still the same guy

  • @thoracis

    @thoracis

    6 ай бұрын

    That is legit always my reaction

  • @anthroplant7879
    @anthroplant7879Ай бұрын

    The discotheque breakdown at 1:49 nearly cost me a bite of lunch lol

  • @TheJamesM
    @TheJamesM6 ай бұрын

    As a kid I was definitely under the impression that the Id games all had a shared universe. It was explicitly stated in a readme or something that Billy Blaze from Commander Keen is BJ Blaskowicz's grandson, and I guess the secret maps in Doom 2 and the similar status bar portraits were enough to convince me that Doomguy was another descendent. It's kind of nice to see that they confirmed that in the RPG games.

  • @eljaminlatour6633
    @eljaminlatour66336 ай бұрын

    I know that in Heretic, the protagonist Corvus has a grunt sound effect similar to Doom, so does the cleric from Hexen: Beyond Heretic. I could be wrong, but maybe the Fighter and Mage's voice could be the same as the Cleric's just with a different pitch.

  • @GermanPeter

    @GermanPeter

    6 ай бұрын

    That's 100% correct!

  • @henryfreeman1256

    @henryfreeman1256

    6 ай бұрын

    Heretic uses a shortened version of Doom's hurt sound, and Hexen uses different pitches of Heretic's player noises depending on the class you pick.

  • @Zedek

    @Zedek

    6 ай бұрын

    The placeholder scream is the famous "Willhelm Scream" and is a stock sound. If Peter is German and watched TV in the early 2000s, there was an annoying "Actimel" advertisement using this when a guy takes a cold shower and screams and then the ad tells it's better to buy these drinks to strengthen his body defenses..... There is that annoying scream too^^ About the pain sounds - I also think I can vaguele remember that Robert Prince recorded the sound effects, including the louder DooM death scream. You know, the "Whhoooaahhh!!!" when you get gibbed into pieces of meat. IIRC, he said he recorded that at at 3 o'clock at night. I can imagine he recorded many of similar pain sounds (just like takes in a movie scene) and the Hexen/Heretic ones are scrapped, unused ones from DooM, hence the smiliarity.

  • @Spamton_G_Spamton
    @Spamton_G_Spamton6 ай бұрын

    Its neat to see the difference between a year!

  • @chiefhydropolis
    @chiefhydropolis6 ай бұрын

    back during the wolf3d development days id didnt have any scanners or other such tools, the only assets not hand-drawn were from spear of destiny (title screen and the entire ending)

  • @henryfreeman1256

    @henryfreeman1256

    6 ай бұрын

    I assume they got scanners by the time Doom I rolled around, because the Spiderdemon's a model and the STARTAN line of textures are based on hand-drawn art by Adrian.

  • @Zedek

    @Zedek

    6 ай бұрын

    @@henryfreeman1256 If you can afford NeXT machines to program on, you can also buy a scanner :D

  • @keiyakins

    @keiyakins

    19 күн бұрын

    They definitely did have some form of camera or scanner, we've even seen some of the raw captures before they were drawn over

  • @micuu1
    @micuu16 ай бұрын

    Very interesting stuff. Please make part 2!

  • @impairedtrout6917
    @impairedtrout69176 ай бұрын

    Awesome video dude, also you should definitely make a part 2

  • @washynator
    @washynator6 ай бұрын

    We need to see a part 2, great content!

  • @Nikku4211
    @Nikku42116 ай бұрын

    I would love to see a part 2 to this.

  • @irishgerman98
    @irishgerman986 ай бұрын

    Love these kinds of videos, I would really like to see a Part 2 with Heretic and HeXen

  • @Callsign_Kuru
    @Callsign_Kuru6 ай бұрын

    Wie immer, super video ! Ich liebe alle deine videos, sie helfen mir immer beim schlafen oder auch einfach als Zeitvertreib, mach weiter so !

  • @LightsPersonalAcc
    @LightsPersonalAcc5 ай бұрын

    A channel about old school shooters, with high production value, and subtitles too? Very cool, subscribed

  • @aukondk
    @aukondk6 ай бұрын

    I think it was Civvie who posited that the wizard in the intro of RtCW is supposed to be Corvus from Heretic, partly because they used the same pain sound as Doomguy.

  • @smugplush
    @smugplush6 ай бұрын

    Wonderful video, i never knew about the wall textures and many more so it was great to learn more from these games you've grown up with! As the ending of the video stated, i would love to see a Heretic/Hexen, Strife etc video please as i consider those games to be hidden gems (Mainly Strife) so any attention towards those would be great! John Romero was a producer for Heretic/Hexen so i believe some DOOM elements would've been carried over but we'll have to find out!

  • @M2LMTeTuOfficial
    @M2LMTeTuOfficial6 ай бұрын

    Stabiles video bro

  • @firebert7823
    @firebert78236 ай бұрын

    I am DEMANDING a part two for this video.

  • @WSADKO
    @WSADKO6 ай бұрын

    Nice vid, awesome reference. Subd

  • @Scout-Fanfiction
    @Scout-Fanfiction6 ай бұрын

    This was really interesting! Been playing the Doom/Wolf series for decades and there were new things in here I hadn't known about. I do hope you'll venture into the Hexen/Heretic series sometime in the future ^_^.

  • @Sh0ckV
    @Sh0ckV6 ай бұрын

    an underrated channel

  • @TGAProMKM
    @TGAProMKM6 ай бұрын

    wow this is really interesting video regarding the similarities between doom and wolfenstein.....

  • @user-gl9hf7ix5d
    @user-gl9hf7ix5d6 ай бұрын

    Are you actually German? This is really cool. I never noticed those similarities!!

  • @henryfreeman1256
    @henryfreeman12566 ай бұрын

    Huh. Wonder who the goober they're talking about at 6:25 is. Anyway, some more notes: * It's not just the Grosse twins and Death Knight with Doomguy's face. Hitler and the Ubermutant seem to use his mug as well, and all the human soldiers (save for maybe the Mutant) use it too. * More Wolf3D stuff can be found in RomeroDoomDump (a collection of stuff John Romero released in 2015, where I got the lamp and BFG2704 from), like an early version of CRACKLE2 based on SoD's "outside wall" textures, SoD's tan cobblestone (which inspired FLAT1_1-3), and brown versions of the SoD rocks you mentioned. * Some Doom textures made their way into FormGen's "Return To Danger" expansion for Wolf3D (The UAC Crates and some computer panels), though they were replaced in the Super CD Version. * Some of Doom's textures also appear in Shadowcaster, a 1993 fantasy FPS by Raven (the Heretic/Hexen guys) uses Doom II's wooden plank textures and modifies 0.4's nukage for use as lava. The wall statue of 2 gargoyles attacking someone is based on the same marble sculpture as the one seen in PANEL5's painting. In RomeroDoomDump you can also find Shadowcaster's cracked floor and waterfall. Also of note is that the exit door from Heretic seemes to have the face of an Imp on it (albiet with horns). * Raven isn't the only company that ID lent art for. Rogue Entertainment's Strife used the Zombieman/Marine sprites as bases for their humans (the Player, Peasant, Acolyte, and Rebel), the Fist for the Punch Dagger and burning death, and BRKHEX clearly uses the hexagonal floor tiles.

  • @GermanPeter

    @GermanPeter

    6 ай бұрын

    Oh you're PGE! Oh my holy hell, Hitler uses Doomguy's face as a base. That is so cursed. The others don't seem to match, but Hitler is almost a 1:1, I hate it so much. I HAVE to put that in the next video, thank you so much. Oh, could you link me the Romero Dump please? I'd love to see those. Also thanks for mentioning those other games, I have to mention those too. I know about Strife, it's SUPER obvious there, but the others I didn't see. Thank you so much, means a lot to me! Definitely gonna make a part 2 to this :D Please lemme know how I should credit you!

  • @henryfreeman1256

    @henryfreeman1256

    6 ай бұрын

    Testing this, I wrote up a big comment but I think youtube ate it :3 @@GermanPeter

  • @littleplutomen
    @littleplutomen6 ай бұрын

    You need to make a playlist with the soundtrack to your vids !

  • @Leeki85
    @Leeki856 ай бұрын

    It's a good practice to use art from earlier games when you're making the new one. Of course not simple copy/paste, but as a base or inspiration. Such approach can lead to defining your own style. You'll usually get better results when iterating through previous work than starting from scratch. If you work with your constantly larger library of assets your new made from scratch art should also have look and feel of your style. The only problem is that you need to start with good assets in the first place. Even ID Software had games with rough graphics and they only built on good assets. For example you won't find assets from Commander Keen 1 in later games, because they were mostly very basic and generic. Only as direct reference to Commander Keen.

  • @GreenChillZone
    @GreenChillZone6 ай бұрын

    I love the interconnected nature of id’s games. Other than the Valve one you mentioned the best comparison is SNK’s games.

  • @jess648
    @jess6486 ай бұрын

    i noticed part of it but this went a lot deeper than i thought

  • @GermanPeter

    @GermanPeter

    6 ай бұрын

    That's what she said.

  • @majamystic256
    @majamystic2566 ай бұрын

    I want to see a sequel video with wolf3d and doom assets that appeared in quake

  • @AlyxxTheRat
    @AlyxxTheRat6 ай бұрын

    I've always liked to think all id Software games are in the same universe. Commander Keen's real name is Billy Blaze and he was always intended to be BJ's great grandson

  • @majamystic256

    @majamystic256

    6 ай бұрын

    GEN 1: BJ Blazkowicz GEN 2: Arthur Blaze (Keen's Dad) GEN 3: Billy Blaze aka Commander Keen GEN 4: ??? GEN 5: Doomguy

  • @SimonJ57
    @SimonJ576 ай бұрын

    Apparently there were a couple of CD's of imagery used back in the day, Mario64 has had a deep dive of which textures were used and how they were modified. Would such a thing have even existed for mid-to-late 2D games where such textures might have existed on Floppy-disk collections?

  • @SuperKlondike64
    @SuperKlondike646 ай бұрын

    I think id actually confirmed that BJ is Commander Keen's grandfather, and Doomguy is Keen's son.

  • @JeffreyPiatt
    @JeffreyPiatt6 ай бұрын

    It's not so much a remix but a conversation Wolfenstine 3D music was stored in FM Synth format for older Adlib cards. Doom uses Midi format for its music so. Some of the. Music was remade using different sounds on the newer midi keyboard.

  • @Edward3Nigma
    @Edward3Nigma6 ай бұрын

    I thought this was a decino video for a second

  • @GermanPeter

    @GermanPeter

    6 ай бұрын

    It was originally a crossover, so that tracks ;)

  • @harrynoodlemeyer4450
    @harrynoodlemeyer44506 ай бұрын

    0:26 that smile creepy as fuck

  • @AleK0451
    @AleK04516 ай бұрын

    in the spear of destiny expansion ultimate challenge, the final level takes place in a tech level full of UAC crates and doom computer textures

  • @SuperLlama42
    @SuperLlama426 ай бұрын

    7:40 I mean, if you play slaughter maps he's a pretty valuable ally

  • @da703
    @da7036 ай бұрын

    I keep being confused by your delivery of words briefly when I come back to watch your videos occasionally until my brain sorts it out

  • @Siranoxz
    @Siranoxz5 ай бұрын

    Yeah, make one for Heretic and Hexen, i love these old classic shooters.

  • @matthewsteele99
    @matthewsteele996 ай бұрын

    would love a part 2 with other doom engine games

  • @AtaeHone
    @AtaeHone6 ай бұрын

    It's like the pinky demon shows up in some form in every id software shooter starting all the way back in Hover Tank 3d.

  • @GermanPeter

    @GermanPeter

    6 ай бұрын

    Ohhh, you're a genius, thank you so much!

  • @matt12a
    @matt12a6 ай бұрын

    New record, 20 seconds in subscribed. Gna premium the crap out of your content.

  • @pinklightninggacha
    @pinklightninggacha6 ай бұрын

    Cacodemon be like oh shit it's doomguys ancestor i'm screwed

  • @perkhunter_craig2304
    @perkhunter_craig23046 ай бұрын

    9:12 as well as a…… Cacodemon!😃

  • @indeed8211
    @indeed82116 ай бұрын

    if i can explain the textures? back in these days all the sounds and textures from video games came from a large library most people don't notice but there's actually a stone texture used heavily in almost every video game right up until now so its not that they favoured it its more they just had nothing else to use textures required the use of camera's like the Hasselblad which could cost tens out thousands per day to even rent

  • @yellotheepiko
    @yellotheepiko6 ай бұрын

    YO THE GERMAN GUY IS BAC!

  • @engine4403
    @engine44036 ай бұрын

    Really like the beta inspired smg in hideous destructor

  • @LightningBoltForever
    @LightningBoltForever6 ай бұрын

    Great video! It's fun to hear new things about games I've been playing since I was 8 years old nearly 20 years ago haha. Also, that secret you mentioned at 2:55 - strangely, it and the other secrets in Map31 are not even officially tagged as secret sectors in early versions of Doom II, so if you were playing on DOS, you could exit the map with 0% secrets!

  • @GermanPeter

    @GermanPeter

    6 ай бұрын

    In the GBA port, you HAVE to exit it with 0% secrets because they didn't put ANY triggers in :D

  • @JeffreyPiatt

    @JeffreyPiatt

    6 ай бұрын

    the current version of the map only tags the Doom II style room and the secret level elevator room as secrets. The rest are not marked because it's assumed by 1993 players would know Wallenstein E1L1 by heart or own the hint manual.

  • @amaruqlonewolf3350
    @amaruqlonewolf33506 ай бұрын

    To this day, it never occurred to me that the reason that Deimos base is where the Cyberdemon got his cybernetics.

  • @Scypek
    @Scypek6 ай бұрын

    I thought you got everything, but I looked again and it seems you missed BSTONE1, and its floor counterpart RROCK11! Also, there's a funny case with the Mac wolf port - the new 128x128 "purple wall" texture is actually just four 64x64 SOD-derived Doom 1 gray stone flat textures next to each other! And it still counts, since the Doom version added the vertical tiling eventually used in the lazy Mac wolf variant.

  • @GermanPeter

    @GermanPeter

    6 ай бұрын

    Ohhh, these are great! I can't see where BSTONE1 could be from, though. I'll make sure to mention the other stuff in the next video, though!

  • @Scypek

    @Scypek

    6 ай бұрын

    @@GermanPeter Wait, for real? It's like the single most prominent wall in the entirety of Spear of Destiny! So popular in fact, that it got upscaled and put in the Mac Wolf3d port (at 1:27 in your video, coincidentally) despite not normally being present in the original wolf3d episodes. I posted a comparison pic on Doomworld for good measure.

  • @catWithFunkyFace
    @catWithFunkyFace5 ай бұрын

    you sure do like going over Doom and Wolfenstein

  • @knuxenglish
    @knuxenglish6 ай бұрын

    Those other barrels at 4:45 kinda look like pipes you would see in a 2d arcade platformer or something.

  • @MrBenMcLean
    @MrBenMcLean6 ай бұрын

    Commander Keen's name is Billy Blaze. He is the grandson of B. J. Blazkowicz from Wolfenstein 3-D.

  • @Simianstumbler
    @Simianstumbler6 ай бұрын

    The machine gun and chaingun hud sprites in wolf 3d look like the nail gun and the super nail gun in quake 1

  • @chang7347
    @chang73476 ай бұрын

    I would love for you to cover more Duke Nukem 3D stuff. Love your vids!

  • @GermanPeter

    @GermanPeter

    6 ай бұрын

    Well, you're gonna love my next "Quirks of"-video then ;P

  • @DualBackdrop

    @DualBackdrop

    6 ай бұрын

    @@GermanPeter Is postal 2 banned in germany? if not I'd love to see a video of it

  • @brutusmagnuson315
    @brutusmagnuson3156 ай бұрын

    Funny enough, there are surprising amount of textures that are in Wolfenstein, Doom AND Quake

  • @superdave938
    @superdave9386 ай бұрын

    5:15 Side note: when I ripped the Sprites from doom 0.2, I fucked up the palette and used the final game's palette instead of the palette from 0.2, whoops

  • @ZeyLogger
    @ZeyLogger6 ай бұрын

    this is like the pixar theory except with ID software, I knew some stuff was reused but not that many details

  • @NamedKid10
    @NamedKid105 ай бұрын

    I would love a fully german version of Wolf 3d ngl. Because German is such a beautiful language to hear :]

  • @entropy-cat
    @entropy-cat6 ай бұрын

    I thought it was straight up canon that Doom Guy and Commander Keen were descendants of B.J. Blazkowicz.

  • @GermanPeter

    @GermanPeter

    6 ай бұрын

    Well, only in the RPG games, and whether those are canon or not is up in the air. The devs will also say that they're related one day, and then another dev will say they're not the next.

  • @entropy-cat

    @entropy-cat

    6 ай бұрын

    @@GermanPeter Ah, fair enough then. It's like Sonic canon, as in it's whatever they feel like.

  • @michiganjack1337
    @michiganjack13374 күн бұрын

    I'm trying to replace the Wolfenstein 3D wall interact sound with Doom's "Oof" sound. Any help is greatly appreciated thank you.

  • @gale_master1475
    @gale_master14756 ай бұрын

    Well i think that B.J Blazkowic is Doomguys great grandfather

  • @RetroGameSpacko
    @RetroGameSpacko6 ай бұрын

    the map32 music is an SOS signal.

  • @R3SerialDreams2
    @R3SerialDreams26 ай бұрын

    10:26 It's not confirmed as far as I know, but many people say that Doomguy is B.J.'s descendent.

  • @thesmilingman7576
    @thesmilingman75766 ай бұрын

    10:28 but John Romero confirming it sure does

  • @GermanPeter

    @GermanPeter

    6 ай бұрын

    Honestly, nah. One dev will confirm it, then another will deny it, and so on. At least the connection between BJ and Commander Keen is visible via their shared name. But the Doomguy and BJ connection is made up and changes constantly depending on who you ask.

  • @thosemerc3113

    @thosemerc3113

    2 ай бұрын

    @@GermanPeter It's not "made up", it's a plot point in "Wolfenstein RPG".

  • @endymcgufin4570
    @endymcgufin45706 ай бұрын

    I'm pretty sure the wizzard from RTCW is supposed to be Corvus

  • @GermanPeter

    @GermanPeter

    6 ай бұрын

    Apparently not, it's meant to be "Something Something" the Sorcerer. I forgot his real name, but it's not a direct reference. Can't recall where I read it either, but it was in response to my RTCW video.

  • @vazzeg
    @vazzeg6 ай бұрын

    Speaking of Quake, did you ever notice how similar the wake up sound of the Ogre is to one of the sounds of the Pig Cop from Duke Nukem 3D? I always thought it was a jab back at them for "That is one doomed space marine".

  • @king_donmike3698

    @king_donmike3698

    6 ай бұрын

    It is the same sound. Duke Nukem 3D's is simply slowed down.

  • @zorilla0

    @zorilla0

    6 ай бұрын

    And the alien trooper activity noise is the same as the ettins from Hexen. Or the alien flesh doors from episode 2 that were the same as the Mancubus death noise.

  • @vvstwo
    @vvstwo3 ай бұрын

    ASSET FLIP!

  • @txcrix9236
    @txcrix92366 ай бұрын

    I honestly think they hired Kermit the Frog to say "mein leben" for the Doom 2 SS...

  • @BluePhoenix10
    @BluePhoenix103 ай бұрын

    There are more reused textures in Return to Danger & The Ultimate Challenge, including the crate texture from Doom, complete with UAC logo. edit: hadn't seen the follow-up video yet when I mad this post.

  • @TenSmazak
    @TenSmazak6 ай бұрын

    i didnt even knew doom has an rpg game

  • @wadmodderschalton5763
    @wadmodderschalton57636 ай бұрын

    decino would approve. (6:06)

  • @GermanPeter

    @GermanPeter

    6 ай бұрын

    He did! This was gonna be a crossover video, but that didn't work out :)

  • @rootbeer666
    @rootbeer6666 ай бұрын

    I'd like to see Heretic and Hexen, though I suspect there may be fewer similarities because Raven used 3D renders instead of captures and scans. Might as well throw Strife in that pile, I don't know that one very well.

  • @GermanPeter

    @GermanPeter

    6 ай бұрын

    There's quite a bit, but we'll get to that ;)

  • @Zack_Wester
    @Zack_Wester6 ай бұрын

    the thing whit the bricks is that I think they are all part of the same libary of textures/photoes that a lot of games used or even still uses. The most overused game graphic you never noticed | Texture Archaeology or as its called cobble_stone.jpg kzread.info/dash/bejne/lKd3sJKSqJW8ktY.html

  • @GermanPeter

    @GermanPeter

    6 ай бұрын

    But that is distinctly NOT cobble_stone.jpg! That's the thing! It looks SIMILAR and I'm sure they used that for Doom or Quake, but it's not the Wolfenstein texture.

  • @FightingForceSoulless
    @FightingForceSoulless6 ай бұрын

    They are aaaaaaall tied together. Wolfenstein and Doom, obviously, also Commander Keen, because his name is Billy Blaze - William Blazkowicz. Also Rise of the Triad - that was supposed to be Wolfenstein 2, and, also Heretic, because it has the Order of the Triad, the same Triad that you see in Rise of the Triad, so... It's all just one big universe. Or Romero just trolling us with RoTT and Heretic, etc. Probably trolling us. Because of course, it's John Romero.

  • @Jus_Joj
    @Jus_Joj6 ай бұрын

    Content warning... for pixellated blood... and Spoilers... For a game from 1992... Dude... Honestly why am I even on this planet anymore.

  • @GermanPeter

    @GermanPeter

    6 ай бұрын

    Triggers come in all shapes and sizes. And yeah, maybe some people don't want to get spoiled on Doom or Wolfenstein. All this energy of yours, wasted on a comment, when you could have just ignored the warnings if they bother you so much.

  • @lod4246
    @lod42466 ай бұрын

    great video, but i thought vefore watchin that this is gonna be a mod swapping the 2 lmfao

  • @NoBody-pf2nv
    @NoBody-pf2nv6 ай бұрын

    2:04 Wie war das mit der Musik gemeint?

  • @dogfaceman2440
    @dogfaceman24403 ай бұрын

    Wolfendoom, doomenstein

  • @lostskull7467
    @lostskull74676 ай бұрын

    Uhmmm did I misunderstand or did you say that the early build of Doom used Wolfenstein's snes port's sounds and later said that Wolfenstein's snes port took inspiration from Doom's rocket launcher for it's own rocket launcher??

  • @GermanPeter

    @GermanPeter

    6 ай бұрын

    The games were developed around the same time, so they took inspiration from each other.

  • @kayeplaguedoc9054
    @kayeplaguedoc90546 ай бұрын

    I'll be honest I prefer the "Wolfenstein 3D" version of the Chaingun sprite to the final Doom one. The lighting on it makes it seem more defined to me.

  • @GermanPeter

    @GermanPeter

    6 ай бұрын

    Oh definitely! I always thought it was a 1:1 rip, but they made it look a lot smoother, a lot more hand-drawn. Very pleasing to the eyes.

  • @EndarkenShrine
    @EndarkenShrine6 ай бұрын

    Hard to imagine 30 year old games need a spoiler warning XD. Damn , is Doom really 30 years old?? I think that's even harder to believe

  • @Germanpeartz
    @Germanpeartz5 ай бұрын

    Hey peter did you know the german version of Half life got uncensored

  • @wizzardalien1212
    @wizzardalien12123 ай бұрын

    Where is Manna JF?

  • @jacobsrandomstuff
    @jacobsrandomstuff6 ай бұрын

    perman geter

  • @georgef551
    @georgef5516 ай бұрын

    The reason the cyan textures in Wolfenstein was changed to grayscale on DooM is because DooM uses cyan as transparency. The color is chromakeyed out to give those jaw-dropping see-through textures in it's day.

  • @Zedek

    @Zedek

    6 ай бұрын

    Cyan is not transparent. In fact, these see-through textures are black (that's why in any DooM editor, these textures are black, too. Caused me some confusion in DooM Builder back then^^). The ZDooM Wiki states that in bold in the first line. Direct quote: "One thing to keep in mind, though, is that cyan is not transparent! The Doom palette does not contain cyan, nor is any color in the palette used for transparency due to the nature in which graphics (save flats) are stored in a WAD. Index 247, which is often pictured as cyan (R:0, G:255, B:255) is a convention used by many editing utilities for ease of editing and to better see the outside border of sprites." EDIT: I know it does not matter much, but the actual DooM game (Vanilla DooM) does not use cyan as transparency. Tools nowadays do it as, well, "caving in to common belief" I guess, and I also use cyan when making my maps to create see-through things. But the original engine treats cyan ... well... not at all because it does not exist in the palettes in the WADs.

  • @Blue2x2x
    @Blue2x2x6 ай бұрын

    Interesting how Pre-Cyber Cyberdaemon has cursed BJ Blazkowicz's descendants. While Doomguy (or Doomslayer) trapped in hell for Eternal-ly. I wonder about Billy Blaze (From Commander Keen), BJ's grandson fate? What would his curse be?

  • @WiseMysticalTree81

    @WiseMysticalTree81

    6 ай бұрын

    Never receiving a new title

  • @GermanPeter

    @GermanPeter

    6 ай бұрын

    Hey now, he had that mobile game, didn't they? :P

  • @Blue2x2x

    @Blue2x2x

    6 ай бұрын

    @@GermanPeter Oh, that's right. I completely blocked that out of my memory... Poor kid. Truly the worst fate than hell. Mobile games.

  • @diskpoppy

    @diskpoppy

    6 ай бұрын

    @@GermanPeter it got cancelled

  • @WiseMysticalTree81

    @WiseMysticalTree81

    6 ай бұрын

    @diskpoppy Well that's unfortunate :/

  • @slinc_hd8552
    @slinc_hd85526 ай бұрын

    i didn't dig in to the wolfenstein lore but OH BOY dose the quake and doom lore a full one. so ok it is CONFIMRED that BJ is the grandpa of doomguy and it is also confirmed that quakeguy is in the same family but the relation is not knowen curently. i can also go on and on on how doom guy with his inhumane rage can warp opon death spacetime to shortly before the fight with the same rage he had during the fight so he can get more rage and kill the enemie. doom guy is to angry to die canonicly

  • @slinc_hd8552

    @slinc_hd8552

    6 ай бұрын

    quake guy is also unable to die. after killing Shub-Niggurath quake guy is now in the inuniverse limbo where he fights demons (but not demons from hell) for ethernaty. untill quake champions where he and doom guy 2016 and bj are brough in the a sepreate timeline to fight in a realm without time so everyone dosn't age ever, they can come from any time so that is how bj and doomguy can exist at the same time AND it is also an eternal fight wich they also never permanitly die

  • @slinc_hd8552

    @slinc_hd8552

    6 ай бұрын

    yea i digged way to deep on this one

  • @scarlettNET
    @scarlettNET6 ай бұрын

    I'll take Doomguy being a random human whose bloodline was cursed over "he's literally a reincarnation of god and he had super cool 40K space marine friends!!!!11!!" any day. I'm looking at you, Hugo.

  • @pinklightninggacha
    @pinklightninggacha6 ай бұрын

    Wolfenstein was made before doom

  • @jadethenidoran
    @jadethenidoran5 ай бұрын

    Wait, I thought it was confirmed canon that Doomguy was BJB's descendant?

  • @GermanPeter

    @GermanPeter

    5 ай бұрын

    Only in the RPG games and I believe the novels. Neither are truly canon. Oh, and some (former) id dev will say they are related one day, and then another dev will say they aren't the next. Until a game directly confirms it, they're unrelated imo.

  • @jadethenidoran

    @jadethenidoran

    5 ай бұрын

    @@GermanPeter fair enough!

  • @BusyMEOW
    @BusyMEOW6 ай бұрын

    Wolf 3d had ribs on the barrels

  • @GermanPeter

    @GermanPeter

    6 ай бұрын

    Ribbed for her pleasure!

  • @vvstwo
    @vvstwo3 ай бұрын

    Thanks for that content warning I may have started shitting and pissing myself if I didn't read that before watching this very disturbing video.

  • @eastbeast1379
    @eastbeast13796 ай бұрын

    *MEH LEMON* 🍋

  • @teaoftraffic
    @teaoftraffic6 ай бұрын

    1:21 *It’s off-center.* *IT’S OFF-CENTER.*

  • @GermanPeter

    @GermanPeter

    6 ай бұрын

    That's okay, it's just a nitpick.

  • @teaoftraffic

    @teaoftraffic

    3 ай бұрын

    my ocd brain:

  • @dillzz7450
    @dillzz74506 ай бұрын

    commence the insurrection

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