Transport Fever 2 - Ep 4 - Efficiency
Ойындар
Episode 4 of my playthrough of Transport Fever 2. A modded playthrough on Hard mode with the goal of connecting all cities and having $1 billion in the bank.
Map details: Temperate climate, -1 Hills, +2 Water, 0 Forest, Seed: 0VjcYjYb, Very Large, 1:1, Medium Towns, High Industries, European Names and vehicles, 1900 start year
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Пікірлер: 232
That choice of going [GRAINx2 = ALCOHOL = FOODx2] over [GRAIN + GRAIN = FOOD] tradeoff should be taught in econ classes as an illustration of comparative advantage.
14:43 "When it gets to Loughton, we want it to load nothing and unload everything", now that's gonna work out real well for ya
@rainingwings449
2 жыл бұрын
Yep I noticed that. Was wondering when he would
@profpeth
2 жыл бұрын
Went to the comments for this
@Al-Mahian
2 жыл бұрын
i was going crazy when he did that. i just can't handle stuff like this. in my mind, i was screaming at him "u didn't load anything". 😅
@yourlocaltrainenthusiast
2 жыл бұрын
yep i was gonna type that xD
@megadesty
2 жыл бұрын
19:05 The RELIEF :)
"...and we don't want to build a passenger rail, it's expensive, it's really expensive, and you just won't get the money back like you do with industry" The US rail network has agreed with your assessment :)
@ralphanator4
2 жыл бұрын
Its really profitable later on in the game when the cities get much bigger
@Maxygamez
2 жыл бұрын
@@ralphanator4 which would explain why bigger US cities have railways
@monkey6554
2 жыл бұрын
#mom
@Bigcountry4415
2 жыл бұрын
The Canadian train system is even worse. Here passenger trains have to yield to cargo trains.
@forgottens7712
2 жыл бұрын
never been on a train unless it was at denver airport
I'm loving this series. I wish it was more frequent.
@Noblemarq12
2 жыл бұрын
Me as well
@chance1044
2 жыл бұрын
Me too!!!
@Fosuya
2 жыл бұрын
I second that!
@kgpracer7801
2 жыл бұрын
Fr!!!
@TheRyamrebo
2 жыл бұрын
Man me too!
I don't know why everyone is so excited for this series but I am as well and i'm totally here for it.
@ViktorVonfuling
2 жыл бұрын
Omg yes it feels like I've waited a lifetime for this episode
@monkey6554
2 жыл бұрын
@@ViktorVonfuling lol 😂
This series ended up being the reason why I bought the game and basically playing the same mods and map style (not the same seed). This game is so relaxing to play
@CanbaconFTW
2 жыл бұрын
same i like it a lot
@TheRockofEasyCo
2 жыл бұрын
I’m gonna wait for it to go on sale, but yeah
@JCrook1028
2 жыл бұрын
It's a fantastic game. Running hundreds of mods at a time is not uncommon as you add more vehicle types and such. It's endless.
@abdullahfarhan624
2 жыл бұрын
Wow
"I'm only Human after all" uhh.... you're a Squirrel.
We’ve all been waiting for the next episode of this series and now it’s finally here after 2 weeks!
@derick2986
2 жыл бұрын
Wrong, we want another series of landlord super 🤣🤣
@ViktorVonfuling
2 жыл бұрын
@@derick2986 Both can be true
Hey Squirrel, If a train depot does not immediately recognise a train line, (target line is "behind" another line) you can assign the train to another line temporarily. When the train reached a point at which it is going the right way (towards the target line), you can assign the train to the target line and it will find it. In your case this would be Loughton Crude-Oil (temporary) and Loughton Oil-Fuel (target).
Yessss I'm liking the idea of the grain into alcohol into food line leading to everything in that corner of the map being linked up.
I’m really loving this series. I especially like how you explain things. Please keep making more. It’s really entertaining and fun to watch
Yes been waiting ages for this
Don't forget to build internal city bus routes, they usually make a bit of money and they help keep down traffic(they also increase destinations)
the adult me overthinking how we make food out of alcohol, sips my beer, takes a long look at the beer can continues watching the game....
I have been playing TF since it came out, and I've learned more with this series than I could have imagined. SO COMPLETE. Thanks.
Thanks for this series , I just started playing this game and was extremely frustrated with the tutorials . You have made it easy to understand how the game works .
You have achieved an excellent balance of explaining things without droning. Top tier entertainment. Well done squirell
Please don't forget Landlord Super. Keep up the good work
Great video, enjoying every minute of it, thank you! Transport Fever 2 is slowly becoming my favorite game, ever ( the classic Sid Meier Railroad Tycoon is still the best). 17:26 Quick comment - another solution is to reassign a black line train to the orange line train, then build another black line train at the existing depot, no new depot necessary.
I really enjoyed Transport Fever before but haven't played it in a while. This series inspired me to play again, with these exact conditions/mods. It was fun; I'd amassed a billion by the 1940's. (Using meta-gaming; companies will pay based on distance, even if there's a much closer source. So if you pick, say, a farm next to a city that demands bread, but then run a train line to a bakery halfway across the map, you can make a _ton_ of money really easily. I built a dual bridge across the central lake that cost 36 million, but the coal and iron delivery lines it serviced were soon making that much every couple of years.)
I really enjoy this series, thank you. One thing I want to mention, you seem to be configuring the lines and vehicles in terms of prior experience and instincts about this game. But you can utilize the "rate" information of each single line and configure the vehicles in order to get close to 2:1 ratio. Maybe you are aware of that I didn't know, but I wanted to remind. Great content.
@ksenojiva
2 жыл бұрын
Just wanted to comment on the rate statistics too :D Keep the rate just above production/shipment with minimum vehicle maintenance cost and you maximized your efficiency and profit :D
@Vimpmeat
2 жыл бұрын
A good reminder for sure. Using the rate stat takes all the guess work out of how many vehicles you ought to have. I think he is vaguely aware of that but for some reason ignores it and just chooses to guess at what he needs. He also seems vaguely aware of what the demand is but does not actually apply that knowledge. There is 400 demand for crude oil but only 100 demand for refined oil. So if he really wanted to take away all that crude he would have closer to 4x the rate on that line compared to the oil-fuel line.
"I'm only human" LIAR! God tier level gaming right here.
I am loving this series. It is entertaining to watch and a great tutorial for someone who regularly goes bankrupt by the 1870's! Thanks.I can't wait for the next episode.
I never would have guessed that 1 Alcohol could create 2 Food.
No one: TF2: 1 alcohol makes 2 food Me: Yep, that's my life in a nutshell
Lol I so needed more transport fever that I actually bought the game, already reached 2 billion w/ same settings but medium difficulty. Now just started on a hard difficulty with similar settings but american towns and vehicles, making some really nice profits on all the lines I have abusing the fact that vehicles in bad condition will just keep running with higher emission. Ive found that even busses connecting towns is a huge profit, and trains even more! great tip for everyone, in the transport line statistics you can see the rate of each line (how many goods cycle through it each year) Its so useful for balencing the amount of trucks/trains you need on connected lines!
@ksenojiva
2 жыл бұрын
Just wanted to comment on the rate statistics too :D Keep the rate just above production/shipment with minimum vehicle maintenance cost and you maximized your efficiency and profit :D
@jesse291
2 жыл бұрын
@@ksenojiva are you also saying that a town demand of 100 van be satisfied fully with a 100 rate line? If so, tomorrow I'm calculating how many trucks I can cram on each line for maximum throughput :)
@ksenojiva
2 жыл бұрын
@@jesse291 It works but not that reliably. City demand seems to fluctuate somewhat.
@JCrook1028
2 жыл бұрын
@@ksenojiva and it grows as the population grows from filling that need.
i guess in adition u can use the double bread for loughton aswell. 1 unit of Barrel = 2 unit of bread. therefore u have excess anyway, so why not just pump it up aswell on loughton :D. im sure u planned that anyway
This is my next binge on entertainment
This is like the greatest series ever for some reason. I can't wait to pick this game up! Hope it runs better than cities skylines on my laptop
Great to see the new episode! THX!
Loving the series! I wanted to get into this game about a year ago from having played OpenTTD for many years and this series has explained things beautifully and has made me start playing it again.
Great breakdown of why you do things. I have learnt so much new stuff on this series already!!
Lapping up the great advice. Loving this game, still working through the campaign at the moment.
I really love this series, you make content that scratches itches I didn’t even know I had
I'm loving this series. Very informative.
Thank you for all the gameplay videos and mods/links to each mod. Much appreciated!
so far.. the only sensible and analytical TF2 player on youtube... well done squirrel
Loving this series so far!
Heck yeah! I’m so glad this series is back.
PLEASE don't make us wait another 2 weeks for the next episode. Loving the content!
I...don't know why I found this channel but I'm here now and I'm hooked! Thanks squirrel keep them coming brother! Love these kinds of games never watched them on KZread though.
Your ability to think two-three steps ahead is awesome
This series and land lord super are very enjoyable mate. Keep it up and thank you!
Really enjoying this!
Definitely need more of this series, man!
I've just recently started to watch this series and I am loving it! Back then Squirrel's series on the first Transport Fever got me into buying that game (and I've played it a lot!), now similar thing is likely to happen again...
I am so excited for this series keep up the good work
Love this series Squirrel!
Loving the series and I am playing along with the same settings. I am on my second attempt you are so right about not being able to build yourself out if a problem.
Apologies if you sort this later in the video, but why not have the fuel trucks go from the middle station? Saves unloading and reloading into the crude train, and the tunnel over the rail, and the middle station is closer to the town too, so a shorter route.
@spyone4828
2 жыл бұрын
I believe the reason is money. You get paid for moving goods based on distance, so he gets paid to take it by train to the station that's past the town, then gets paid to take it by truck to the town. If he took it off the train sooner he'd get paid less for the train part.
@kinew9212
2 жыл бұрын
@@spyone4828 oh, I thought it was distance from source to destination (so fuel plant to town) - otherwise surely you could game the system by having loads of loops or unnecessary transfers to get paid more for the same cargo?
@spyone4828
2 жыл бұрын
@@kinew9212 I have seen other KZreadrs say that is exactly the case: you get paid based on the direct distance between start and end, and a long route is just increasing expenses. But Squirrel seems confident that train and truck get counted separately, so he'll get paid for the distance between the train stations as the crow flies.
I’m so excited for more!!! Keep it up.
best tutorial i ever saw. so cool relaxed and full of knowlegde thats cool :) thanks
ooooohhhhh, signal spacing - very nice!
Great series. Please keep it up.
Great videos you have mate. Congrats
Looking forwards to the next one. I usually make sure the depot is square/90 degrees on the side of the trainroute, so that trains can come out to the right and to the left at any point in time.
Very nice video. Looking forward to episode 5!
Nice, keep the good job!
Keep them coming!
Yes finally another episode!!
If you want to spawn a train for your orange line from the existing shed, just set it up for the black line and change its allocation once you reach the crude oil point. That worked for me.
I need more of this!
i’m addicted to this series oh my god
@ViktorVonfuling
2 жыл бұрын
Me too, these 2 weeks have felt like eternity
Fun fact, the diamond track you built on either side of the oil station is called a Frog by us railworkers here in Canada
Finally, a new episode :D
I kind of disagree about passenger rails. Better in the later game as you can increase capacity but if you set up inter city transit connecting it to a passenger rail network you can make a killing (still less than industry but way higher than busses)
Well done, another well explained tutorial, 👍
great vid thanks
Could the fuel not get to the town quicker by offloading at loughton and being taken by trucks from there instead? The extra train journey and the longer truck route is less efficient?
@alexandersnider734
2 жыл бұрын
You're exactly right.
Keep this going sir squirrel
I grew up going to Mablethorpe beach only a stones throw from my mums house - really wierds me out everytime you say that name!😅😅
YES!!!!......... I needed this
Recolour the trains!
Build the Train Depot on the end of the line just past the station. If the station needs to grow later, you can remove it or just run extra tracks alongside it.
My anxiety was through the roof when that train wasn't set up to take the oil to be converted into fuel 🤣🤣🤣
4:00 But you also don't really need to delete it either. Me personally, I don't really care if my tracks run over a level crossing or not. Not unless it seriously hinders my trucks.
19:21 when your college professor makes a mistake and your unsure if you need to say something
Man, this game is basically applied microeconomics.
Just got transport fever 2 the other day, I'm slowly learning what to do, just the vanilla game is a bit overwhelming at first
At a two line station I seldom bother with the diamond crossing, and just have a left to right (in direction of travel) lane change. Also worth mentioning that double slip switches have slower speed limits than normal points.
@JCrook1028
2 жыл бұрын
True but entering and exiting the station you're slow anyway.
Holy shit this series is awesome
At 17:24 you say that spawning a train won't get it to the fuel line; I'm fairly sure it will, as long as it has the cross tracks to do so and signals. The cases where it won't is if you don't have the diamond crosses properly set, or your signals are one-way in such a fashion as it is a logical impossibility. To get it on orange line, it will just go to crude, back up, go to oil, and rather than cross on the diamond to the west, stay on the rail to align it with the platform for the start of the fuel line.
Since the theme of the episode is efficiency, those 2:1 production ratios create a problem because a full train coming in is a half-full train going out. Running one-way half empty isn't optimal. I noticed an interesting possibility with the food because there are actually four farms pretty close to each other there. So you could have two of them feeding the alcohol and two of them feeding the regular food factory. Since the factory that turns grain into food is kinda close to the one that turns alcohol into food, you could have a train that runs down there with 2 grain and 1 alcohol, then comes back with 3 food. I'm betting this won't actually work, probably because the alcohol needs to be shipped in tank cars or something.
@StephenKlitzky
2 жыл бұрын
The problem with a grain/food chain, is grain needs gondola cars and food needs boxcars
This has hit the algorithm and I’m glad I found it.
No truck go faster then 90. Stone bridge is perfectly fine.
@spiritcrusher-ui7of
2 жыл бұрын
but not for the future. there's going to be faster vehicles in the future and a bridge is a relatively big investment in roads.
I’ve been looking every couple days for this episode.
@Adman-p4j
2 жыл бұрын
I've been looking 3 times a day LUL
You could've joined the existing depot to the track by splitting its exit, and the train would've found its route. Didn't need a new depot and a load of new track.
@JCrook1028
2 жыл бұрын
I always build maps using only 1 depot for the entire rail system. It adds an interesting twist to the challenge.
@tin2001
2 жыл бұрын
@@JCrook1028 I also try to keep the depot count low, including road. I'll send a bus halfway across the map to avoid building a new depot 😂
This game is so complicated for me. I just watch Squirrel play it. lol
Good series. I think that a bit more time should be put towards filters and when they are needed. Right now the whole infrastructure is so simple (eg. clear sinks and sources) that filters really are not needed yet, yes? Where filters help me is when stuff is being transported to locations where it may accept the items, but you don't want that to happen. I also see it as useful when I have set up a triangle of 3 points (1-2-3-1-2...) and both 2 and 3 accept items from 1 but I only want them to go to 2. Anyways, I learned some stuff about the same, so I hope you keep up with them. Cheers,
come on squirrel just like how the factories requires more demand, THE VIEWERS REQUIRES MORE, increase our videos by another loool 😭😭😂😂
This game is basically Factorio meets Simutrans, i think.
Yeah at 19:17 I was going to jump the gun a few minutes earlier and post a comment, but figured you would find the mistake in short order.
Hi! I'm just alittle late for the show, but Im here now, and loving it! Never played the game, but really want it now. Q: To save the cost of adding a new train depo, could you make a "dead line" and make the train use that line, and change it when it has crossed the split in the line?
please upload this more often XD
Not sure why, but I can't stop watching.. help.
25:00 There is a distillery right across the river of that town near the top with closer grain fields.
i wish they add night and weather
All you’d haveto do to get the crude oil flowing faster us just add a loughton crude oil only route
At the diamond interchange thing, I can never enter it to work on my saves even on straight tracks
The shorter the road sections and bridges you do the cheaper they will be!