The Technique That Has Taken Over SSBM
Ойындар
In the last few years, a new advanced technique has become a staple among pro players. While this technique may seem straightforward, there is much left to be discovered.
b0xx.com
/ ssbmhax
/ evenmatchup
edited by: / theconnorrentz
audio edited by: / truckjitsu
Пікірлер: 221
Normal youtubers get sponsorships from brands, but hax is sponsored by ASDI Down
@srikanthd9350
4 жыл бұрын
Mm
My mind has been blown. Never thought of Diaganol Down ASDI
@slicvic00
4 жыл бұрын
Crazy how much melee tech is still being discovered but ultimate is zzzzzzzzz
@chairwood
4 жыл бұрын
D i a g a n o l
@Amaling
4 жыл бұрын
@@slicvic00 have you been on gimrs channel?
@dddmemaybe
4 жыл бұрын
@@chairwood no dialga zzzz
@slicvic00
4 жыл бұрын
@@Amaling My point is the game is super old yet people still find this groundbreaking stuff that changes the game. What does ult have? Attack cancel? Yeah theres cool tech but when compared to the groundbreaking stuff in melee it puts in to prespective how the game doesnt allow creativity.
I always play Super Mario 64's File Select in the background of these videos and it's literal perfection.
@reeseepieces
4 жыл бұрын
P A R A L L E L U N I V E R S E S
@jonmonage_
4 жыл бұрын
Oh my god, I love it. It fits so perfectly
@jas_n1580
4 жыл бұрын
lmao
@kingj521
4 жыл бұрын
Thanks now i can stop watching @4:43 so i can do exactly this when i get home
@kingj521
4 жыл бұрын
Does this count as rap music?
There's now online courses on a specific video game physics engine. It really is 20XX
@peytongonzaga7109
4 жыл бұрын
love your vids mate
Captions: English [autogenerated] "Foxx"
@sdbsdb4551
4 жыл бұрын
he plays on the boxx
@ephraimcho
4 жыл бұрын
20xx
Trying to understand high level competitive melee tech hurts my brain, I can't even understand how most of it is humanly possible.
@mttkra
4 жыл бұрын
It's more the game engine is so dependent on momentum, and being able to adjust it, much like how a classical platformer works. Since players can adjust their hit trajectory on hit, you can then take advantage of this to put yourself in a position that is favorable. At first this was just making it harder for players to combo, but as people get further and further into the game, you can then start taking advantage of hitstun canceling states, such as taking an airborne fox shine by buffering jump which will cancel hitstun on landing on the ground, or crouch canceling through di down. From there and the discovery of being able to automatically smash di, it kind of blew open the door in regards to defensive options, since you can actually move your character while they're being hit, leading to multiple DI inputs, and extremely favorable hit trajectories. From there it's all about figuring out how to get into a hitstun canceling state from a getting hit position. (Ground to air, (Slide off) and air to ground (ASDI CC) are the two big state changes we know of right now during hitstun) You can then couple this with momentum reducing or delaying states such as airborne shine, bucket, tech rolls, etc, to live to some very high percentages.
@Rael0505
Жыл бұрын
@@mttkra what is bucket 👀
The only reason I'm not as good as Zain is because I haven't been doing this. Thanks!
@Pinko-Diamond
4 жыл бұрын
Lol
@francoconti4279
4 жыл бұрын
snakemaster777 shut up dude. We’ve all been doing it and he’s still better then all us
@japanrocksgousa
4 жыл бұрын
Cant wait to see you top ten this year dude.
@SnakeMaster
4 жыл бұрын
@@japanrocksgousa Ya maybe
@Pinko-Diamond
4 жыл бұрын
Pretty sure he joking guys 😂
Hax would be a great AP Melee professor
If M2K wrote the Melee bible back in the day, then I swear we're witnessing you publish the New Testament chapter by chapter
@ROFLOLGAMER
4 жыл бұрын
The Melee Code of Hammurabi: kzread.info/dash/bejne/ZqJo1ZeycprAm6g.html
@LARAUJO_0
4 жыл бұрын
He's writing the Melee q'uraan
@KalebSDay
3 жыл бұрын
@Officer Barbrady There is no evidence that tech exists, if you find something in the code I'm sure we'd all like to see it too haha
"I tested every character" *Bowser and Kirby mains crying in the corner*
Fun fact about editing this one: I listened to almost all of the Pokemon Heart Gold and Soul Silver soundtrack while editing.
@itsyaboi1245
4 жыл бұрын
Shoutouts to editors
@lukesmith8386
4 жыл бұрын
Can i ask how tf all of these small youtubers find editor slave labor?
@TheLegendaryCazoo
4 жыл бұрын
Luke Toast would also like to know for business purposes
@bluebandanna4849
4 жыл бұрын
Dooooooopeee move bro, nice lol!
@JManTheOddball132
4 жыл бұрын
OST has bangers only. National Park is a mastapeece
This game's depth is insane.
To be honest I been confused in every Hax video I watch but I doubt even Sakurai himself and the Melee developers know as much about Melee as Hax does
There is still so much Melee to be played
"although this technique may seem simple"
3:17 If by "back-air or up-air" you actually mean tech-chase Rest, then sure.
@keithberrry3331
4 жыл бұрын
Lmao .. we all felt it
@swissmagic
4 жыл бұрын
@@keithberrry3331 indeed
we're all playing checkers and hax is playing 7th dimensional poker chess
@Goreblender
4 жыл бұрын
choker player?
@sethstoll8525
4 жыл бұрын
Hey, I’ve seen you in blunder’s comments!
Ah yes my favorite things about melee, Geometry and Alchemy
2:15 he still got that falcon 👀
WTF why this game is so complex. thank you melee
Yet another example of how the platforms in Melee increase the depth of the game. So incredible.
This is one of things where Melee's magic goes from blessing to curse.
Useless technique for someone like Isai who doesn't get hit
Thanks Hax! Been trying and failing to understand this technique for such a long time.
Hax you're GOAT'd for these instructional videos. Please make one for every mechanic in the game LOOOOOOL! Best Melee Tutorials ever created
The Fabled "Punish on hit" tech. Truly a master piece.
I’ve already started doing this and god it’s so useful as falcon
Jesus, this game is CRAZY
Thank you for your incredible contributions to the melee community, and its collective knowledge.
Did you buffer missed tech rolls when you were testing? I believe there are differences in whether you fall off the edge or not based on if you buffer the input out of missed tech or if you wait a moment before inputting it, but idk if that affects ECB as well.
"I tested every character's get up roll" Only tested 11 characters Love your content, can't wait for more
Pretty informative & neat! Thanks for uploading!
Incredibly informative, superb work.
I've been doing this by accident for years...I like crouch canceling and this just co-exists because I often hold diagonal to crouch for pre-prep wave dash
Wild video - great explanations!
I’m medium interested in melee but I’m a sucker for in depth videogame analysis with a nice voice
Good stuff as always, Hax!
Keep it up with the good content Hax!
ur sick hax this this is the content we need
I love these series of videos, but i always wonder how many people will actually put these techniques into practice.
@backlashD
4 жыл бұрын
This is Melee. There is no doubt it will.
awesome vid Hax$!
Great scripting and presentation as always!
Thanks for the great info Hax$
I'm glad more people know about slide off. I remember doing it during a pools match and my opponent was surprised lol
Wow nice discussion about the ecb at 6:25
I have no idea what the fuck this guy is talking about but i am entertained.
7:00 I want hax's curiosity, lol
Geez. Those SDI and diagonal ASDI techniques are nutty! The next time I watch a match I'm def going to be looking for it Also now Puffs are now gonna start mixing in rest at like 20%
@DoomJoy666
4 жыл бұрын
They already do
@Xrelent
4 жыл бұрын
@@DoomJoy666 true
Sick video Hax! Im practicing Slide off up air but does anyone know the timing of doing this or how to do is since you have to hold the c stick downwards?
Damn, gonna have to update my guide to include this...
I love you hax$
I can't get the slideoffs against Fox upair when I'm practicing it with Falco in 20xx even though I'm using the same inputs that are shown here at 13:26. I've also tried lots of different inputs. Is it sometimes just impossible depending on which drift Fox has, which way he is facing, or which part of the techroll Falco is in?
finally, the slide off video =o
For the fox uair situation, would falco not be able to shine in between the 2 hits of uair if he becomes airborne after the first hit rather then trying to slide off after the second hit?
Azeezy you did it again
Can this be done on the b0xx? I'm sure it can, but worried about having to move the cstick slightly diagonally either direction in addition to down.
Major Duncan would be proud
Can you do this in the newest patch of project plus?
Aziz: Please note that.....so that you fastfall frame perfect. Me: OR you could just fastfall upon reaction and get the same exact punish!
I was like “who tf is Aziz Al-Yama?” Then I realized ITS FUCKING HAX love this guys playstyle
The Smash Brothers Equivalent of Dvoretsky
I can barely wavedash and L-cancel, why am I enjoying this?
How much do you need to just publish a text book on all of this stuff?
godlike content. Like usual
cool content nice work
Oh god. The game I played so much of in high school was this fucking complicated? I don't even recognize this shit anymore.
legit never met anyone who truly dislikes hax's informative method of speaking
For the first half of the video I tried hard to understand what he was saying and convince myself I was capable of possibly implementing a small fraction of the content but then I gave up🤯
I’m just a casual player that can at least SHFFL, but sometimes I wonder why someone would intentionally floorhug. If you knew you were about to get hit, why wouldn’t you shield or even spotdodge?
@tuanisthename
4 жыл бұрын
in the video, it shows you are often vulnerable to being hit while being unactionable yourself, e.g. the last frames at the end of your tech roll
Super unrelated, but what happened to the B0XX?
This sounds like hell
Why am I watching this. I can barely even shield drop...
I swear I wouldn’t last a day playing melee competitive it’s so complicated
I’ve been loving these ! Not trying to be a dick but I noticed that you keep making a grammatical mistake. It’s actually one of the most commonly made mistakes in the spoken English vernacular. You should be saying farther not further, farther refers to physical space while further refers to a concept. Further in a career, farther on the platform etc
@Metroyeti17
4 жыл бұрын
This is exactly the kind of comment Id expect to see here lmao
@jimmyrustle271
4 жыл бұрын
I’ve been loving these ! Not trying to be a dick but I noticed that you keep making a grammatical mistake. It’s actually one of the most commonly made mistakes in the spoken English vernacular. You should be using quotes when referring to words themselves. "Farther" not "further", "farther" refers to physical space while "further" refers to a concept. Further in a career, farther on the platform, etc.
@theguyintheworld
4 жыл бұрын
ph roob this isn’t spoken, it’s written. Lol I still value your input though and would agree.
@theguyintheworld
4 жыл бұрын
Selarom Ogeid what do you mean by state spaces?
@theguyintheworld
4 жыл бұрын
Raynie Summer no problem! I recently learned it myself. Just trying to help others !
Everytime I think I understand high-level melee inputs I find more, lol (can't perform at high-level, just understand it)
Throughout this whole video, in the back of my mind I'm remembering when Scar was on Excellent Adventures, which you all should watch as it's hilarious, and he said there were no scientists in Melee. It was such a blatantly wrong statement then, as people like Mew2King obviously figured stuff out the hard way, and it's exponentially wrong now, but I'm sure he's admitted his mistake. Just a funny thought going through my head. I don't think I could ever dislike Scar, he's a good guy.
“Every (viable) character” .. lmao
Literally looks like math theorems
Does this work in Ultimate?
@DoomJoy666
4 жыл бұрын
No
I'm more amazed at the fact that I'm listening to an Irakie without accent :0
Professor Hax "Fucking" Money
I understand the process of how you title your videos in terms of wanting to get views and what-have-you, but I hope you consider a more efficient way of naming / re-naming your videos as you continue to make them. The quality of information provided is very high, and a video of this nature is going to be used as a gateway / tutorial for people seeking to develop their game further, and I just feel having the information almost hidden by having a title such as "The Technique That Has Taken Over SSBM" is going to be detrimental down the road. If I'm thinking too much into this, sorry. No ill-will intended. . . Just hoping to provide some constructive criticism for the cause. Keep up the good work.
Bless hax
insane
Cc?
Ah yes, Tiddy Eye.
wow , nice ! verycool
It's good to know exactly why I'll never be any good at this game.
Smash Scientist!
You’re a fucking legend
Hax$ with the breaking news
🙏
falco slide off so free
Wait amsah teching isn’t named after amsa what
@bonzokop1233
2 жыл бұрын
its literally named amsah why would it be named after amsa
Total Drama Island Flooring
Is this HAx talking?
Lord God, Heavenly Father, bless us and these Thy gifts which we receive from Thy bountiful goodness, through Hax$, our Lord. Amen.
Ultimate could N E V E R
Broke in
As a completely new player who can't even L-Cancel consistently, I have a question: How the FUCK do people do this frame perfect shit consistently?