The BIGGEST Stellaris Battle EVER In History
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The BIGGEST Stellaris Battle EVER In History
This is by far the BIGGEST Stellaris Battle EVER Experienced in the History of Multiplayer!
My Patreon: / strategiser
Edited by Me, Intro/Outro by @harinion
Modpack: steamcommunity.com/sharedfile...
(NOTE: this only works for Stellaris version 3.8.4, version 3.9 and up will cause crashes)
#stellaris #multiplayer #stellarismultiplayer
Пікірлер: 73
i honestly have no idea if people would enjoy this slideshow lmao why do we have so many ships? blame the new Paragons DLC for enabling everyone...and i mean EVERYONE to get -90% ship upkeep reductions... music used in the video(in order): 1. Molten Element Aberrants (Aberration) - Ark Survival Evolved 2. Ascension (Aberration) - Ark Survival Evolved 3. Daredevil - Ace Combat 7 4. King Titan (Extinction) - Ark Survival Evolved 5. End Credits - Ark Survival Evolved
@LRAStartFox
7 ай бұрын
The fight was also super delayed
@Strategiser2
7 ай бұрын
yep...the game was just stretched to the very limits
@hambourje
7 ай бұрын
the best slideshow i've ever seen
@iluvpandas2755
7 ай бұрын
Wow you like Ark Survival evolved and FrostPunk
@thenarkknight278
7 ай бұрын
Oh you used a lot of the ARK soundtrack, nice choice!
i can't believe you tricked us into watching your power point presentation
This is how we wanted Stellaris battles to always be, colossal numbers of ships
In terms of fp, there are waaaay bigger battles than this one. But in terms of the sheer amount of ships, anything above that would just melt down even the best NASA Hypercomputers
@Strategiser2
7 ай бұрын
yep, pretty much lmao
@LordTeronal
7 ай бұрын
@@Strategiser2 Funny thing is, these fleets combined might even be able to destroy Blokkats from gigas without anything like planetcrafts or moons. And thats just crazy for vanilla-like gameplay
@lucashatton7640
7 ай бұрын
@@LordTeronal Imagine the Blokkats being like "Sir , the baryonic primitives have destroyed our blokkat vester without any celestial warship"
@autumndusk
7 ай бұрын
@@LordTeronal Funnier thing is that this was in an rp game, and most of the people making those fleets held back severely from building them as big as they could. Except Strat, because he is a stinkster.
@Strategiser2
7 ай бұрын
@autumbdusk please say that to the others as well lmao, pretty sure everyone that participated in this war went insanely over naval cap
Time is subjective. To us the ships appear to be moving in slow-motion. To the crew of the ships in battle, they perceive time as normal in their reality. When an object falls into the event horizon of a black hole, the object appears to be moving in slow-motion when we view it through millions of years outside the event horizon. Is the lag another form of time dilation of our reality? Is lag the Pale mentioned in Disco Elysium? Is it possible to lag our reality out of existence? Alas, we exist without our consent. No one chose to exist.
Jesus, Imagine being a crewman aboard a ship in a battle like this, death at every turn, chaos all around, the supercomputer melting with the constant flow of IFF data... Though in my personal headcanon I imagine Stellaris naval battles as more like campaigns since it doesn't make sense that the railguns can only fire once every few days and sling a projectile halfway across a solar system. Instead I view it as aeries of engagements across the system as task forces split off and skirmish with one another until one has void superiority, so basically less Trafalgar and more Leyte Gulf.
@antontribelgorn3641
5 ай бұрын
No, it does make sense if you think about it for a bit. They are fought at massive distances, with incredibly powerful weapons (3 small red lasers need about a fourth of a nuclear reactor's output to power) , and they take up massive amounts of time because of the distance (the average battle takes about a month). I assume each corvette is around the size of a WW1 Dreadnought. That is way less cool then the idea of the massive chaotic battle, or even the skirmishes you described, but it does make sense (If stellaris graphics were scaled properly, the game would be unplayable with how tiny everything would be) . Your headcanon does happen if you use strike craft however, which is pretty cool to think about.
oh god imagine this modded THE AMOUNT OF FLEET POWER GETTING THROWN AT EACHOTHER WOULD BE COMICAL
@brambora9395
7 ай бұрын
it is modded, just moderatly tho, not as ridiculously as lets say gigastructures
There are so many ships that they are allowed to go up and down for once
Goldi was dead serious about putting Strat in chains tonight, and he succeeded Smh didn't even show that absolutely based screenshot
@Strategiser2
7 ай бұрын
NOOOOOOOOOOOOOOOOOOOOOOOO
Stellaris Gigastructural Engineering & Ancient CacheofTechnologies: "40 Million Fleet Power? Those are Rookie numbers kid. We can go to hundreds of millions of Fleet Power."
best power point presentation ever
When FPS turns to SPF
@gaygekko
7 ай бұрын
My brain read that as "first person shooter turns to sun protection factor" for a second xD
There's always a bigger battle
@Strategiser2
7 ай бұрын
noooo no no, this will be the biggest lmao any more and the game will just straight up not work
@brambora9395
7 ай бұрын
we just need to wait for engine update@@Strategiser2. so lets hope the server lasts like another 20 years
Looks like the Eve-Online battles of old. Runs about as smoothly xP
Best movie i've seen this year. A bit laggy, but plot is 4fps out of 60.
Not astolfo necoarc jumpscare from me on the discord overlay, nooooo
"This is the BIGGEST stellaris battle EVER" Strat... this is the 7th week in a row that you've presented the biggest stellaris battle ever! jokes aside though you should really start giving them unique names, or naming the amount of fleet power involved cause it is seriously starting to sound like clickbait edit: oh my fucking god i just unpaused the video, it's a slideshow, this might actually be the biggest one ever
@Strategiser2
7 ай бұрын
giving them similar names make them "recognizable" in the same "series" is the idea but yeah, this is likely the BIGGEST EVER for reals, any more and it will just bluescreen everyone
@Handlesareastupidsystem
7 ай бұрын
Stellaris : The Siege of Homeworld
@LordTeronal
5 ай бұрын
You wouldn't even notice If it paused, at least not for a few minutes
Great video as always!!
You know things got serious when your framerate is counted in "frames per minute". And its not even that much of fleet power(only 150k for 180fleet size lol) but the sheer amount of ships, its like alloy monkeys going to war! On the upside you guys almost outdid the Vultaum, almost getting simulation to crash.
are you planning on winning at least one of these biggest battles?
@Strategiser2
7 ай бұрын
hard, especially against real players...
This is how the Scavenger Bot system gets made, the sheer amount of ship debris left over
I can feel my potatoe of a computer shiver in utter terror
This battle would have literally blown up my potato.
I think this is why the Vultaum left the simulation, they saw this coming from billions of years away
The desyncs must be wild because I already have plenty in the late game with a single person.
never watched a narrated lagspike before
Real time battles mod, every ingame day is a real day
the daredevil makes this so good
I'm unironically a Christian, and when I think about all the wonderful things waiting for me in heaven, I like to imagine that God has a computer that can run this without any lag. Now that is paradise.
@paopao.
7 ай бұрын
Imagine if Heaven and Hell and actually real, and the reason why Hell is burning hot is because all the gamers are in there playing computer games. And there aren't any PCs in heaven.
@Blundabus1337
7 ай бұрын
@@paopao. If your computer is overheating that's a bad thing.
I don’t even know if my computer could ever handle this! It always freezes randomly when I play Stellaris.
Ace Combat OST was perfect for this
I think there were more casualties due to game crashes here than enemy weapons fire.
This is crazy
Which discord server hosted these games? Can I have an invite?
I think devs should make a cap on upkeep around 50% But i honestly don't know how to optimise stellaris. After year 100 the experience drops significantly. It is a shame considering the gamaplay itself is enjoying to me
out of morbid curiosity what's your pc specs
Ark music 😂
So cool
I don't really think this could be fixed in the current game, they'd have to rework everything from the ground up, at which point it's just Stellaris 2.
DAS WAR EIN BEFEHL!!!
RIP fps
biggest? I'm pretty sure I was well over this when I finished my Giga/ACOT/NSC game last weekend.. 13 fleets, ~680 naval cap each, 10-15m fleet power each, and then add in 2 behemoth planetships, and 3 attack moons.. all using stellarite modules (upper tier ACOT tech). And the final battle against the AE crisis (they were the poukinn family or something, they were basically doing the crisis perk final event) where they had about 20 defense platforms that had fleet power showing of 1 (its so strong it cant display it correctly), took forever, but I won with heavy losses..
@LRAStartFox
7 ай бұрын
obviously you can get larger fleet power numbers in gigas, but you still used less fleet cap that either me or strat had in the fight
cant wait paradox to reduce naval capacity, "oh look a trillion fp haha so funny" no its not fkin liar, stellaris players cope a lot
Instead of sitting around gawking, strat should have been mass producing ships and sending them into the battle