RizomUV Basics: UV Unwrapping Quick Start
As the first in a series of tutorials covering RizomUV Basics, this tutorial is designed to get any beginner up and running in a quick manner. We take a look at the basic workflow in RizomUV to set a solid foundation for the following videos.
Models Download: bit.ly/3APNI4U
Follow us online! see the below links.
Website: www.rizom-lab.com/
Discord: / discord
Facebook: / rizomuv
Twitter: / rizomuv
Instagram: / rizom_uv
LinkedIn: / rizom-lab
#RizomUV #RizomLab #UVUnwrap, #UVUnwrapping
0:00 Intro
0:16 Loading Files
0:41 Control Preset
1:49 Viewport Navigation
2:19 Selecting Seams
3:17 Cutting Seams
3:30 Unfold
4:13 Initial Orientation
4:37 Making Cuts After Unfolding
6:08 Welding
6:51 Load With UVs by Dragging & Dropping
7:37 Flip Islands
9:03 Distortion Map
9:37 Optimize
10:13 Align Island
10:53 Pack Translate
11:43 Loop Selections
13:38 Outro
Пікірлер: 67
For those wondering where you can find the models that John mentions in the video, there is a download link in the description 😀
Hi, just want to say I bought Rizom last month and I can't be happier, I haven't touched in 10% of the tools yet, but it already made my workflow 100% better! god bless topocopy !
@RizomUV
Жыл бұрын
We're delighted to hear that!
Nice job 👍🏻. We want more tutorial.☺️🙏🏻
@RizomUV
Жыл бұрын
And you'll be getting them! 😀
Please note that when I say "Unwrap" when pressing the U key, I mean "Unfold".
I started to love UV Unwrapping bcz of this software. John is the right man for the job.
Thanks Rizom and thanks John! couldn't ask for a better teacher 🙏🏻
Rizom UV helped me understand UVs better than any other software. Thanks for the tips John!
@Motionworks
Жыл бұрын
You're welcome Brian!
This is great, thank you for the tutorial. I wish I had seen this kind of easy quickstart last month when you had the summer sale going on. Hopefully there will be a Black Friday sale this year so I can buy a perpetual license of Rizom. Money is a little tight right now, but the good tutorials make me want to switch from Blender to Rizom for UVs.
I love this! Ever since Clinton Crumpler in a "Intro to Unreal Engine" course on CMGA, demonstrated how to use Rizom in unwrapping a midpoly-highpoly mesh effortlessly, I was hooked lol! You have so much epic hotkeys & tricks to make UVing a fun activity, lol. ^_^ You've given me a sense of control over the process. Thank you!
@RizomUV
Жыл бұрын
We love to hear this! Thank you 😘
Great contribution. Great tutorial. You have my like. Thank you so much. Greetings
Just started learning Rizom 30 minutes ago and i'm already getting better results then with any blender addons i was using before. Your software is incredibly useful and the Basics videos are very helpful for learning it!
@RizomUV
Жыл бұрын
Awesome, we love to hear this!
@garnetst.721
Жыл бұрын
are you tried zenUV addon? does rizom have world orientation rotating?
@RizomUV
Жыл бұрын
@@garnetst.721 - Yes it does 😉
@Crazystunts4190
Жыл бұрын
I’m right behind ya. Make a buetiful crossbow, high and low poly, got to the UV layout and realized these Blender tools just aren’t gonna cut it. It’s time to learn lol
John here! hope to see more from you on this channel ^^
@Motionworks
Жыл бұрын
More coming 🙂
Brilliant more please 🙏
@RizomUV
Жыл бұрын
The next one will drop in a week 😉
Thank You
So good, @RizomUV. I think I'm going to incorporate this in my Blender-based pipeline. I understand there's an add-on for bridging mesh objects between the two. That would be great, if the workflow could be as seamless as possible.
@RizomUV
Жыл бұрын
There are several Blender Bridges made by third party devs, we host channels for them on our discord: discord.com/invite/UjsFx7Y
🔥🔥🔥🔥
Think of CUP for the most common used keyboard shortcuts: Cut Unwrap Pack
We really need a super pro or the same RizomUV author to teach us follow by an expert teacher. We need a super course.
Moooooreeee
Great video! Thank you
you Australian am i right? Thanks for the tutorial. i was told about this program today and wanted to see more this is looking promising to add to my pipeline!
If you choose Blender mouse preset configuration you can change the select button from RMB to LMB just clicking with LMB above RMB text and so on to others mouse interactions 😉
@Motionworks
Жыл бұрын
Nice tip. This has been changed to LMB by default in the development build.
@basquera
Жыл бұрын
@@Motionworks It woud be great if they also put the option to invert the scroll wheel zoom direction 😉
Thanks for the review. How to enable display of stretch and shrink in 2D and 3D view? I don't see it by default...
@RizomUV
Жыл бұрын
It should be on by default in RizomUV Virtual Spaces, are you using Real Space?
Hi guys, is this worth adventuring? The interface seems a bit scary compared to Maya. Looks like you can get better results, but are they faster as well? Thanks
@RizomUV
Жыл бұрын
Don't let the interface scare you. RizomUV is actually quite simple to get quick results, but there are plenty of options if you want to get more advanced.
Hi, just started using RizomUV, in my model there are a lot of green lines, what does that mean?
@RizomUV
Жыл бұрын
They denote the boundary edges of your geometry, if you are seeing this in the middle of your mesh, points probably need to be welded.
why after crop is done, i scaled it down it turns red? The map is still beautiful!
@RizomUV
Жыл бұрын
What do you mean by "crop"?
the fact that im getting ("WARNING: "Packing overflow. Some islands or groups cannot fit in tile with the requested Texel Density and/or scaling constraints. Please lower the target texel density, or increase the texture map resolution, or add tiles or increase their dimensions, or release Min. Scaling constraints.")when i press "u" to unfold just a little cube is wild. I lowered the TD but it didnt work. Im indeed in Virtual Space.
@RizomUV
Ай бұрын
It's probably because you've messed around with the settings, without understanding them. Virtual spaces just works out of the box (doesn't give this warning) I suggest you open preferences, scroll to the bottom, reset preferences. Then try again.
@hoho7029
6 күн бұрын
Hi, im getting same issue - im working in virtual space and resetting preferences did not helped. How did you worked it out?
@RizomUV
6 күн бұрын
@@hoho7029 - As I mentioned in reply to your other comment (which you've deleted), come to our Discord.
@hoho7029
6 күн бұрын
@@RizomUV Hello, yeah i did. Ty
i wish i could learn this program as heard lots of good about it, but sadly as self taught theres no way i can afford that/get student licence :(
@RizomUV
5 ай бұрын
You can learn it. If you set up an account at Rizom-lab.com, then download RizomUV, you have a 30 day unrestricted trial, then after 30 days, you can still use it to learn, but cannot save / export your work.
when I press p for packing I get a n error, WARNING: "Packing overflow. Some islands or groups cannot fit in tile with the requested Texel Density and/or scaling constraints. Please lower the target texel density, or increase the texture map resolution, or add tiles or increase their dimensions, or release Min. Scaling constraints."
@RizomUV
2 ай бұрын
This is not an error, it's just information about why islands cannot be placed in the tile. This is a result of your scaling settings or your Texel Density Target.
@hakanatak1730
Ай бұрын
@@RizomUVhow can we fix that problem because when i load new project, object is always outside of the uv tiles and when i scale it turns red.
@RizomUV
Ай бұрын
@@hakanatak1730 - What version of RizomUV do you have?
@hakanatak1730
Ай бұрын
@@RizomUV Version 2023.0.71.gd738df3e i think its the latest one
@RizomUV
Ай бұрын
@@hakanatak1730 - No I mean Virtual Spaces or Real Space?
10:40 sus
@RizomUV
Жыл бұрын
🤣🤣
Why there is not even single video on how to setup UV Tiling etc?
@RizomUV
Жыл бұрын
Well it depends what you mean, can you provide more detail please?