RizomUV Basics: Geometry & Seam Selection

In this instalment of our RizomUV Basics video series, we dive into the many tools and methods of selecting geometry and marking seams.
Models Download: bit.ly/3Dp7APd
Follow us online! see the below links.
Website: www.rizom-lab.com/
Discord: / discord
Facebook: / rizomuv
Twitter: / rizomuv
Instagram: / rizom_uv
LinkedIn: / rizom-lab
#RizomUV #RizomLab #UVUnwrap, #UVUnwrapping
0:00 Intro
0:17 Loading Model
0:26 Auto
1:36 Isolate
2:05 Hide
2:43 Show
3:05 Loop Selection
4:02 Select Loops Command
4:28 Edge Loop Max Angle
5:25 Edge Loop Max Count
6:02 Stop
6:53 Geometric
8:25 Geometric With a Complex Mesh
9:40 Select Shortest Path
10:25 Select Edge Loop Preview
11:23 Polygon Selection
12:11 Polygon Loop Selection
12:29 Grow & Shrink Selection
13:12 Magic Wand
17:58 Outro

Пікірлер: 40

  • @Lan_Dzuong
    @Lan_Dzuong8 ай бұрын

    I really regret not buying RizomUV sooner. 😭It's awesome and makes UVing so much less tedious. Great job on the tutorials, too!

  • @RizomUV

    @RizomUV

    8 ай бұрын

    Awesome to hear!

  • @philmehrart
    @philmehrart Жыл бұрын

    Great tutorial - thanks mate!

  • @user-pu6ym2yi7y
    @user-pu6ym2yi7y Жыл бұрын

    Very nice tutorial, thank you very much!

  • @stephenhibberd4309
    @stephenhibberd4309 Жыл бұрын

    Clear and concise just what the doctor ordered. Many thanks. Can we have one on auto seams panel?

  • @michanowaczewski9561
    @michanowaczewski9561 Жыл бұрын

    Wow! this program is awesome!

  • @BuzzKirill3D
    @BuzzKirill3D11 ай бұрын

    What an excellent presenter these tutorials have, truly, one of the best I've ever heard. Concise, to the point, yet very easily understandable - a real teacher.

  • @RizomUV

    @RizomUV

    11 ай бұрын

    That's great to hear! Thank you!

  • @slackdave

    @slackdave

    4 ай бұрын

    john dickinson... looking to get some topology wisdom from him now!

  • @scarabrae
    @scarabrae Жыл бұрын

    Nice tutorial, John. Rizom is such a cool piece of software, just renewed for another year today.

  • @RizomUV

    @RizomUV

    Жыл бұрын

    Great to hear, thank you!

  • @cyrillimoges9372
    @cyrillimoges9372 Жыл бұрын

    thank !

  • @user-xv4oe7ps8b
    @user-xv4oe7ps8b7 ай бұрын

    找了两天,这是我看过最好,最贴心,最详细的教程了。小姐姐的声音好甜呐。

  • @RizomUV

    @RizomUV

    7 ай бұрын

    Lady? 😅

  • @user-hn2wr9cm2d

    @user-hn2wr9cm2d

    4 ай бұрын

    WTF,复制粘贴的吧?

  • @unknownBoy85lover
    @unknownBoy85loverАй бұрын

    We start with stop was good one 😂

  • @AnanyaAninditaSSU
    @AnanyaAninditaSSUАй бұрын

    9:57 Scroll down on the right to see your shortcuts and check what shortcut is assigned to "Shortest path preview"!

  • @ryan6530
    @ryan65305 ай бұрын

    just started my trial and imported a model to follow along, what I'm noticing is when i try to select an edge its not selecting where my arrow is, or if i drag a rectangle it starts away from my arrow not sure why.

  • @user-wr7wo4re7y
    @user-wr7wo4re7y6 ай бұрын

    We can isolate islands, but how do we isolate an entire mesh, such as a column mesh on a temple composed of many meshes?

  • @RizomUV

    @RizomUV

    6 ай бұрын

    Double middle mouse click on the object, then isolate 🙂

  • @user-wr7wo4re7y

    @user-wr7wo4re7y

    6 ай бұрын

    @@RizomUV Thanks a lot!!!

  • @RizomUV

    @RizomUV

    6 ай бұрын

    @@user-wr7wo4re7y - No problem 😉

  • @MIchaelSybi
    @MIchaelSybi Жыл бұрын

    I don't get that ctrl+shift function for live previewing edges selection. What is the shortcut, please? EDIT: just figured it out, it's solely shift.

  • @RizomUV

    @RizomUV

    Жыл бұрын

    It depends on which control layout you are using, if you look at the bottom right of the UI, it shows a shortcut guide based on your control setup.

  • @MIchaelSybi

    @MIchaelSybi

    Жыл бұрын

    @@RizomUV Thank you!

  • @eualvin
    @eualvin7 күн бұрын

    Is there a way to select an object when after cutting seems, cause I have multiples objects and I can find a way to select them without selecting everything

  • @RizomUV

    @RizomUV

    6 күн бұрын

    In island mode, hover your cursor over the island and double click middle mouse button.

  • @Karimozoro
    @Karimozoro8 күн бұрын

    align straighten flip fit I can't find this stuff. is it not easy to find in the newer version?

  • @RizomUV

    @RizomUV

    8 күн бұрын

    Press the transform tool button, they will be displayed on the right.

  • @Karimozoro

    @Karimozoro

    8 күн бұрын

    @@RizomUV HI and thanks for the reply. I clicked the transform button on the left under the select tool. it says the shortcut is F5. I see a lot of your stuff, but not the magic wand. Am I still missing anything? Thanks for your support!!

  • @RizomUV

    @RizomUV

    7 күн бұрын

    @@Karimozoro I thought you wanted Align Straighten Flip? In any case, you can find the magic wand under the select tool attributes (you need to be in polygon mode too)

  • @prymexxxx
    @prymexxxx5 ай бұрын

    My loop selection always stops at selections no matter what i set. How do I fix that?

  • @RizomUV

    @RizomUV

    5 ай бұрын

    On the right side of the UI, under the "Edge Loop" section, uncheck "Stop at Selection"

  • @prymexxxx

    @prymexxxx

    5 ай бұрын

    i got it. I had to uncheck and check it again. Dont know why. Btw is there also a option to gave loop selections not stop at cuts? @@RizomUV

  • @RizomUV

    @RizomUV

    5 ай бұрын

    @@prymexxxx - No there isn't, because at a cut you are reaching the boundary of an island.

  • @prymexxxx

    @prymexxxx

    5 ай бұрын

    could that be a future feature 👀 @@RizomUV

  • @RizomUV

    @RizomUV

    5 ай бұрын

    @@prymexxxx Not anytime soon.

  • @surajbist999
    @surajbist9992 ай бұрын

    What’s the difference between virtual and real space. I use maya

  • @RizomUV

    @RizomUV

    2 ай бұрын

    Virtual Space = For models that will end up in a "Virtual Space" (think game engines, rendering) Real Space = For UV that will be brought into the real world (laser cutting guides, printing)