Blender 4.0: How to UV Unwrap Anything

After watching this tutorial, you will learn how to master UV unwrap in Blender 4.0. We are using vanilla Blender with no Add Ons or plugins.
To support my channel: / onmars3d
Professional Website: onmars3d.com/
Gumroad: gumroad.com/onmars3d
Artstation: www.artstation.com/onmars3d
Instagram: / onmars3d
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Software used in Tutorial:
Blender 4.0.1
Substance Painter 8.3.2
#blender #uvmapping #3dart
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Table of Contents
0:00 Introduction
0:13 Understanding UV Mapping
1:40 Let’s Begin!
1:47 Apply Scale
2:11 Project from view
3:04 Mark Seams
3:12 Unwrap
3:22 4 Step Process
3:37 Auto select edges
4:03 Orient your islands
4:13 Review UVs with a checker map
5:00 UV Distortion Overlay
5:28 Packing UVs
6:12 UV Tip 1: Avoid long UV Islands
6:18 UV Tip 2: Organize UVs
6:26 UV Tip 3: Select UV islands with ‘L’
6:33 UV Tip 4: Mark seams in UV Editor
6:38 UV Tip 5: How to minimize UV distortion
7:02 Channel support!
7:17 Wrap Up
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Пікірлер: 258

  • @OnMars3D
    @OnMars3D6 ай бұрын

    Check out my Patreon/KZread Membership for all my project files, 3d models, bonus videos, Discord and more or just to support this channel 🙂 www.patreon.com/OnMars3D At 2:39 I talk about the UVs not being sync'd with the the mesh selection, you can just enable 'UV Sync Selection' next to the 'Select Mode' icons in the top right of the UV Editor window. Thanks to @dalerose4958 for pointing this out!

  • @PersonWithDreamz

    @PersonWithDreamz

    6 ай бұрын

    You might need to pin this

  • @OnMars3D

    @OnMars3D

    6 ай бұрын

    oops, thanks @@PersonWithDreamz

  • @PDD555
    @PDD5555 ай бұрын

    One of the best and more precise tutorials. You just explained settings I didn't even know existed and I'm grateful for it

  • @SqueakRecords
    @SqueakRecords5 ай бұрын

    I remember trying to look into how to do this between 2008 and now and it has always been complicated and confusing to me, and while it's clear the technology has advanced to make this a more streamlined process, i've also never seen someone explain such an enigmatic topic to a beginner like me so easily like this before. Thanks!

  • @kunemann
    @kunemann6 ай бұрын

    Great tutorial. One thing that often times gets overlooked is „follow active quads“ for straighten uvs

  • @OnMars3D

    @OnMars3D

    6 ай бұрын

    Thanks for the tip, I'll cover that in a future video!

  • @22kaybee22
    @22kaybee224 ай бұрын

    You finally answered my question, how to select one island at a time! It's one of those things that's so obvious to most regular users that it's not easily searchable. But not so beginner that it wasn't in other tutorials. I learned a lot of other stuff too!

  • @stedbenj
    @stedbenj4 ай бұрын

    Man! I've watched a LOT of UV unwrapping videos and yours makes the most sense, and is succinct. Kudos to you, kind sir.

  • @OnMars3D

    @OnMars3D

    3 ай бұрын

    Glad it was helpful!

  • @2tired2sleep2
    @2tired2sleep23 ай бұрын

    I’ve seen plenty of uv vids and this actually made everything click. Thank you thank you thank you

  • @homemade_vancity
    @homemade_vancity6 ай бұрын

    Dude!! This is the most clearly put UV unwrapping video I've seen ... thank you for not explaining things like complex object UVs with a cube as the example 😍

  • @OnMars3D

    @OnMars3D

    6 ай бұрын

    Glad to hear it, thanks for the kind words!

  • @ZXAMVs
    @ZXAMVs6 ай бұрын

    This is clearly one of the best and most concise uv tutorial I have seen. Totally recommended video 💯. I already knew the information but that's after expermenting and checking tutorials. If possible I think a video about uv techniqes would be a good part 2, stuff like UV Overlap, texel density and UDIMs.

  • @OnMars3D

    @OnMars3D

    6 ай бұрын

    Awesome, thank you! I'll cover those topics in future videos!

  • @jfcomposition
    @jfcomposition6 ай бұрын

    Respect: Knowledge, Presentation, Video and specially your speaking and voice control is on a high professional level. One of the best videos about UV !

  • @OnMars3D

    @OnMars3D

    6 ай бұрын

    Thank you, I put a lot of work into this video, glad it's being well received!

  • @NycroLP
    @NycroLP5 ай бұрын

    Everything on point. Probably one of the best tuts ive seen on youtube.

  • @astedroid
    @astedroid2 ай бұрын

    no un-needed crap, straight to the point. This is why I love simple tutorials!

  • @OnMars3D

    @OnMars3D

    2 ай бұрын

    Glad you enjoyed it!

  • @HankHillspimphand
    @HankHillspimphand6 ай бұрын

    thanks mate......many videos seem to assume you understand everything BEFORE telling about UV mapping. you make it very clear for beginners.

  • @OnMars3D

    @OnMars3D

    6 ай бұрын

    That was my goal, glad it helped!

  • @Ostnizdasht206
    @Ostnizdasht2065 ай бұрын

    Best UV unwrapping tutorial I've seen.

  • @V3GAS4CE
    @V3GAS4CE4 ай бұрын

    Amazing. You make it look so simple! Thank you for sharing your experience.

  • @AmbroseReed
    @AmbroseReed4 ай бұрын

    This made things feel so much more straightforward, thank you!

  • @sanse4409
    @sanse44094 ай бұрын

    Perfect Tutorial! Thank you soooo much! Straight to the point and very helpful tips!

  • @zana3d
    @zana3d6 ай бұрын

    I have to reiterate what everyone else is saying: this is the absolute BEST tutorial on UV mapping and unwrapping I have ever watched...and this is after years of fighting with uv maps and islands and wondering what was going on. You deserve a million thank you's, more likes and subs.

  • @jankasperczyk53

    @jankasperczyk53

    6 ай бұрын

    And its still totally useless for professional work

  • @OnMars3D

    @OnMars3D

    6 ай бұрын

    Appreciate it, thanks for the kind words @zana3d!

  • @spdavis37
    @spdavis376 ай бұрын

    UV mapping was the hardest thing to ~wrap my head around~ but thanks to your video, the mysteries have been ~unwrapped~ Thanks!

  • @OnMars3D

    @OnMars3D

    6 ай бұрын

    Glad to hear it!

  • @GrimGrotStudios
    @GrimGrotStudios6 ай бұрын

    Finally a UV Unwrap video that makes sense to me, thank you!

  • @OnMars3D

    @OnMars3D

    6 ай бұрын

    Glad you found it helpful!

  • @tientam779
    @tientam7796 ай бұрын

    Very clear explanation of how to UV unwrap! Better than the intro texturing class I took in college.

  • @OnMars3D

    @OnMars3D

    6 ай бұрын

    Glad it was helpful!

  • @WasUpBea
    @WasUpBea3 ай бұрын

    As a beginner in blender this is extremely helpful and straightforward, thank you.

  • @bazibada
    @bazibada4 ай бұрын

    Excellent tutorial on a complex subject !

  • @CarlosMontelara
    @CarlosMontelara4 ай бұрын

    WOW, so simple. Thank you!!!

  • @shynnobi
    @shynnobi6 ай бұрын

    That video comes just in time, right when I wanted to learn about UV mapping 🤩 Thanks

  • @OnMars3D

    @OnMars3D

    6 ай бұрын

    Hope it helps!

  • @tratorista4136
    @tratorista41364 ай бұрын

    this is the best tutorial ive ever seen

  • @j_productive
    @j_productiveАй бұрын

    Best unwrap video. Thank you!

  • @MohamedNasser-tu3uh
    @MohamedNasser-tu3uh3 ай бұрын

    after watching a lot of videos to under stand seams , that was the shortest and the best video , thanks man

  • @OnMars3D

    @OnMars3D

    3 ай бұрын

    Glad it helped!

  • @MyBlenderOdyssey
    @MyBlenderOdyssey5 ай бұрын

    Amazing! Keep up the good work!

  • @maumaqueda70
    @maumaqueda705 ай бұрын

    Those were some tools I didnt know about, thank you!!

  • @garazi9531
    @garazi95315 ай бұрын

    I love how straight to the point the tutorial is, just what i needed... I already know abour UVs but changing from 3dsmax to blender was a bit confusing for me

  • @brycec9372

    @brycec9372

    Ай бұрын

    Any tips on changing from 3ds max to blender I am under going the same transition as my student subscription is soon to expire. I’ve noticed that the selection and navigation controls are a bit different and from max and it’s been frustrating.

  • @andyengine7582
    @andyengine75826 ай бұрын

    Fantastic video! Thanks for this, One of the easiest and most informative unwrap video's I've come across for Blender. Great Job 👌

  • @OnMars3D

    @OnMars3D

    6 ай бұрын

    Appreciate it, thank you!

  • @RealGaryGibson
    @RealGaryGibson15 сағат бұрын

    Awesome tips! Thank you!

  • @wonchung9627
    @wonchung96276 ай бұрын

    There are so many good videos on your channel that I really appreciate for understanding 3D. I also want to learn your tips and techniques on Substance Painter and environment lighting.

  • @OnMars3D

    @OnMars3D

    6 ай бұрын

    Awesome, thank you!

  • @salemmelas4515
    @salemmelas45156 ай бұрын

    Very happy seing you making blender content, i often watch your tutorials on maya and try to convert some of the tips to blender. I hope we'll see more of blender in the future.

  • @OnMars3D

    @OnMars3D

    6 ай бұрын

    That's the plan!

  • @leonoliveira8652
    @leonoliveira86526 ай бұрын

    This is absolutely amazing, whish I knew about it sooner. As soon as I get more energy, I WILL go back to blender!

  • @OnMars3D

    @OnMars3D

    6 ай бұрын

    Great to hear!

  • @Babalous
    @Babalous5 ай бұрын

    Amazing video, thank you for your wisdom!

  • @protraheric5097
    @protraheric5097Күн бұрын

    This seams really important.

  • @aslkdjfalsdkjfasldkfj
    @aslkdjfalsdkjfasldkfj2 ай бұрын

    Wow! No BS, clear explanation, and good audio?!? Immediate subscription! :D

  • @OnMars3D

    @OnMars3D

    Ай бұрын

    Thank you!

  • @MrRuedigers
    @MrRuedigers2 ай бұрын

    Thank you so much. That's the first video that teachs short, exact and clear. My workflow is much better now. Thank you.

  • @OnMars3D

    @OnMars3D

    Ай бұрын

    Happy to help!

  • @mikailmaqsood818
    @mikailmaqsood818Ай бұрын

    Thank you for such a clear and helpful tutorial :)

  • @danilocoelho9915
    @danilocoelho99155 ай бұрын

    Really good material, really easy to follow along and packed with good info.

  • @OnMars3D

    @OnMars3D

    5 ай бұрын

    Great to hear!

  • @3dtrip870
    @3dtrip8703 ай бұрын

    You know your stuff, good to see on KZread! Great tips, been using this same workflow for many years, it is best technique I know of.

  • @OnMars3D

    @OnMars3D

    3 ай бұрын

    Great to hear!

  • @4chinny
    @4chinny6 ай бұрын

    Really excellent explanation. Thanks!

  • @imretherenderer
    @imretherenderer6 ай бұрын

    What a great tutorial! Thank you for sharing!

  • @OnMars3D

    @OnMars3D

    6 ай бұрын

    Happy to share!

  • @graemeh6345
    @graemeh63453 ай бұрын

    Great tutorial. Thanks for taking the time to share your knowledge!

  • @OnMars3D

    @OnMars3D

    3 ай бұрын

    My pleasure!

  • @nemesisxs10
    @nemesisxs106 ай бұрын

    I'm a solo game dev and this was a godsend of a video. Tysm

  • @OnMars3D

    @OnMars3D

    6 ай бұрын

    Happy to help!

  • @arcangeel4828
    @arcangeel48286 ай бұрын

    Man! You are so professional! Thanks for the video

  • @OnMars3D

    @OnMars3D

    6 ай бұрын

    Thank you!

  • @FlightDeckMagazin
    @FlightDeckMagazin4 ай бұрын

    Perfect tutorial. Thank you very much.

  • @OnMars3D

    @OnMars3D

    3 ай бұрын

    You're welcome!

  • @OutlawRobot
    @OutlawRobot25 күн бұрын

    Omg, can't believe how much I learnt just from one video!!! Thanks brook, thanksss

  • @OnMars3D

    @OnMars3D

    24 күн бұрын

    Happy to help!

  • @lucyfaire1980
    @lucyfaire19806 ай бұрын

    Excellent tutorial, thank you!

  • @OnMars3D

    @OnMars3D

    6 ай бұрын

    Glad it was helpful!

  • @andrew_golubev
    @andrew_golubev19 күн бұрын

    Very useful video; thank you very much for the advices!

  • @OnMars3D

    @OnMars3D

    7 күн бұрын

    My pleasure!

  • @gamefabler9693
    @gamefabler96937 күн бұрын

    Yo, dude. Your tutorials are insanely good. Thanks a lot. This helped my jump a head so fast.

  • @OnMars3D

    @OnMars3D

    7 күн бұрын

    Glad to hear it!

  • @vivianmello1278
    @vivianmello127827 күн бұрын

    tutorial soooo good, finally understood it! Thank you

  • @OnMars3D

    @OnMars3D

    7 күн бұрын

    You're welcome!

  • @samtse9382
    @samtse93825 ай бұрын

    so helpful,,thanks a lot!

  • @ibrremote
    @ibrremote20 күн бұрын

    Great tutorial. Really needed some tips to fix my model's UV. Thanks.

  • @OnMars3D

    @OnMars3D

    7 күн бұрын

    Happy to hear!

  • @StudioHoekhuis
    @StudioHoekhuis6 ай бұрын

    Great tutorial, thanks! 👍

  • @OnMars3D

    @OnMars3D

    6 ай бұрын

    No worries!

  • @n1trosl889
    @n1trosl8893 ай бұрын

    Thanks...you are the best🎉

  • @faryanblender8946
    @faryanblender89463 ай бұрын

    You are really really really good

  • @youssefmostafa8003
    @youssefmostafa80033 ай бұрын

    Thank you greate tutorial

  • @alfredb.4485
    @alfredb.44856 ай бұрын

    Excellent!

  • @SemageNamalSurendra
    @SemageNamalSurendra6 ай бұрын

    3:24 Lifesaver ❤❤❤ Thank you so much

  • @Totorus
    @Totorus6 ай бұрын

    Great tutorial, thanks for sharing!

  • @LittleCaira
    @LittleCaira6 ай бұрын

    pretty neat! Thx!

  • @Onlygoodsir
    @OnlygoodsirАй бұрын

    Brilliant

  • @yourdreamboy891
    @yourdreamboy8916 ай бұрын

    This is the basic and main thing we learn about UV unwrapping. I came here to know something extra but I watched it till the end anyway.

  • @GranokGab
    @GranokGab6 ай бұрын

    Nice video! Lots of good tips. The only thing I would add is to try allign quads to the uv, I use the "UV Squares" addon for that, works great and is pay what you want. When baking texturers, if the edge move diagonally on the uv it can cause artefacts, the addon lay down the model following the quads, so that they allign pixel perfect to the texture. It needs to be used correctly, so I guess that's why he didn't talk about it in the video, but in the example of the wheel he is unwrapping, i would have split the cirlce geometry and unwap everything perfectly alligned.

  • @nahlene1973
    @nahlene19733 ай бұрын

    I really enjoy your speed.

  • @OnMars3D

    @OnMars3D

    Ай бұрын

    Glad to hear it!

  • @CarlosSaulRodriguezA
    @CarlosSaulRodriguezA3 ай бұрын

    Easily the best video about UV unwrapping, by far. Not only explains it and gives good advices but also about being efficient, logical...

  • @-whisper-
    @-whisper-2 ай бұрын

    I'm currently studying at an art college where 3D is part of my graduation, sadly I wasn't taught the basics of 3D. So this is a life saver for my graduation.

  • @OnMars3D

    @OnMars3D

    Ай бұрын

    Happy to help!

  • @claudiadelgado8631
    @claudiadelgado86313 ай бұрын

    thank you so much!

  • @Inferryu
    @Inferryu6 ай бұрын

    If I remember correctly, the reason for "less seams = better" is because UVs are stored per vertex, having a seam will double the UV data for each vertex on the seam increasing memory consumption, a resource that has become less "scarce" over the years.

  • @sosmanoriginal7048
    @sosmanoriginal70482 ай бұрын

    I now finally understand why my textures used to glitch out, thank you!

  • @OnMars3D

    @OnMars3D

    Ай бұрын

    No problem!

  • @soggybreadst1cks812
    @soggybreadst1cks8122 ай бұрын

    blender tutorials are usually over complicated or of poor quality. This is neither and I really appreciate the help.

  • @OnMars3D

    @OnMars3D

    Ай бұрын

    Glad to hear that!

  • @shhubhaam9468
    @shhubhaam9468Ай бұрын

    Thanks Buddy

  • @Dach101
    @Dach1016 ай бұрын

    the unwrap from view is a new one for me, thank you"

  • @OnMars3D

    @OnMars3D

    6 ай бұрын

    No problem!

  • @heitorhiguchi1430
    @heitorhiguchi14302 ай бұрын

    thank you!!

  • @onjofilms
    @onjofilms4 ай бұрын

    Very well done. Would have liked to see about having different UVMaps though.

  • @Canadian.Reacts
    @Canadian.Reacts2 ай бұрын

    UR A LEGEND

  • @OnMars3D

    @OnMars3D

    Ай бұрын

    Appreciate it!

  • @TheJovialBrit
    @TheJovialBrit6 ай бұрын

    That's what I love about Substance Painter. It can hide the seams rather efficiently.

  • @OnMars3D

    @OnMars3D

    6 ай бұрын

    Agreed, it's a great tool!

  • @pro_suh6994
    @pro_suh69945 ай бұрын

    so helpful!

  • @OnMars3D

    @OnMars3D

    5 ай бұрын

    Glad it was helpful!

  • @chryssdale5747
    @chryssdale57475 ай бұрын

    Was trying to uv unwrap an oven where the edges were curved. This one helped

  • @OnMars3D

    @OnMars3D

    5 ай бұрын

    Glad it helped!

  • @Boris-ui8sk
    @Boris-ui8skАй бұрын

    THANK YOU SO MUCH!!!!!

  • @OnMars3D

    @OnMars3D

    Ай бұрын

    😊

  • @rajendrameena150
    @rajendrameena1506 ай бұрын

    so simple explanation, if you put some objects to unwrap in the end of the video, it will be super helpful to practice and fear of uv will be disappear.

  • @OnMars3D

    @OnMars3D

    6 ай бұрын

    Thanks for the suggestion, I'll include that for future UV Mapping videos!

  • @andrewclarke3529
    @andrewclarke35294 ай бұрын

    This is the clearest tutorial on UV unwrapping I have ever seen, thank you so much

  • @danieluorji
    @danieluorji6 ай бұрын

    Thank you

  • @OrcaGuyreal
    @OrcaGuyrealАй бұрын

    "if you have clean topology" in my dreams.

  • @CelestineMoon
    @CelestineMoon5 ай бұрын

    Thanks !

  • @OnMars3D

    @OnMars3D

    5 ай бұрын

    No problem!

  • @Radiocactive_garlic
    @Radiocactive_garlic6 ай бұрын

    Very clear and well explained ! Maybe you could have mentioned how to lay your UVs in a perfect grid patern, other than that, great job ;)

  • @OnMars3D

    @OnMars3D

    6 ай бұрын

    Thanks for the tip!

  • @noctology
    @noctology24 күн бұрын

    thank you 🙏

  • @OnMars3D

    @OnMars3D

    7 күн бұрын

    You're welcome!

  • @mikeha
    @mikeha4 ай бұрын

    very easy to follow, great tips, thanks. do you ever use the addon UV Squares? It allows you to convert a curved section to a straight rectangular one to make it easier to place on the uv grid

  • @MrExtendet
    @MrExtendet4 ай бұрын

    Throw some plugins in there and this really would be a goat tutorial. Also when talking antialising it would prob be interesting to showcase the follow active quads feature.

  • @santitabnavascues8673
    @santitabnavascues86733 ай бұрын

    Despite seams not being an important matter in UV mapping, it is better that there is the least amount of them, as separate uv coordinates translate later in duplicate vertices when exported, especially for real time graphics

  • @OnMars3D

    @OnMars3D

    3 ай бұрын

    Very true, I will be discussing this in future videos!

  • @tim_arterbury
    @tim_arterbury6 ай бұрын

    Wow! This is the best Blender UV unwrap tutorial I’ve ever seen! Thank you!!

  • @OnMars3D

    @OnMars3D

    6 ай бұрын

    You're very welcome!

  • @KiyoshiKenji881
    @KiyoshiKenji8816 ай бұрын

    first tutorial where I felt like I actually understood what was happening.Its probably all going to go down hill once i try it but now I have confidence for at least the first few hours until i run into an issue that I don't understand and give up on blender once again ;~;

  • @OnMars3D

    @OnMars3D

    6 ай бұрын

    Glad to help!

  • @RiseTheDrake
    @RiseTheDrake3 ай бұрын

    Project from View is actually a laughably good solution to resetting your UV map, there is a "reset" option only in viewport edit mode UV context menu, but it collapses all the faces of the mesh into 0-1 of the UV tile, and overlaps ALL of them. This means if you have like 15.000 faces, your Blender will probably cascade into a black hole.

  • @saberofld
    @saberofld6 ай бұрын

    Besides how great this is at explaing UVs and how to UV and unwrap in Blender ( and it is great), I really want to know how you animated the 3D model unfolding into the UVs.

  • @OnMars3D

    @OnMars3D

    6 ай бұрын

    I actually used an old Maya script for that animation. I tried to do it in Blender but ran out of time. I had the Maya script sitting in an old folder :)

  • @schroedingersdog7965
    @schroedingersdog79656 ай бұрын

    0:05 ". . . with no extra UV mapping add-ons or plug-ins." Thank you!

  • @OnMars3D

    @OnMars3D

    6 ай бұрын

    No problem!

  • @pawnix4122
    @pawnix41225 ай бұрын

    I teach more or less the same in terms of UV-unwrapping. What I say to people when it comes to hard surfaces, in particular, is for them to always place seams between smoothing groups. This is the case because it allows Substance 3D Painter to properly stitch together the normals on the model without leaving ugly black seams or aliasing issues between shading groups. There is a lot of maths involved in a good UV map, and it is something I have been teaching people who are interested in learning why something works, as opposed to just doing it.

  • @petebateman143
    @petebateman1436 ай бұрын

    FYI Texture Coordinate UV is the default input to Image Texture if it's left unconnected. Adding Texture Coordinate node is superfluous unless you need to change source or transform the UV.

  • @OnMars3D

    @OnMars3D

    6 ай бұрын

    Thanks for the clarification!

  • @petebateman143

    @petebateman143

    6 ай бұрын

    @@OnMars3D Great tutorial btw......should have lead with that...