Kill Team | Terrain Guide

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Today's Warhammer 40,000 Kill Team video is a patreon-requested one about terrain! I go over my guide for how I setup terrain for battle reports and games in-general. I cover the core principles for terrain setup, showing what you should do to build balanced gaming setups for your matches of Kill Team at home!
#warhammer #Warhammer40k #KillTeam
00:00 - Intro
01:39 - Asymmetrical or Symmetrical?
03:50 - Setup Objectives Before Terrain
04:15 - Ensure Tac Ops are Scorable
06:02 - Don't Put Terrain On Objectives
07:27 - Keep Drop Zones Safe
09:04 - Use Central Blocking Terrain
10:37 - Make One Side Easier for Movement
11:57 - Example Terrain Setup
17:27 - Terrain Overview
19:00 - Outro
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Пікірлер: 66

  • @Rlndgunslinger
    @Rlndgunslinger Жыл бұрын

    I have said for quite some time that GW needs to have terrain layouts-even if they are simply exemplars-for Matched Play Missions. People shouldn't have to rely on Tournament Organizers for useful examples. I find terrain to be the most contentious and time-consuming part of pick-up games with strangers, and I hate that.

  • @CanYouRollaCrit

    @CanYouRollaCrit

    Жыл бұрын

    I agree but the issue is GW don't want to force people into what terrain to use imo. At least the Warhammer World terrain maps are a good resource for people to use

  • @alviba85

    @alviba85

    Жыл бұрын

    @@CanYouRollaCrit I saw your name on 2nd place on the latest Warhammer World tournament, congratulations! Did they update the document showing the mission layouts for each terrain set. There were some listed as Redacted on the document I saw.

  • @miguelvallina7779

    @miguelvallina7779

    Жыл бұрын

    @@CanYouRollaCrit Where can one find this resource?

  • @robertchmielecki2580

    @robertchmielecki2580

    Жыл бұрын

    For such an important aspect (gamebreaking really) the part of the rules with suggestions on how to set up terrain is really underwhelming.

  • @templargfx
    @templargfx Жыл бұрын

    When we play causal games in our Narrative Kill Team we do terrain quite differently. My friend has quite a large selection of terrain bits ranging from multi story destroyed building sections, crumbled walls, forest tiles, containers, stone features, boulders, damaged vehicles, rocks, barrels, barricades, boxes and crates After placing the objectives for the mission type and marking out deployment zones, we both roll a D6. We then take it in turns placing terrain. The first round you can place 1 large piece or two medium, next round is 1 medium or two small and then two rounds of 1 small piece. You can place pieces anywhere apart from ontop of objectives. This leads to some really unique terrain setups. Because at this stage you dont know which deployment zone you are going to get its dangerous to place terrain in a way that gives a deployment zone a clear advantage. You can if you want, but your opponent might end up with the advantage you placed. We often end up with more 'realistic' looking terrain rather than terrain thats clearly designed to be fair to both deployments

  • @padorupadoru4477
    @padorupadoru4477 Жыл бұрын

    Facing the open sides of vantage points towards the middle of the map helps a lot in making them not so powerful, especially when there are snipers w/ camo cloaks etc on one killteam

  • @CanYouRollaCrit

    @CanYouRollaCrit

    Жыл бұрын

    Yup, I do it a lot with Chalnath boards

  • @nraketh
    @nraketh Жыл бұрын

    I don’t understand why people don’t use the little bridges. If you don’t it just turns all the buildings into little vantage islands and increases the power of fly. In my opinion we need more movement on the second level. Too many people just want them to be static towers of vantage.

  • @CanYouRollaCrit

    @CanYouRollaCrit

    Жыл бұрын

    The bridges to connect them to...the little plinths? It adds very little from the games I've used them in

  • @Thomas-rw1be
    @Thomas-rw1be Жыл бұрын

    Thanks for tackling a great topic, there needs to be more videos about kill team terrain! And 100% agree with you on Keep Drop Zones Safe leading to more interesting barricade placements. The further up barricades are needed, the more forward planning there is; we have all been there when a barricade you placed ended up helping an enemy ork or clown more than helped you! I've found a homebrew terrain rule to be invaluable - basically, treat is as Heavy when the target is within 1" of the terrain, and Light when over 1" (Light for all secondaries and abilities, only to keep vantage points from gaining a clear shot on a concealed operative). Honestly, I'm surprised the terrain keywords haven't been worded in a way to allow this (or been added yet)

  • @CanYouRollaCrit

    @CanYouRollaCrit

    Жыл бұрын

    Thanks! Yeah totally plus you're sooo exposed to alpha strike teams Oh, I'm not so much of a fan of that change but I'm glad it's worked out for you in your own games!

  • @Aerix
    @Aerix Жыл бұрын

    I would love to see basic terrain guide videos on each box set's terrain: chalnath, nachmund, zone mortalis, etc.

  • @CanYouRollaCrit

    @CanYouRollaCrit

    Жыл бұрын

    I could do so but feels a bit moot as a lot of those terrain sets have gone out of production 😅

  • @jonrollason5709

    @jonrollason5709

    Жыл бұрын

    @@CanYouRollaCrit I How's about looking at the narrative mission set-ups in the books and commenting on how the terrain set-ups do/don't work? 🙂

  • @CanYouRollaCrit

    @CanYouRollaCrit

    Жыл бұрын

    Maybe but I don't really care for the narrative stuff, especially as the designers are limited to what comes in the box for them to use

  • @rellikskuppin7417
    @rellikskuppin7417 Жыл бұрын

    Thank you!

  • @oathr1950
    @oathr1950 Жыл бұрын

    Nice set up definitely helped and gave me some cool ideas

  • @CanYouRollaCrit

    @CanYouRollaCrit

    Жыл бұрын

    Ah thanks, that's great to hear (:

  • @kewanzahedinour7304
    @kewanzahedinour7304 Жыл бұрын

    ty, its a very good guide, especially because you explain the reasons.

  • @CanYouRollaCrit

    @CanYouRollaCrit

    Жыл бұрын

    Thanks, glad you liked it (:

  • @Silvertaurus_
    @Silvertaurus_ Жыл бұрын

    Not on Tournament / Competetive play. But my best and most fun games were on terrains which we setup interchanging with oponent. I put box of Octarius on table (build with 2x L-Shape) and we put 1 piece at time. We don't know yet who is defender and who attacker, so we try to setup them in way we could play either side and setup good defence for both deployments as well. Those boards are so chaotic, no single sane person would set them up like this, they break many rules of "simple good terrain" .. but they play so well.

  • @CanYouRollaCrit

    @CanYouRollaCrit

    Жыл бұрын

    Ah sounds great!

  • @TheBasCast
    @TheBasCast Жыл бұрын

    What do you think about the Kill Zone Vertigus from the Kill Team Operations Maps and Missions for the Warhammer World? I use the terrain layout PDF since it came out and bought all the pieces for Vertigus Kill Zone and love it.

  • @CanYouRollaCrit

    @CanYouRollaCrit

    Жыл бұрын

    Oh it's great! Just hard to assemble atm as most of it is OOP 😅

  • @ninjalee8379
    @ninjalee8379 Жыл бұрын

    Great video :) this has been really helpful. What terrain would you recommend buying outside of the kill team sets? I have nachmund and moroch at the moment so do have plenty of options but was thinking of getting some crates etc

  • @CanYouRollaCrit

    @CanYouRollaCrit

    Жыл бұрын

    Thanks! Always recommend Munitorium Containers, I have like 3 sets of them now haha

  • @blakehauber8272
    @blakehauber8272 Жыл бұрын

    Thanks for video. Two questions: 1) do you play with the door rule when you play with the Octarius terrain? 2) where can I get those objective markers? Thanks 🙂

  • @CanYouRollaCrit

    @CanYouRollaCrit

    Жыл бұрын

    Nah I don't play with Octarius doors I got them from Glass Half Dead but I don't think he's making them anymore

  • @jonaspotthoff9317
    @jonaspotthoff9317 Жыл бұрын

    Whats is your estimation on how the "new" Crit Ops changed the way we should do Terrain?

  • @CanYouRollaCrit

    @CanYouRollaCrit

    Жыл бұрын

    Heavily, it's why I'm working on an updated video for it 😅

  • @jonaspotthoff9317

    @jonaspotthoff9317

    Жыл бұрын

    @@CanYouRollaCrit brilliant!

  • @prujmi
    @prujmi Жыл бұрын

    Great topic!🔥 for me nice talk about basics and its great that you builded some example board to understand what you talked about but i think it will be better to do more work especially with this video.. I missed some footage when you talked about some topics and yea you did it ať the end, but it will be better to have another footages directly in that topic what you talked about and at the end some final board example. I know… more work, but you are great speaker and its a shame :) but still great topics, i love it. 🔥

  • @cammo1397
    @cammo1397 Жыл бұрын

    Thanks. Would be interested in different layouts using different sets, including non-GW terrain.

  • @CanYouRollaCrit

    @CanYouRollaCrit

    Жыл бұрын

    Maybe but I don't really own any non GW terrain I'm afraid

  • @TheGilzam
    @TheGilzam Жыл бұрын

    I'm a HUGE fan of Warhammer Worlds terrain lay outs. Not all of them are hits, but a couple a tried were very dynamic

  • @CanYouRollaCrit

    @CanYouRollaCrit

    Жыл бұрын

    Ah nice, yeah they're really great. I helped with some of them too 😅🤣

  • @TheGilzam

    @TheGilzam

    Жыл бұрын

    @@CanYouRollaCrit could you perhaps clarify something for me? For both Vertigus and Chalnath, there are those kinda destroyed half walls. Were those considered heavy and obscuring terrain?

  • @CanYouRollaCrit

    @CanYouRollaCrit

    Жыл бұрын

    Yeah they are heavy which means they also provide obscuring

  • @davidgarcia-wb1yn
    @davidgarcia-wb1yn Жыл бұрын

    Thank you for this video. Being fairly new to Kill Team I am still confused with how the vantage points work, as in, on the left side of your board, the vantage points are clearly exposed and you can shoot the opponent, but isn't that the same on the left side? As I undertand the rules of vantage points, you can't use the terrain on them to gain cover, so in effect, both the left and right sides are equally exposed as vantage points, right? great video as always man.

  • @CanYouRollaCrit

    @CanYouRollaCrit

    Жыл бұрын

    No worries! If you're on a vantage point, you can't use the terrain *beneath you* for cover. So if they have light cover on top, you can fire safely behind it with a silent weapon and a conceal order to prevent being shot back. The vantage point on the left has no light cover facing the opponent so you'll be exposed there if you go up to shoot from it

  • @davidgarcia-wb1yn

    @davidgarcia-wb1yn

    Жыл бұрын

    @@CanYouRollaCrit Thanks for your answer mate!

  • @MihailTsankov
    @MihailTsankov Жыл бұрын

    If a big vantage terrain is partly in the deployment zone does it really make it impossible to score for Vantage?

  • @CanYouRollaCrit

    @CanYouRollaCrit

    Жыл бұрын

    Yes as it can't be partially in a drop zone for vantage

  • @MrPomwarlock
    @MrPomwarlock Жыл бұрын

    My main question which was not answered is: How many pieces of terrain do people normally place? I got the nachmund terrain and the starter set. One of my friends uses deathguard so the scramble terrain is really useful for him. But all together that is like 17 pieces of terrain? Which feels too much when we place it. So again, how many pieces of terrain is the sweet spot?

  • @CanYouRollaCrit

    @CanYouRollaCrit

    Жыл бұрын

    That's a difficult one as terrain varies in size. Generally 3 to 4 vantagr points, 4 to 5 of heavy, 5 to 6 of light walls should be enough with the heavy counting the vantage points in its number

  • @MrPomwarlock

    @MrPomwarlock

    Жыл бұрын

    @@CanYouRollaCrit thank you for your quick reply! So roughly 10-11 pieces of terrain is what I’m getting here.

  • @MrPomwarlock

    @MrPomwarlock

    Жыл бұрын

    @@CanYouRollaCrit great video btw. It clears up a lot and I never thought about central control! I like the idea of putting a tower near the centre of the board,

  • @WeOnlyEatSoup
    @WeOnlyEatSoup Жыл бұрын

    Another great video on a useful topic. A game of Warhammer is only as good as it's board

  • @CanYouRollaCrit

    @CanYouRollaCrit

    Жыл бұрын

    Thanks! Yeah totally. A bad board will ruin any game

  • @MrTorbern75
    @MrTorbern75 Жыл бұрын

    good stuff. I think it was a good video. If you have time over....then please show different kinds of boards 😀

  • @CanYouRollaCrit

    @CanYouRollaCrit

    Жыл бұрын

    Thanks! If I had time aha, all I can recommend are my batreps for more examples (:

  • @ChaosMieter
    @ChaosMieter3 ай бұрын

    That board is hell for melee teams lol

  • @CanYouRollaCrit

    @CanYouRollaCrit

    3 ай бұрын

    Which one?

  • @kennygeorge2616
    @kennygeorge2616 Жыл бұрын

    Enjoyable vid, I think you gave too much emphasis on tacops being scorable considering teams get at least two archetypes and tacops are chosen after the terrain is placed.

  • @CanYouRollaCrit

    @CanYouRollaCrit

    Жыл бұрын

    Thanks! Kinda but a lot of teams run Security and Recon and only get one of either. It's pretty unfair on those teams if the board has those 2 really common Tac Ops unscorable for them.

  • @MihailTsankov
    @MihailTsankov Жыл бұрын

    The defender sets all of their models first. Isn't this an enormous difference?

  • @CanYouRollaCrit

    @CanYouRollaCrit

    Жыл бұрын

    Yeah

  • @MihailTsankov

    @MihailTsankov

    Жыл бұрын

    @@CanYouRollaCrit So then isn't a symmetrical placement a really imbalanced choice? You said in the video that it doesn't matter but how can it not matter?

  • @CanYouRollaCrit

    @CanYouRollaCrit

    Жыл бұрын

    Well from Kill Stream's 200 tournament game sample, it showed no difference between attacker and defender on symmetrical boards (50% split). It's the only study anyone has ever done

  • @robertchmielecki2580
    @robertchmielecki2580 Жыл бұрын

    Great content but would benefit immensely from the video itself not showing you talking but having the actual examples of what you're talking about at any given moment -examples of what should work and what should be avoided. I know there's an example setup in the second half of the video, but the first half is kind of "visually wasted " for what is really just audio content

  • @CanYouRollaCrit

    @CanYouRollaCrit

    Жыл бұрын

    That's what i'm planning to do for the update (:

  • @robertchmielecki2580

    @robertchmielecki2580

    Жыл бұрын

    @@CanYouRollaCrit Awesome!

  • @drrockenstein2615
    @drrockenstein2615 Жыл бұрын

    I hereby comment

  • @CanYouRollaCrit

    @CanYouRollaCrit

    Жыл бұрын

    Yes I am

  • @Inquisitor_Vex
    @Inquisitor_Vex Жыл бұрын

    88 likes for the Blood God so I disliked for the engagement throne.

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