DungeonCraft #18: The THREE Types of Players in D&D
Professor Dungeon Master identifies the 3 most common types of players and explains how to design scenarios for all of them.
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In my opinion, there's another type of player. "The Audience Member" - This player is there to hangout with their friends, be amused by the action, and laugh at the funny moments. This player won't act like the other three types and generally only takes initiative when prompted. It's simply not why they are there. They just want to hangout. Don't expect them to take initiative in combat, problem solving, or acting - it's not because you're encounter's aren't engaging enough - it's just not why they are there.
There’s one more type of player. “The Audience Member” he’s just happy to be there.
That bandit encounter is genius.
In Jungian fashion, I''ll add "The Anti-player". The guy who will exaggerate the effect of fog-of-war not to help his buddies in combat, strictly enforce "player knowledge" vs "character knowledge" to insure all the wrong decisions are taken, and make off-color remarks during every social encounter because invariably he put charisma as his lowest score.
Giving the popularity of other D&D themed channels, I'm surprised you've only pulled 10K views on this. This information is good, and it's rather well presented.
I used black Angus and it worked very well! Nobody seen the twist coming.
I would add to these three "The Explorer:One who wants to see the world and have as many varied experiences as possible", "The Achiever: The one who wants to WIN! Overcome every challenge. Not so much problem solving as just winning, winning combat, winning social encounters by having the best reactions possible, winning levels and treasures."
How do we add twists to adventures without making the problem solver feel cheated or deceived? What if the merchant's daughter allowed herself to be kidnapped by the bandits because she secretly fell in love with Black Angus? Or the merchant himself is a part of some evil cult which Black Angus is trying to stop? Or the bandits are part druid, while the merchants make their living selling timber from the local woods? Thanks for the great video, Professor!
Try to watch some of these older videos every 6 months or so as a “refresher course” god bless PDM
I think there's a 4th type... the companion, players who will follow along with the other 3 but not really drive the game,
This is an underrated video. Retitle to : HOW TO KEEP ALL YOUR PLAYER'S ENTERTAINED or some thing similar.
I think this is most usefull "types of players" I've seen so far.
The casual enjoyer, the role-player and "that guy"
I like the example scenario here, great idea.
Great video. I loved the encounter idea!
It's good to consider the archetypes and the story arc. Very nice guidance for someone getting his kids into the game after 35 years away (no lasers!).
Yes, definitely all 3. The full experience is what I crave!!!
"..then you have the people who just want to take out their daily frustrations on a bunch of orcs." I had to laugh at this statement; it's so true, and especially because I, as a DM, was really frustrated at one time (ok, many a time), and sent a mass of orcs just so that I could watch the party obliterate them. Amidst the gore, mayhem, and carnage, I felt my frustrations melt away. Who knew TTRPG combat could be so therapeutic. :)
i try to make each player style their time and rotate around the grp takes practice to entertain them all you need to learn this skill, hard but you learn but ya cant keep all active every second. give each time. make each a star. thank you Professor DM
Nice. I like the way you used multiple tie-ins to provide something for all of the player types. Cool scenery, too.