Breacher Squad Deep Dive (Horus Heresy)

In this video, I deep dive into Legion Breachers for Horus Heresy: Age of Darkness. I discuss the unit, its equipment, tactics on the tabletop, and some legion-specific uses for them. Finally, I rate them on both their effectiveness and their coolness - watch now to find out how they do!
Intro 00:00
In This Video... 00:00
Unit Basics 00:41
Key Equipment Choices 01:39
Unit Assessment 05:58
How to Use Them 07:08
Legion-Specific Uses 12:11
Unit Ratings 14:09

Пікірлер: 105

  • @maddogmadden23
    @maddogmadden232 жыл бұрын

    I'm really hoping you could do all the line troops choices.

  • @1BobbyWarfare

    @1BobbyWarfare

    2 жыл бұрын

    I'm really hoping you could do all the choices.

  • @SWIFTO_SCYTHE
    @SWIFTO_SCYTHE2 жыл бұрын

    best Horus Heresy 2.0 channel.

  • @Hearesy

    @Hearesy

    2 жыл бұрын

    Thanks!

  • @ACD-jq8yg
    @ACD-jq8yg2 жыл бұрын

    I love breachers in their use for the iron fire rite of War. Its super flavorful and taking a little less damage (due to heavy) from friendly fire is pretty nice. Keep up the great videos!

  • @blakesmith3477
    @blakesmith34772 жыл бұрын

    First off, LOVE these videos. Keep up the great work. We need people like you giving us the rundown for the new edition. Secondly, is like to shout out Imperial fists. Stone gauntlet will give them rerolls on those 5++ saves, and they will hit on a 2+ with the bolters. Granted you have to take Warders, which are a dash better with a reroll 4++ lol.

  • @Hearesy

    @Hearesy

    2 жыл бұрын

    I actually purposefully left them out to avoid 50000 comments about Phalanx Warders being better :)

  • @miguelgilcasas3560

    @miguelgilcasas3560

    2 жыл бұрын

    But it is really nice for more chill games with stone gauntlet. One small warders unit and the rest breachers. They are still going to be amazing, just more fair to deal with

  • @eater_of_garbage_

    @eater_of_garbage_

    3 ай бұрын

    This is great if you want to play heresy on baby mode

  • @morokei9394
    @morokei93942 жыл бұрын

    I'm planning on making a really shooty unit of these for zone mortalis. Ten man squad all with shrapnel bolters Praetor in the unit with the Tyrant of the Lyssatra warlord trait running Fury of Olympia rite of war. This gives a ten man squad forty shots in rapid fire range and the gets hot is nullified by the 0 ap of the shrapnel bolters plus whatever the praetor is rocking. This will tear through tacticals and other units in close range where a lot of zone mortalis engagements take place.

  • @mikenorton1621
    @mikenorton16212 жыл бұрын

    Awesome, keep the reviews coming. Really liked this style of deep dive on individual unit.

  • @McMathwin
    @McMathwin2 жыл бұрын

    Good video, i would like to see more of these. I also enjoyed your heavy and tactical support videos.

  • @FlourEater
    @FlourEater2 жыл бұрын

    Always knew that I would absolutely use Breachers with my TS! great vid!

  • @Cypher_The_1st_Fallen
    @Cypher_The_1st_Fallen2 жыл бұрын

    Always wanted to use them. Thanks for all the info. Might take a squad for my DA now.

  • @sneeringbrit6415
    @sneeringbrit64152 жыл бұрын

    Love your videos, keep up the good work! Now you have the rules I would love to see you go over the iron hands units again and how you would kit them out/utilise them.

  • @TheArmchairPatriot
    @TheArmchairPatriot2 жыл бұрын

    These are really helpful, I'm hoping you do Assault squads soon!

  • @thebloodyfox3763
    @thebloodyfox37632 жыл бұрын

    I feel like breachers will excel best in the environment they were made for, Zone Mortalis

  • @Hearesy

    @Hearesy

    2 жыл бұрын

    For sure theyll be good there!

  • @thebloodyfox3763

    @thebloodyfox3763

    2 жыл бұрын

    @@Hearesy can’t wait to try them out, also thanks for the videos man I love listening to them at work and you break things down well.

  • @Hearesy

    @Hearesy

    2 жыл бұрын

    Let us know how they get on! And thanks, much appreciated.

  • @warpaintjj
    @warpaintjj2 жыл бұрын

    Correct about the "rule of cool" - they look great. Possibly not a unit I'll be fielding. More of these deep dives please mate!

  • @sunhawk88
    @sunhawk882 жыл бұрын

    Good video. Although I was surprised Imperial Fists and the Stone Gauntlet RoW weren't mentioned

  • @Hearesy

    @Hearesy

    2 жыл бұрын

    I dont rate them quite as high as people seem to. Its brilliant but not the best - i did a whole video on it which i lost to the aether! Must refilm it.

  • @3v3rhard

    @3v3rhard

    2 жыл бұрын

    @@Hearesy I agree its ok

  • @thereal_ce0172
    @thereal_ce01722 жыл бұрын

    Becoming my number 1 go to channel for HH content. And a fellow scouser at that, live to see the success fella

  • @Hearesy

    @Hearesy

    2 жыл бұрын

    Nice one laa!

  • @abdulhammouda4884
    @abdulhammouda48842 жыл бұрын

    Great video, I agree they defo have their uses and are quite fluffy. A librarian bodyguard and objective taker is kinda cool

  • @mariusm.creativite8587
    @mariusm.creativite85872 жыл бұрын

    really like your unit review, those rules are a lot to digest with a looot of options haha Correct me if i'm wrong, but so far I didn't see anything going your direction on that bit : when you talked about graviton gun, charging through terrain don't make the charge disordered, charging through difficult terrain makes you fight at initiative 1 ( very easiely negated by having krak grenade or grenade harness ) and -2 distance as you said if the difficult terrain was already there when declaring the charge. And through dangerous terrain just make you roll to maybe loose some wounds as usual for that kind of terrain. Except some special rules here and there, it's mostly from the hold the line reaction that you make the charge desordered for the attacker. But it's instead of overwatching anyway. Or if the attacker choose to charge multiple targets at the same time. I also want to point at that the space wolves rule has 2 component, run and charge is for all infantry NON heavy. So it doesn't apply to them. Instead they gain +1ws when making a charge. But since they don't have enough attacks ( boarding shield prevent them to gain +1 attack when charging ) or good close combat weapon, they fall a bit flat and don't gain much benefit or gain so little in an area they are not good at anyway

  • @Furythrow2
    @Furythrow22 жыл бұрын

    Great deep dive. In white scars you could take them in the Sagyar Mazan rite of war to get them feel no pain without having to sink points into an apothecary.

  • @creekroadfactorium8758
    @creekroadfactorium8758 Жыл бұрын

    Brilliant!

  • @piotrnowak6407
    @piotrnowak64072 жыл бұрын

    Great format indeed. Cheers from Poland:)

  • @Hearesy

    @Hearesy

    2 жыл бұрын

    Thanks Piotr!

  • @piotrma7159
    @piotrma71592 жыл бұрын

    wow that was fast. Thanks for the breakdown!

  • @Hearesy

    @Hearesy

    2 жыл бұрын

    You inspired me, ive been wanting to get round to all of the line units anyway!

  • @piotrma7159

    @piotrma7159

    2 жыл бұрын

    @@Hearesy Awesome! I’m hoping to run a breacher squad as front line charge bait in my Ultramarine army, sounds like that might work out. As a total 30k noob your vids are really helping to get a general sense of what to do with each unit.

  • @petercarlson8240
    @petercarlson82402 жыл бұрын

    Well done.

  • @EmperorsTeeth
    @EmperorsTeeth2 жыл бұрын

    Just starting to listen, so commenting now first. I loved Breachers in 1st ed, but I've fallen in love with them in 2nd ed HH. Lascutters got GOOD, and as an Iron Hand player I can swap out the sergeants' plasma pistol for a graviton pistol and their graviton guns for graviton shredders. These make them a very potent anti-vehicle/dreadnought unit already, so add in the fact they can take a Termite as a dedicated transport and still be a scoring unit on top of that, they seem amazing. Oh and volkite. That had already sold them to me before I spotted the good stuff.

  • @Hearesy

    @Hearesy

    2 жыл бұрын

    Yes my fellow Iron Hand, yes!

  • @EmperorsTeeth

    @EmperorsTeeth

    Ай бұрын

    I find myself revisiting these videos after I played my first game in a while, so I thought I would revisit my comments, where I have something to add. I've been using a broadly similar 2 / 2.5k list for the last year or so, which includes two 10-man Breacher squads with two Graviton Shredders and a Graviton Pistol each, as described above. There are in Termites and depending on the size of the game, there's a third termite with Veterans in, joining them. Note this is not a Subterranean Assault list, just three squads with Dedicated Termites. Firstly, the Interceptor Reaction is just insane in 2nd ed. I've almost never had Termites left to move after they deploy, and at least one squad ends up shaken after they explode on arrival. At least they're better than Drop Pods in this regard. As for the squads themselves, despite 5 Graviton shots, one squad will not kill one Dreadnought in a round of shooting. They Dreadnought will never charge them as they'd get another 5 shots. Two squads can do it with some luck. At >300pts per squad & termite, it's really a LOT of points for squads that don't have a huge impact. So, naturally, rather than switch tactics, I'm considering adding Techmarines for MOAR GRAV! into the Breacher Squads. Also I want to try a full Subterranean Assault list.

  • @Orlunu
    @Orlunu2 жыл бұрын

    Been wanting to run them with a heavy Word Bearers force maybe as my allied detachment. They seem all around very weak still, although less than last edition. Chargers seem to make them at least somewhat more efficient for their points but at that point they're becoming so expensive for their fragility to non-specialised marine killer weapons....

  • @matthewtiger56
    @matthewtiger562 жыл бұрын

    If you're using them with Imperial Fists, you could use the Stone Gauntlet to grant them a rerollable invuln

  • @4rkadi
    @4rkadi2 жыл бұрын

    I am a fan of Breachers. Volkite, lascutters, vexilla all worthy upgrades. I put them in a drill and drop them on the opponent's side to be dealt with. One thing to note, if you attach an Apothecary, they lose the benefits of Heavy.

  • @charleswinsor1984

    @charleswinsor1984

    2 жыл бұрын

    Read Apothecarion Detachment again. Apothecaries gain the subtypes (i.e. heavy) of their attached unit

  • @JezerBhell
    @JezerBhell2 жыл бұрын

    I like them as the basis of a Logos Lectora all shield Ultramarine army. It makes them faster on turn one, and harder to remove after that. Not that strong but all the flavor.

  • @Lordkillerus
    @Lordkillerus2 жыл бұрын

    Hello how about the legion special variants of these like Phalanx warders?

  • @sonicwingnut
    @sonicwingnut6 ай бұрын

    I sort of really want to make a squad of these using 10 of my new MK III marines, but at the same time they don't seem a great choice for Blood Angels. I've also got a proxy termite drill (Mantic games' Veer-myn Tunneller) so might just have to make em for rule of cool and nothing else.

  • @MayhapsOmegon
    @MayhapsOmegon2 жыл бұрын

    Breachers don’t trigger the run and charge with Space Wolves because they’re Heavy and cannot run. They get the +1WS on the charge instead.

  • @Hearesy

    @Hearesy

    2 жыл бұрын

    Oo i forgot about that. Thats… better!

  • @104FREDRICK
    @104FREDRICK2 жыл бұрын

    We likely to see a plastic breached set? Would love them to be much more accessible.

  • @Hearesy

    @Hearesy

    2 жыл бұрын

    Sho knows - I’d hope so!

  • @softlightsymphonyband

    @softlightsymphonyband

    2 жыл бұрын

    I’d imagine we will see all the uniquely 30k marine stuff in plastic: breachers, grav bikes, speeder, land raider proteus, rapiers, and that rumored plastic thunderhawk.

  • @n7xranger
    @n7xranger2 жыл бұрын

    Before I saw the rules I was considering them for my Salamanders but now I don't think they really have a place. I haven't done the math but the increased costs seem to have diminishing returns when compared to Salamanders Tactical Squads. Why not just spend the points to get more marines, bayonets/chainbayonets, an Apothecary, etc? I would need to do the math, but an upgraded Salamander Tactical Squad may be sturdier point-for-point while having more firepower. It's a similar situation for Salamanders Tactical Support Squads with meltaguns: Pyroclasts are a few points more but bring way more to the table.

  • @aidanquiett668
    @aidanquiett6682 жыл бұрын

    These will be the core of my army. Alongside phalanx warders, stone gauntlet let's these cheap infantry become incredible walls that I can use to even tie up terminators or dreadnoughts without much worry

  • @trapdullahan1230
    @trapdullahan1230 Жыл бұрын

    yeah las cutters are well a risky weapon but nasty if you are takeing two to 3 breachers take one

  • @NapGod
    @NapGod2 жыл бұрын

    What's your opinion on Phalanx Warders the IF elite version of breachers? their special rules make them perform the way they look like they should for marines with giant shields: +1 WS when charged, and +1 to invuln when in base contact conferred to any character that's joined the unit as well. But these mfrs are 225 damn pts. They're iconic and thematic in a Fists list, but I'm struggling to justify taking them outside Zone Mortalis or a Stone Gauntlet RoW list with Fafnir Rann as HQ.

  • @3v3rhard

    @3v3rhard

    2 жыл бұрын

    I play IF, my opinion is that they seem very strong if taken with rann and stonegauntlet. In phase 2 playtesting they had 2 wounds for the same points, I guess that was too strong in that combo so they just dropped them to 1 w but kept the points the same. So now we end up with an overcosted unit that can still be ok in the optimal setup but are otherwise shit. Also they only have 1 attack so the poweraxe is good but not that strong.

  • @Hearesy

    @Hearesy

    2 жыл бұрын

    Video on this coming soon!

  • @NapGod

    @NapGod

    2 жыл бұрын

    @@3v3rhard sounds about right. They're so cool though - I've been trying to justify them outside SG + Rann. Thank you kindly for the input! Another IF side note: pintle iliastus on dedicated transport rhinos? The weapon upgrade doubles its points but also turns a taxi into an anti-infantry threat. At Str 6 the cannons just barely count as defensive weapons too. Might be good for delivering Templars into the frontline.

  • @MB-ht5rd
    @MB-ht5rd2 жыл бұрын

    Good video! You’ve definitely given me something to think about with the grav gun - I was planning on going all lascutters for mine. Probably would have been worth mentioning their potential in an Imperial Fists army running stone gauntlet. Yes, Phalanx Warders are better, but they’re more expensive and the Breachers still receive a re-roll to their invulnerable saves plus hammer of wrath. Also, the +1 to shooting with bolters that all Fists get helps make their shooting more worthwhile. If you do a Medusan Immortals video, worth pointing out that unlike regular breachers they get access to bayonet options, which are utterly pointless given models with boarding shields can’t use two handed weapons!

  • @crowmccarrionface670
    @crowmccarrionface6702 жыл бұрын

    Thanks for the video. Would like to hear your thoughts on recon squads. Would breachers be a better bodyguard for a techmarine on foot in a Raven Guard army or am I better off with a recon squad for the extra shrouded saves from shooting?

  • @Hearesy

    @Hearesy

    2 жыл бұрын

    Really depends what you want to achieve with them! Whats the techmarine for?

  • @crowmccarrionface670

    @crowmccarrionface670

    2 жыл бұрын

    @@Hearesy He will stand next to a Kratos just in case it needs a repair and has a cognis signum. If I choose recon I can spare points for 8x nemesis bolters and a minor combi-flamer on the sgt and the nemesis could benefit from the cognis. Still for 250 points for 10 recon with nuncio vox and an augury is hefty. Could easily take 20 tacticals tooled up instead.... Choices....

  • @dmcdraws
    @dmcdraws2 ай бұрын

    Just to make sure I've got it right... as they have Line, they can be taken as a mandatory troop choice?

  • @JohnnyCoyote
    @JohnnyCoyote2 жыл бұрын

    What are your thoughts on running them with shrapnel bolters as Iron Warriors (and on shrapnel bolters in general)? They seem like a useful tool to try pin an enemy, and did I get that right, if they pin a charging unit during overwatch the charge auto-fails?

  • @Hearesy

    @Hearesy

    2 жыл бұрын

    I love shrapnel bolters!

  • @JohnnyCoyote

    @JohnnyCoyote

    2 жыл бұрын

    @@Hearesy woohoo!

  • @MLaak86
    @MLaak86 Жыл бұрын

    Rule of Cool means I feel like a unit or two of these can definitely be justified - just so long as yeah don't sink too much in the way of points into them.

  • @optimoespacio
    @optimoespacio2 жыл бұрын

    I have 20 and not sure if to run them as one unit with bolters or split into two one with volkite. The volkite feels fluffy as it’s a dark angels force I’m building.

  • @Hearesy

    @Hearesy

    2 жыл бұрын

    Ive split mine (immortals though) into 10 chainswords and 10 volkites. Not for any kind of optimal, just for variety.

  • @zdron07
    @zdron072 жыл бұрын

    I can't breachers in 2.0 did they survive the edition change?

  • @Drobeis
    @Drobeis2 жыл бұрын

    How would you say these guys function with the White Dwarf Zone Mortalis rules? Are they more worth taking for that style of play, or better off split with tactical or despoilers?

  • @Hearesy

    @Hearesy

    2 жыл бұрын

    I havent really gone down that route yet, even though ive read the rules. Definitely the subject of some future videos!

  • @jeffwatson7345
    @jeffwatson73452 жыл бұрын

    what's the opinion on Phalanx vs Medusa's ? i'm torn between IF and IH and this answer might just help push me one way or the other.

  • @Hearesy

    @Hearesy

    2 жыл бұрын

    Im assembling 30 immortals right now is my official response

  • @jeffwatson7345

    @jeffwatson7345

    2 жыл бұрын

    @@Hearesy lol , copy that !

  • @seamusmcg23
    @seamusmcg23 Жыл бұрын

    What about Shrapnel Bolters on them?

  • @travisvance619
    @travisvance6192 жыл бұрын

    breacher's are a bit too expensive for what they bring, considering that 20 breachers are 20 wounds with a 5++ and 10 tarteros terminators are the same for 25 points less. if you really need the line troops throw in a legion herald for line on your terminators. terminators are more flexible and can shoot and kill in melee for about 100 more points(for the herald)

  • @radamanthus
    @radamanthus2 жыл бұрын

    Thank you for these. I wanted to get into HH but I have kids to feeds so a full forge world army was never going to happen. I can finally play it now and I’m lost lol. That said I’ve decided the Age of Darkness boxed set is a trap. I’m setting 10 tactical marines and 5 terminators aside until I can get special and heavy weapon upgrade sprues so I don’t wind up buying another 20 marines and squad of termies early in to do it.

  • @richarddagger4954
    @richarddagger49542 жыл бұрын

    Where is the shooting profile for the lascutter? I may be being blind, but I couldn't find it (Liber hereticus)

  • @Hearesy

    @Hearesy

    2 жыл бұрын

    Bottom of pg135 exotic and misc weapons!

  • @richarddagger4954

    @richarddagger4954

    2 жыл бұрын

    @@Hearesy Thankyou! I looked several times, and still managed to miss it

  • @DMHightower
    @DMHightower Жыл бұрын

    Ultramarines Praetorian Breachers can all take Power Swords for 5 points each. P. Swords aren't the best, but it's a unique, and cool looking unit. The assault capabilities of breachers is nothing to brag about, and I don't think it would probably justify the expense. FWIW...

  • @Red2Productions
    @Red2Productions2 жыл бұрын

    You mention the Medusan Immortals. Obviously they’re better than a normal Breather Squad (10 leadership, +1 attack) for +50 points, do you think that makes them worthwhile?

  • @Hearesy

    @Hearesy

    2 жыл бұрын

    I do. They’re also 5+ FNP and Stubborn, so you effectively have to kill the whole unit and they’re very hard to pin too. Very worthwhile. I’m currently building 30!

  • @heckinmemes6430
    @heckinmemes64308 ай бұрын

    I know you don't do these videos anymore(currently), but what about 20 of these guys in a spartan? Maybe 2 squads, each with Rad Grenades?

  • @eater_of_garbage_

    @eater_of_garbage_

    3 ай бұрын

    Way too expensive. Keep em cheap

  • @mariottbunbury1985
    @mariottbunbury19852 жыл бұрын

    So breachers can take 1grav gun for every 5 in a unit, would It be effective to take 2 grav guns in a 10 man squad with an attached apothecary for point defense ?

  • @Hearesy

    @Hearesy

    2 жыл бұрын

    I think its be fine yep. Bit on the expensive side though.

  • @ScilentDeath
    @ScilentDeath Жыл бұрын

    they key to breachers is play imperial fist stay in formation and never leave your objective, you will not move and nothing is really shifting you.

  • @thomasiberer637
    @thomasiberer6372 жыл бұрын

    are you doing basic tactical marines as well?

  • @Hearesy

    @Hearesy

    2 жыл бұрын

    Some videos on them already but yeh probably for this series!

  • @spawndog11
    @spawndog112 жыл бұрын

    You forgot imperial fist that get bonus with Rann

  • @undeadmusky
    @undeadmusky2 жыл бұрын

    I can't help it, I have to model these even if they never see play...

  • @azir64
    @azir642 жыл бұрын

    3:32 don't you fire overwatch before the charge roll ?

  • @Hearesy

    @Hearesy

    2 жыл бұрын

    You roll the charge first to lock in success, and lock in how far you will go. Then you fire overwatch before they move, then they move. But its too late for the difficult terrain to change their movr distance. Very annoying and possibly even unintentional. Its worse that concussive doesnt work at all in overwatch :/

  • @azir64

    @azir64

    2 жыл бұрын

    @@Hearesy Oh no, thanks for the feedback though. I thought it was like in 40K , where you fire first then roll. Thanks!

  • @LordKnightBane
    @LordKnightBane2 жыл бұрын

    Running 60 Immortals with dreads, no idea how this will turn out 😂

  • @tomjordan7606
    @tomjordan76062 жыл бұрын

    Imperial fists have warders which are just objectively better.

  • @camsellers00
    @camsellers002 жыл бұрын

    Where the stone gauntlet

  • @ianjewett3394
    @ianjewett33942 жыл бұрын

    why do people think breachers, or Deathsworn for that matter, can run in SW? Heavy units cannot run.

  • @Hearesy

    @Hearesy

    2 жыл бұрын

    Everyone misreads a rule occasionally, fellow Ian!

  • @ianjewett3394

    @ianjewett3394

    2 жыл бұрын

    @@Hearesy Oh I know, me especially. I commented because I had seen the same interpretation in several places now. Thank you and keep up the great videos.

  • @AdoringAdmirer
    @AdoringAdmirer2 ай бұрын

    Fuck, I bought 5 of these thinking i could build a squad from them, now i see you need 10 minimum and I feel stupid.

  • @michaelsanders5918
    @michaelsanders59182 жыл бұрын

    First view, sweet

  • @Hearesy

    @Hearesy

    2 жыл бұрын

    Haha, congrats!