whats the point of setting the judgment window to strict if your not even gonna play it?
@a_literal_city3 күн бұрын
"YEA, YEAH, YEAH YEAAAAAAAAAAAAA"
@gamingnfun2507 күн бұрын
when i downloaded this level, it had like 3 or 4 bugs i needed to fix. double check the level before publishing it.
@niconicer64637 күн бұрын
My random polyrhythm hyper fixation is going to be useful?! YESSS😊
@nathansos84809 күн бұрын
Triple-polyrhythms?
@cheryldavis203112 күн бұрын
Thanks i got this on my laptop
@rosehasnoothernames184313 күн бұрын
I love you
@DupexideMC17 күн бұрын
I think this level will be easier than original level 8-X(?)
@faszrider407221 күн бұрын
*looks for a literal single second* *brain explodes*
@usernametaken01723 күн бұрын
Cool level!
@DominicBallard-lg9km27 күн бұрын
Ain’t no way this game is making us play 3:4 polyrhythms 0:56
@kingheron10927 күн бұрын
Well it's a custom level, so not yet. Wouldn't mind if they stole this idea though. Still 3:4 polyrhythm is a bop. We should all be exposed to it at some point.
@JUICYHUZZAHАй бұрын
Four! *HAS ONE SUB BEAT*
@kingheron109Ай бұрын
you realize this was made like... ages ago, right?
@JUICYHUZZAH23 күн бұрын
@@kingheron109 ….touché
@mrmurpleqwerty4838Ай бұрын
act 5 but lucky does not coach the cast into a proper baseball team and takes the treatment from edega instead of continuing physical therapy
@penwozhereАй бұрын
personally i think 5-2n is a perfectly fine night mode to 5-2 both use mechanics that offset a oneshot and both have quintuplet(s)
@kingheron109Ай бұрын
I don't see it personally. 5-2 is a slow chill bop about keeping track of a rhythm while 5-2N is a lightning fast techno groove all about keeping pace with the rapid changes in freeze and burnbeat duration, nailing the freeze, burn, pattern, plus tempo shifts, and oodles of visual fuckery. It's just a lot to throw at players on top of a new mechanic, and doesn't feel like an expansion on the level design of 5-2, rather just a different level entirely. And regardless of if you think it fits, I just don't think this is a very good introduction to burnbeats. They're not even given a spotlight as they share the scene with freezebeats, and they both get phased out by the end of the level for that breakdown segment. I mean, imagine if they bring burnbeats back, and a new player is forced to play 5-2N as the simplest introduction to the concept. That's a lot to throw at a player still learning a completely new mechanic.
@partha346Ай бұрын
0:25 was the real speed
@cat-basicsАй бұрын
What is the name of the level? (I want to play it too and i can t find it by "tsunku big rock finish")
@dylangodofwar3 күн бұрын
lil bro it’s in the description
@cat-basicsАй бұрын
0:28 ye ye ye yeah speed up
@pizzaslice1702Ай бұрын
Alr this is how im studying polythythms now
@chumkibagchi128Ай бұрын
Tresillo:2 and 4:3 are the two best polyrhythms.
@GrzssАй бұрын
Tresillo:2 is very mexican-sounding.
@aefadАй бұрын
This is probably the best summary for polyrhythms out there and it has practical visuals
@null_ifyАй бұрын
alternatively: confusion girl soflan-chan
@soup3583Ай бұрын
Wait the tresillo 2 is such a common rythm now that i hear it
@aykarainАй бұрын
i need to make something with that 6:5 thing
@aykarainАй бұрын
its at 1:37 btw
@unquestionableexistance8704Ай бұрын
Good luck pal Sounds like a heart attack
@morganfreemanwardvlogs3729Ай бұрын
File? I would like to test my polyrhythmic timing
@kingheron109Ай бұрын
The file itself is an unreadable mess since every single polyrhythm is stacked on top of each other (you can actually see this in the first few frames of the video). I used move track to make the level, but it messed up the floating text so I removed them in the final version and now it's next to impossible to edit any specific section that's not the very end. Honestly, any one polyrhythm from the video would be easy enough to recreate within minutes so I'd just do that instead. This was just a showcase video to get people experimenting more with this kinda thing.
@morganfreemanwardvlogs3729Ай бұрын
@@kingheron109I see
@beepbitfuturesАй бұрын
if u want more funky rhythms look at the map "1karuga" by nephrolepis
@kingofmongerreturnedАй бұрын
love how funky 4:3 is it's in 0:51 - 0:56 for anyone wondering
@Random_NewbieАй бұрын
beats to pass the goddamn butter to
@UnknowncoolguyАй бұрын
If we're purely going off by funkyness i think 0:57 is more funky.
@IgroSomeАй бұрын
4:3 has always been my favorite polyrhythm because its just so _funky_
@victoriamacarthur8906Ай бұрын
Pass the freakin butter
@ThatOneYoutubePersonАй бұрын
Ive kind of obsessed with finding what basic shapes make up more complex ones (for example, a parallelogram is typically a hexagon/octagon matched with a triangle) so finding out warped loops use tresillo like beats is awesome!
@Pokefan462Ай бұрын
This is the best way to summarize polyrhythms I've ever seen. The snare vs. kick actually let me understand the difference between them, thanks!
@FuzzyLeaf456Ай бұрын
You’re telling me this guy makes r34 art? 🤨 I don’t believe it lol (Cool map btw)
@discussions.Ай бұрын
Hi, I am working on making a roblox version of Rhythm doctor, where you can play against and with (co-op) others online. I am writing this comment asking for permission to use some of your levels in the game. (credit will be given ofc)
@kingheron109Ай бұрын
Sure, go nuts.
@discussions.Ай бұрын
@@kingheron109 alright thank you!
@Rapidfire37010 күн бұрын
What is it called?
@discussions.10 күн бұрын
@@Rapidfire370 it’s still in development. I’ve gotten in contact with another developer who is also working on a Roblox game and we are working on it together. But it’s been put on hold as we both have some other projects we need to finish first.
@Igor_game727Ай бұрын
Cool
@nicknack5388Ай бұрын
Wow! I found your channel after getting recommended your 5-4 video, and It's surprising how good these are. Using the shadow is such a cool and unique way of implementing polyrhythms!
@kingheron109Ай бұрын
Thanks man. Was really curious to see what fun things they'd do with those subdivision beats when they were introduced, but the game just immediately moves to a new mechanic. Hopefully they come back in the future, and hoping they try to do more with them.
@pinkduskstone1543Ай бұрын
“GRAND! GRAND! GRAND DAD!”
@vincentgagnow56Ай бұрын
When the beat goes so hard it breaks the fabric of reality
@Gdprancer14232 ай бұрын
How to make a tutorial world
@deathplayz76162 ай бұрын
peak
@Cubedout142 ай бұрын
omg im so glad you gave richard hugh his own level, i love his character so much (mostly because i love to hate him lmao), and i think its so cool that hes the main character in this level, it gives much depth to his character
@slyar2 ай бұрын
The audio being ever so slightly offsync is driving me nuts
@luccixpro2 ай бұрын
0:07 cursed 12-x ☠️☠️💀
@Gravixislord2 ай бұрын
Little does this creator know this actually exists now
@casweb77102 ай бұрын
thank you, I broke my arm (the level is awesome, just like you, thanks for such a job!)
@Terratomere2 ай бұрын
ye ye ye yeah
@마크로벅TV2 ай бұрын
8-EX Jungl City
@penwozhere2 ай бұрын
this is sick i love the gimmick and additions to the here, especially the choice to use the specifically parrot to relay the heartbeats my only feedback is that im not sure how much i like the instrument used with the parrot, maybe a guitar or violin would fit better but idk thats not really my expertise hahah deffo gonna try play it later
@cherryhuyen54133 ай бұрын
1:04 If there were lyrics it would say “Tap, to the beat”
@centerkungkanil47303 ай бұрын
1:26 ohno not good
@nicholasindar3 ай бұрын
Bro mixed world T3 and World 8 in adofai
@clonefighter19963 ай бұрын
> I know Otto is red, but I don't know why. Otto becomes red as an indication that some parts of the song exceed 300 BPM, taking the precaution even if the "fast" parts don't really have any sharp turns. It looks like the rabbit stretches (1:05, 1:37, 2:19 and 2:40) are 320 BPM, so the game makes Otto red.
@stephaniebutler59403 ай бұрын
Did no one notice it was auto play?
@aelius57 күн бұрын
We noticed and we didn’t care because this is a showcase
Пікірлер
whats the point of setting the judgment window to strict if your not even gonna play it?
"YEA, YEAH, YEAH YEAAAAAAAAAAAAA"
when i downloaded this level, it had like 3 or 4 bugs i needed to fix. double check the level before publishing it.
My random polyrhythm hyper fixation is going to be useful?! YESSS😊
Triple-polyrhythms?
Thanks i got this on my laptop
I love you
I think this level will be easier than original level 8-X(?)
*looks for a literal single second* *brain explodes*
Cool level!
Ain’t no way this game is making us play 3:4 polyrhythms 0:56
Well it's a custom level, so not yet. Wouldn't mind if they stole this idea though. Still 3:4 polyrhythm is a bop. We should all be exposed to it at some point.
Four! *HAS ONE SUB BEAT*
you realize this was made like... ages ago, right?
@@kingheron109 ….touché
act 5 but lucky does not coach the cast into a proper baseball team and takes the treatment from edega instead of continuing physical therapy
personally i think 5-2n is a perfectly fine night mode to 5-2 both use mechanics that offset a oneshot and both have quintuplet(s)
I don't see it personally. 5-2 is a slow chill bop about keeping track of a rhythm while 5-2N is a lightning fast techno groove all about keeping pace with the rapid changes in freeze and burnbeat duration, nailing the freeze, burn, pattern, plus tempo shifts, and oodles of visual fuckery. It's just a lot to throw at players on top of a new mechanic, and doesn't feel like an expansion on the level design of 5-2, rather just a different level entirely. And regardless of if you think it fits, I just don't think this is a very good introduction to burnbeats. They're not even given a spotlight as they share the scene with freezebeats, and they both get phased out by the end of the level for that breakdown segment. I mean, imagine if they bring burnbeats back, and a new player is forced to play 5-2N as the simplest introduction to the concept. That's a lot to throw at a player still learning a completely new mechanic.
0:25 was the real speed
What is the name of the level? (I want to play it too and i can t find it by "tsunku big rock finish")
lil bro it’s in the description
0:28 ye ye ye yeah speed up
Alr this is how im studying polythythms now
Tresillo:2 and 4:3 are the two best polyrhythms.
Tresillo:2 is very mexican-sounding.
This is probably the best summary for polyrhythms out there and it has practical visuals
alternatively: confusion girl soflan-chan
Wait the tresillo 2 is such a common rythm now that i hear it
i need to make something with that 6:5 thing
its at 1:37 btw
Good luck pal Sounds like a heart attack
File? I would like to test my polyrhythmic timing
The file itself is an unreadable mess since every single polyrhythm is stacked on top of each other (you can actually see this in the first few frames of the video). I used move track to make the level, but it messed up the floating text so I removed them in the final version and now it's next to impossible to edit any specific section that's not the very end. Honestly, any one polyrhythm from the video would be easy enough to recreate within minutes so I'd just do that instead. This was just a showcase video to get people experimenting more with this kinda thing.
@@kingheron109I see
if u want more funky rhythms look at the map "1karuga" by nephrolepis
love how funky 4:3 is it's in 0:51 - 0:56 for anyone wondering
beats to pass the goddamn butter to
If we're purely going off by funkyness i think 0:57 is more funky.
4:3 has always been my favorite polyrhythm because its just so _funky_
Pass the freakin butter
Ive kind of obsessed with finding what basic shapes make up more complex ones (for example, a parallelogram is typically a hexagon/octagon matched with a triangle) so finding out warped loops use tresillo like beats is awesome!
This is the best way to summarize polyrhythms I've ever seen. The snare vs. kick actually let me understand the difference between them, thanks!
You’re telling me this guy makes r34 art? 🤨 I don’t believe it lol (Cool map btw)
Hi, I am working on making a roblox version of Rhythm doctor, where you can play against and with (co-op) others online. I am writing this comment asking for permission to use some of your levels in the game. (credit will be given ofc)
Sure, go nuts.
@@kingheron109 alright thank you!
What is it called?
@@Rapidfire370 it’s still in development. I’ve gotten in contact with another developer who is also working on a Roblox game and we are working on it together. But it’s been put on hold as we both have some other projects we need to finish first.
Cool
Wow! I found your channel after getting recommended your 5-4 video, and It's surprising how good these are. Using the shadow is such a cool and unique way of implementing polyrhythms!
Thanks man. Was really curious to see what fun things they'd do with those subdivision beats when they were introduced, but the game just immediately moves to a new mechanic. Hopefully they come back in the future, and hoping they try to do more with them.
“GRAND! GRAND! GRAND DAD!”
When the beat goes so hard it breaks the fabric of reality
How to make a tutorial world
peak
omg im so glad you gave richard hugh his own level, i love his character so much (mostly because i love to hate him lmao), and i think its so cool that hes the main character in this level, it gives much depth to his character
The audio being ever so slightly offsync is driving me nuts
0:07 cursed 12-x ☠️☠️💀
Little does this creator know this actually exists now
thank you, I broke my arm (the level is awesome, just like you, thanks for such a job!)
ye ye ye yeah
8-EX Jungl City
this is sick i love the gimmick and additions to the here, especially the choice to use the specifically parrot to relay the heartbeats my only feedback is that im not sure how much i like the instrument used with the parrot, maybe a guitar or violin would fit better but idk thats not really my expertise hahah deffo gonna try play it later
1:04 If there were lyrics it would say “Tap, to the beat”
1:26 ohno not good
Bro mixed world T3 and World 8 in adofai
> I know Otto is red, but I don't know why. Otto becomes red as an indication that some parts of the song exceed 300 BPM, taking the precaution even if the "fast" parts don't really have any sharp turns. It looks like the rabbit stretches (1:05, 1:37, 2:19 and 2:40) are 320 BPM, so the game makes Otto red.
Did no one notice it was auto play?
We noticed and we didn’t care because this is a showcase