Pi Equals Three

Pi Equals Three

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  • @RenoRivsan
    @RenoRivsan8 сағат бұрын

    HI, Any Idea why only the party leader gets the RANK UI TEXTURE (RANK LOGO). but the other players only get the rank score count. but not LOGO

  • @TheChvrches
    @TheChvrches13 сағат бұрын

    I really dont get this shit. I copy and paste it as followed and it has errors and wont build. Lol

  • @ludoclow
    @ludoclow15 сағат бұрын

    Hi, I have a problem. When I launch the game, the number of kills written on the progress bar does not appear. Can you help me?

  • @piequalsthree3
    @piequalsthree315 сағат бұрын

    What error do you get?

  • @ludoclow
    @ludoclow14 сағат бұрын

    @@piequalsthree3 when I launch the game, the kills are not written down, for example 5/20 etc.

  • @ludoclow
    @ludoclow14 сағат бұрын

    @@piequalsthree3 If you have discord, I can show you.

  • @ludoclow
    @ludoclow13 сағат бұрын

    @@piequalsthree3 You can help me?

  • @Deskyze
    @DeskyzeКүн бұрын

    I have a new error when writing the code in the custom progress bar... ambiguous definition error

  • @anthoniegrozelle4231
    @anthoniegrozelle4231Күн бұрын

    How do you do this on switch

  • @NooByNiTe
    @NooByNiTe2 күн бұрын

    bro i am getting a error with code its on the following words = Loadout, Loadout := Loadouts[SelectionResult.Index],Loadout := Loadouts[Index],and that is the same that you got in the begin of the video but how did you fix that ?

  • @az4m1n12
    @az4m1n123 күн бұрын

    do it saves ur stats? or it every game ur rank restarts?

  • @Btz-Boy
    @Btz-Boy3 күн бұрын

    Bro plz update the codes or help me because when ever i import an othe image even in a diifrent folder and with diffrent dimensions and name it breaks anything related to the images names like the using { MyTextures.Ranks} rank_settings := class<concrete>: @editable Ranks : []rank = array{} Images : []texture = array: Unranked Bronze Silver Gold Champion And dosent work unless there are no other imported images other then the rank images

  • @OFL2-gz6es
    @OFL2-gz6es4 күн бұрын

    great video keep it up!

  • @Bubblebunz
    @Bubblebunz5 күн бұрын

    I LOVE YOU <3

  • @SamuraiClipsFunny
    @SamuraiClipsFunny5 күн бұрын

    Can we do the same thing but to make "Light" device follows me the same way?

  • @TheRealTerraPulsar
    @TheRealTerraPulsar6 күн бұрын

    how would i change button color?

  • @piequalsthree3
    @piequalsthree35 күн бұрын

    Buttons kinda suck right now so only yellow and grey are available

  • @TheRealTerraPulsar
    @TheRealTerraPulsar5 күн бұрын

    @@piequalsthree3 I ❤️your tutorial videos, it’s really taught me a lot about verse, I’ve just never used canvas before so I’m just a little confused

  • @NooByNiTe
    @NooByNiTe2 күн бұрын

    @@piequalsthree3 bro i am getting a error with code its on the following words = Loadout, Loadout := Loadouts[SelectionResult.Index],Loadout := Loadouts[Index],and that is the same that you got in the begin of the video but how did you fix that ?

  • @trxy953
    @trxy9536 күн бұрын

    34:28 If I edit what is within this folder it doesn't let me save it because its a view only folder how were you able to ?? fixed nvm now my @editable ranks: []rank=array{} images : []texture = array: (my ranks listed)

  • @TheFunnyLlama
    @TheFunnyLlama6 күн бұрын

    I'm getting a lot of unidentified errors. How do I fix these?

  • @trxy953
    @trxy9536 күн бұрын

    hey man within the rank_manager file I have one error occurring, under the # Player who eliminated someone when it says, then: UpdateEliminatingPlayerStats(Player) the "then" is having this issue. vErr:S88: Expected expression, got "then" in indented block(3100) any way to fix as everything else is working?

  • @Deskyze
    @Deskyze7 күн бұрын

    I copy and pasted the code from GitHub and I am getting errors, specifically in the rank manager. @editable RankManager : rank_manager = rank_manager{} @editable UIManager : user_interface_manager = user_interface_manager{} It says unknown identifier under " rank_manager = rank_manager{}" and user_interface_manager = user_interface_manager{}" any fixes? Thanks!

  • @_Ard
    @_Ard7 күн бұрын

    i am also getting the error with "@editable RankManager : rank_manager = rank_manager{}" saying its an unknown identifier

  • @Deskyze
    @Deskyze6 күн бұрын

    @@_Ard Have you found a fix? I have tweaked it many times and still get the same error

  • @_Ard
    @_Ard6 күн бұрын

    @@Deskyze no

  • @Deskyze
    @Deskyze5 күн бұрын

    @@_Ard import ur logo textures with the proper names... (unranked, bronze, etc.) into your content drawer that fixed it for me

  • @hussainahad54
    @hussainahad543 күн бұрын

    you can easily find y the solution on Google if you try apparently it's a problem with old map conversion to uefn just look carefully every text and match it with yours im sure you will find something

  • @Bdistracted
    @Bdistracted7 күн бұрын

    How do you set where the icon starts on the screen with the Post Process?

  • @MrCactusPlays
    @MrCactusPlays8 күн бұрын

    Don't you need to place data save device to make the rank data save?

  • @hussainahad54
    @hussainahad543 күн бұрын

    no the program save himself

  • @TelesphorosGAMEDEV
    @TelesphorosGAMEDEV8 күн бұрын

    Thanks so much for creating this and sharing it, there's some really great written code in there that is very helpful

  • @ZombieChicken-X
    @ZombieChicken-X9 күн бұрын

    Can you create custom mechanics? Like at 0:20 you mention how the signal remote takes up an inventory slot, what if I wanted a different inventory system, does verse/UEFN allow for this kind of expandability

  • @txs2149
    @txs214910 күн бұрын

    Why the ranks desapear when a new round begening?

  • @nibestgraal
    @nibestgraal10 күн бұрын

    How do i set meters as score? So i can make the hud leaderboard with meters as score

  • @akarsh947
    @akarsh94710 күн бұрын

    yo i am having problem can i contact you on discord?

  • @akarsh947
    @akarsh94710 күн бұрын

    hey i have a doubt if i have not assigned player spawner in game manager reference the ui is good but if i reference it just shows a white bar and no text as well please help

  • @jornxcm
    @jornxcm11 күн бұрын

    Very nice video could you maybe make a tutorial on persistence. So like saving player stats and loading them when they join back later would be awesome! Keep up the good work man!

  • @SamaaadBD
    @SamaaadBD11 күн бұрын

    I just love you man. Thank you so much!

  • @abadya9561
    @abadya956112 күн бұрын

    I edged to this 😝😝😝

  • @abadya9561
    @abadya956112 күн бұрын

    Nah but thanks for this very helpful shit

  • @vilmavaitonyte2451
    @vilmavaitonyte245113 күн бұрын

    How can i have arrays with multiple types/arrays within arrays?

  • @aey999
    @aey99913 күн бұрын

    Can you make a tutorial video about nodes, i.e. how you do it so that it runs from point A to B to E

  • @aey999
    @aey99913 күн бұрын

    Can you make a tutorial video about nodes, i.e. how you do it so that it runs from point A to B to E

  • @gravyski
    @gravyski13 күн бұрын

    FLASHBANGGED OMG

  • @ndgabs
    @ndgabs13 күн бұрын

    How can I force this "dummy" spawn at the Player Spawn Pad to test? When I join the game mode it doesnt spawn anything

  • @codingidiot6754
    @codingidiot675414 күн бұрын

    FYI what the debbies are doing right now is moving to where the player was at a certain point in time until they get to that position, then redoing that. This causes the debbies to often lag behind and not go directly to where the player is. For those of you that need something more precise, replace the followplayer function with this: FollowPlayer(fnchar : fort_character, prop : creative_prop)<suspends> : void = loop: Sleep(0.0) plrpos := fnchar.GetTransform().Translation proppos := prop.GetTransform().Translation dirun := plrpos - proppos #direction un normalized length := Sqrt(Pow(dirun.X, 2.0)+Pow(dirun.Y, 2.0)+Pow(dirun.Z, 2.0)) #pythagorean theorem but 3d :o dir := vector3{X := dirun.X/length, Y := dirun.Y/length, Z := dirun.Z/length} #pythagorean theorem but 3d part 2 speed := 10.0 #cm/MoveTo time in seconds ; in this case it's 100cm/second prop.MoveTo(proppos+dir*speed, rotation{}, 0.1) #change from 0.1 to whatever speed you want, 0.1 means that it will update player position every 0.1 seconds. Setting the cooldown to be too small can cause lag. i couldnt find a function for UEFN that normalized vectors so this solution is a bit lenghty, if anyone knows of a better way to do this let me know in the replies!

  • @EGYTARZAN
    @EGYTARZAN16 күн бұрын

    how i can fix that only one player can rank up and if the other player get a kill to rank his rank only get 1 score and stop

  • @ACADEMYGAMES-cx8xp
    @ACADEMYGAMES-cx8xp19 күн бұрын

    i have some great idea video can you make fortune wheel with trigger pls

  • @vlad.7
    @vlad.719 күн бұрын

    make a video about how to make a tycoon map

  • @vlad.7
    @vlad.719 күн бұрын

    thank you dude you are the best

  • @TheR69L
    @TheR69L19 күн бұрын

    Hey Im getting an error with RankTextureBlock : texture_block = texture_block{DefaultImage := Unranked} in US manager. I have all my texture loaded and every thing in the correct folders and pathes linked up but it keeps giving me error on the Unranked

  • @DailyFactSnack
    @DailyFactSnack20 күн бұрын

    So does that mean, if we gat killed we lose a point in the progress bar?

  • @LongJohns
    @LongJohns20 күн бұрын

    Big THANK YOU for going through this. For anyone saying it doesn't work & they're getting errors, they didn't follow the tutorial correctly (I copy/pasted but still went through the entire video). One question for you Pi, is there a way to remove the text popping up on the screen every time someone gets an elim or is eliminated? I'd rather have that not show but don't want to mess up any code. Thanks for your help!

  • @piequalsthree3
    @piequalsthree320 күн бұрын

    Hmm what text?

  • @LongJohns
    @LongJohns20 күн бұрын

    @@piequalsthree3 stats that pop up on the left hand (middle) of the screen. It’s in your video, I can try to go back and find it. It shows up for about 1 seconds and disappears.

  • @LongJohns
    @LongJohns20 күн бұрын

    @@piequalsthree31:03:38 timestamp for example.

  • @piequalsthree3
    @piequalsthree320 күн бұрын

    Oh the native elimination feedback? I think with a hud device you can disable it, but it's a built in Fortnite thing, not a Verse addition haha

  • @LongJohns
    @LongJohns20 күн бұрын

    @@piequalsthree3 gotcha, thanks!

  • @glb6157
    @glb615721 күн бұрын

    I've just tried using this ranking system but my progress bar doesn't change when I kill someone. Do you have any idea why this might be?

  • @alexiw623
    @alexiw62321 күн бұрын

    PLS CAN U MAKE A VIDEO FOR HOW TO SORT AN ARRAY I REALLY NEED IT TO MAKE A LEADERBOARD FOR MY PLAYER MAP I BEG YOU And nice tuto btw love u bro

  • @gustavocolares8006
    @gustavocolares800621 күн бұрын

    Sup. Since this was patched, do you know if there's any other way to make it? I saw one tycoon with some custom cars

  • @Krayex
    @Krayex21 күн бұрын

    Idk what I am doing wrong, started this 7 days ago and its still not finished by far ... like for 32:23 I cant move the folder inside the stack box and idk why ..

  • @HasimFN
    @HasimFN21 күн бұрын

    Tags are buggy i try avoiding it

  • @DUde00231
    @DUde0023122 күн бұрын

    Hey BUddey could you please guide me or make a video on how to properly setup the multiplayer Like I had code that assign a wildlife to a player it's working perfectly fine but what whoutld if we want to do it in multiplayer can't find the correct way could you please make a video on it really appreciated bro

  • @Kensoy83
    @Kensoy8323 күн бұрын

    Thank you for this tutorial! but holy crap, i got so lost at the Bronze icon tutorial.

  • @az4m1n12
    @az4m1n123 күн бұрын

    how did u fixed the problem ?

  • @Krayex
    @Krayex23 күн бұрын

    Man I always knew why I cant make a rank system... even with a tutorial I cant do it ... everything I do looks differnt, for the progress bar: I did everything like he did, but my text is way bigger a,d my bar is way smaller Also I cant move the overlay folder into stack box like he can ..

  • @jackandrory6839
    @jackandrory683924 күн бұрын

    dude this is amazing you are very talented and you explain it so well

  • @perzonalQ
    @perzonalQ25 күн бұрын

    my frienddd you should make a video on how to attach devices to players, mutator zones, damage volumes, teleporters, it would be amazing and useful