HOW TO ANIMATE YOUR CUSTOM PET - Fortnite UEFN / Creative 2.0 Tutorial
Ойындар
Hello everyone, today I will show you how you can animate a custom prop you create in Fortnite, which makes your pet have different animation stages depending on their movement.
Link to Repo: github.com/PiEqualsThree/UEFN...
Twitter: / piequalsthreevp
Part 1: • Spawn Custom Pets / Pr...
Chapters:
00:00 - Intro
00:27 - Creating our Freddy Prop
01:20 - Creating Cine Sequence Devices
01:55 - Creating Animation Sequences
04:03 - Setting Up Creative Prop in Verse and Cinematic Sequence
06:26 - Making Pet Follow at a Distance from the Player
09:13 - Programing Sequence Animations
11:48 - Making Pet Face Player
14:10 - Stopping Freddy from Flying
15:02 - Last QOL Tweaks / Bug Fixes
16:15 - Final Result
This is a tutorial on how to animate and create custom blueprint props in the Unreal Editor for Fortnite. I will walk you through the process of making a blueprint class using skeletal meshes which I downloaded a custom asset from Sketchfab and imported into UEFN (Unreal Editor For Fortnite). This tutorial will also show you how to set up the cinematic sequence devices and server as a tutorial (maybe not completely beginner) on how to activate these sequences in Verse programming language. Imagine if the BEST uefn MAPS OUT right now that you must play used these mechanics like a custom pet. Fort example imagine a Five Night at Freddy's (FNAF) map where you could use Glamrock Freddy like in Security Breach to follow you around! Imagine The OG Fornite map with stuff like this lol.
I hope you enjoy :)
Пікірлер: 29
The absolute best UEFN content on YT. I really appreciate your work. You will grow so much as people start to learn Verse and Creative 2.0
Hi guys so quick PSA, the code for animating sequences works, but it techincally isn't the most optimal way to handle sequences (note the multiple if statements and extra variables needed). I would personally use the State Pattern to handle the animations and transitions, but I think that deserves its own (in depth) video.
@rafaelgoulart1085
10 ай бұрын
Can’t wait! 🎉
Nice video thanks
Excellent video man. It is possible to able him to attack other players?
Great video thank you for tutorial! Where can I find this code?
I'd love to know why the animations flicker sometimes. Could you please explain in a comment, in case you don't want to record a new video about this? Thank you so much.
5:42 Spawn Debby function appeared again after you commented it out, are we using spawndebby? I am confused
Nice video! At 12:28 you mention top camera perspective code. Where can I find this code in more depth? Thanks!
@piequalsthree3
Жыл бұрын
I posted it in this video I made kzread.info/dash/bejne/pWFst9WjgM6Tfaw.html
Great video, thank you for sharing. I have a flying character I want to use, does this work for more players in the area?
@piequalsthree3
Жыл бұрын
Could you elaborate on what you mean by all players? The prop will begin following whoever clicks the remote :)
@OpsMan
Жыл бұрын
@@piequalsthree3 Yeah OK, so going through a mutator to activate other animations currently that are static, can this be set up for 4 players for example, so the closest one to the prop gets followed or will it just get confused if they are(players) close to each other?
@OpsMan
Жыл бұрын
That sounds confusing LOL, OK so first player through gets followed, until they are out of range, then next one in range gets followed. Maybe asking too much.
@piequalsthree3
Жыл бұрын
@@OpsMan Got it! Actually I think the way I have it setup is that maybe the prop will get confused. I'll try fixing it and leaving the code in the description!
@piequalsthree3
Жыл бұрын
So just to clarify, you want the flying creature to be able to follow every player that goes through the mutator zone and target the closest one?
is it possible to have their movement be blocked by structures?
How would I make it so that each player can spawn only 1 Pet, in my case I used conditional buttons and not a switch you can take away from the player, since it's a no hitting zone and I want them to gain it instantly
Amazing video but if i want to do it on multiplayer how can i do this? because always if i spawn the pet and my friend spawn too the pet follow me and my friend and we have the same pet instead of 2 pets, one for me and one for my friend. if you can help it would be amazing
@SkyriseUncut
5 ай бұрын
did u find a solution
@oreidi3573
5 ай бұрын
Nope@@SkyriseUncut
how do you make it dissapear after player leaves game
Do you have to do this PART 1 Video to complete PART 2? Or ... Like is Part 2 calliing on class Part 1? In PArt 2, You are using Custom_Pet_class and in this video you are using Spawn_Pet_Device Is Custom Pet Class Calling on Spawn Pet Device?
Is it possible to make a proximity chat in uefn?
@piequalsthree3
Жыл бұрын
With voice chat? I don’t think so right now. Im pretty sure regular voice chat is bugged in UEFN anyway :/
Where do I find models at ?
4:30
2.29.2024 NOT WORKING !