mattwattsart

mattwattsart

2d Animation and Toon Boom Harmony Tutorials.
Harmony Premium is the version of the software shown in these videos.

Пікірлер

  • @ToBeFluent
    @ToBeFluent3 ай бұрын

    Come on ! Matt Watts ! I NEEEEEED YOUR advanced Paid Tutorial, Please notify me as soon as possible !

  • @scottgraham9697
    @scottgraham96973 ай бұрын

    Hi Matt, I love this tutorial but have a question. How are you connecting the hand to the second 2 point deformer arm if at all? Thanks in advance if you have a minute.

  • @nbharati3d
    @nbharati3d4 ай бұрын

    there are very few quality resources available for toon boom harmony. this is like finding treasure!! thank you and keep up the good work !!

  • @AshtrayHDlate
    @AshtrayHDlate5 ай бұрын

    I always come back to this tutorial for refreshers. How to add the "Scenes-Default Display" to the Node View right upper corner drop down, as you have it here, to easier change the Display nodes? I dont have it as default and always need to go the main longer route. Thanks

  • @AshtrayHDlate
    @AshtrayHDlate5 ай бұрын

    I always come back to this tutorial for refreshers. How to add the "Scenes-Default Display" to the Node View right upper corner drop down, as you have it here, to easier change the Display nodes? I dont have it as default and always need to go the main longer route. Thanks

  • @thebakerydepartment
    @thebakerydepartment7 ай бұрын

    Do you know of a way to export start time of audio metadata without placing a marker? For example, if I made a music playlist video I want to export each song start time automatically to make chapters

  • @TimGiovanni
    @TimGiovanni8 ай бұрын

    Very good, nice tip!

  • @gilmomedia
    @gilmomedia8 ай бұрын

    Great tutorial! I'm looking forward to trying these techniques on my new rigs soon.

  • @KalebOfTheWings
    @KalebOfTheWings8 ай бұрын

    Yessss more from the legendary Matt Watts!

  • @mattwattsart
    @mattwattsart8 ай бұрын

    Hahaha! Thanks Kaleb:)

  • @NxProjects
    @NxProjects8 ай бұрын

    Oh, where have you been! I've seen your "The Baking Potato Rigging Course" playlist like two months ago. (Sorry, i'm late ;) You were really good at teaching rigging to people, even to rookies like me. :) Then i looked at your channel and i've seen that your last video were *one year ago.* I said to myself; "I guess we just lost a great animator in the platform.." And now, you're back! You just posted 3 hours ago! ovo Ah, right. I was about to say: You are so underrated! One day, with what i learned from you, i will be a great animator in youtube! When i succeed, i will share a video like; "How i make animations" and i will introduce your channel to my Turkish and English speaking subscribers! I promise. Goodbye for now. You have a big place in my heart. I will always support you.

  • @mattwattsart
    @mattwattsart8 ай бұрын

    Thank you so much for those kind words. I've been working 50-60 hour weeks for a long time now and it's hard to find time to squeeze things like this in, but your support is a great boost to me. I am happy the videos have been helpful and I hope it won't be so long before I make another one:) Keep chasing your dream! I am glad you have a heart to share with others.

  • @lucigarnica82
    @lucigarnica828 ай бұрын

    I love your videos, one day I will be like you. Thank you

  • @mattwattsart
    @mattwattsart8 ай бұрын

    Thank you so much:)

  • @disturbedcup5463
    @disturbedcup54638 ай бұрын

    Thank you so ao much!!

  • @blackImposter-
    @blackImposter-10 ай бұрын

    Angry birds in a parallel reality.

  • @lucigarnica82
    @lucigarnica8210 ай бұрын

    hola Matt, muchas GRACIAS desde Colombia, estoy muy agradecido con estos valiosos conocimientos que compartes, aprendi y estoy aprendiendo muchisimo....

  • @saulgalvez926
    @saulgalvez926 Жыл бұрын

    Hey there! I want to follow along with this tutorial, but I don't know what version of Toon Boom's (cough-terrible-cough) subscription plan I would need to get. Could I squeak by on Advanced or do I need to get the full package?

  • @masluchh
    @masluchh Жыл бұрын

    Great series! Great tutor! Really love your work and you're my big inspiration in pursuing to be an animator and rigger in toon boom! I have a question though. I know it's been a while since this video being uploaded but maybe you'll be able to answer :) You constructed this layered hand and a normal version of it without the layering. But you made it in such a way that if you want to move the layered one, you need to plug in those extra pegs to be able to move/animate it. But the problem is that during animation, the animator may want to switch between both of them. A system where you have to connect and disconnect the pegs won't let you do that. Because You can't actually animate this plugging in operation etc. And animating this could not be such a rare thing, you know. Like lifting something and having a layered hand, but then you need to switch to a different drawing further along the scene. Also, the animator would need to know that he needs to plug this in etc. I would rather avoid a situation where an animator needs to modify the rig as much as needed. The obvious solution would be to use sync layers instead. And on certain drawing disabling the layered hand etc. But there are some downsides to that you've mentioned in the video. But maybe you have a different workaround etc ? Any thoughts? Take care and God bless!

  • @aussieknuckles
    @aussieknuckles Жыл бұрын

    Hi I normally run Toon Boom on an I7 intel core PC but I want to move over to an M1 Macbook, will it work with a 4K animator waccom tablet? Do you recommend it for animating? Cheere

  • @Leatherjacks
    @Leatherjacks Жыл бұрын

    Hi Matt! Nice to meet you!! I loved your tutorials! Amazing! Could you please help me with my case? I have a Sausage character rig, with 2 arms. And I inserted just a vertical spaghetti deformer in it´s body, for it to look flexible. But I can´t find a single way on how to make the arm pegs pivots (aligned with individual shoulders - L / R) follow the curves and deformations of the sausage body. I mean... Everytime I move the vertical body deformer, the arms go both to Japan hahahaah! I tried all kinds of kinetic outputs, and no results =( Could you please help me on how to "stick and glue" the sausage arms to the trunk containing a deformer? PS: The arms also do have Spaghetti deformers =) Thank you very much! Mauro

  • @IzoFoxUA
    @IzoFoxUA Жыл бұрын

    Hi Matt! Thank you for this quickTip. I was wondering, that I can't select all markers with SHIFT key or CTRL+A shortcut. And also I didn't check that File -> Export -> Markers, instead of that I was trying to press CTRL+C, when I selected markers and it didn't work. I found solution, that I can export markers from Audition, but thank you, now I know how to export them from Premiere. I like your work with formulas in Excel. Also I can say, that probably you don't need to select all the markers with CTRL, because Premiere exports all markers at once in any case.

  • @Orangebritches
    @Orangebritches Жыл бұрын

    10:06 Why do you move the blush master peg out of 0,0? Is that a best practice? Love love love these videos, what a great service you’ve done for the public with this comprehensive video series!

  • @mikecosh2925
    @mikecosh2925 Жыл бұрын

    I've come back to this tutorial 5 times now when I want to improve my rigs. Thanks Matt!

  • @Marcello.r
    @Marcello.r Жыл бұрын

    What is the purpose of the arm_SYNC layer? Why not just sync the arm and forearm with each other without having a third layer?

  • @whoops6881
    @whoops6881 Жыл бұрын

    Great job dude!

  • @AntonDelTorro
    @AntonDelTorro Жыл бұрын

    Thank you for taking the time to make this awesome course! You're an amazing teacher Mr.Watts! :)

  • @rishavgupta8298
    @rishavgupta8298 Жыл бұрын

    Sir kindly,, respond me ,, when i am removing my rig character’s deformation and creating like you its ok but when i change my shape by deformations other turn around angles shapes are also getting change ,, plzzz help

  • @TiffanyNg100
    @TiffanyNg100 Жыл бұрын

    this is really useful! i watch the entire thing. i like these long format live video. please post more if you have free time. thanks alot

  • @art-byfayleif3938
    @art-byfayleif3938 Жыл бұрын

    For some reason I couldn't cut and paste no matter what I did and I have no idea why T_T

  • @officialnamohstudios3883
    @officialnamohstudios3883 Жыл бұрын

    Same bro

  • @AshtrayHDlate
    @AshtrayHDlate8 ай бұрын

    Was it a bug? Did restartin tbharmony help?

  • @SandunLabs
    @SandunLabs Жыл бұрын

    Hi, Is this fully handrawn animation? or combined with cut out animation. ? Thank you for the tutorials.

  • @AshtrayHDlate
    @AshtrayHDlate Жыл бұрын

    EDIT: All I had to do was to actually click on the Brush tool for the ref image to SHOW as transparent... why must toonboom be like that sometimes... The Light Table doesnt seem to be turning on transparency for me, no idea why. Checked everything and followed along. Am I missing a step in the settings? Using TB Harmony 21. And thank you for the awesome rigging tutorials!

  • @markparenteau2395
    @markparenteau2395 Жыл бұрын

    Everything in Harmony is a pain in a-- isn't it? Be honest lol. Even trying to innocently follow along and get this to work.... zap. "Deformed drawings can only be converted to normal drawings if they are under a deformation rig which supports multiple deformation chains."

  • @bleethteed8681
    @bleethteed8681 Жыл бұрын

    He is really coming together, I'm learning so much! I found the node system quite intimidating and even excessive until actually sat down and played with them thanks to these videos, the switch from Flash may not be easy but I'm starting to realize why it is worth it!

  • @to4kaproduction
    @to4kaproduction Жыл бұрын

    How match RAM? 8 or 16?

  • @bleethteed8681
    @bleethteed8681 Жыл бұрын

    Very excited to check this out, I'm an animation student who just got on winter break and I wanna be able to hit the ground running when I start my sophomore film! Thank you so much for creating resources like this.

  • @UnboxingManIndia
    @UnboxingManIndia Жыл бұрын

    you are such a good and honest guy, your honesty pushed me to subscribe you without downloading the stuff, keep it up man

  • @michaelflorendo7865
    @michaelflorendo7865 Жыл бұрын

    hello matt do you use the new deformation on deformation features

  • @Flo_Motion
    @Flo_Motion Жыл бұрын

    You really have to cold-email people on thanksgiving because you're hurting for work that bad? Just stop.

  • @SofiaArtFactory
    @SofiaArtFactory Жыл бұрын

    you are a saint

  • @lina.chetin
    @lina.chetin Жыл бұрын

    Спасибо за ваши уроки, очень много полезного узнала. Thanks for your tutorial

  • @thabangperceverance4476
    @thabangperceverance4476 Жыл бұрын

    Which toon boom harmony premium version used 🤔❤️

  • @thabangperceverance4476
    @thabangperceverance4476 Жыл бұрын

    Can i follow along with toon boom harmony premium 17?

  • @michaelflorendo7865
    @michaelflorendo7865 Жыл бұрын

    Is rick and morty and adventure time cut out animation?

  • @michaelflorendo7865
    @michaelflorendo7865 Жыл бұрын

    Thank you so much for this matt. I really want cutout animation. cause im not a good drawer so frame by frame animation is out of the formula

  • @michaelflorendo7865
    @michaelflorendo7865 Жыл бұрын

    Thank you very much for this

  • @janeygadil7161
    @janeygadil7161 Жыл бұрын

    wow very short quiet video and straightforward! but i learned a lot and now im pumped up to animate!

  • @nodewizard
    @nodewizard Жыл бұрын

    Great videos (all of them) Matt Watts. Here's my issue. I can't find a solution to it anywhere on the internet. I create the standard arm: upper arm, lower arm, cuff, hand and create a sync arm layer that's a one-piece arm. It all works great except for one thing. The cuff and hand are not going to move with the deformation chain of the synced one-piece arm because that's on the upper arm layer, and the cuff and hand are pegged to the lower arm layer. Since the lower arm layer is nullified by the one-piece arm swap, the cuff and hand stay in place. If you move the one arm peg then they'll of course move just fine. But if you're deforming the one-piece arm they won't react. Is there anyway to switch pegs along with the synced swap? Any thoughts on how that can be achieved? Thanks

  • @frameworks77
    @frameworks77 Жыл бұрын

    does it work in harmony 21?

  • @ArtistCreationsPicturesInc
    @ArtistCreationsPicturesInc Жыл бұрын

    Isn’t like that similar process for the Ghost and Molly McGee Animation? I noticed Molly’s arms have deformers and separated arm pieces.

  • @Sunneyred
    @Sunneyred Жыл бұрын

    Two years later and this is the best tutorial ive found for toonboom yet. Im used to Adobe products and moving over to toonboom was very jarring, your tutorial both helped me learn the basics of the various toonboom tools and getting a good arm rig. Thank you, you've earned my sub! This is knowledge id pay for, if you ever launch a skillshare, or udemy class id be more than interested!

  • @maurosimas5845
    @maurosimas5845 Жыл бұрын

    I would like to know how to disable the floating menu that appears when we leave the pen tip of the tablet pressed for 2 seconds? It's annoying.

  • @capstone8166
    @capstone8166 Жыл бұрын

    Hello, are you using the Cintiq engine with your software?