Ray has been discovering the craziest things possible in survival Minecraft since 2009, through pushing the limits with farms, tricks, and automation.
I stream on Twitch Sun, Wed, Fri, Sat at ~2pm EST and streams are archived there if you miss the live stream.
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Is this serious ?
It works when I crouch, but whenever I'm uncrouched the sculk sensor goes off a ton. Why might this be happening?
the amount of redstone you get is kinda insane imo, like a singlehut looting farm now produces the same amount of redstone as a stacking raidfarm
ray I got an impossible farm for you to try and build an EOL farm in bedrock (I can't figure it out yet but I'm trying) and I figured you'd probably be faster
They added physics to minecraft that’s crazy
This is the most boring way to improve Redstone availability I could possibly think of, but I guess it will do.
Mojang you had one job, don't touch REDSTONE.
huh? they literally made it better with the witch buffs
The new piston sounds awful
Yeah, it does sound awesome
I like the with stuff because know I dont have to worry where to get from my redstone in 1.2? But can we get now more redstone per hour as bevor with raid farms?
Tips for your audio: - Turn down the background music volume and consider changing the music to somethings that's a bit slower paced. - When showcasing sound changes in-game, please allow for a moment without any talking or background music so it's actually possible to hear what the sound change sounds like. - Put in a couple of pauses between sentences, especially when changing subject. Now it just sounds like you're talking in one loong stream which is tedious for the ear.
i like that witches are getting a boost in drops of redstone to balance the nerf coming to raid farms. still not a fan that raid farms are getting nerfed. again id like to see witch huts being a bit more common as well to make it more enticing for witch huts to be used for witch farms
They should finally overhaul the swamp and make witch villages. With multiple hut types, walkways on stilts between them, etc. That way you'd have a huge bonding box for witches to spawn in.
cleric villagers or caving r better
pistons a little sus now
EWWW bedrock
Oh, that's an awesome change. Huge buff to general mob farms, too. Honestly, one of the best tech-focused updates i've seen
Agreed!
I always thought that mining redstone was more efficient than building a witch farm, as the time it takes to build the farm can be used for mining redstone. Now it seems it is way more effective.
You need to mine redstone to make the farm in the first place, but it is way better to have a farm if you're playing technically. You will spend way too much time mining if you use a lot and creating the farm makes it renewable, so you never have to mine another redstone ore again if you so choose.
I always get my Redstone from villager trades.
@that70sgamer whatever works for the amount you need. I play technically, so I build farms for most anything. Usually, when I start a new world, I begin with farms for iron, witches, and slimes.
@@forgottenpygmy yes, I like your style. I start at a village making a trading hall and iron farm. The last one I made, started lagging with 120 villagers. I'll wall in the village and start raids.
I'm not a huge fan of the new piston noise. It sounds clicky like a trapdoor should, but I always imagine pistons as these steam powered contraptions. I think there should be a whoosh of air as it moves, like if it was releasing steam in the process. I do like the decreased volume though.
im fine with the old noise its making, the problem is we can hear it far away. we should only be able to hear moving pistons if were at most 4 blocks away, and we should have a noise bar option for pistons specifically, so the noise can be quiet as you want, or no noise if u want
The new piston sounds gives a whole new meaning to the pole back and forth in the bum stuff ( ͡° ͜ʖ ͡°)
The old piston noise is kinda iconic, I wish they would just tone the volume down rather than making a whole new sound all together.
It’s not that big of a deal
you can 100% just get it back in with vanilla tweaks
'mod the game' nah I'm with op, the old sound is iconic, just make it quieter. Bonus all I can hear is 'pew pew' with the new one
@@Tyler-jx6mr relative to other things there is literally nothing that is a big deal, that's not a valid argument
agreed
can you make a breeze farm (u can just use blaze farm with water i think but i cant test bc i play bedrock)
already made one like 8months ago
@@RaysWorks oh
@@RaysWorks just found it was 3 months ago
What do you think of all these changes coming to 1.21 Minecraft? All important info in description.
First B)
DocM77 literally made the Piston-in-a-box farm now. Except his does slime pistons too.
I built this on a realm with hard difficulty and after a few hours of AFKing I died due to hunger, have a regen and resistance beacon set up but it still did enough damage over time to kill me. Checked and the beacon does reach all the way to the bottom of the tower meaning I constantly have regen. Is this a bug in 1.20.6 or have I stuffed something else up?
In the second video in the description I explained that leg can make you skip a Regent cycle which could eventually kill you
So I'm not gonna lie sentry I got on accident just by deleting pillaged outposts near me rib seems like the best looking tho
Smite and Sharpness doesn't work and have no particles in 24w18a
That's fixed now i think
Thank you so much now i can finally build my storage, getting the skulk shriekers by hand was taking a while
Does this work in java?
Yes
Does it work in 1.20.5?
Ya
The farm works fine but whenever I reel in I get stuck on the sign and never reel back out
Check world download works there
@@RaysWorksI copy pasted with litematica and still have the same issue. Seems like the trapdoor doesn’t activate whenever I reel in sometimes causing me to stay hitting the sign. Any suggestions?
@@RaysWorksI also use the multiplayer clock to reset and my line won’t catch with how quick the trapdoor opens and closes