Think Citric

Think Citric

The game devlog that brings you awesomely simple Unity and Spine 2D tutorials! 😃
Useful gamedev and 2D animation practices, Spine Unity integration, ❤️ for games.

Our goal is to share with you both the journey we are on developing our first anime style game,
and the knowledge we have on Spine 2D animation software, as well as Unity 2D gamedev engine.

Follow your dreams, and make them a reality! 🌠
Nothing is impossible with a lot of passion and persistence.
And if you’re not sure you’re ready, just watch where we we’ve started. 😋

We upload new videos 1-2 times a week. So, stay tuned, and Think Citric! 🍊

Spine Pro vs Dragonbones

Spine Pro vs Dragonbones

Spine 2D Essential vs PRO

Spine 2D Essential vs PRO

Пікірлер

  • @auroramcnab1858
    @auroramcnab1858Күн бұрын

    Would love to know more about comparing the performance and memory!

  • @weslley3dezao
    @weslley3dezao8 күн бұрын

    Muito bom, obrigado. Estou fazendo o seu curso da Udemy e as aulas aqui também tem ajudado.

  • @weslley3dezao
    @weslley3dezao8 күн бұрын

  • @weslley3dezao
    @weslley3dezao8 күн бұрын

    Muito bom, obrigado.

  • @RatanDeep-dz9ix
    @RatanDeep-dz9ix11 күн бұрын

    ILove you your tutorial style

  • @brian10508
    @brian1050825 күн бұрын

    Dragonbones is dead, no more new support for new version of Unity or other Engine, the website has shut down as well. Spine is your best go, or using Anima2D for Unity can be an alternative, but the user interface sucks, a painful experience.

  • @GameswithGally
    @GameswithGallyАй бұрын

    OMG thank you so much.

  • @gutzimmumdo4910
    @gutzimmumdo4910Ай бұрын

    2:48 what do you mean extra time and effort, don't you have to do this in spine as well? the bones aren't going to align themselves (?) the only difference is that u are doing it before u import it in spine, but u still have to do the same thing, no?

  • @z0rrer0
    @z0rrer0Ай бұрын

    This review is so viased. And you lack lotta knowledge about Unity. Starting from unity tool is free and already embedded on Unity should add 10 points just to begin with :-/

  • @adegunloyerebecca
    @adegunloyerebeccaАй бұрын

    @ThinkCitric Could we schedule a professional discussion regarding your Udemy course? Specifically, I'd like to explore strategies for increasing your sales by attracting genuine and engaged students who provide positive 5-star reviews. Are you available for a brief call @YAGI TEAM W.W

  • @indecentparodies
    @indecentparodiesАй бұрын

    Compare cartoon animator with spine please

  • @BudgiePanic
    @BudgiePanicАй бұрын

    Thank you. The user interface is a bit different 4 years later, but I was still able to get it to work

  • @SajiSNairNair-tu9dk
    @SajiSNairNair-tu9dkАй бұрын

    👉aim of rockets? 🤔

  • @WyMustIGo
    @WyMustIGo2 ай бұрын

    Why not just not use spine and do the same exact thing in Blender for free?

  • @saputerbang5266
    @saputerbang52662 ай бұрын

    look like moho animation

  • @FANCYTOON
    @FANCYTOON2 ай бұрын

    I like tutorial it for my games

  • @yellerdog
    @yellerdog2 ай бұрын

    Hello! Lovely tutorials, thank you so much! My character seems to automatically start walking to the left (and falling over) as soon as I hit Play. The falling has been solved by adding a Freeze Rotation constraint, but nothing seems to stop it from automatically walking off. What am I doing wrong here? I've applied the scale fix mentioned in the comments. public void Move() { movement = Input.GetAxis("Horizontal"); rigidbody.velocity = new Vector2(movement * speed, rigidbody.velocity.y); if (movement != 0) { SetCharacterState("Walking"); if (movement > 0) { transform.localScale = new Vector2(characterScale.x, characterScale.y); } else { transform.localScale = new Vector2(-characterScale.x, characterScale.y); }

  • @maxlevashov7565
    @maxlevashov75653 ай бұрын

    9:26 How to make this effect? I have lots of head parts, do i need add weight for every part manually, or there already made-up feature for it? Are there tutorials for this method, and what the name of this effect? I`m using Unity*

  • @suicune2001
    @suicune20013 ай бұрын

    Looking at this video and the website, Spine is even more expensive now. The non-sale price used to be $329. As of 2024, the non-sale price is now $439. 0_o; The sale price in the video was $299 and now the sale price is $369.

  • @arvi3
    @arvi33 ай бұрын

    A-greed. That's coz they know they have no competition. If only Spriter 2 didn't abandon their roadmap. Competition is good for users.

  • @DB0502
    @DB05023 ай бұрын

    Thank you so much. Short and informative with everything well explained. I was totally lost when I saw so many options in the Recorder window before this video🙂

  • @ParadEza
    @ParadEza3 ай бұрын

    Thank you for your perfect tutorials , Can you please teach me how and where to put Ik in horse character? I need it immediately

  • @user-lr3bo3le8x
    @user-lr3bo3le8x4 ай бұрын

    Thank u for the video it helps me a lot.Thanks a lot

  • @Cartoon_Caos
    @Cartoon_Caos4 ай бұрын

    really interesting, and very useful. A thousand thanks.

  • @TheKrensada
    @TheKrensada4 ай бұрын

    So in other words, the parts of the software that make using it actually worth it is hidden behind the paywall. got it.

  • @JustFor-dq5wc
    @JustFor-dq5wc4 ай бұрын

    COA Tools wasn't updated from 2019. Shame.

  • @DannyOnateArt
    @DannyOnateArt4 ай бұрын

    Please make a video focusing in unity, mixing tracks and calling events . The info provided by esoteric its very poor.

  • @DannyOnateArt
    @DannyOnateArt4 ай бұрын

    Hello ! Thnks for the good tutorial. Please can you provide the unity scripts please

  • @o2arya104
    @o2arya1044 ай бұрын

    Believe me, catching up the industry standard as a free and open sourced software is a big feat in itself.

  • @gregallen4702
    @gregallen47024 ай бұрын

    I feel like Wonder Woman is teaching me Spine. Not complaining. Beautiful voice

  • @pppppppppppppp420
    @pppppppppppppp4204 ай бұрын

    Think citric where did you go did you die

  • @GalGhil
    @GalGhil4 ай бұрын

    this cover everything for basic setup. what a incredible and usefull video. thank you.

  • @pamato2278
    @pamato22784 ай бұрын

    unity how about the export types? and the artifacts

  • @venkat9060
    @venkat90605 ай бұрын

    Super Educator, Its clearly and detailed explanation, We need more tutorials about spine . Thank you.🙏

  • @davidagiel8130
    @davidagiel81305 ай бұрын

    Is there an iPad app with the same bones and rigging?

  • @andeewollschlager342
    @andeewollschlager3425 ай бұрын

    This really helped with my eyeballs. I appreciate it. I was getting frustrated trying to see correctly.

  • @jlr8451
    @jlr84515 ай бұрын

    Thank You

  • @melisaozcan7403
    @melisaozcan74035 ай бұрын

    i didn't understand the reason why you added the orange lines on the hair, arms and legs but not on the eye,mouth parts. What is the reason? Also thank you for the video, your explanation style is very clear :)

  • @Erickhetfield
    @Erickhetfield5 ай бұрын

    You should narrate audio-books. Your voice is so pleasant.

  • @nbevsgnsdbebsnteth7206
    @nbevsgnsdbebsnteth72065 ай бұрын

    hi why it doesnt work in 4.0

  • @leopoldmcfitz1124
    @leopoldmcfitz11245 ай бұрын

    dragonboens is quite possibly some of the worst software i've ever seen. it's unsuable

  • @leopoldmcfitz1124
    @leopoldmcfitz11245 ай бұрын

    dragonbones is quite possibly some of the worst software i've ever seen. it's completely unsuable

  • @hathien3612
    @hathien36126 ай бұрын

    15:30, why i dont have pink point

  • @hathien3612
    @hathien36126 ай бұрын

    after too much video i found on ytb, this is video i need

  • @CastleClique
    @CastleClique6 ай бұрын

    MAKE MORE VIDEOS

  • @pig2748
    @pig27486 ай бұрын

    😊There are over a dozen other debtors on Spine2d's list. Unity is just one of them. And to each of them, he beats the penates just the same.

  • @re_Animated
    @re_Animated6 ай бұрын

    Amazing teacher and Tutorial!! I've struggled with other tutorials, but you managed to make a thorough tutorial in less than 20 mins while still keeping all the valuable information in! Thank you again! If I choose to buy Spine Pro, I will definitely buy your Udemy Course!

  • @charmchi1981
    @charmchi19816 ай бұрын

    I almost died trying to solve this. When I googled it, it said to type cmd + f12, but that made the volume go up on my Mac. You saved my life and eyes. TYSM!

  • @ThisCrazyPlanet
    @ThisCrazyPlanet6 ай бұрын

    Gal Gadot? Is that you?

  • @sidneyjiang7240
    @sidneyjiang72406 ай бұрын

    the unity skinning editor has changed a lot since 2 years ago and I can tell there are more rounds unity can win now.

  • @darkspinedninja8808
    @darkspinedninja88086 ай бұрын

    Hi Im making an interactive game with mouse controls. To make explain it quickly, Lets say you have a hand controlled by the mouse and you can touch grab or hit things with the hand using the mouse like a ball or grabbing something to climb and the game is a pove. But keep in mind the hand is being controlled by the mouse so depending on what the object or the are of the object is there is a different animation for each thing such as Grab, Hold, Touch, Hit or Push. I can do the animation in spine easy but how do I register to unity that the hand is remotely controlled by the mouse? I'm new to Unity and I want to make this happen. I know its possible because I see a few games in Unity made his was but do you know how to do it by any chance. If not can you maybe look into it?