MeshTools Tutorial - Shortest Path Geometry Ripple

Фильм және анимация

In this tutorial you’ll explore MeshTools Inset, Subdivider and Shortest Path objects to create a rippling geometry animation.
Using Shaders and Fields for non-destructive animation and creating custom base geometry to create stylised spline animations using MeshTools Shortest Path.
You’ll also learn how to Bake Mesh Tools hierarchies for fast viewport playback.
Machine Specification:
Intel(R) Core(TM) i7-7820X CPU @ 3.60GHz 3.60 GHz
2 x Nvidia 1080TI graphics Cards
64GB RAM
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Пікірлер: 72

  • @loomish
    @loomish3 жыл бұрын

    Damn, INSYDIUM pumping these tutorials like there's no tomorrow. Absolutely sick.

  • @alexarenas2492
    @alexarenas24923 жыл бұрын

    Insydium, you guys are absolutely mind blowing. Great Tutorial Bob!

  • @ridgi8605
    @ridgi86053 жыл бұрын

    How usually, an excellent tutorial. I couldn't wait to see a good tutorial on the new tools that the INSYDIUM 1030 version introduced. Thank you to you and to the whole team.

  • @3DBONFIRE
    @3DBONFIRE2 жыл бұрын

    It´s exactly what I need for my new project! I love these tools.

  • @aymericdemeautis8298
    @aymericdemeautis8298 Жыл бұрын

    I've followed the instructions to the tee, but my squares are rapidly changing from height back and forth and the animation is really ugly. theres no animation on the noise so i have no idea why mine is going crazy like this.

  • @rowanwhile

    @rowanwhile

    Жыл бұрын

    This is my issue too! It's super frustrating, did you manage to find out what the issue was?

  • @MotionPunk
    @MotionPunk3 жыл бұрын

    Awesome guys, this is an amazing toolset!

  • @wongkc
    @wongkc2 жыл бұрын

    Very clear and easy understanding tutorial

  • @FaddyVFX
    @FaddyVFX3 жыл бұрын

    Nice video, well done, you have very nice talent, awesome and wonderful to watch

  • @petrholusa5855
    @petrholusa5855 Жыл бұрын

    Holy moly. I am playing with trial of Fused. Looks soo cool. I need to start using it very often to afford this plugin. :P

  • @archivexstudios
    @archivexstudios Жыл бұрын

    Epic video!!

  • @lowmoon9025
    @lowmoon90252 жыл бұрын

    Not sure what PC you're using, but an M1 Mac Mini 16GB is WAY faster than the demo at calculating and playback. When it calculates the Shortest paths it's almost instant. Alembic baking and playback much smoother too. Very impressive.

  • @Shine-bm6nm
    @Shine-bm6nm3 жыл бұрын

    Love it, keep those tutorials coming

  • @BongbokCG
    @BongbokCG3 жыл бұрын

    Thanks! Great!

  • @mahmoudrashad7727
    @mahmoudrashad77272 жыл бұрын

    Amazing Lovely

  • @BoDodge
    @BoDodge3 жыл бұрын

    thank you for explaining shortest path, I just wasn't getting it until now.

  • @thinkingoutloud3757
    @thinkingoutloud37572 жыл бұрын

    It looks wrong when I animate the Shell Gen with the falloff - the segments are jumping all around their Y-axis as the falloff moves through it. Some new setting I'm missing?

  • @thinkingoutloud3757

    @thinkingoutloud3757

    2 жыл бұрын

    ANSWER to anyone who hit this issue: In the Shell Gen object settings, go to "Steps" and switch it off!

  • @benoitcamus7680

    @benoitcamus7680

    Жыл бұрын

    @@thinkingoutloud3757 Thank you very much for that sir!

  • @haager123

    @haager123

    Жыл бұрын

    @@thinkingoutloud3757 That's for that note, it does fix the jitter but I don't think I can use the bevel in the mtShellGen with that unchecked.

  • @appachandra3351

    @appachandra3351

    Жыл бұрын

    Same thing happening with me! Can't use the bevel while checking off the steps

  • @MegaBexon
    @MegaBexon3 жыл бұрын

    Bobi, Bobi Bobi, we love you !!! Yeaaaaa

  • @frauenpower67
    @frauenpower673 жыл бұрын

    great

  • @sylxeria
    @sylxeria3 жыл бұрын

    Meshtools is absolutely amazing, and I love the new additions to Terraform! I wish I could play with xpShatter more often, but right now it seems like... It just doesn't want to work for me xD The "Shatter on Collision" repository scene doesn't shatter at all, and I had a project of mine simply stop working entirely. Even rebuilding the emitters from scratch, it'd never shatter again :(

  • @INSYDIUMLTD

    @INSYDIUMLTD

    3 жыл бұрын

    Hi, Could you please send a message to Support about the xpShatter issue. We'd like to look into this for you. insydium.ltd/support-login/ -Thanks

  • @petrholusa5855
    @petrholusa5855 Жыл бұрын

    What is the best way to get mesh for mtShortestPath especially if I render in Redshift?

  • @muitosabao
    @muitosabao Жыл бұрын

    Great tut. Why does it have to rebuild the paths before and after baking to alembic, though? That's pretty annoying/unnecessary? Bug from the shortest path?

  • @jrsoldano1444
    @jrsoldano1444 Жыл бұрын

    Any way to add geometry to those paths? Redshift needs geo

  • @petrholusa5855
    @petrholusa5855 Жыл бұрын

    Hi there, very lovely tutorial. I am having issues that if I uncheck steps, I can't use the bevel and if I use steps, extruded polys don't follow the spherical field like yours.

  • @rowanwhile

    @rowanwhile

    Жыл бұрын

    Yeah, same issue here... did you find a solution?... My workaround was to put all into a null object and use the normal c4d bevel deformer

  • @alexarenas2492
    @alexarenas24922 жыл бұрын

    Hey Bob, quick question ... Once the fall off for the mtShellGen object is animated, is there anyway to cache that animation? I thought the MoGraph Cache tag would do the trick but that's not working on my end. Just curious.

  • @imdb6942

    @imdb6942

    2 жыл бұрын

    Alembic build like he demonstrated.

  • @rshiya5018
    @rshiya5018 Жыл бұрын

    hey, thanks you for great tutorial , just a question. what if we want to control Spline growth by something like an audio file? i tried adding a sound field as fall of but it was not as expected . how can i set splines growth start and end driven by a random input or in this case an audio file?

  • @INSYDIUMLTD

    @INSYDIUMLTD

    Жыл бұрын

    Hi, We'd recommend joining our Discord Channel. It's the place to go for this sort of question: discord.com/invite/X2zYY7qEyr Alternatively, you can send a message to Technical Support here: insydium.ltd/help/ -Thanks

  • @Mucharyan
    @Mucharyan2 жыл бұрын

    Hey is there a way to get the spherical field to not jitter the blocks upwards but instead have them slant like yours?

  • @sebsantizo

    @sebsantizo

    2 жыл бұрын

    My problem exactly.

  • @petrholusa5855

    @petrholusa5855

    Жыл бұрын

    I think because Steps are checked which is strange that he has it on.

  • @chenmoon1807

    @chenmoon1807

    Жыл бұрын

    cancel step

  • @e8media48

    @e8media48

    Жыл бұрын

    go to mtshellgen go to objects got to steps at the bottom and check or unchek.

  • @kspmn
    @kspmn Жыл бұрын

    I'm using Meshtools Build 194 and C4d 2023.1 and the spherical field doesn't produce that fallof effect even slanting the polys as it fades, it's a sharp cut and the polyons randomly grow and shrink every time you move the field, not being smooth at all, there's any thing I can do to try to get a proper behavior? Thanks!

  • @LilBucky793

    @LilBucky793

    Жыл бұрын

    ​ @Ryan Mucha Im having the same issue, did did you find a solve for this?

  • @sunxiaochuan250

    @sunxiaochuan250

    Жыл бұрын

    turn off Steps - "Use steps"

  • @kspmn

    @kspmn

    Жыл бұрын

    @@sunxiaochuan250 Wow! That's the thing!!! Thanks so much!!!

  • @DenysGlagoliev
    @DenysGlagoliev2 жыл бұрын

    Hello, Thank you for this cool tutorial. Tell me please, what PC parametrs are you have?

  • @INSYDIUMLTD

    @INSYDIUMLTD

    2 жыл бұрын

    Hi Denis, Sorry for the delay. PC Specs have been added to the video description. -Thanks

  • @DenysGlagoliev

    @DenysGlagoliev

    2 жыл бұрын

    @@INSYDIUMLTD Thank you for your answer. I have i7 6700 and Zotac 2070 Super Extreme Gaming and to the compare with yours its slow down a bit with same scene

  • @ryanpwm
    @ryanpwm2 жыл бұрын

    hit the audio compression a little hard no?

  • @lxs123
    @lxs123 Жыл бұрын

    应该是域名更新,当前域名会影响随机大小,达不到这个效果

  • @Druskqq
    @Druskqq2 жыл бұрын

    Is there a way to avoid the faces slanting due to the field's influence as seen on 13:21 ? I don't see any options in the MtShellGen for that. I'm trying to create something similar with the faces being level.

  • @Mucharyan

    @Mucharyan

    2 жыл бұрын

    I actually cant even get mine to slant like that and mine stay level lol. opposite problem here

  • @LilBucky793

    @LilBucky793

    Жыл бұрын

    ​@@Mucharyan Im having the same issue, did did you find a solve for this?

  • @e8media48

    @e8media48

    Жыл бұрын

    @@LilBucky793 people are saying you have to check or uncheck the 'step'

  • @e8media48

    @e8media48

    Жыл бұрын

    go to mtshellgen go to objects got to steps at the bottom and check or unchek.

  • @berndwarmuth430
    @berndwarmuth4302 жыл бұрын

    Great software, great tutorials. But none of them shows how to get the splines (mtEdgeSpline & mtShortestPath) rendered properly. Does anybody how to do that? They're visible in the viewport only. Tried with Cycles4D, Redshift and Standard Renderer.

  • @berndwarmuth430

    @berndwarmuth430

    2 жыл бұрын

    Okay, xpSplineMesher could do the job...

  • @natures_wisdom

    @natures_wisdom

    2 жыл бұрын

    @@berndwarmuth430 Did you make this work ?

  • @jedezign1

    @jedezign1

    2 жыл бұрын

    Thanks for answering your own question cuz that got me up and running!!! I was like OK I just spent a couple of hours on something I can't render

  • @r.o.g.e.r.m.a.c

    @r.o.g.e.r.m.a.c

    3 ай бұрын

    @@berndwarmuth430 It doesn't really work. Have you tried this?

  • @waikyun
    @waikyun2 жыл бұрын

    可以提供中文版本吗?

  • @oliviernigay9017
    @oliviernigay901711 ай бұрын

    why the bevel doesn't work ?

  • @natures_wisdom
    @natures_wisdom2 жыл бұрын

    I can't get the shortest path splines to render - what am i doing wrong ?

  • @INSYDIUMLTD

    @INSYDIUMLTD

    2 жыл бұрын

    Hi, Please send a message to Technical Support here: insydium.ltd/support-login/ Be sure to attach your scene file and reference this tutorial. -Thanks

  • @user-ol9bq2tp9l
    @user-ol9bq2tp9l3 жыл бұрын

    可以出汉化xp版本吗

  • @gabrielsmetzer4137
    @gabrielsmetzer41372 жыл бұрын

    Is Shortest Path working in R25? I cannot get it working....

  • @iamrahulxender

    @iamrahulxender

    2 жыл бұрын

    Tried today. was not working when i fixed starting point. After a few times deleting and reassigning the point it suddenly worked out.

  • @lowmoon9025
    @lowmoon90253 жыл бұрын

    too long and time consuming for such a niche effect.

  • @jaevnstroem

    @jaevnstroem

    3 жыл бұрын

    This is not really about the end result tho, it's about the way he got there... This is training, meant to teach people how to use these tools, not making the absolute most useful motion graphics piece ever...

  • @MotionPunk

    @MotionPunk

    3 жыл бұрын

    @@RodyMeldricz not that easy unless xpresso, search for quadtree

  • @lowmoon9025

    @lowmoon9025

    3 жыл бұрын

    @@RodyMeldricz Houdini says hold my beer.

  • @donross7820

    @donross7820

    3 жыл бұрын

    And I'd wildly guess that you voted for Trump too!

  • @thinkingoutloud3757

    @thinkingoutloud3757

    2 жыл бұрын

    Dude it's 1 hour, slowly walking through it - in practice this is like 20 minutes. lol

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