INSYDIUM LTD

INSYDIUM LTD

Specialists in the creation of Plugins for MAXON’s Cinema 4D.
INSYDIUM Fused contains all of our plugins and products in one complete collection.

X-Particles - satisfies all your particle needs: cloth, smoke, fire, fluids, grains and dynamics.

NeXus - harnesses the power of Vulkan. Our cross-platform particle simulation framework brings fluids, grains, constraints and particle modifiers onto the GPU.

Taiao - a procedural plant animation system used to generate trees, flowers, grasses and custom objects.

TerraformFX - the powerful, art-directable terrain generator.

MeshTools - enables users to model with total artistic control allowing them to keep their mesh geometry live while stacking up the mesh tools to create mulitple effects.

Cycles 4D - is a dedicated bridge plugin allowing Cinema 4D users to access the Cycles rendering engine directly inside Cinema 4D.

Пікірлер

  • @user-jm4do3cl4h
    @user-jm4do3cl4h20 сағат бұрын

    How can I download this project ?

  • @donross7820
    @donross7820Күн бұрын

    How magical and beautiful! Thank you. The fun never ends.

  • @donross7820
    @donross7820Күн бұрын

    So powerful!

  • @Lesak2
    @Lesak2Күн бұрын

    Maybe a new Terraform tutorial would be nice

  • @chelindaivd7550
    @chelindaivd7550Күн бұрын

    nice to get these tips, come on!!more to come!!!

  • @mcfly531
    @mcfly531Күн бұрын

    Nothing better than Bob's tips on a Tuesday morning!

  • @mikkelmelby
    @mikkelmelbyКүн бұрын

    ha! cool stuff

  • @helalsstudio1843
    @helalsstudio1843Күн бұрын

    Excellent as always ! If have chance can you make beer pouring tutorials please, thank you in advance.

  • @benreddog
    @benreddogКүн бұрын

    Brilliant tut - thank you!! Any tips on how to dislodge those last few particles that are stuck to the side of the model?

  • @homerhuang7532
    @homerhuang75323 күн бұрын

    I am a c4d beginner,In X-Particles, I changed the emission shape to "Object" and selected "Emit from Texture," but the particles are not emitting from the texture's color. What could be the reason?Additionally, the texture tag is also a material, but my material is an RS (Redshift) Standard Material. Could this be the reason?

  • @stijnvanrompaey4442
    @stijnvanrompaey44424 күн бұрын

    Anyone else who has problems with the trails not following the emitters on the surface?

  • @ejicon3099
    @ejicon30996 күн бұрын

    What a fantastic tip/tutorial. I've wondered how this was done for many years now. The use of possibility for this tip alone is worth the price of admission. Thank you Bob and Insydium. Much appreciated.

  • @Staysbetweenuspodcast
    @Staysbetweenuspodcast7 күн бұрын

    Do we need the newest update for this ?

  • @INSYDIUMLTD
    @INSYDIUMLTD6 күн бұрын

    Hi, The only tool from the latest build in this Top Tip is nxColor. This technique will work with older builds, but the particle color would need to be set using the old xpColor modifier, or setting the color directly within the xpEmitter Display settings.

  • @pixelatedbeatz
    @pixelatedbeatz7 күн бұрын

    Really cool indeed. thanks!

  • @ilyahenok9129
    @ilyahenok91298 күн бұрын

    It looks like a handless beginner did it according to the tutorial. disgusting

  • @crableproductions5112
    @crableproductions51128 күн бұрын

    Thank you for another Top Tip Tuesday! Great tutorials

  • @EROSNERdesign
    @EROSNERdesign8 күн бұрын

    why would you not show the render????

  • @rockmotion770
    @rockmotion7708 күн бұрын

    Every day of the week should be Tuesday🙂

  • @greenmonsterkingdom
    @greenmonsterkingdom8 күн бұрын

    I love top tip Tuesdays ❤

  • @cr0ucherrr
    @cr0ucherrr8 күн бұрын

    That is amazing tip! Thanks. Short tutorials are the best.

  • @user-bn7sy1ns1f
    @user-bn7sy1ns1f8 күн бұрын

    coool stuff as always

  • @ExpressoMechanicTV
    @ExpressoMechanicTV8 күн бұрын

    Great stuff - thanks for sharing!

  • @multimotionstudio
    @multimotionstudio8 күн бұрын

    Awsome as always ! :)

  • @pitheque
    @pitheque10 күн бұрын

    absolutely brilliant

  • @JocelynBordat
    @JocelynBordat10 күн бұрын

    Part 2 with redshift render ?

  • @zoubeirzekri3862
    @zoubeirzekri386211 күн бұрын

    Great, is there any solution to fix moving point when i use MtShortestPath to animated surface

  • @user-lg8qm1yg7l
    @user-lg8qm1yg7l13 күн бұрын

    厉害呀,这个技巧很实用,谢谢大佬分享

  • @user-of4ry5ip4z
    @user-of4ry5ip4z14 күн бұрын

    fix uv advection in opendvmesher please!

  • @haager123
    @haager12315 күн бұрын

    If I add selections under the mtInset it doesn't seem to render correctly. The materials with the selections tag applied seems to get a bit weird. I might just be missing something...?

  • @mikkelmelby
    @mikkelmelby15 күн бұрын

    really cool

  • @sylxeria
    @sylxeria15 күн бұрын

    I love tips like these, they really help demystify a lot of the questions I have about 3D

  • @crableproductions5112
    @crableproductions511215 күн бұрын

    Awesome and helpful as always!

  • @eyefisher
    @eyefisher15 күн бұрын

    Is there anything in here that can only be done in the newest xParticles release? I bought a perpetual license in November, but I love this technique and want to know if I can do the same thing.

  • @INSYDIUMLTD
    @INSYDIUMLTD14 күн бұрын

    Yes, this can be done with your build, you'll just have to use the old xpColor modifier instead of the new nxColor and use a noise Shader set to Shader space to get the same effect

  • @donross7820
    @donross782015 күн бұрын

    It's really magical and brilliant but I need a cup of coffee to try and follow it! Thank you

  • @ArgoBeats
    @ArgoBeats15 күн бұрын

    Houdini type of stuff, thank you Bob!

  • @helalsstudio1843
    @helalsstudio184315 күн бұрын

    Your software is great but technical support is very very crap. I had so many issues and waited feedback and never reached out to me. So expensive software but not getting support like others. Recently I have a issues and asked “Nexus and Taiao not showing up, I think Fused not working properly. Need immediate feedback because I have a schedule to meet. Thank you” Its been a week now, no one replied yet.

  • @INSYDIUMLTD
    @INSYDIUMLTD15 күн бұрын

    Hi there. Our technical support team replied to you 25 minutes after receiving your initial request. Please can you check your spam email folder? If you still can't find our reply, please try using the Customer Services contact form rather than Technical Support, and we'll try again.

  • @GrumpNL
    @GrumpNL15 күн бұрын

    That’s cool 😮

  • @ExpressoMechanicTV
    @ExpressoMechanicTV15 күн бұрын

    Really fab technique - many thanks for sharing!

  • @z2d3dgraphics38
    @z2d3dgraphics3815 күн бұрын

    So cool…!!!

  • @matteoforghieri
    @matteoforghieri15 күн бұрын

    why do they never show some realistic simulations?

  • @namedia90
    @namedia909 күн бұрын

    just a guess, but for me xParticles has more of been a tool for artstyle and not exactly for physical correct simulations. I believe the goal of the TTT is more to show whats possible than to show how to do stuff. Well, maybe both. But lets face it, if you want to make physically accurate stuff, houdini will mostly be the tool of choice. xParticles is my fav tool in c4d nontheless.

  • @WANNABELIKE
    @WANNABELIKE15 күн бұрын

    absolutely awesome!

  • @Rimbaure
    @Rimbaure15 күн бұрын

    Very Nice Bob ! can you breakdown the Star Walking scene seen in Shorts? 🙂 Best regards

  • @OPS-q4h
    @OPS-q4h15 күн бұрын

    Just the tip I was looking for! Thank you for these short tips!

  • @has.studio
    @has.studio15 күн бұрын

    Many thanks, Bob!

  • @botondben
    @botondben15 күн бұрын

    Thanks for the in depth tutorial, there is a lot going on! Learned a lot about how to split a project like this into steps and partial caches. I have a question about making the base Platonic mesh small (smaller then C4D's usuall scale). Is it a performance side of choice, or it's just about making the values of the settings and stuff more convenient to work with? thanks in advance!

  • @MicroLagg
    @MicroLagg15 күн бұрын

    Why not Crank Up the Particle - Count and Resolution?!?! This looks Odd.

  • @OPS-q4h
    @OPS-q4h16 күн бұрын

    Excellent! More Redshift/XP tutorials please!

  • @TechKeyz
    @TechKeyz19 күн бұрын

    good explanation of whats going on but you should have started from zero

  • @xpez9694
    @xpez969420 күн бұрын

    love it!

  • @xpez9694
    @xpez969420 күн бұрын

    do you think the particles run faster with xparticles or the C4d new particles?