Launch Day EA Sports WRC Physics Review by WRC Esports 2022 Vice-Champion

Ойындар

This video was recorded mere hours after game launch and gave as much detail as I could on launch day, please take that into consideration before watching.
Thoughts and opinions on the new WRC game while driving my first kilometres in the game!
Please note this is just my thoughts and opinion, you have the right to disagree with it but please keep it respectful, thanks :)

Пікірлер: 98

  • @GrubyRally
    @GrubyRally8 ай бұрын

    I played every Dirt, WRC 10 and Generations from KT and I would say, this game feels the most natural from all of them. Also fun factor is the highest for me. I even managed to get some WRs (for now) which was never possible for me. When you are trying to really push the car you have to be really carefull as one mistake can send you into shadowrealm xd Love this game, the best rally game out there.

  • @izamusing

    @izamusing

    8 ай бұрын

    Can only agree, feels amazing :)

  • @Schub69
    @Schub698 ай бұрын

    I tested my most loved car in DR 2.0, the Stratos for two ours in WRC 23, for me it is more tricky to Drive and it seems to have less grip (on gravel - Not testet on tarmac so far) on the rears than in DR 2.0, (the AWD Cars seems all to have More Grip in WRC 23), but with the more detailed FFB you get more information about weight transfer and get known so better when it lost its balance. An absolutely Challenge to Drive but also a ton of fun to Drive on gravel - Love it!! (tested in Oceania and Sardenia). Thanks for your detailed Vid about the Physics!! 👍+ Abo for you - a lot more WRC 23 stuff from you to us👍👌

  • @izamusing

    @izamusing

    8 ай бұрын

    I need to test RWD more, from what I saw the snap oversteer was less than DR2, but very interesting feedback from you, I'll see about that tomorrow!

  • @TheLorcace
    @TheLorcace8 ай бұрын

    The game is ok, but performance issues are blatant. You can see it clearly stuttering 1:59 just before you crashed

  • @Sofieishere
    @Sofieishere8 ай бұрын

    So informative and absolutely great video. Loved it. Thanks

  • @izamusing

    @izamusing

    8 ай бұрын

    no problem :)

  • @AmbientMike
    @AmbientMike8 ай бұрын

    Great to have some feedback from a pro like yourself.

  • @izamusing

    @izamusing

    8 ай бұрын

    I did my best to make it as compact as possible while getting the point across :)

  • @petertromp8786
    @petertromp87868 ай бұрын

    Hi there. Thanks for this excellent upload. You've probably gotten across the handling physics better - more articulate, yet to the point - than any other video I've come across. Your set-up is also super sweet for instantly conveying the sensations of driving the cars. Instant subscribe and like. I'm especially glad you make mention of the aerodynamics and differentials, because those elements, along with the refined suspension, are the biggest reasons modern day rally cars are so stable and therefore FAST across basically any surface. One request, if I may: could you please test out the Ford Fiesta WRC+ and the Polo WRC from the 2017-21 era cars side by side? And next to the modern cars if possible, in terms of stage times? Strictly speaking the Ford Fiesta from 2020 should be the fastest car in the game, considering aerodynamics were at their most advanced state at that time, as well as the Electronic Centre Differential and ultra refined suspension made those cars absolute rocket ships. The modern Rally1 cars have more power in short bursts because of the hybrid deployment, but the suspension and especially the aerodynamics - particularly front aero - has been significantly simplified to cut costs, because the 2017-21 cars were so ludicrously expensive to run and develop. The Polo WRC's downforce is supposed to be far more simple, for never having competed professionally, but apparently it was designed with the consideration of least amount of drag. I'd really like to hear your input with regards to these finer details and if the developers truly paid attention to almost imperceptible details like this. I'm especially curious whether there is any consideration of the Electronic Centre Differential of the 2017-21 cars in setup. Thanks again and looking forward to future uploads.

  • @izamusing

    @izamusing

    8 ай бұрын

    I will try, it will take a few days to test :)

  • @petertromp8786

    @petertromp8786

    8 ай бұрын

    @@izamusing Thank you. That would be amazing.

  • @izamusing

    @izamusing

    8 ай бұрын

    @petertromp8786 confirmed the Fiesta 21 is much easier and faster at Portugal, felt on rails!

  • @petertromp8786

    @petertromp8786

    8 ай бұрын

    @@izamusing Wow, that's interesting. That's as it should be, so I'm glad the devs seemingly captured the essence of the car and that era - the fastest WRC cars of all time. Now I'm really looking forward to that video if you think it's a worthy topic. Thank you very much for the feedback.

  • @mrbeckham666
    @mrbeckham6668 ай бұрын

    How do you even set your steering wheel, because it looks as if you had the steering wheel adjusted and the steering wheel always centered thanks to the Fanatec controller?

  • @gothops154
    @gothops1548 ай бұрын

    What in game wheel settings do you use? I’ve found this game to actually have a bunch of snap over steer in RWD, but I also have been messing with the wheel settings, so possibly have some bad self aligning FFB which is causing the oversteer to feel so snappy? I don’t get this feeling in WRC10

  • @izamusing

    @izamusing

    8 ай бұрын

    Try turning off tyre and wheel friction also self centre steering or whatever it's called

  • @ricepony33
    @ricepony338 ай бұрын

    Wheel settings would be tremendously helpful!

  • @FeyFox
    @FeyFox8 ай бұрын

    can you do a video about your ffb settings?

  • @nnr_sh0tix
    @nnr_sh0tix8 ай бұрын

    iza in production mode right now, loving it 🔥

  • @izamusing

    @izamusing

    8 ай бұрын

    KZreadz grind 101

  • @izamusing

    @izamusing

    8 ай бұрын

    (Or video any% speedrun)

  • @RacingTherapy
    @RacingTherapy8 ай бұрын

    Great video! could you share your CSL DD settings and in game settings too? i have the fanatec DD PRO 8Nm thanks in advance

  • @izamusing

    @izamusing

    8 ай бұрын

    I haven't found good fanatec settings but disabling tyre and wheel friction in-game helped a lot :)

  • @nikolasg3111
    @nikolasg31118 ай бұрын

    hi would you tilt this game to the scale of being (physics wise) more similar to dr2 or wrc gen? btw great insights ty

  • @mrbeckham666

    @mrbeckham666

    8 ай бұрын

    Dr 2 . WRC generations arcade

  • @nikolasg3111

    @nikolasg3111

    8 ай бұрын

    @@mrbeckham666 wdym

  • @FXPhysics
    @FXPhysics8 ай бұрын

    Convinced me to give this one a go. I never could quite train properly on any of the Dirt series in the past because of the poor physics, especially on loose surfaces. Thanks for the review.

  • @izamusing

    @izamusing

    8 ай бұрын

    Yeah it feels very consistent and understandable, very nice imo!

  • @Turbodudedk
    @Turbodudedk8 ай бұрын

    Just seems to have the typical arcade feature, wanna brake just turn sharp 😏 Too much grip in snow, doesn’t seem that you have ever tried in real snow. But graphics okay, maybe wanna give it a go

  • @samohtlp1985
    @samohtlp19858 ай бұрын

    why does my g923 not work on series s?????

  • @snoozieboi
    @snoozieboi8 ай бұрын

    Hmm, can aero change based on damage? "Feel like I'm going slower than DR 2.0" - that could be because DR2.0 only had R5 cars (pretty sure about that) and not WRC, probably because of the license.

  • @izamusing

    @izamusing

    8 ай бұрын

    Aero damage is definitely a thing :) I tested the R5s and they felt faster than DR2

  • @paulo..ferreira
    @paulo..ferreira8 ай бұрын

    Cool video. I see an improvement on Tarmac, but the problem remains about the same. Understeer is "not fun", going side ways like a hero "is fun". So they tune their physics model towards making it more enjoyable to the greater audience than making it real. It's absurd to smash the brakes of a 70s car and dont get wheel lockup. On gravel it is beyond absurd.

  • @izamusing

    @izamusing

    8 ай бұрын

    Gravel braking is possibly the weak part for sure, not the challenge it was on DR2. As for the understeer I think the default setups are very oversteery to the point of being slow, I've managed to gain seconds by tuning the car to be smoother.

  • @FemtoTheFox

    @FemtoTheFox

    8 ай бұрын

    Adding to this, the physics model is so bad it's unbelievable. It's like the front tyres have the right amount of grip but the rears don't. From what i've heard this is due to the "Pivot Point" of the car being at the middle of the car, instead of being at the rear. This makes it turn more like a 4 wheel steering, rather than front wheel steering. And you would have noticed this when turning corners on gravel especially, because the car just never grips up, it just constantly slides outwards and even if you gain more angle it still runs wide.

  • @FirssenSimracing

    @FirssenSimracing

    8 ай бұрын

    I don't understand why people judging grip levels if most sliding is done by ilusion. Driving model is still the same since first Colin McRae - car turns around it's center, not like it have four points making friction with the ground. They just added more simulation value but core remains the same...

  • @FemtoTheFox

    @FemtoTheFox

    8 ай бұрын

    @@FirssenSimracing I guess grip is just the easiest way to describe the car feel against the road. But their core model is terrible. Because you slide too much, around corners the car turns, but it's like it just floats and doesn't actually take the corner. On tarmac it's really easy to slide as well, which is stupid, because in real life the car can drive pretty rough without losing grip.

  • @FirssenSimracing

    @FirssenSimracing

    8 ай бұрын

    @@FemtoTheFox they should ask google about correct car steering kinematics and write a bit more code :P

  • @MrGulyo
    @MrGulyo8 ай бұрын

    Stuttering is killing me on PS5 🤬🤬🤬

  • @toweleeielite
    @toweleeielite8 ай бұрын

    what degrees rotation are you running mate?

  • @izamusing

    @izamusing

    8 ай бұрын

    420 ^^

  • @toweleeielite

    @toweleeielite

    8 ай бұрын

    @@izamusing 420!! HAF baby, and good lord, i couldnt get it to feel right with anything less than 1080, and i usually rool at 420(no pun intended) or 540. i need to have another look at this ha, nice driving mate :)

  • @izamusing

    @izamusing

    8 ай бұрын

    @@toweleeielite hahaha hope you find some good settings!

  • @ueberlicht_
    @ueberlicht_5 ай бұрын

    patch 1.5 out !!

  • @aidenjackson6745
    @aidenjackson67458 ай бұрын

    I feel like the suspension is a bit soft and over dampened. I feel some of the smaller bumps and dips are missing compared to dr2.0

  • @izamusing

    @izamusing

    8 ай бұрын

    Possibly, I haven't dived into setups yet, feels like there is time to gain for sure

  • @mrbeckham666

    @mrbeckham666

    8 ай бұрын

    if you set the suspension to 125 and ffb to 100 power, you will have a more aggressive experience. but I don't know if that's what it's all about. Most rally drivers severely limit the effects of FFB because it interferes with their driving

  • @aidenjackson6745

    @aidenjackson6745

    8 ай бұрын

    @@mrbeckham666 I’ll give it a go. Thanks for the help

  • @renutorrent
    @renutorrent8 ай бұрын

    Eventually something will be better than RBR, but not this yet.

  • @mg-by7uu
    @mg-by7uu7 ай бұрын

    Most of the cars feel awful until you tune them. But once you do it feels great...when its not bugging out. Assuming you don't need the basic sim racing features it lacks

  • @NOOBWELLXD
    @NOOBWELLXD8 ай бұрын

    You could review RBR Hungarian mod rallysimfans and tell us which one actually handles closer to real life

  • @izamusing

    @izamusing

    8 ай бұрын

    I've played a lot of it, sadly I have to say real life experience is too little for me to say what "realistic" is

  • @MrGulyo

    @MrGulyo

    8 ай бұрын

    RBR is more realistic or less forgiving than this 😅

  • @GrubyRally

    @GrubyRally

    8 ай бұрын

    RBR is artifically made harder. New cars, like Skoda Fabia Rally2, which should handle really well are made in the same physics as the Opel Manta which makes them unberable for me.

  • @freedivert

    @freedivert

    8 ай бұрын

    ​@@GrubyRallyAre you joking?

  • @mrbeckham666

    @mrbeckham666

    8 ай бұрын

    ​@@freedivertbecause it's true, that's why some people have seen the truth and no longer play this pretend simulator. you have to realize that there has never been a simulator and there never will be. these are all just games.

  • @tkzii6207
    @tkzii62078 ай бұрын

    Looks a bit too fast on gravel isn't it ?

  • @izamusing

    @izamusing

    8 ай бұрын

    feels very fast although I am on the limit of everything here, if not over the limit

  • @NOMOREDEI
    @NOMOREDEI8 ай бұрын

    Dirt Rally 2.0 is harder to drive IMO this feels like the car sticks to the road more

  • @izamusing

    @izamusing

    8 ай бұрын

    Agreed, however the speed makes it tricky especially on tarmac!

  • @MimiMimi-gx3pd

    @MimiMimi-gx3pd

    8 ай бұрын

    Noob.

  • @petertromp8786

    @petertromp8786

    8 ай бұрын

    DiRT Rally 2.0 don't have the refined cars of the modern era. The only cars that get close to how modern cars behave in DR2.0 are the R5 cars - especially the Ford MK2.

  • @Tommy712rus

    @Tommy712rus

    8 ай бұрын

    Dirt rally has wayyy less focused handling.

  • @izamusing

    @izamusing

    8 ай бұрын

    @@Tommy712rus The main difference is the huge aero grip which was lacking in any of the DR2 cars

  • @J95Sim
    @J95Sim8 ай бұрын

    Great review! Honestly I understand it's meant to be more of an arcade game, but imo it doesn't even look like a fun arcade game. This doesn't surprise me as codies have 13 years experience of making poor racing games. The graphics look waaay too HDR and the rocky bits look reused over and over, it almost looks like it began as a Unity project or an xbox 360 game, then upscaled to 4k. The gravel stages, an environment virtually synonymous with rally, in this game look completely lifeless - I understand keeping things accessible, but part of the fun of rallying games is to battle with the grip in situations where there's limited amounts of it. There are ways to add to the illusion of low grip, without making it overly difficult to control. It seems like WRC games instead pander to the speedhack community that want to glide round the whole course sideways at 120mph. There's zero immersion like co driver radio distortion, floor sounds, suspension effects, bumps and scrapes kicking up stones and dirt on the windscreen, even the dirt from the back of the car looks basic. A good way to judge whether a rally game looks like rally ,is to watch an onboard video of the real thing. That's why I don't like F1 and rally games, it looks nothing like you would see or hear from the dashcam on the real thing. Don't mean to be salty but they should call it World speedhack championship: Recycled assets edition made in Unity 😄 Nah jokes but seriously, RBR or Asseto Corsa with rally mods > EA sports WRC 😋

  • @izamusing

    @izamusing

    8 ай бұрын

    Thanks for the detailed assessment, honestly it's generated a mixed reaction at launch I see. I see the reasoning behind your reaction for sure :)

  • @Tommy712rus
    @Tommy712rus8 ай бұрын

    Isn't it a bit arcady and too forgiving? Like, it's a real thing... but too easy

  • @izamusing

    @izamusing

    8 ай бұрын

    Forgiving? No, the amount of written off cars I already have in the game will testify to that! The speed is definitely increased compared to DR2 at least in the Rally1 cars but otherwise it feels quite comparable imo

  • @Tommy712rus

    @Tommy712rus

    8 ай бұрын

    @@izamusing bruh, you should drive irl rally sometime. In Dirt rally 1, any rock/going off the road was fatal. In dr2/wrc - you can drive anywhere and land more inaccurate jumps.

  • @nikosfotidas8543

    @nikosfotidas8543

    8 ай бұрын

    @@Tommy712rus I disagree... sorry, but when you do a jump that lands in a bit twitchy way and not straightforward you're in for a world of pain most of the time in EA WRC... also EA WRC is waaaay more unforgiving than Dirt Rally 2.0 when one of your wheels touches the side... I've had my car roll way more easily than in DR 2.0... I've said to a lot of people... it's not arcady or forgiving... the cars are more controllable because they should be... rally cars aren't some undrivable unpredictable trash... they're really well refined machines that are extremely controllable and precise... however they camptured the reality of rally perfectly because the big challenge comes from the terrain and the environment... the stages are real killers... some more than others... try to push hard in Rally Acropolis in Greece, or in Chile, Finland, Monte Carlo, Sweden, Norway... all of them will punish you really hard and every one of your mistakes you will regret dearly... Also the game doesn't have a 100% realistic damage model , however in hardcore damage mode it's really REALLY punishing... every little touch and hit, no matter how small or how slow you're going does accumulate some damage... and these small ones add up waaaay faster than you think... I've had runs that I thought were not perfect but decently safe that I then discovered damage to my car that made me go "come on!!!" as the time for repairs is really really limited, especially in career mode... In short, they made the game accessible to all... you can make it really really forgiving or extremely punishing... and it's really realistic in the way it drives... try it out man... the stages alone are worth 10 times more than any other rally game...

  • @Horneycorn

    @Horneycorn

    8 ай бұрын

    @@nikosfotidas8543finally someone with some common sense. It’s quite annoying that 9:/10 comments I read about this game are basically a bunch of parrots saying more grip = too easy = shit arcade game. While if you really want to compare it to real life rally cars, this comes way closer drivability wise than dr2 or rbr ever have. For some reason people think that the harder to drive a racing game is, the more realistic it is which is such a dumb and shortsighted way of looking at it. So yeah refreshing to see someone who shares the same ideas when it comes to this topic! 🫡 have fun Rallying!

  • @Horneycorn

    @Horneycorn

    8 ай бұрын

    @@nikosfotidas8543oh yeah and above all; the collection of stages in this game is the best I’ve ever experienced so far. So much variety and it all flows so damn well!

  • @mesasartworks
    @mesasartworks8 ай бұрын

    People when DR 2.0 was released: "there's not enough grip, it's an arcade game" Same people now, when EA WRC is out: ""too much grip, it's an arcade game"

  • @papa_pt

    @papa_pt

    8 ай бұрын

    The true RBR crazies were the only group to ever call DR2 too arcady

  • @brelfpv1437
    @brelfpv14378 ай бұрын

    Some opinions and the game developers might believe that cars constantly rotate around their center, but in reality, the grip levels of the four tires change due to weight transfer, and the center of rotation for the car is constantly shifting. Nowadays, with graphics, wheels, and analog devices becoming more accessible, it's natural that many people are no longer satisfied with arcade-level, shopping cart-like behavior.

  • @kontoname
    @kontoname8 ай бұрын

    Title: "EA Sports WRC Detailed Physics Review by WRC Esports 2022 Vice-Champion" Content: "Welcome to my very first thoughts on the WRC game" Bruh... these clickbait titles are a joke and so is this video. I don't see ANY real physics testing at all. Track surface analysis, limit testing, testing grip level changes and weight transfer changes... How are interactions with debris next to the track, e.g. big stones / small rocks? Collision physics - track poles, small trees, large trees, bushes. "Keep it respectful, thanks :)" is surely a great policy and I FULLY support it. But please apply it to yourself as well and your "content". I feel wasting my time with these clickbait videos is anything but respectful.

  • @izamusing

    @izamusing

    8 ай бұрын

    Thank you for your opinion, I understand your frustration with clickbaiters for sure. This video was recorded in approximately 1 hour after the game launched to give my viewers an accurate idea of the physics at launch. People were overwhelmingly happy with it at the time and it might be possible to take into consideration the publishing date and time of the video as to why it isn't a 35 hour essay on the physics. I still believe it gives enough detail to know whether to purchase the game or not, which is the intent of the video. My apologies if you don't agree, I hope you find what you are looking for.

  • @izamusing

    @izamusing

    8 ай бұрын

    I have updated the title to reflect the nature of this video, thank you for your feedback in any case

  • @sylviachapman8757
    @sylviachapman87577 ай бұрын

    "promosm"

  • @KrasyHary
    @KrasyHary8 ай бұрын

    Whats the point of the bump pacenotes ,when the car is glued to the surface ....even when you are at 150 km in the curve ? By the way ,did EA sponsored your chanel,because the game is trash ?

  • @tompettersson3814
    @tompettersson38148 ай бұрын

    the rwd differential physics are BAD. it does not compare with dr3 or real life.

  • @izamusing

    @izamusing

    8 ай бұрын

    After playing for quite a while now some cars do feel rushed or not tuned correctly for sure. It wasn't possible to test every detail at launch for this video.

  • @paulsheehan6434
    @paulsheehan64348 ай бұрын

    I think its dreadful

  • @izamusing

    @izamusing

    8 ай бұрын

    why exactly?

  • @MrPaulJame5
    @MrPaulJame58 ай бұрын

    Another terrible review. I mean if you've played WRC games its not going to be much different. Just more grip. There is a very weird feeling when going beyond the limit. You get locked into auto understeer slides. Oversteer is too snappy. You don't need the handbrake - You can just just brake normally. Not feeling of limits on the slip - its designed for controller. No mention of huge performance issues. FFB is horrible without a load of changes to the default. Richard Burns Rally is still in a league of its own for handling.

  • @izamusing

    @izamusing

    8 ай бұрын

    Thank you for your opinion :)

  • @mrbeckham666

    @mrbeckham666

    8 ай бұрын

    You're good, I can already see you achieving better results than 90% of players without a handbrake.

  • @franmc335
    @franmc3358 ай бұрын

    Arcade game for kidds

  • @mrbeckham666

    @mrbeckham666

    8 ай бұрын

    and while playing it you probably can't get to the finish line

  • @Fucklesticks
    @Fucklesticks2 ай бұрын

    Whaaaaa? I felt like oversteer was far easier to catch on DR2.0. Also, i'm not the only one who noticed snap oversteer being a little too common with RWD cars on tarmac, i've seen a lot of complaints on the subreddit.

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