How to create a training environment in Unreal Engine 5 - Dash Workflow

Тәжірибелік нұсқаулар және стиль

In this tutorial, you will learn how to use Dash to create real-time simulation training environments like Camp Shelby. Jonathan goes over the tips and techniques you can use to quickly get the most out of Dash to reduce the work time and increase the visual fidelity of any real-world environment you’d like to create.
Buildings Assets: drive.google.com/drive/folder...
If you end up trying to re-create a similar training simulation environment yourself, please share it with us, either on our Discord or by tagging us on social media, we love to see how you are using Dash in UE5.
Try Dash for FREE: www.polygonflow.io/
Join our Discord community: bit.ly/DashDiscord
In case you missed it, Dash 1.6 is now available, more info here: bit.ly/Dash160Notes
Instagram: / polygonflow3d
Twitter/X: / polygonflow
LinkedIn: / polygonflow
0:00 Introduction
1:14 Terrain Creation (Terrain Tool)
2:13 Road Creation (Road Tool)
3:46 Grass, Weeds, Debris, & Tree Scattering (Surface Scatter)
6:57 Sandbag & Weed Placement (Path Scatter)
8:21 Utility Poles & Cables (Path Scatter, Cable Tool)
10:29 Physical Fitness Site (Grid Scatter)
11:11 Building Weathering (Decal Scatter)
12:07 Building Materials (Material Editor)
12:37 Unified Content Library

Пікірлер: 29

  • @polygonflow
    @polygonflow2 ай бұрын

    If you want help from us on how to utilize any of the tools in Dash, please let us know, we love to help you!

  • @AlphaPackProductions

    @AlphaPackProductions

    2 ай бұрын

    Would love to see a video on using Dash in an already built world. Show how we can customize the world using dash

  • @polygonflow

    @polygonflow

    2 ай бұрын

    @@AlphaPackProductions Great idea! Any special pre-made environment you think we should target?

  • @esteban_ama
    @esteban_ama2 ай бұрын

    great tutorial! Thanks!

  • @CrownKing2499
    @CrownKing24992 ай бұрын

    Amazing content as always, to blend the Road more with the Terrain is there an option for that or is that something to apply manually with materials?

  • @polygonflow

    @polygonflow

    2 ай бұрын

    Thank you! In Dash 1.7 we are adding a Vertex Blend Material, feature which I think would be really handy for your request! With that you could give the road, a road material and the material for the terrain and then blend them to get a nice edge between the terrain and the road! :)

  • @IM2awsme
    @IM2awsme23 күн бұрын

    If you make this into a VR plug in then it would be insane, borderline God like.

  • @polygonflow

    @polygonflow

    23 күн бұрын

    Haha true! Never did any VR projects but I assume Dash would be helpful in building the environments for your VR projects as well! But no, no VR-specific tools in the plans right now!

  • @IM2awsme

    @IM2awsme

    19 күн бұрын

    @@polygonflow what would it take to make it vr compatible? Ii would gladly help test any implementation, as a beginner that is. 😅 I watch the advancement of technology as if it were a sport, sadly despite buying a 4090 rig, I haven't used it for the VR ue5 dream game I've always had in mind.

  • @polygonflow

    @polygonflow

    19 күн бұрын

    @@IM2awsme Honestly, no idea 😄 And I don't suspect us to have the time/resources to look into it at any time soon unfortunately 😁If we ever do though, you will be among the first to test it 👏

  • @santoshshetty6174
    @santoshshetty61742 ай бұрын

    Kindly add photo realistic lighting in dash as per atmosphere

  • @alexbracp
    @alexbracp2 ай бұрын

    I have not been able to run dash on version 5.4, the installer does not have the latest version available.... am I doing something wrong or is not yet available the version for UE5.4_?

  • @polygonflow

    @polygonflow

    2 ай бұрын

    We have not shipped support for 5.4 yet, we are working on fixing it right now! :)

  • @Kwaliti_
    @Kwaliti_2 ай бұрын

    Has Dash been updated for Unreal Engine 5.4?

  • @polygonflow

    @polygonflow

    2 ай бұрын

    Not yet! But very very soon! Our Discord is the best place to be to stay up to date! :) bit.ly/DashDiscord

  • @utrona534
    @utrona5342 ай бұрын

    how to layout light with dash tools?for lighting design.🥰

  • @polygonflow

    @polygonflow

    2 ай бұрын

    We don't have much when it comes to lightning yet, unfortunately. But I will note down your request!

  • @utrona534

    @utrona534

    2 ай бұрын

    @@polygonflow thanks

  • @rubberdog
    @rubberdog2 ай бұрын

    Hey guys, needing an update for 5.4 my version isn't working anymore. Peace from Scotland

  • @polygonflow

    @polygonflow

    2 ай бұрын

    Hi! 5.4 support is available in beta, you can read more here if you are interested in the Dash 1.7 Beta, best of luck! polygonflow.notion.site/Dash-1-7-0-Pre-Release-Notes-9559f2b0db2f4b18905911ed8b76c8c8

  • @arky3000
    @arky30002 ай бұрын

    all these tutorials with ue5 but none are set to the most basic of tuts? cant find simple tuts anywhere, im too dumb to be able to use it it seems xD

  • @polygonflow

    @polygonflow

    2 ай бұрын

    We've got quite a few beginner-focused tutorials on our channel. What specifically are you looking for?

  • @diaopuesto7082
    @diaopuesto70822 ай бұрын

    Dash doesn't work for my project (With huge content), The content scanning 11000 assets is telling me to wait 2 days 🤨 (using a SABRENT 2TB Rocket NVMe), for 400 assets I have to wait 1 hour and it even fails scanning (I can't stop or continue scanning, buttons just stop working). Polyhaven thumbnails aren't working and startup, empty maps always ask to save without doing any modification. Scanning huge libraries of assets will trigger a "D3D device being lost" error (I have a RTX 3090) Thanks for the trial, at least I can test the plugin without asking for a refund. This plugin wasn't made for projects with a lot of content. Works great in projects with very small content, like just 1 marketplace pack.

  • @polygonflow

    @polygonflow

    2 ай бұрын

    Hey! So sorry to hear about your issues! Very hard to tell you what the issue might be without diving deeper into it unfortunately. For us it works even on larger projects, so you must be experiencing some sort of bug. Would you be able to join our Discord so that we could trouble shoot this properly in there? :) Thanks in advance!

  • @diaopuesto7082

    @diaopuesto7082

    2 ай бұрын

    ​@@polygonflow I tried to join but the links for Discord are invalid, that's why I'm commenting here, the other similar AI plugin, Promethean, takes around 5 minutes to scan 11000 assets and do almost the same type of tagging, but with Dash it always crash or takes huge long times scanning, must be definitely a bug, I'm just doing more testings in a fresh new PC today (if it works correctly here I'll get the annual license)

  • @polygonflow

    @polygonflow

    2 ай бұрын

    @@diaopuesto7082 Sorry about the Discord link issue, here is a working one! bit.ly/DashDiscord Just send a message in one of the chats when you manage to join! :) Thanks for the info about Prometean, let's try to compare once we get it working for you properly!

  • @diaopuesto7082

    @diaopuesto7082

    2 ай бұрын

    ​@@polygonflowHi, link not working (is the same url I tried before, invite/qQaDYzK9Vn)

  • @bolbolegypttuber
    @bolbolegypttuber2 ай бұрын

    Dash on UE means: Pleasure time, Fun Work, and infinite imagine

  • @king124kine

    @king124kine

    2 ай бұрын

    Yea I am very curious, is this better than default UE5 tools?

Келесі