Recreating a Helldivers 2 Game Environment in UE5 with Dash
Тәжірибелік нұсқаулар және стиль
See how Unreal Engine 5 and Dash can be used to create a Helldivers 2 environment. Learn how to use the procedural tools in Dash, find and use appropriate assets to ensure you can run around the scene correctly, and adjust the environment to replicate the planet Oshaune from Helldivers 2.
You can find all the assets below and grab a free trial of Dash in case you want to follow along in this re-creation for free! If you do, please share it with us, either on our Discord or by tagging us on social media, we love to see how you are using Dash in UE5.
Try Dash for FREE: www.polygonflow.io/
Join our Discord community: bit.ly/DashDiscord
Dash 1.7 which was used in this video is available in beta, more info is available here:
polygonflow.notion.site/Dash-...
Assets:
Mission to Minerva Kitbash kit: kitbash3d.com/products/missio...
Realistic Starter VFX Pack Vol. 2: www.unrealengine.com/marketpl...
Ultra Dynamic Sky: www.unrealengine.com/marketpl...
Science Laboratory: www.unrealengine.com/marketpl...
The Helldivers Archive - Helldiver Rigify Rig & Bile Titan
Big thank you to Schism for his awesome work! / discord
Tutorials:
Animating a Character: • How To Make An Animati...
Path Scatter Tutorial: • Path Scatter: Beginner...
Music:
Chillpeach - Twisted Donut • Video
Chillpeach - Vanilla Candy • Video
Socials:
Instagram: / polygonflow3d
Twitter/X: / polygonflow
LinkedIn: / polygonflow
0:00 Introduction
0:48 Procedural Terrain
1:08 Procedural Cliffs
2:15 AI Tagging Assets
3:32 Placing Initial Assets
4:44 Scattering and Masking Assets
10:08 Physics Asset Placement
11:35 Scattering Decals
12:39 Baking the Scatters
13:22 Converting to Foliage Paint
14:18 Adjusting Materials
14:33 Atlases & Procedural Vines
15:30 Adjusting the Lighting (UDS)
18:04 Helldivers Characters
19:11 Playable Character
19:28 Adding and Adjusting Cameras
21:44 Adding Fog Cards
Пікірлер: 50
What games or environments do you think we should try to recreate for our next project? 😃
@NirajKumar-hx5xw
2 ай бұрын
Senua's Saga: Hellblade II
@DaddyVader87
2 ай бұрын
Fallout
@DoraCemon
2 ай бұрын
A Plague Tale: Requiem
@rubberdog
2 ай бұрын
@@NirajKumar-hx5xw totally agree!!
@dddharmesh
2 ай бұрын
Superb work. Dash is growing fast.
WOW! I vote for Skyrim or Elden Ring next. Incredible work!
This really shows Dash's power!!
Great work, keep up the good work, I would really like you to create an environment with a large waterfall in the background, with a lake and trees around
Finally. This was the type of video I needed a lot more explained and slower paced. Thank you!!
@polygonflow
Ай бұрын
Glad you appreciated it. We are planning an even more detailed step by step guide in the future.
Amazing, gotta love Dash.....and Helldivers. Cheers for the video, great tutorial
Brilliant. Would love to see Elden Ring or any open world fantasy game next!
Thank you for sharing this incredible work!
@polygonflow
Ай бұрын
You are very welcome!
Mannnn....another thing i gotta buy 😅 You sold me so quick on this Dash Plugin
@polygonflow
Ай бұрын
Haha love to hear it!
@PrimeEcto
Ай бұрын
@@polygonflow Hey! Been using Dash for a couple hours now and just one thing that i can't figure out. How do i get ALL of my folders to appear in the AI Tagging tool? For some reason only the Meshes Folder and the Materials Folder i made for my project are showing up but not my foliage folder which has obviously all of my foliage (Grass, Trees, Bushes ETC)
@polygonflow
Ай бұрын
@@PrimeEcto Hey! Hmm that sounds weird, all asset folders within a project should show up. Hard to troubleshoot it here, could you perhaps send a message in our Discord? bit.ly/DashDiscord Or maybe an email? info@polygonflow.io We can certainly sort it out, but might need some back and forth! :)
Dash is incredible! Saves so much time!
Great work
The 5th color grading preset you got when you did shuffle was looking really nice. @20:20 to @20:21 That is nr 3 after you did those to shuffles before saying you can shuffle. But it would need to have Toe and Shoulder adjusted to get rid of the gray contrast. Or both that and adjust the fog color and and brightness to make it appear more black rather then grey and washed out.
@polygonflow
Ай бұрын
Thanks! And yes good suggestion ✌️
Thanks a lot bro
fantastic!!!
@polygonflow
Күн бұрын
Give it a try and join our Discord for any questions or sharing artwork
Hi, can i make large landscape by dash using heighmap and texture colormap export from world creator?
@polygonflow
Ай бұрын
We have a terrain tool in Dash, but that is more suited for smaller environments. But if you export a landscape from World Creator you can of course use the other Dash tools to scatter foliage etc on that landscape! However, we don't have support for using heightmap as a mask yet. But we have support for texture mapping! :)
I have two questions.. How do we add sound effects for a person when he walks on plants, we hear a sound, and when he walks on wood or ceramic, the sound changes, and how, if he reaches a point that has been designed, reveals or custom effects are implemented with these great tools? My second question: I am working on making a game like PUBG and Call of Duty for mobile and computer. Can I rely on the tool with the computer and the application?
@polygonflow
Ай бұрын
Unfortunately, we have not added sound effects to Dash yet! But will note down the request for it ! :( Cool! Yes Dash works for game creation! It works best for detailing smaller environments or smaller parts compared to full large open worlds, just so you know! :)
@recaia
Ай бұрын
@@polygonflow Integration with sound will make everything beautiful and will be highly reliable in various genres. It deserves to be developed as soon as possible.
@polygonflow
Ай бұрын
@@recaia Agreed that it would be awesome! We will see what we can do in the future! :)
@recaia
Ай бұрын
@@polygonflow Good luck
Tried to install, but it doesn't support UE 5.4 yet.
@polygonflow
Ай бұрын
Official release of Dash no, but Dash 1.7 Beta does have support for 5.4 actually! If you want more info: polygonflow.notion.site/Dash-1-7-0-Pre-Release-Notes-9559f2b0db2f4b18905911ed8b76c8c8
Hi! Does this work with Unreal5.4?
@polygonflow
Ай бұрын
Dash 1.7 beta does yes! But not the latest official version of Dash yet. We hope to release Dash 1.7 officially soon! :) Beta info: polygonflow.notion.site/Dash-1-7-0-Pre-Release-Notes-9559f2b0db2f4b18905911ed8b76c8c8
@okmedialive
Ай бұрын
@@polygonflow doing an exam now, how can I get in beta? 📚🙏
@polygonflow
Ай бұрын
@@okmedialive You can download the beta here: polygonflow.notion.site/Dash-1-7-0-Pre-Release-Notes-9559f2b0db2f4b18905911ed8b76c8c8
@okmedialive
Ай бұрын
@@polygonflow thanks!
First :D
We Just need someone who explain the tool slow, not like everyone is expert and in all videos you make it to fast. also no complete tutorial about the tool.
@polygonflow
2 ай бұрын
You can check through our other videos for specifics on a tool you want to learn more about! You can also replay segments on YT, too. If anything else is unclear, join us on Discord via bit.ly/DashDiscord and feel free to ask for help!
@polygonflow
Ай бұрын
And, we are actually planning on doing a longer version of this video, having it be slower and more detailed! :)
you just forgot to make this crash, wouild be perfect otherwise
thanks for the : r.Lumen.ScreenProbeGather.ScreenTraces.HZBTraversal 0
Great work, keep up the good work, I would really like you to create an environment with a large waterfall in the background, with a lake and trees around
@polygonflow
2 ай бұрын
Thanks for the idea!