Architecture Scenes Made Easy in Unreal Engine 5 - Dash Tutorial

Тәжірибелік нұсқаулар және стиль

In this tutorial, Tamas showcases how Dash improves the workflows when making realistic archviz interiors in Unreal Engine. This includes procedural vegetation, light strings and staircases, and of course, placing AI-tagged assets with our Physics Painter.
As most of the tools in Dash are non-destructive and offer real-time modification it is perfect for architecture projects in UE5 where one wants the ability to easily adjust certain parts of the environment procedurally. As a large bonus, our Content Library makes it easier than ever to find the perfect assets among your many different asset packs.
Try Dash for FREE: www.polygonflow.io/
Join our Discord community: bit.ly/DashDiscord
In case you missed it, Dash 1.6 is now available, more info here: bit.ly/Dash160Notes
Instagram: / polygonflow3d
Twitter/X: / polygonflow
LinkedIn: / polygonflow
Building Model and Staircase Model: drive.google.com/drive/folder...
ArchViz Interior:
www.unrealengine.com/marketpl...
High Tech Pack 1:
www.unrealengine.com/marketpl...
Chairs & Tables Pack 1:
www.unrealengine.com/marketpl...
Storages Pack 1:
www.unrealengine.com/marketpl...
Replica Freifrau Doze Armchair Model:
www.poliigon.com/model/replic...
Qie Chandelier by Bentu Design:
dimensiva.com/3dmodels/qie-ch...
BeoLab 18 by Bang & Olufsen:
dimensiva.com/3dmodels/beolab...
Last Floor Lamp by Zero Lighting:
dimensiva.com/3dmodels/last-f...
00:00 Introduction
00:33 Adding and Adjusting Materials
01:00 AI Tagging Assets
01:50 Procedural Staircase with Radial Scatter
02:55 Creating and Adjusting Cameras
03:11 Foliage Wall
05:02 Scattering Plants and Pots
06:16 Placing Assets with Physics Simulation
07:41 Procedural Cables
09:16 Scattering Hanging Foliage
10:03 Placing Decals
11:18 Physics Painting Details
11:54 Procedural Terrain
12:28 Scattering Trees from Another UE Project
13:46 Adding Lights
14:54 Procedural Light Strings
16:28 Post Processing
Music Credits:
Chillpeach - Vanilla Candy
• Vanilla Candy
Chillpeach - Twisted Donut
• Twisted Donut

Пікірлер: 20

  • @polygonflow
    @polygonflow3 ай бұрын

    How could we have improved this video? Please let us know! 🙌

  • @davidconde3882

    @davidconde3882

    3 ай бұрын

    Could it be better? WOW 😳

  • @sentinelav

    @sentinelav

    3 ай бұрын

    Overall, this is one of your best videos! Great thumbnail, nice pacing, very informative 🙌 I wonder if adding a little clickbait to the title would help for views, something like "creating a photorealistic interior in 30 minutes - UE5 & Dash", maybe something to split test? But the video itself is great 👍

  • @polygonflow

    @polygonflow

    3 ай бұрын

    @@sentinelav Thanks! Great suggestion! We changed it now a little bit, and might also try your suggestion afterward! 👋

  • @sentinelav

    @sentinelav

    3 ай бұрын

    ​@@polygonflow Hey, hope it works! 🙌 You could always check out UE5 videos with high view counts for their approach to titles too. Quixel and Joe Garth seem to have done pretty well for themselves! ✌

  • @polygonflow

    @polygonflow

    3 ай бұрын

    @@sentinelav Yes! We try to take inspiration from those and others! Keep the great suggestions coming though, means a lot! 🤩

  • @essamibrahiem2896
    @essamibrahiem28963 ай бұрын

    Well done guys !, Nice application for our beloved Dash !

  • @AaronFhd
    @AaronFhd3 ай бұрын

    Great stuff, like seeing the different use cases

  • @polygonflow

    @polygonflow

    3 ай бұрын

    It is really fun trying to come up with and showing more and more use cases as well!

  • @bolbolegypttuber
    @bolbolegypttuber3 ай бұрын

    What Amazing ideas Guys .. please do more like this :D please Big Thanks for you guys

  • @designbyKwik
    @designbyKwik3 ай бұрын

    Good job, I feel like you really covered most of the features here. 😀

  • @polygonflow

    @polygonflow

    3 ай бұрын

    Thanks! We try to include as many as we can 😄

  • @Donnerjackz
    @Donnerjackz3 ай бұрын

    Спасибо!

  • @bellousow2607
    @bellousow26072 ай бұрын

    tthat s amazing

  • @polygonflow

    @polygonflow

    2 ай бұрын

    Thank you!!

  • @theadnart1
    @theadnart13 ай бұрын

    First!

  • @polygonflow

    @polygonflow

    3 ай бұрын

    Best CEO Ever 🙌

  • @AL-li3bx
    @AL-li3bx5 күн бұрын

    Does this one only scatter the asset in its built in content library or scatter any asset mesh in the UE project ?

  • @theadnart1

    @theadnart1

    5 күн бұрын

    You can scatter any assets in your UE project, without ever touching our content browser! :)

  • @polygonflow

    @polygonflow

    Күн бұрын

    What he said

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