Grouping points based on scattering - Houdini Tutorial

FILE: procegen.konstantinmagnus.de/...
PATREON: / konstantinmagnus

Пікірлер: 4

  • @KonstantinMagnus
    @KonstantinMagnus4 ай бұрын

    Alternatively, set up a point wrangle mutually finding nearest points between a mesh (first input) and scattered points (second input): int pt = nearpoint(1, v@P); vector pos = point(1, 'P', pt); pt = nearpoint(0, pos); i@group_near = pt == i@ptnum;

  • @zombiebobo
    @zombieboboАй бұрын

    Thank you

  • @reanalys3d
    @reanalys3d11 ай бұрын

    He man, i did everything that you are but I have only one point was selected in this group, what I did wrong? thank you

  • @KonstantinMagnus

    @KonstantinMagnus

    11 ай бұрын

    Hard to tell. Did you compare your setup with the file I provided in the description?