Custom Attribute Menu with Multiparm Blocks and VEX - Houdini Tutorial

Setting up a custom attribute generator with random values using multiparm blocks and VEX.
FILE: procegen.konstantinmagnus.de/...
PATREON: / konstantinmagnus

Пікірлер: 5

  • @massimobaita7178
    @massimobaita7178 Жыл бұрын

    Thank You very much, Konstantin!

  • @FabianStrube
    @FabianStrube Жыл бұрын

    Thanks a lot always wondered how that might work!

  • @noisebiccys
    @noisebiccys Жыл бұрын

    Nice!! Thank you.

  • @OnkAnCa64
    @OnkAnCa64 Жыл бұрын

    Thank you :)

  • @DevGods
    @DevGods Жыл бұрын

    So I've been looking for something like this but a bit different. Say I have a multiparm list on an hda for some strings (paths to files like objs' fbx etc) and I want to randomly select one of those strings and pass it into a file node or an object merge node how can I do that. I'm confused because its not based on geometry but instead I'm trying to fetch geometry based on the string attribute selected from the node