Dead by Daylight Mechanics You Should Be Aware Of

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Thread on reddit: / what_are_some_mechanic...
/ scottjund

Пікірлер: 391

  • @openrange117
    @openrange11728 күн бұрын

    The killer can see your ass crouching behind that tree

  • @Bincle

    @Bincle

    28 күн бұрын

    Okay but actually you glow blue to Freddy when you're asleep, so he has an easier time seeing people trying to hide in bushes.

  • @xIronwafflexx

    @xIronwafflexx

    28 күн бұрын

    nuh uh

  • @ReighnDrac

    @ReighnDrac

    28 күн бұрын

    Not a killer main here; no they can't and they never have lethal pursuer. Please crouch in a dead zone until they pass it's the safest thing you can do

  • @lja1993

    @lja1993

    28 күн бұрын

    but the rest of me is hidden?

  • @Kaeiand

    @Kaeiand

    28 күн бұрын

    Jane moment 💀

  • @remingtonfiore9721
    @remingtonfiore972128 күн бұрын

    You can drop pallets by interacting with them

  • @JustaJunkie438

    @JustaJunkie438

    28 күн бұрын

    You can loop the pallet to waste more of the killers time*

  • @AcidHotpocket

    @AcidHotpocket

    28 күн бұрын

    Dropping pallets makes a lot of noise, which is a good way to distract the killer!

  • @kiiyll

    @kiiyll

    28 күн бұрын

    I know this is a joke, but it legitimately took both me and my friends hours of playing to realize that whether you drop the pallet in front of you or behind you is determined by whether you're holding shift.

  • @GooberGobIin

    @GooberGobIin

    28 күн бұрын

    @@kiiylldon’t play the game anymore, but I never knew that. Thought it was just if you were in front or behind of it

  • @molamola9723

    @molamola9723

    28 күн бұрын

    Try dropping all the pallets you can find right at the beginning of the game. It will slow the killer down as he goes around breaking them all.

  • @Pyrax-Tunneled-You
    @Pyrax-Tunneled-You28 күн бұрын

    You can repair generators to escape the trial.

  • @Isaac7even

    @Isaac7even

    28 күн бұрын

    The killer can actually damage exit gates before the endgame and it’ll add 20 seconds to the timer to open them

  • @mov-e6612

    @mov-e6612

    28 күн бұрын

    That's actually a really good tip. Have to tell all my Solo Queue mates about this 🙏

  • @Dord69

    @Dord69

    28 күн бұрын

    Don’t listen to him he’s lying

  • @usedhalfcart

    @usedhalfcart

    28 күн бұрын

    first joke of the video and you still typed before watching

  • @beano2689

    @beano2689

    27 күн бұрын

    Wish my solo queue teammates would figure this out, surprisingly you can't just escape by opening chests and doing dull totems.

  • @Kezsora
    @Kezsora28 күн бұрын

    1:22 You can actually hear the Knight in the background sending Scott a text to tell him to stop revealing all of his secrets

  • @stickfigure805

    @stickfigure805

    28 күн бұрын

    you have made a grave mistake, standing in opposition to me this day.....

  • @lordsavior1559

    @lordsavior1559

    28 күн бұрын

    ​​​​​@@stickfigure805 I shall make an example of one..these *mewling worms* will *NEVAH* know peace.

  • @ShadowbornRaven

    @ShadowbornRaven

    28 күн бұрын

    Scott didn’t listen bro, Knight is cooked 😂

  • @lordsavior1559

    @lordsavior1559

    28 күн бұрын

    ​I shall make an example of one..these *mewling worms* will *NEVA* know peace.

  • @lordsavior1559

    @lordsavior1559

    28 күн бұрын

    ​​@@stickfigure805 I shall make an example of one..these *mewling worms* will never know peace.

  • @jonathanmartin4919
    @jonathanmartin491928 күн бұрын

    To expand on the Twins thing: The Twins get killer instinct on you the moment you hear Victor’s grunts if you’re not crouching. If you’re running and you all of a sudden hear Victor’s grunts, do not start crouching, run away because Charlotte will know someone’s near Victor. If you do know where Victor is, start crouching before you get in the 12 meter range of his grunts to kick him.

  • @bloxer9563

    @bloxer9563

    28 күн бұрын

    W info

  • @mymop4422

    @mymop4422

    28 күн бұрын

    twins tip: if you know a survivor is hiding nearby, you can release victor and switch back to charlotte for info. this could be for suspected pallet/blind saves (where victor can also body block one side of the pallet) and finding survivors in a locker since killer instinct goes through lockers.

  • @alexmon7070

    @alexmon7070

    28 күн бұрын

    @@mymop4422w info

  • @NoMitherNoProblem

    @NoMitherNoProblem

    26 күн бұрын

    In particular, you’ll know you’re in detection range because in addition to hearing his noises, you’ll have a low whooshing/droning sound playing in your ears.

  • @Forsaaan
    @Forsaaan28 күн бұрын

    if you press alt+f4 you can instantly escape a trial. This works for both killers and survivors!

  • @uggZymoroon

    @uggZymoroon

    28 күн бұрын

    huh, didn't know you can escape the trial as a killer :o :D

  • @user-mg6bk2yy1g

    @user-mg6bk2yy1g

    28 күн бұрын

    Looked at my Xbox controller for 20 minutes now and can't find alt or f4 button?

  • @prohikikomo

    @prohikikomo

    28 күн бұрын

    ​@@user-mg6bk2yy1gfor console users, simply unplug the console!!!

  • @ReighnDrac

    @ReighnDrac

    28 күн бұрын

    If you DC during a loading screen it doesn't count as a DC and you won't be penalized. I wouldn't make a habit of it but we've all had those days where it's the 7th map offering in a row and we need a break

  • @CreamCheeseTho

    @CreamCheeseTho

    28 күн бұрын

    As a solo player, this is by far, the best tip.

  • @pffffffffffffffffft
    @pffffffffffffffffft28 күн бұрын

    In 7.6.0 patch they had this line: "Fixed an issue that caused The Legion in Feral Frenzy, when Blinded by a Survivor, to not play the cooldown animation." so I assumed they removed that interaction allowing them to get out of power quicker.

  • @DrewpyCheekz

    @DrewpyCheekz

    28 күн бұрын

    still works if the legion is in another animation when blinded, so the fast vaults over pallets and windows will cancel the fatigue if blinded during them

  • @broken1boness
    @broken1boness28 күн бұрын

    Two interesting things about Wesker that is VERY subtle. 1: Wesker’s (including me) will fake break pallets by pulling out Wesker’s power. How can you tell the difference between a legit break and a fake break? Wesker won’t laugh when actually breaking a pallet. 2: How do I know when Wesker’s window to use his 2nd dash is over? When he does a little snicker of a laugh he can’t dash anymore and will start putting away his power.

  • @igorzocrato3086

    @igorzocrato3086

    28 күн бұрын

    wesker audio queues aren't realiable tho.there's a subtle difference between the height at which the tentacle is held in the actual break animation and you can learn the tentacle timing by experience too, which can help remove the unreliability That's why you always hear people calling out egg btw, so they know they 2nd dash window without needing the audio

  • @ztql

    @ztql

    28 күн бұрын

    Huh. guess laughter is the best tip after all!

  • @bloxer9563

    @bloxer9563

    28 күн бұрын

    @@igorzocrato3086 yea

  • @mrdardon3463

    @mrdardon3463

    28 күн бұрын

    What if you wanted to leave the tile but Wesker said: Hmhmhmhm

  • @shugo5130

    @shugo5130

    28 күн бұрын

    @@igorzocrato3086wesker audio queues are totally reliable. I use them all the time as survivor.

  • @auzell1449
    @auzell144928 күн бұрын

    9:45 "Standing still whilst a Billy is charging at you will result in being downed" 💀

  • @SHMOUSEY86
    @SHMOUSEY8628 күн бұрын

    Best outtro I've ever seen for a YT vid. 10/10 I loved the genuine rage.

  • @wisdomwielder
    @wisdomwielder28 күн бұрын

    Killer instinct works through lockers. This includes Legion stabs and Artist birds that miss you.

  • @wolfrex2721

    @wolfrex2721

    28 күн бұрын

    A good thing to remember is that nothing prevents killer instinct from happening.

  • @skia6_

    @skia6_

    28 күн бұрын

    @@wolfrex2721 if the survivor is oblivious, killer instinct doesnt work Im pretty sure. Ok edit, its only for Legion in frenzy

  • @SinNombre-_-

    @SinNombre-_-

    28 күн бұрын

    I'm pretty sure Rancor also works through lockers.

  • @PetriOn60fps

    @PetriOn60fps

    28 күн бұрын

    @@SinNombre-_-false

  • @kayc_base

    @kayc_base

    28 күн бұрын

    @@wolfrex2721 crouching near victor will not give charlotte killer instinct

  • @Hellschwarz
    @Hellschwarz28 күн бұрын

    Thing I was genuinely not aware of: holding shift doesn't allow you to throw a pallet from every angle

  • @DoctorDarlingTTV

    @DoctorDarlingTTV

    27 күн бұрын

    This is a big one. Holding the run button makes the pallet be thrown *behind* you. I see a lot of people messing this up!

  • @bashura_0019
    @bashura_001928 күн бұрын

    I love how the notifications from Jund's phone started freaking out at the end and then he started lashing out lul

  • @ghostflame9211
    @ghostflame921128 күн бұрын

    8:00 I learned that if you hold the sprint button while recovering with plot twist, your teammates can’t heal you and you can still recover. So if you see a solo q teammate sprinting towards you, just hold your sprint button. Still wastes their time but at least you can get plot twist value

  • @BattyPrincess

    @BattyPrincess

    28 күн бұрын

    What I do is that I let them heal me up to 99% and then I hold sprint to make them stop so I can pick myself up, since them healing me is faster than me doing it by myself

  • @xyex

    @xyex

    28 күн бұрын

    Not just plot twist, holding sprint will cancel any healing interaction. So if they try to heal you and you don't want them to (like, say, the Killer's coming and will just immediately re-down you) you can stop them with sprint.

  • @iancraig5415

    @iancraig5415

    28 күн бұрын

    @@BattyPrincess insane tech

  • @DillonMeyer
    @DillonMeyer28 күн бұрын

    Here's mechanics for killer, due to this video mostly assisting survivor pov (there's a lot): Dredge will always grab a survivor in a locker in a two locker set up, even if the other locker is locked. On all killers, the default position a survivor will be dropped when they escape your grasp while bring carried will be to the left side, behind or in front of the killer-- if there is an object in the way, it will then default to the right and then directly behind or in front. While a survivor has a pig trap on their head, entering chase will pause the timer indefinitely until the chase ends; you can still stay in close proximity, but as soon as the chase music begins it will pause. Fire Up perk affects survivor pickup time, and this includes grabbing off of objectives or vault locations; at 3 stacks or more, you will *always* successfully grab survivors off of objectives if they try to cancel the action after you pressed the button. This also speeds up special grabs like Wesker's auto-carry using his ability, Trapper picking up a survivor who is trapped, and Dredge locker grab. Survivors can be grabbed while vaulting pallets and windows if they are injured. While undetectable, you do not have the "red stain" visible (glowing red light in front of you visible to survivors). While a survivor is oblivious, they still see the "red stain". As Legion, you can lunge as the time for your power runs out, extending the distance you get with it, with the same amount of downtime if you had just let it run out. As Artist, if a survivor runs through one of your crows that hasn't been fired yet, crows will swarm them. You still need to fire a crow at them afterwards to damage them. As Onryo, while Demanifested you cannot be stunned by pallet drops and can walk right through survivors. As Knight, you can attack your guards to prematurely end their patrol and cycle to the next guard in rotation. Nemesis zombies always spawn next to hooks, so using offerings that change hook placement can drastically change how useful they may be on their own. Lunge is a movespeed bonus (180%) for a couple seconds with a basic attack at the end, because of this, more movespeed means a further lunge-- be aware that all killers have varying durations of lunge, despite all having the same speed boost. Chucky can vault windows silently while he is in Hidey-Ho. His normal vault uses a loud sound like survivors vaulting. Dredge can manually hide in lockers by pressing ctrl in front of one. Lockers blocked by the entity due to a survivor's hook proximity can be entered this way, be aware that the anticamp bar will still fill if you do this. (You must also have your power available to use this.) Hooking a survivor in the basement grants 50% more bloodpoints. Pig can exit crouch, vault a window, and crouch again before the undetectable expires. Survivors who are oblivious are still affected by all "within the killer terror radius" effects, like Coulrophobia. This can both give you away, and supress them without them realizing. As Unknown, if you teleport to a hallucination that is being dispelled by a survivor, they will be frozen in place giving you a 100% guaranteed basic attack for a moment. You can continue to kick generators that grow spikes from too many regressions-- this will only passively regress the generator at 100% speed, and not apply the 5% flat reduction or other effects you would normally apply. Sadako's TVs will play a special video if a survivor is within range of condemn for it (16m). If Oni does not actively gather blood orbs, they will eventually cap out-- orbs that despawn to make new ones will be automatically absorbed by Oni to charge his power from any distance. With Unrelenting on Oni, if you use your lunge to break a wall or pallet you will recover sooner, as it was a "miss". Perks and add-ons that state "whenever a survivor loses a health state" or "if a survivor is injured by any means", damage from disarming Trapper traps (with add-on), or damage from plague disease will apply those effects as well.

  • @Ouroboros619

    @Ouroboros619

    28 күн бұрын

    Amazing tips. And it speaks to BHVR's 'design' that I'm not sure if these are intended or something they overlooked/can't be bothered to test

  • @DillonMeyer

    @DillonMeyer

    28 күн бұрын

    @@Ouroboros619 Thank you. In a perfect Dead by Daylight, grabbing off of objectives would not be stopped by survivors canceling the action after the grab has been initiated even without the perk.

  • @Klinfran
    @Klinfran28 күн бұрын

    Another unknown mechanic is Skull merchant drones cant detect you if you DC the moment you know you are facing her.

  • @BDeity
    @BDeity28 күн бұрын

    A big one is a base mechanic that will always help: Survivors have a momentum system, so hold down the run button in place (or go in a small circle) in a scenario where the killer is mind gaming or you need to stand still to see checkspots. The only exception is Skull Merchant. Just croutch through the lines mid-chase, or stand still if you know she will get the Claw Trap off.

  • @NaikUwU.
    @NaikUwU.28 күн бұрын

    4:03 as an artist main, sniping and pressuring gens with crows at long distances is one of her strongest skills, but i gotta admit its more fun when survivors dont just run past 3 lockers while they are swarmed, makes the game more interesting x3

  • @skia6_
    @skia6_28 күн бұрын

    I think the problem is some Survivors and Killers just play that one side an not the other, which is just not good. Bc theres no indicator for Killer Instinct, youll never know it exists if you only play survivor. You should always play both sides to learn both ways to loop/anti loop and also stuff like that.

  • @xyex

    @xyex

    28 күн бұрын

    Yup. The best way to learn how something works is to play it. You'll understand Killer powers (and perks) far better playing as them than against them. And now that bots exist Survivor mains have no excuse for not getting first hand experience.

  • @Letycs

    @Letycs

    28 күн бұрын

    Except you still have to buy the killers and saving up shards for the ones you CAN buy without paying takes forever. I intend to buy all the ones I'm able to eventually, but in the meantime it's nice to know little quirks the game doesn't even tell you about. I only found out towards the beginning of this year about the Plague thing after 6.5k hours and I play Plague, in fact I used to main her. That isn't something that is really noticeable just by playing killer.

  • @Technature7567

    @Technature7567

    28 күн бұрын

    "Killer is hacking, they somehow knew I was in the locker!" Me, The Artist, looking between them and the crows that passed them and ratted their ass out: ...Surely there is no other explanation.

  • @StephenBraudis
    @StephenBraudis28 күн бұрын

    7:20 You can knock him out of his cloak by pallet stunning him if you're exposed. You just can't break him out of it by looking at him if you get successfully marked. He will also break himself out still if he wiffs an attacks. Also side note, the timing to break him out must be generous or you can time it to break him out just as you get exposed becuase I've broken GF out of his stealth right as he exposed me a couple times.

  • @nightangelx1513
    @nightangelx151328 күн бұрын

    It’s always a good idea to stay grouped up as survivor, strength in numbers !

  • @WutTheDeuceGaming

    @WutTheDeuceGaming

    28 күн бұрын

    against certain killers, this is the worst thing you can do.

  • @uggZymoroon

    @uggZymoroon

    28 күн бұрын

    *laughs in bubba ending the match in 3 seconds*

  • @nightangelx1513

    @nightangelx1513

    28 күн бұрын

    @@WutTheDeuceGaming *against all killers

  • @PetriOn60fps

    @PetriOn60fps

    28 күн бұрын

    @@WutTheDeuceGaminglaughs in joke went over your head

  • @jeanluxtv7410

    @jeanluxtv7410

    28 күн бұрын

    **Legion: 👀**

  • @deathknight1239
    @deathknight123927 күн бұрын

    Another interesting detail about not being able to reveal Ghostface when marked is that it still works if he grabs a marked survivor meaning he can walk around with a survivor while Undetectable as long as they were marked and grabbed. Also another cool ghostface power perk is that he has the intangiblity of meyers when stalking a survivor so if used correctly you can pop your power to quickly get past people who body block you at doors but is very finicky to use in chase without both some haste and the stalking movement speed addon

  • @DrewpyCheekz
    @DrewpyCheekz28 күн бұрын

    Fast vault range is a minimum of (I think) 3m of running STRAIGHT at the window. Not slanted or turning into it, STRAIGHT. There is a cone of an angle that is acceptable for this but it isn't what i would call generous. Holding sprint cancels all interactions, including another person interacting with you. Let go of sprint to get healed. And finally, killers performing an interaction like kicking a gen or pallet, or searching a locker, or vaulting a window, makes them lose collision for a small window of time. This can be used to confuse a killer when you are running out of resources.

  • @beforegrim
    @beforegrim28 күн бұрын

    7:23 back when ghostface got all the buffs around the time trapper got the extra base trap this was one of the most stated changes im surprised you didnt remember that also since youre still in power before you m1 sometimes having the option to make someone unable to reveal you can be really useful to note in certain situations

  • @maxomega3

    @maxomega3

    27 күн бұрын

    yeah it comes into play quite often

  • @johnfanjoy3469
    @johnfanjoy346928 күн бұрын

    Really wish they would add a countdown for hooked players. I have a heck of a time telling whether someone has one, five, or ten seconds left before going to second stage. In the tip department: if you show up late and someone goes to second stage, if the killer is even remotely nearby, go away and let the survivor cook for another 30 seconds at least. If you unhook immediately after someone goes to second stage, the killer will come tunnel them out 150 times out of 100.

  • @russellfitzgerald2957
    @russellfitzgerald295728 күн бұрын

    Tip against wraiths in chase: vault immediately into them when they are in cloak mode when a pallet is dropped to waste more of their time

  • @ryanlutes9833
    @ryanlutes983326 күн бұрын

    Working on the front of a generator is quieter than working on the sides. You can hold Trapper's bear traps open to let other survivors go past them (very useful around basement) you can tell where generators are in indoor maps based on whether lights are on or off. Pinhead's box always tries to spawn as far away as possible from every player. While carrying survivors, you can know when they're about to wiggle off based on how many times they've grunted. Every survivor grunts 9 times, then wiggles off on the 10th. Try to be at a hook by 8.

  • @Nimogen55
    @Nimogen5528 күн бұрын

    I agree with Scott on the Knight, I've had SO MANY F*CKING situations where my teammates don't know you can rescue someone safely even if the guard is patrolling the hook and either get chased by the guard and run away or just leave me to die, but this lack of knowledge can be used for your advantage if you're playing as the Knight because if the survivors you go against don't know this then they probably won't go for the unhook.

  • @xyex

    @xyex

    28 күн бұрын

    Yup. If I'm chasing someone heading for a hook I always send a guard ahead. Seems like it's about a 50/50 chance they'll give up and run away instead of getting the unhook. Something to note, however. If the guard detects you AFTER you start the unhook, it won't dissipate. The hunt has to be active before the unhook starts to cancel it. I've double tapped people more than once this way.

  • @sangamefan7084
    @sangamefan708428 күн бұрын

    SM's entire kit

  • @Kazzzack

    @Kazzzack

    28 күн бұрын

    Nobody knows how it works because everyone's game mysteriously crashes when they see it's her.

  • @thelastgamer1
    @thelastgamer128 күн бұрын

    While being chased by knight AI if you touch a pallet or window vault with your body without vaulting it then run the other way the knights ghost will head straight for it and has to also touch it. Also during an interaction you should always let go off the run button because during a vault or drop or pallet throw your exhaustion will go down as long as you're not holding down run.

  • @cpt.lugash6748
    @cpt.lugash674828 күн бұрын

    Apparently a lot of survs aren't aware of this: If you get unhooked against a leatherface - don't run into him to take the bt hit unless he carries a surv. If he knows what he's doing he'll double hit you with the chainsaw

  • @xrad3269

    @xrad3269

    23 күн бұрын

    as a bubba main, agreed

  • @VileVamp
    @VileVamp28 күн бұрын

    Can verify the Ghostface tip with the marks has been true for at least the last two years.

  • @maxomega3

    @maxomega3

    27 күн бұрын

    no way it's been 2 years... wholly shit it was april 5th 2022

  • @IdentificadorExclusivo
    @IdentificadorExclusivo28 күн бұрын

    You know, it would be cool if BHVR kind of overhauled their UI in a way that show these kind of tips. Like, when you hover over a killer in the menu or select it, it shows how their power work in a quick video instead of a wall of text

  • @LanaVentus

    @LanaVentus

    24 күн бұрын

    I love how the spirit power UI doesn't tell u the difference of haunting speed and phasing speed or reappearance and I still don't know

  • @dion8895
    @dion889528 күн бұрын

    When I use Plot Twist in solo queue, I immediately stop recovering and do the "No" side-to-side wiggle in the direction of any teammates who start running towards me. I only start recovering again if they stop running towards me. It's actually pretty often turned out to be an effective way to communicate to not come for me. YMMV but just a tip

  • @Brutes_
    @Brutes_28 күн бұрын

    if you are downed near a hooked survivor the anti camp meter does not go up if you are too close

  • @xIronwafflexx
    @xIronwafflexx28 күн бұрын

    You can hold sprint (left shift) to stop teammates from getting your off the ground in front of the killer. Idk how many times people would just run up with the killer on them and tap me, just to instantly get re downed by the killer. Holding sprint helps keep you from being farmed.

  • @FizzyFizze
    @FizzyFizze28 күн бұрын

    I have one. When you play as Knight, if you have Nowhere to Hide and kick a gen and send a guard out, once you finish making the path you will see Survivors auras from where you placed the guard (granted if you still had time left for the perk. Using Lethal Pursuer helps with this). This happens because Knight teleports to that location for a split second and then the respective guard is placed.

  • @IIIIIVEERATIIIII
    @IIIIIVEERATIIIII28 күн бұрын

    You can fidget after opening a chest (like just tap W to walk into the chest for a moment) to be able to immediately pick up the item, normally you have to wait like a second before getting the option.

  • @satirical_snake
    @satirical_snake26 күн бұрын

    0:53 "Grace Under Fire" Probably the coolest scoring event name ever.

  • @skeletonwitch.
    @skeletonwitch.28 күн бұрын

    to add to the killer instinct thing: if you are hiding in a locker and artist shoots through it, she will get killer instinct. the amount of people i have grabbed out of lockers this way...

  • @SyntiSin
    @SyntiSin28 күн бұрын

    Lesser known Knight guard interaction with unhooking which might be a reason for the camping reputation: If you aren't being chased by a guard but unhook in the detection radius, the guard WILL detect you through all walls and floors and you won't be able to avoid the hit due to the unhooking animation. Placing a jailer two floors up from the basement basically guarantees a hit on some maps (Coal Tower, Haddonfield etc.) since his detection radius is huge and he patrols the longest.

  • @imhoenn5710
    @imhoenn571028 күн бұрын

    9:00 The amount of times I've seen a random die because they were busy taking inactive head traps off in post game is honestly astonishing.

  • @Zeidoktor
    @Zeidoktor18 күн бұрын

    One I contributed to that thread: Killer Interactions that put the Killer icon on the Survivor HUD do not count as Conspicuous Actions. This means if you've got Decisive Strike, Off the Record, or even Borrowed Time active you won't lose them if your disarm a bear trap, dispel an Unknown decoy, or cleanse at a Plague fountain without losing them.

  • @BaysideBebop
    @BaysideBebop27 күн бұрын

    FYI Scott Ghostface doesnt get knocked out of his power after stalking someone, so you get to keep your Night Shroud if you manage to expose someone unless someone else is nearby looking at you.

  • @SneakyDBD
    @SneakyDBD28 күн бұрын

    I love all the little quirks and techs that dbd has, it's sad that they are slowly getting removed and along with some skill expression. Even if they aren't the most balanced and friendly for beginners, they give dbd some life and replayability.

  • @PetriOn60fps

    @PetriOn60fps

    28 күн бұрын

    exactly how I feel, 4437 hours on steam and the ONE thing I enjoyed was all the buggy techs that I felt I could widen my “bag” of tricks, most of the time none of the tricks are useful and result in a free hit (window techs eg.) but when they do work it’s like aw that felt good

  • @N0obusMaximus
    @N0obusMaximus28 күн бұрын

    Putting the the turret right outside the tunnel is a good idea if you're working on a gen right next to it. The Xeno will always hit the turret, giving you time to run away. It's like someone taking a hit for you.

  • @JakeobE
    @JakeobE28 күн бұрын

    7:21 that ability to not break Ghostface out of his stealth ability came when they buffed him and his add-os, when they also buffed his exposed from 45 seconds to 1 minute basekit.

  • @ponysniper3649
    @ponysniper364928 күн бұрын

    A good Knight will predict when the unhook is going to happen, send the guard just past the hook, unhooker gets hunted as theyre unhooking, guard will either hit the unhooker or the unhooked. The guard only cancels at the very start, so you would have to refresh the unhook interaction to counter this. (Only works with long patrol paths, because the guards will begin at 1.9s instead of the 2.5s).

  • @smashmoop6402
    @smashmoop640228 күн бұрын

    You can find a short opening in a wall and jump over it in a vault

  • @jeang6588
    @jeang658827 күн бұрын

    7:16 I can confirm, every since the QoL update they gave to Ghostface, they made it so that marked survivors can't reveal you, very useful for mindgames in chase, or just letting that mark stay and roam the map and potentially letting the survivors mindgame themsselves.

  • @Chris-md8nt
    @Chris-md8nt27 күн бұрын

    It is very difficult to hit survivors on stairs as Victor especially if they are above or below you. He will either immediately collide with the stairs above him or go flying if going down elevation.

  • @EthanGone
    @EthanGone28 күн бұрын

    About the pig trap one, I had a game where I let someone crawl out the exit gate and was worried they would die cuz I was farming but they didn't. The trap was beeping and was active, so idk if crawling counters that but I thought I should mention that.

  • @GreysTavern
    @GreysTavern27 күн бұрын

    The ghost face thing is correct. If he exposes you you cannot reveal him. Which makes him extra dangerous since he keeps the undetectable while in chase giving him no red stain.

  • @Zorroark
    @Zorroark28 күн бұрын

    I feel like a tip not many survivors tend to pick up on is that I can see them very easily because of their bright yellow auric cell charm.

  • @gabrote42
    @gabrote4228 күн бұрын

    7:22 True, it was added in the update where they gave him chase music

  • @mazm8536
    @mazm853627 күн бұрын

    If you run at the killer you can get an interaction where you go down a health state but get a free speed boost

  • @HelxWarriors
    @HelxWarriorsКүн бұрын

    Oblivious counters Doc and Legion. If the survivor can't hear the terror radius they arent detected by blood frenzy or shocked by Static blast

  • @gdmt
    @gdmt28 күн бұрын

    7:17 wasn't this mentioned during Ghostface's rework? I totally remember this feature and im surprised Scott doesn't know this or probably missed it

  • @gnolex86
    @gnolex8628 күн бұрын

    Here's another one: it is more efficient to mend yourself than to let someone mend you. This is because it takes 12 seconds to mend yourself but 8 seconds to mend someone. The second one seems faster but this is false efficiency. If you had 2 survivors in Deep Wounds and they mended themselves, it would take 12 seconds, 2 survivor mending in parallel. But if they mended each other, it would take 16 seconds, 8 seconds for each survivor. You lose 2 seconds of efficiency when you mend another survivor. This easily accumulates when going against Legion.

  • @StephenBraudis
    @StephenBraudis28 күн бұрын

    I knew about the crouching to avoid detection from idle Victor but I forget everything I go against twins because that's like a semi annual event to go against twins lmao.

  • @eddiemeddie2018
    @eddiemeddie201827 күн бұрын

    Fun fact, champion light counters, pyramid head when he is using his power. Pyramid head cannot look up or down, but can go left and right. Using champion of light forces the killer to be blind and take the risk to hit you or force to be out of the power so he cannot create a lose lose scenario.

  • @Kazzzack
    @Kazzzack28 күн бұрын

    7:15 this is a recent-ish change, it was added whenever they last buffed ghosty

  • @leonhook2994
    @leonhook299428 күн бұрын

    Walking against Plague was one of my first discoveries in the game that made me go, this game is actually pretty good with interesting counterplay sometimes. I love using the walk tech against her and forcing M1s before becoming fully infected wasting her time.

  • @TheLethalDiva
    @TheLethalDiva25 күн бұрын

    You can stil get out through the exit gate even when wearing an active Pig head trap if you crawl out.

  • @Tilyaf
    @Tilyaf26 күн бұрын

    3:19 that legion imitation should be a sub alert

  • @lycceto
    @lycceto28 күн бұрын

    The first month or so when Knight came out and I was playing them, even knowing unhooking dispelled a guard I would still use them around a hook because people just didn’t get it. I’d tell people in the post-game chat but yeah… glad to know people still don’t know, I guess…

  • @Trident_Gaming03
    @Trident_Gaming0328 күн бұрын

    Ghostface main commenting just to confirm When he got his update (faster power recovery, faster crouching, longer exposed) it was also added that a fully marked survivor can not break you out of Night Shroud, they would need to stun you

  • @guybrushthreepwood8174
    @guybrushthreepwood817428 күн бұрын

    SOLO SURVIVOR OPTIMAL LOADOUT - i have come to after many many hours of testing these perks - 1) BOND - this is key. you need to know where those idiots are and what they are doing. allows you to jump into chases and protect, get the right gens done, go for saves, not go for saves, etc. 2) WINDOWS of OPP- you need this to always know where to go if you are not a master looper. If you're a master looper, great use some other perk instead. 3) KINDRED - similar to 1), it helps you navigate when your teammates are bad, and also helps your team immensely when you are hooked. 4) DISTORTION - this used to be dead hard but i cannot get dead hard to work so i gave up on dead hard. DISTORTION counters almost every killer build now days, and it will be even stronger once they nerf Ultimate Weapon so that you don't scream but only show aura. 80% of the time or more this perk will counter the killer's perks. if it doesn't, they prob have a weaker build anyway.

  • @chandy.
    @chandy.28 күн бұрын

    i also learned that victor tip a few days ago lol. great video

  • @micio_miaoitico
    @micio_miaoitico28 күн бұрын

    I remember that in ome game against a plague sometime ago, two of my teammates were healing while themselves while infected by the plague disease. One of these guys was my friend...

  • @beebee4639
    @beebee463928 күн бұрын

    I played against a knight a few days ago. He set up a gaurd near the hooked survivor. I went in for the unhook while the gaurd was chasing me and the guard disappeared once I was unhooking. Little while later I get hooked and the knight set up a gaurd near me and none of my team mates went to unhook me, even though at least one of them saw what happens when you unhook ehile being charged by a gaurd.

  • @smokerthewhite
    @smokerthewhite28 күн бұрын

    3:00 the only exception to this is if a survivor is in or is locking the other locker, but that will most likely never occur in normal play

  • @maxomega3
    @maxomega327 күн бұрын

    Blood Warden reveals auras in the exit gates as well as blocking them. Lotta survivors hide in the exit gates waiting to escape not knowing their aura is perma being shown

  • @LinkTheKilla97
    @LinkTheKilla9728 күн бұрын

    Since the most recent patch a lot of people don't know that plague now gets knocked out of her power when you hit her with head on

  • @sorin_markov
    @sorin_markov28 күн бұрын

    I think Plague CAN hit you with barf when you're crouching and next to her, but it's difficult and most killers will miss a lot before getting the aim right, and even with the right aim, some of the spray misses. So it helps but isn't perfect

  • @Cerebrus000
    @Cerebrus00027 күн бұрын

    You can animation cancel doctors m2 blast with another action like a vault or break action, even pickup

  • @SneakyDBD
    @SneakyDBD28 күн бұрын

    I always leave my teammates on the hook when they are getting tunneled, but they think im throwing so they kill themselves on the hook and throw the game for the whole team.

  • @carlthepumpkinman
    @carlthepumpkinman28 күн бұрын

    About the Ghost face thing: it used to not be the case, but during his rework they made it so marked people couldn't reveal you

  • @dayman4593
    @dayman459328 күн бұрын

    someone needs to make a video explaining what all the sounds in dbd mean, like the boon setting sound or the sound that plays when the killer stops being afk. took me way too long to learn some of those sounds

  • @Katana314
    @Katana31428 күн бұрын

    There's like 40 unhook perks in the game, and I never get to use any of them, because my team is always sprinting in the killer's face to unhook someone as soon as they're put on. Meanwhile, the killer: "Oh, gee, I didn't bring Barbecue, I'm not sure where to go to find more survivors now-*BOOM* Oh, guess I just turn around."

  • @JeSuisPaul
    @JeSuisPaul21 күн бұрын

    2:30 As a Xeno main I can 100% guarantee that the radius is the entire map, when Xeno come out of a tunnel he disable all turrets on the map for 3 second without add ons and 5 sec with add ons

  • @iancraig5415
    @iancraig541528 күн бұрын

    7:24 this was part of his "rework" a while ago where they reworked all the addons to be less cooldown reliant

  • @genex113
    @genex11328 күн бұрын

    i have 2 more tips: fast actions 40 smth m away from the killer wont be heard by him (this was done to prevent survivors from spaming a fast action to create a noise notification back when endgame collapse wasnt a thing) both stalking killers do lose colision when using power, this means that if ghostface is too close to u and trying to mark u, u can try to go inside his model (making it harder for him to mark u and easier for survivor to remove power) as for myers it has a benefid for him (when using green and yellow movement speed add-ons, u move at 110% when not looking at smn) as a result u can look up and phase through survivors preventing bodyblocks

  • @xyex

    @xyex

    28 күн бұрын

    I don't think the noise thing is a thing anymore. I've definitely heard vaults/lockers from across the map. That Myers tip though, that's nice. I've never used those as they always seemed useless. But now I have a reason to burn through my collection while building up more of the good add-ons.

  • @genex113

    @genex113

    28 күн бұрын

    @@xyex u can test the noise thing in a custom match, im sure it still works

  • @FraoAlt
    @FraoAlt28 күн бұрын

    2:20 I find that moving turrets around is such a waste of time that would be better spent doing gens, that I always just place them right where I picked them up so I can just use them for their radar function and nothing else.

  • @OYosh0
    @OYosh014 күн бұрын

    If a survivour is oblivious they cant be seen with killer instinct Example using etched ruler on legion if you start and a chain and someone mends mid chain you wont beable to see them with instinct If nurse blinks through a locker she can see you inside of it

  • @JoystickHero98
    @JoystickHero9826 күн бұрын

    If the lockers are separated by like 5 ft you actually have to lock both still, only connected lockers you have to lock 1

  • @mckookie2967
    @mckookie296727 күн бұрын

    Chucky will always give himself away by laughing when in Hidey Ho Mode but will remain silent if granted undectable by other perks like Tinkerer/Trail

  • @desadia
    @desadia27 күн бұрын

    i will say about the plot twist thing: sometimes it's just hard to tell if a survivor used it or not, especially since calm spirit is in the game. if i don't physically see the survivor's aura as they're plot twisting, i'll just assume they got downed and i wasn't paying attention or that they got downed with calm spirit.

  • @pichualexstraza6689

    @pichualexstraza6689

    27 күн бұрын

    Usually, a good way to identify if someone plot twisted is to take a quick look at their position. If they're near a corner of the map or hiding behind a large object, it's usually plot twist. Also, someone who used plot twist makes 0 noise and leaves no pools of blood.

  • @desadia

    @desadia

    26 күн бұрын

    @@pichualexstraza6689 yeah, once you actually get to them you can determine that. but a lot of people go comp corner and get slugged and killers might not hook them, so making that decision to run across the map or not is the difficult part.

  • @brewingtea1
    @brewingtea128 күн бұрын

    Clicking "Ready" is faster than waiting the full 60s in the lobby.

  • @beamertoy
    @beamertoy18 күн бұрын

    10:35 this has been true for the longest time but unfortunately survivors kill themselves on hook when they see them trying to bump up a generator to at least 50% before going for the hook save. It pisses them off to just watch players sitting on a gen instead of unhooking them in 0.2 seconds after getting hooked

  • @majrgaming2633
    @majrgaming263327 күн бұрын

    I didn’t know that apparently Myers can’t stalk multiple people at once, if u see multiple survivors ur only stalking the closest one, I didn’t realize that lol

  • @yeehaw779
    @yeehaw77924 күн бұрын

    There's this dumb feature to look out for. When placing a guard as the night, for some reason in the code, you can be pallet stunned. Because you take one the view of the Guard and that makes you vulnerable to be stunned. Really dumb but if you're in chase with a knight and you expect a guard, pre drop pallets or drop the pallet a second after they stand still to sun them

  • @nelsal6416
    @nelsal641628 күн бұрын

    The amount of times I've had to tell people about that Dredge fact makes me wanna pull my hair out, they still proceed to lock both of them

  • @uggZymoroon
    @uggZymoroon28 күн бұрын

    if you start opening the gate with afk victor nearby, you won't get killer instinct. against a sadako, you can take multiple tapes out of multiple tv's, after the initial one everytime you take 1 aditional one, you get a stack of condemn. Target tv doesn't change. You only have to return one which will delete 3 stacks of condemn.

  • @Kazzzack

    @Kazzzack

    28 күн бұрын

    That's because Victor only shows Killer Instinct while you're moving near him. Just like Skull Mercant drones, if you stop or crouch they can't hear you.

  • @chaosflash912
    @chaosflash91228 күн бұрын

    Fun fact about Trapper: Distortion can actually work against him! When you get caught in a trap, the survivor's aura will be revealed to Trapper to show where they got caught after the scream bubble. However, if you're running Distortion, it actually hides your aura from the killer, so if they're not keeping mental notes of what traps are disarmed and where the scream bubble appeared, you can actually avoid getting picked up to be hooked (depending on the add-ons though, Honing Stone exists).

  • @mov-e6612

    @mov-e6612

    28 күн бұрын

    Do you think Calm Spirit would work against the scream bubble?

  • @usedhalfcart

    @usedhalfcart

    28 күн бұрын

    @@mov-e6612trapper still gets a loud noise notification i think so no

  • @mov-e6612

    @mov-e6612

    28 күн бұрын

    @@usedhalfcart unfortunately

  • @spiritupgrades

    @spiritupgrades

    28 күн бұрын

    ​@@usedhalfcartalso can see the trap that was set off You'll see the Aura of the trap grabbing on something

  • @SweetLeavesXbox1

    @SweetLeavesXbox1

    27 күн бұрын

    For all who run Distortion.... I got a special hatchet with your name on it 🫠

  • @staufin966
    @staufin96615 күн бұрын

    That killer instinct impression was sick

  • @Fixlow
    @Fixlow16 күн бұрын

    2 really unknown facts I found out recently Singularity: Overclocked mode lasts a bit longer for every survivor currently slipstreamed Wesker: His power charges faster for every survivor infected

  • @dbdissue4857
    @dbdissue485728 күн бұрын

    Why was your killer instinct impression so good 😂😂

  • @finnyb0i1
    @finnyb0i126 күн бұрын

    Ghost face not being able to be exposed by a marked surv has been in the game since his rework back in April of 2022 (I think that's when it happened?)

  • @hexoffender8395
    @hexoffender839528 күн бұрын

    GUYS FOR PLOT TWIST YOU CAN LET THE PERSON HEAL YOU OFF THE GROUND TO 99 THEN PRESS SPRINT TO KICK THEM OFF and THENNNN fully heal urself rather than just not let the person heal you, because they heal you in 16 seconds while u recover in 32 seconds so let them heal you to 99 then recover yourself

  • @pichualexstraza6689

    @pichualexstraza6689

    27 күн бұрын

    Plot twist is an effective way of healing yourself. If someone uses plot twist next to you, it's a complete waste. If you're running across the map to heal someone that plot twisted, you're wasting precious time you could be doing something actually useful. If someone plot twists and you're confident they won't be found, JUST LEAVE. There is no point wasting 16 seconds healing someone who can full heal in 32 seconds; 16 seconds from 2 survivors still adds up to 32 seconds of a single survivor.

  • @pichualexstraza6689

    @pichualexstraza6689

    27 күн бұрын

    Another thing worth noting, if someone plot twisted, don't run to them. You're leaving scratch marks behind to lead the killer to someone who is silent and leaves no pools of blood.

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