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[Commentary] Bionic Commando Rearmed 2 100% speedrun in

To watch this run without commentary, please follow this link: • Bionic Commando Rearme...
This is a nearly 20 minute improvement over my old WR from 2015. Since then, my movement has improved immeasurably thanks to the time I spent optimizing the challenge rooms and working on any%. I'd say movement improvements account for ~14 minutes of this timesave (faster load times are probably 2 min, and the rest is new strats). Climbing onto ledges and turning around before starting a swing from a vertical grapple cost a minor amount of time each, so I've developed methods to avoid these (swinging onto ledges instead of climbing straight up, turning around in mid-air before grappling, etc) and then applied them to every grapple in the entire game. It took awhile to build the muscle memory to use the new techniques, but it was worth it!
There were some other minor developments (i.e. the wall kick wall climb in Agramonte Mines), but the major route improvement has been the discovery of Early Yoro Viper for the Xbone (there was a technique on the 360 that almost never worked, but was still technically possible). This strat is completely random and skips 3 entire stage revisits in this category, amounting to about 2.5 minutes of savings with good luck on the skip. This run took 12 attempts at it, so I lost like 20 seconds compared to very good luck.
Overall, my play quality in this run is incredible. Very good consistency and very clean movement. My goal time was a 1:09:xx but it wasn't destined to be. I had a few minor mistakes in Descent that added up, but the big issue was Countdown. I failed the first pickup grab and was shot by a soldier at the end for a really big fall (literally have never seen that before) which cost me the 1:09:xx on its own. My Early Yoro Viper luck was terrible, and I had some other bad luck here and there, but for the parts in my control I played extremely well.
Despite not hitting goal time, I'm very pleased and will move on for now. Early Yoro Viper is a real pain to deal with because I can only start about one run per hour. I love this game, but only getting one chance per hour to get through the remainder of this impossible run gets really daunting. On some days, every run that gets the skip dies in stage 4 or 6 so I never really get to play most of the run.
This run was done live on my Twitch channel, so feel free to watch the VOD there if you'd like: / 681890718

Пікірлер: 21

  • @jansenart0
    @jansenart04 жыл бұрын

    1:16:40 PJ, everyone watching up to that point already has a deep and thorough appreciation for BCR2 because we all survived Hype Mode on GDQ VoDs.

  • @rasmusdegn9690
    @rasmusdegn96904 жыл бұрын

    Great job as always PJ though Spencer seemed awfully quiet during the run...

  • @YourstruelyLoL

    @YourstruelyLoL

    2 жыл бұрын

    Very quiet

  • @M0torsagmannen
    @M0torsagmannen4 жыл бұрын

    i always love to see these commentary runs, you have a great way of explaining how yuo do things and why.

  • @jansenart0
    @jansenart04 жыл бұрын

    Always great to see a PJ commentary. AMAZING to have it on BCR2!! The only thing that would make this better would be devs reacting to it.

  • @PositronPlays
    @PositronPlays4 жыл бұрын

    Love all these commentary uploads lately! What a fantastic run

  • @MinoruLeo
    @MinoruLeo4 жыл бұрын

    Not enough *"YYAAAAAAAAAAAAAAARRRRRRRGGGHHHH"* -7.8/10 Jokes aside this is a killer run, PJ.

  • @QuintusCunctator
    @QuintusCunctator4 жыл бұрын

    Thanks for the in-depth commentaries, they are very much appreciated!

  • @eddyshore6528
    @eddyshore65284 жыл бұрын

    Great run, and your commentary is always top notch. Thanks for sharing!

  • @nahbien
    @nahbien4 жыл бұрын

    New PJ? Let's watch. New PJ with Bionic Commando? Must watch!

  • @DeemerAV
    @DeemerAV4 жыл бұрын

    love these videos. your so entertaining and really informative, and a joy to watch. thanks for all the great content

  • @jansenart0
    @jansenart04 жыл бұрын

    19:20 "Commando Gear" as represented by a beret.

  • @illwill0117
    @illwill01173 ай бұрын

    I tried doing the wall glitch on the 1st level for the wasp bazooka and it doesn't work!! Ive gotten the grappling hook to go through the wall but it won't pick the bazooka up.

  • @illwill0117
    @illwill01173 ай бұрын

    Ive been tryin and tryin to get the wasp bazooka using that wall glitch and I cannot get it as its damn near impossible!!!Neva Mind az I did it!!!!YEAY!!!FUCIN HARD AF TO DO IT THOUGH!! TO ME 2FREAKN HOURZ 2 DO IT! I DID ANOTHER GLITCH THOUGH AS I SWINGD THROUGH THE WALL LOLZ.

  • @Praetarius
    @Praetarius4 жыл бұрын

    so there is [no commentary] and [commentary] version of this run but where is the [hype mode] version? :P

  • @karl2822

    @karl2822

    4 жыл бұрын

    We've got to put in Spencer's yelling track and overdub the run with it

  • @Sakkeru96
    @Sakkeru964 жыл бұрын

    Loving all these latest commentaries! I do kinda miss hype mode though...

  • @swanky2202
    @swanky22024 жыл бұрын

    Looks like all the routing and practicing not blowing yourself up with the suicide gun paid off! Congratulations! :> € I'm not so sure I like the new glitch. I really don't like chance based glitches that you have to retry until you get it. Hopefully you'll find a more consistent way to do it in the future.

  • @CoalMinersGlove92
    @CoalMinersGlove924 жыл бұрын

    Hype Mode makes the run unwatchable... commentary is great as usual!

  • @SirWalruston
    @SirWalruston4 жыл бұрын

    ...no explanation for 13:40, PJ?

  • @TheSuperSNES

    @TheSuperSNES

    4 жыл бұрын

    The dancin guy?? If an enemy dies after you exit the stage, he gets stuck constantly doing the death amimation. There's some other similarly-fun stuff with killing enemies and then triggering a cutscene (via hitting a switch or pulling a hook) where they'll die, drop something, and then stand back up and assume a position. They don't have any collision detection, but it looks really goofy.