Blender & UE4 FPS Hands Rigging Tutorial

Here is the first tutorial of the series on creating FPS games with Blender and Unreal Engine 4 which is about rigging the FPS hands in Blender. The low poly hand model Blender project is available for free, I use this project to add an armature with all the bones and rig the hand. Then I define the armature as parent with automatic weights, so that we can pose it in pose mode.
On this page you can get the full UE4 FPS game project:
gumroad.com/l/ue4_low_poly_kit
And here you can get the Blender project for free so that you can follow along the hand rigging process:
gumroad.com/l/eokGb
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Пікірлер: 35

  • @meatpuppet5036
    @meatpuppet50363 жыл бұрын

    I haven't created a rig from scratch in years thanks to rigify, might be time to polish that skill.

  • @davidhawkins1780
    @davidhawkins17807 ай бұрын

    Thanks for an amazing tutorial!!

  • @TheGhos1Face
    @TheGhos1Face3 жыл бұрын

    Thank you my dude really needed this!

  • @JayAnAm

    @JayAnAm

    3 жыл бұрын

    Great!

  • @nononzone
    @nononzone Жыл бұрын

    Love it. Thank you so much.

  • @casielcheconi1398
    @casielcheconi1398 Жыл бұрын

    Good tutorial. Helped a lot

  • @picanhanoire1143
    @picanhanoire1143 Жыл бұрын

    helped me a lot, thanks!

  • @gamedevstanislove
    @gamedevstanislove3 жыл бұрын

    Very useful tutorial! Thank you!

  • @JayAnAm

    @JayAnAm

    3 жыл бұрын

    Thx, glad you like it.

  • @DommoDommo
    @DommoDommo4 ай бұрын

    Super Helpful!!!

  • @blenderzone5446
    @blenderzone54463 жыл бұрын

    Great tutorial!!!

  • @JayAnAm

    @JayAnAm

    3 жыл бұрын

    Thank you!

  • @mixchief
    @mixchief Жыл бұрын

    5:39 @Jayanam Great tutorial! Would be good if it was explained why the bones' Roll property has to be changed. Does Roll affect anything?

  • @thefreshest2379
    @thefreshest23793 жыл бұрын

    Make sure to check bone roll after symmetrizing

  • @oamdarliamus
    @oamdarliamus2 жыл бұрын

    very helpful

  • @JCreationToons
    @JCreationToons Жыл бұрын

    awesome

  • @petrnovy6196
    @petrnovy61963 жыл бұрын

    You are awesome 🙂

  • @JayAnAm

    @JayAnAm

    3 жыл бұрын

    Thank you!

  • @KrissieFox
    @KrissieFox11 ай бұрын

    Hello, I am working with an existing rig that already had a thumb and single "finger" bone, and I a have been using tutorials to try and make the rest of the fingers have their own bones as well. I was following this tutorial to see if it would help, but at 6:09, when I go to parent the bones, "keep offset" is grayed out. Is there anyway to make it clickable?

  • @1.1st
    @1.1st Жыл бұрын

    How to make the nail bones stable when moving the wrist

  • @user-cm7vd8cr8v
    @user-cm7vd8cr8v3 жыл бұрын

    thank you . can you plz make some tuto about exporting animation from UE4 to fbx

  • @JayAnAm

    @JayAnAm

    3 жыл бұрын

    Yes, this will be the part after we created the animations.

  • @lungisgm6796
    @lungisgm67962 жыл бұрын

    when i move the bones in pose mode, they dont move the finger

  • @strechywoman4785
    @strechywoman47853 жыл бұрын

    can anyone help me? so i did all bones and stuff and when i went to pose mode and started bending stuff only the upper part of my hand was moving... then i tryied changeingo positions of the bones but it was the same thing :((( any solutions?

  • @SculptureMrwasala
    @SculptureMrwasala3 жыл бұрын

    👍👍👍👍👍

  • @rozanahtaufiq799
    @rozanahtaufiq7993 жыл бұрын

    Can i use the source file of rigging hand on your gumroad to create some rendered scene image (as JPG/PNG) then sell them on microstock/marketplace? NOTE: I Will not sell the source file. Thanks.

  • @Gamer.Cat22
    @Gamer.Cat228 ай бұрын

    HELP THE BONES ARNT CONECTED TO THE HAND MODDLE

  • @craigpaterson6022
    @craigpaterson60228 ай бұрын

    I need someone to add bones to an animation I have, can anyone on here help?!

  • @fxxed1655
    @fxxed16552 жыл бұрын

    Thanks man, I'm creating a Spider-Man (Tobey Maguire) rig for a animation, this means alot to me

  • @iamisobe
    @iamisobe Жыл бұрын

    doesnt work, followed step by step multiple times, all bones move other bones it shouldnt yep I repeated this 5 times and there is something youre not explaining or blender changed. The fingers affect others fingers and dont work independently, make a new tutorial or somethign

  • @VerySourTaste

    @VerySourTaste

    Жыл бұрын

    Weird. I followed step by step and the only problem I faced is for some reason the wrist doesnt stay in place when i move the bone thats for the base of the hand, but i think my problem is probably due to me missing something at the very beginning maybe. I'm having no problem with anything else though, but this might just be because I'm using a very simple and blocky hand that I made myself

  • @VerySourTaste

    @VerySourTaste

    Жыл бұрын

    I figured out my problem. I just needed to learn how to weight paint, and it fixed itself well. Your problem might be due to the automatic weights not being put on super accurately. (automatic weights is the auto weight paint that blender does for you). If moving one bone is moving around parts of the hand that it's not supposed to, then manually fix it in weight paint mode. I learned easily how to do this through a tutorial Sorry if this isnt your problem though!

  • @uzaygemisi1716
    @uzaygemisi17163 жыл бұрын

    This hand doesnt work in unreal engine!

  • @Optamizm
    @Optamizm3 жыл бұрын

    Haha Thumb is pronounced "thum", the B is silent. :)

  • @JayAnAm

    @JayAnAm

    3 жыл бұрын

    I see :-) Always great to learn new things