Jayanam

Jayanam

Jayanam is an indie game developer, 2d / 3d artist and software development engineer for about 15 years. I am creating tutorials and how to game development videos for the tools and programming languages like:

Blender, ZBrush, 3D-Coat, Unity-3D, Unreal Engine (UE4), iClone, Photoshop and Krita - C++, C# or Python.

My PC specs:

* Windows 10
* CPU Core i7
* GeForce GTX 1060 Mini, 6GB GDDR5, 8 Ghz

I love to create game development videos and share these with you, if you have any ideas or wishes feel free to contact me.

Пікірлер

  • @EvgenySereda21
    @EvgenySereda21Күн бұрын

    To be honest, I'm not impressed at all with the quality of the mesh topologies produced by Quad Remesher. I have a lot of different 3D scans, and not one of them it failed, the quality is terrible. The big problem is the holes in the model. Tried different parameters, doesn't help. I see other people like you, everything is fine. Hmm... Why it doesn't work for me, maybe it's because I'm special. I don't understand why the developers of this addon are asking for money, if their piece of code is not able to fulfill the task it was designed for!

  • @Nasrullah0
    @Nasrullah02 күн бұрын

    what about on mac?

  • @JoseOrtiz-zx8sf
    @JoseOrtiz-zx8sf3 күн бұрын

    Thanks.

  • @endonerios
    @endonerios3 күн бұрын

    Nice vid. But the metallic and roughness doesnt display on the model's material. I mean it changes nothing when I change the value. I do everything exactly as you do. Blender 3.6.4

  • @ignorantFid
    @ignorantFid3 күн бұрын

    You must attach the script to the game object as a component. You can do this by dragging the script from the assets to the inspector, when the game object is open in the inspector.

  • @paulswarthout9967
    @paulswarthout99673 күн бұрын

    How would you export this for slicing? If you just do a regular export, the slicing software (Cura for me) just sees separate parts. It's no longer an assembled product.

  • @_casg
    @_casg3 күн бұрын

    Wow after using Daz studio models I had the balls to actually sculpt something from scratch. Thanks to this video, I had that fear disappear

  • @AnAllAroundPlayerMaker
    @AnAllAroundPlayerMaker3 күн бұрын

    For some reason, I cannot change the lengths at all. I don't know why

  • @AnAllAroundPlayerMaker
    @AnAllAroundPlayerMaker3 күн бұрын

    What was the key command for making the arc?

  • @hanzsolo5460
    @hanzsolo54603 күн бұрын

    Just used the finger piece from the trigger finger section of my glove inserts, works perfect

  • @Kylomiir-490.Kill10KDrawings
    @Kylomiir-490.Kill10KDrawings4 күн бұрын

    (edit, today when i looked in render mode it works now, I was probably just stupid or blinded by frustration. leaving this comment up because i dont believe in deleting mistakes.) at 3:52 all the detail disappears. I assume the map is not applying for some reason. * my image node is set to the correct image. * it is set to non color *everything is plugged exactly as shown in vid. * I fiddled with extusion and baked several times. given I can SEE the texture in the image editor I know it is baking properly. *both meshes are in the exact same place. *I selected it in the same order. * no hidden meshes * I unwrapped it before starting. I hate being the Idiot asking "how do normal map werk?" in a 3 year old comment section but goddamn i have searched everywhere and i cant find out why I cant even normal map a shitty cube.

  • @tedstosterone1187
    @tedstosterone11876 күн бұрын

    Man I've been searching for exactly this for so long! Thank you so much man. Life-saver.

  • @mdi_player
    @mdi_player8 күн бұрын

    Thank you very much you really helped me!!!

  • @wasimsaifi7684
    @wasimsaifi76849 күн бұрын

    This tutorial helps me allot but I want the same thing for adobe substance painter, can you please do the same with adobe substance painter?

  • @MK46-md1gx
    @MK46-md1gx9 күн бұрын

    COOOOOOOOL!!1

  • @FullCaber
    @FullCaber10 күн бұрын

    Funky lille creature

  • @23Puck666
    @23Puck66611 күн бұрын

    I love you, I absolutelly love you. Thank you!

  • @ibrahem891
    @ibrahem89111 күн бұрын

    Where are you? You stopped uploading here

  • @JustySchultzy
    @JustySchultzy11 күн бұрын

    Doesn't work sadly

  • @QCode11
    @QCode1114 күн бұрын

    How do I get the info text appearing at the lower left corner?

  • @justinasbar
    @justinasbar14 күн бұрын

    no 20min of speed up footage with air rape music, clear and simple tutorial.

  • @VisitBeforeHumanPollute
    @VisitBeforeHumanPollute16 күн бұрын

    Can we bake multiple objects for a once for a scene?

  • @blenderarabic8101
    @blenderarabic810117 күн бұрын

    your tool is not working, everytime I get this error "jremesh: path to instant meshes is missing."

  • @dr4c4_
    @dr4c4_19 күн бұрын

    Hey, i face some problems. So i want to change my sprite animation transition, but when i click the transition arrow there's nothing just a message "Entry transition (displayed in grey) are not previewable, please change state transition (displayed) in white to preview the animation" Any idea how to fix this?

  • @LawsOnJoystick
    @LawsOnJoystick19 күн бұрын

    thank you

  • @dorobo81
    @dorobo8120 күн бұрын

    links to other videos appear in the middle of the things. Certainly a bug of youtube and not a feature?

  • @fabricioaf89
    @fabricioaf8920 күн бұрын

    I wish there was a CAD app like this for Android

  • @airconditioner2211
    @airconditioner221121 күн бұрын

    thank you so much, man! clearest explanation ever!

  • @joshua42777
    @joshua4277724 күн бұрын

    This is awesome! Thank you for sharing!!!

  • @guyabou
    @guyabou26 күн бұрын

    Great tutorial. this is the 3rd I'm watching and it's the best. explains what, why and where, simple and without talking around other non related. Thank you!

  • @kozmobotgames
    @kozmobotgames27 күн бұрын

    It is not working for me. My character that uses CharacterController does not stick with the platform.

  • @razern420
    @razern42027 күн бұрын

    If the mesh has complex shape , blender should find a way to make mesh into lattice so it can directly work like that idk

  • @bUildYT
    @bUildYT28 күн бұрын

    good!

  • @danielbozawoybeavogui5651
    @danielbozawoybeavogui565129 күн бұрын

    THX for the help :)

  • @master_jon
    @master_jonАй бұрын

    Can't download addons...

  • @sanketvaria9734
    @sanketvaria9734Ай бұрын

    there is no bake option for blender 4.0

  • @flonkplonk1649
    @flonkplonk1649Ай бұрын

    A rifle would be much more interesting! Two hands !

  • @i-Renwick
    @i-RenwickАй бұрын

    when i export to zbrush it imports all meshes separatley as tools not subtools, what should i do??

  • @wafflev5668
    @wafflev5668Ай бұрын

    I was struggling with baking cloth normals in Substance painter for the past 2 days, error after error or they just didnt look right. I watched your video and installed your add on. It baked it perfectly in one click on the first try I cannot thank you enough for what you do

  • @joe_fabricator
    @joe_fabricatorАй бұрын

    Trying this but with Blender v4.02. UI is different. Is there an updated version of this tutorial? Thank you 🙂

  • @waynefilkins8394
    @waynefilkins8394Ай бұрын

    How do I do it if I want to make a linear servo out of variuos parts, like it has a rod, bolt holder, casing, and a dc motor, and a few other little pieces, but the linear servo is part of a bigger project (a robotic arm) and I want them all to later be connected so that I can actually move the arm within freecad. How do I organize it all as far as bodies, parts, and all that?

  • @briansturm4343
    @briansturm4343Ай бұрын

    Anyone have advice? Googling and ChatGPT'ing whether animator can move something on physics update seems inconclusive. I have a physics based game, and if animator is moving it (effectively) as per Translate, that causes issues with fast moving physics. Translate and our game's physics movements had had issues before... ChatGPT suggested that you can go script calls in FixedUpdate, which is more work and still potentially an issue, and requires a programmer or ChatGPT helping.

  • @iliaslatik6911
    @iliaslatik6911Ай бұрын

    thank you sooo much

  • @platonzeimarty
    @platonzeimartyАй бұрын

    The name 'Open' does not exist in the current context

  • @BNG3D
    @BNG3DАй бұрын

    it is not creating a krom folder and the kha thingy doesnt work

  • @shawngilbert5199
    @shawngilbert5199Ай бұрын

    Thank you for these videos! I am printing my first part thanks to you! It's for my new storage shed that was missing a door guide, but hopefully not for long! 😃

  • @regular-user
    @regular-userАй бұрын

    Normal Maps will always amaze me.

  • @todahall
    @todahallАй бұрын

    only problem with this otherwise very well done tutoriql is that my MAC OS 12.7.4 download yesterday has different toolbars making if hard to see your thoughts. I am a long time user of AutoCad from version 9 on PC base ( nearly all typed commands), a proprietary cad program called Prime Medusa and Sketch up as well. So I need a way to find the items you describe. But I am getting old.

  • @todahall
    @todahallАй бұрын

    The preferences menu is located as a pull down from the FreeCad tab on the mac menu to left of "edit" and "file" on Mac computers.

  • @JacobJohnson-lh4gx
    @JacobJohnson-lh4gxАй бұрын

    Do you stil have a copy of this the deveoper locked his gumroad page and doesn't allow downloads anymore. There are a ton of Destructive Extrude(dot)py files on his Blender post. I tried them all but none of them worked on Blender 2.79b. Kinda sucks he should've at least let his project be downloadable for us lower version users. I cannot use Blender 2.8 cause of how old my PC is but having addons that mimic Blender 2.8 tools are nice. Thanks in advance if you ever reply to this.

  • @LaCloacaDelGame
    @LaCloacaDelGameАй бұрын

    Thanks! I like this tutorial!