Blender Simple Deform Bend Modifier Blender 2.8
Blender how to use simple deform modifier on mesh in Blender 2.8 to bend an object. The deform modifier will allow you to bend mesh. This modifier lets your bend any mesh. Once you know how to use the deform or bending modifier it's quite easy. This video will work for Blender 2.8 and 2.79.
Пікірлер: 197
Straight to the business, no dumb loud intros, no beating around the bush, THANK YOU MAN
This is how all tutorials should be, clear and concise, straight to the point. We don't want long intros, we don't want Like and Subscribe pop ups, we don't want music over the talking etc., etc. Thank you sir.
You are the first person to explain the Bend tool in versions 2.8 + so well !!! That's great!! 👍👍👍👍
THANK YOU! concise, straight to the point, super detailed. I dont think I have ever had a youtube video answer ALL my sort of complex question in such a short time. I have to check out your other videos.
You are the best explainer. There are some silly people explaining blender skills with screen blur or mouse moving at speed of light or language bluffing. I paused your video even half way to comment the quality of your skills. Thank you so much. Its 4 years ago. If you get time please make on other important modifier. Many thanks once again!
You are a god tier hero, I was watching another tutorial who done this in an outrageously stupid way costing me an hour. I love you.
This is exactly what I needed to make some bended roofs :) Thank you very much!
I recently landed my first 3D Job ina small firm, they wanted a Logo around a Cylinder and I only knew a bit of blender. I can say this video helped me a big step to land that Job, thank you very much!
@gamemakergameprogrammingco4786
Жыл бұрын
Fake it till you make it!
Great tutorial, straight to the point, factual and informative. Thank you for taking the time to make this video
Perfect! This is exactly what I was after! Thank you!
This was so helpful and your voice is very nice! It was a joy to listen to you and follow along :)
Clear cut and easy to understand thank you!
Thank you very much! I was working on this render and forgot how to make curved roofs, thanks a lot man!
That's perfect for what i am going to build, like some sort of holders, this looks neat, Thanks!!!
This guy is the best , easy to understand 🔥🔥🔥🔥🔥
Your tut was my first stop and I need not continue looking, problem solved. Thanks!!
Thank you so much. I just upgraded from Making Waves, so the concepts are familiar, but tNice tutorials is a whole new world! Look forward to
Thank you for this! Nice and simple. I thought it would be way more difficult.
You're a damn legend mate, this video just saved my day
this was awesome. So simplified, thanks
Just what I was looking for!
Wow thank you, it helped me a lot.
prolly worth mentioning that if the object to be bent has been transformed in any way, and you have not applied those transformations, this attempt to bend the object will have you entering a world of hurt; apply the transformations (CTRL-A) and THEN do the bending
@TheMrSnipey
Жыл бұрын
Still didn't fix my problem.
@samdavepollard
Жыл бұрын
@@TheMrSnipey are you able to share your .blend file?
Thank you! You explain very well
Short and sweet!
Не смотря на то что я не всё понял что он сказал, но он отлично всё показал, спасибо !
The only way I can get this to work is if I rotate the empty 90 on the Z axis and ALSO set the deform angle. Sometimes blender just is kinda weird
@gamemakergameprogrammingco4786
4 жыл бұрын
Yes, rotate the empty 90 degree steps if not bending correctly.
@Navi-jz7kb
4 жыл бұрын
THANK YOU ! :)
@user-ts8lh3qu9r
4 жыл бұрын
thank you!!
@mathieumorson
3 жыл бұрын
Thanks!
@Jamshidi3d
3 жыл бұрын
blender's bend needs some kind of gizmo like 3ds max or so
THANK YOU im using blender 2.9 and it still works!
@justinferno7476
3 жыл бұрын
Yea mee too
@carlossuarez9272
3 жыл бұрын
Hi, how a make bend the shape grid like he does?
So informative, thanks a lot!
Love this man...Love this
Super clear. Thank you
Thanks for this, I'm used to 3DSMax and this seems a tad fiddly just to bend something, but it works!
@MikeMike-wc8on
3 жыл бұрын
Oh but he you know Max why you make something in Blender? Just curious.
@Eradifyerao
2 жыл бұрын
Seems like this offers more control of the bend compared to the bend deformer in Maya...
@digitalx8460
2 жыл бұрын
@@Eradifyerao Probably, I never touched Maya though.
@Eradifyerao
2 жыл бұрын
@@digitalx8460 Don't bother - Blender is better in so many ways...
That was very usefull! Thank you!
When I try this, I get a distorted mess. Looks like pulled taffy. The whole object won't bend, it just drags parts of it.
@Mohsen_H_Izadi
Жыл бұрын
Probably you figure it out after 1 year but just in case kzread.info/dash/bejne/hpiexJqwccjYpJc.html
@Coldsteak
Жыл бұрын
Yeah, I'm getting some kind of messed up distorted hourglass shape. did you ever figure out what was wrong?
@DonaldDrennan
Жыл бұрын
@@Coldsteak no, I gave up and used a different method. Maybe go back and watch the tutorials again. Maybe we were doing something wrong, or you could just use another method. Sometimes you just need to find a method that does work, and there are usually several.
thank you so so much i was having a hard time with that
Perfect, thanks!
That's amazing!
Very good explanation!
bro you saved me thank you
thank you, very helpful
Thank you man good video!
Thank you, this helped a lot
You just got a sub man!
Great tutorial thanks
I'm 3dsmax user and recently try to use Blender as my primary 3d sofware. But I think 3dsmax's bend modifier is superior and very easy to use compared to Blender. You don't need to make another object to help other object bends. You can just use the object own pivot and can change it position on the fly to get different bend shapes. I hope Blender developer will improve this feature.
@xXJumboSauceXx
2 жыл бұрын
Still don't think that has happened but here's to another year of hoping
@darkface3646
2 жыл бұрын
@@xXJumboSauceXx and another one 🙂
@agapon2023
2 жыл бұрын
You don't have to make another object in Blender either. Just change the angel in the modifier settings. Creating an empty is optional.
PERFECT!!! :))
excellent tutorial
very good thank joe
Super helpful!
Nice, thanks!!!
Is there a way to do this with a hexagon to make it look kind of like a six sided star? I thought you could probably do this to just the side faces then add the top and bottom later, but this method doesn't quite work for that.
Perfect!
hell yeah man thank you
Thank you dude
Thank you!
very helpful !! thx
thanks to the widgets I now know how it works. although they should just have made it like the maya linear bend with a curve line... and reserve this for... idk... "advanced bend"
Thankyou! I couldn't figure out why my thingybob wasn't bending :)
Hey Clean tutorial. I am currently migrating from Maya so Blender is kind of a major transition for me. "Simple Deform" is not really "Simple" ( Weird implementation) for someone who is gotten used to Maya's deformer tools. But finally figured out thanks to your tutorial. I would like to point out one subtle step that would make bending predictable (i.e.) The object to be deformed has to be 90 degrees to the axis about which it needs to Deform. So rotate the object and Apply Transform and then the deformer should be applied. Thanks !!
@philaldrich2231
Жыл бұрын
I have to agree with Arun SM on the subtle step. Spent an hour or so pulling my hair out knowing there was some simple missing step to make this work.
@garning7386
Жыл бұрын
@@philaldrich2231 thanks Phil, you just saved me going totally bald!
How do you make the vertices move with the object? It won't work, the vertices stay in a line.
Thank you so much
Thank you
Excellent
thank you
Thanks!
Thank you sir
Hey so when I click the "z" axis right, it turns my cube into a triangle? Is there a reason that's happening?
Thanks
Can that be applied for a single line made of several vertices ?
thanks :)
tHANKS!
I had to use an Remesh-Modifier before the Simple Deform, to be able to bent the pipe (and additinally rotate the Empty). Also noticed that on Half-Pipes the Bolean Operators in Blender do not work, had to use an add on "Fast Carve" which worked. On this topic Blender should just buy some addons and include them.
COOKING UP LIVE in soft soft!
One of those things that make blender look stupid sometimes. I switched from 3ds max and its cool for the most part, but in max you just choose bend and bend however you want. This seems more complicated.
@samdavepollard
3 жыл бұрын
@@lowaimnobrain you're right - if you want to bend the object around its own centre then the empty is not needed; however with the empty, you can now bend about any point you want; I think the tut would have been clearer if he'd started without the empty, done the bending about the object's own centre, then done it with an empty and shown how moving the empty gives you more control
Awesome! Thank you very much for share this video. But how can I change the style show in "Blender Shift Select Multiple" that is show in this video?
@gamemakergameprogrammingco4786
3 жыл бұрын
If I'm understanding your question correctly, look up Themes in blender. You can also change visual gui elements in the preferences of the program.
Are you using Producer edition?? What do y'all recomnd if I want to make s but not record my voice or tutorial?
1000 Likes :) Thanks for this !
Quick question: Is there any way to delete the empty after bending the rod and making the bent rod its own stand-alone mesh?
@gamemakergameprogrammingco4786
3 жыл бұрын
Yes. Just apply the modifier.
Followed exactly as you did, got a twisted mess that doesn't rotate around anything but itself, even though I selected the empty object.
And then I always have to move it around together with that empty thingy?
it a go!
I have been battling with Curve modifiers to get what I want.. This seems easier
If I want to save my project in soft soft, do I have to buy it?
For me, everything works right... but ONLY when I do it with an absolute new general file. But I need it in a file I already have some objects I made. But here, the forms I get after I add "simple deform" modifier are more than strange and totaly different to what I got with the empty file. That is a bit disappointing.....
Nice video - I created a video on my channel to try and explain how this works to.
@carlossuarez9272
3 жыл бұрын
Yes, i saw it but how a make bend the shape grid like he does?
the cube doesn’t curve, it distorts into an x shape/ hourglass shape ???
all workеd
They irony is it being called 'simple' deformer. In Cinema, you add a bend deformer to an object, you get a visual cage, you bend the cage, it bends your object. And they say Blender has more advanced modelling tools!
@gamemakergameprogrammingco4786
3 жыл бұрын
Yes, this could be improved fairly easily to match other program's bend mod.
You say you right click on the cube object? When I right click my cylinder it just brings up a menu.
@gamemakergameprogrammingco4786
4 жыл бұрын
New blender version, might be set to left click to select. Before 2.8 it's right click to select.
I miss Maya's deformers :( So does this not work in newer versions?
when i try this my object turns into some kind of low poly infinity sign?
Unfortunately none of this works in blender 2.9 anymore :(
@yakubyakub2989
3 жыл бұрын
im using blender 2.9.2 and it works perfect?
@adalbertobraga5353
3 жыл бұрын
It's not working with me,why?
@Lord_Emmanuel
2 жыл бұрын
Yes, it doesn´t work anymore
I was more looking for how to curve just a certain portion of the object, i am testing out making a road and want the end part to bend 90 degrees
@drunkenmonkey1457
3 жыл бұрын
Make it in two or more pieces (can join/union them), or use a curve for it to follow. kzread.info/dash/bejne/oXyf3NuBacfWppc.html
If i want it to follow a model within blender. Is there a way to freehand bend it? Im pretty new to blender. Hope you still respond older movies
@gamemakergameprogrammingco4786
2 жыл бұрын
No free hand bend. But you could also make mesh follow a curve you create and bend that curve by moving its vertices.
Having to add a separate object to act as a pivot point is just one of the many reasons I'm moving to Maya first chance I get. Working with Blender is like wading through molasses.
I don't have the axis selecting part It's just origin selecting tab
3:14 mine isnt bending like yours? I followed your tutorial but its bending in on itself?
will it be identical to blender 2.7?
And where areI can make those tools appears in the screen of Blender?
@MrWannabeartist
4 жыл бұрын
press t for tools. Or do you mean 'N' for the tools on the right?
Whenever I apply the modifier my block just goes into a hourglass shape any suggestions?
@gamemakergameprogrammingco4786
3 жыл бұрын
Try rotating the empty on its x and y axis by 90 degrees until you see proper bend.
@adalbertobraga5353
3 жыл бұрын
NOW I MADE IT! THAAANNKKSSS.