Gamemaker Game Programming Course

Gamemaker Game Programming Course

A collection of some popular topics that I teach to high school and college students. The videos here are used in various courses that I teach. I originally made the videos for students that want to review or for those that miss class (for legit and illegitimate reasons).

The videos ARE PART OF COURSES and there are lessons and resources that guide you through them.
Follow the lessons if your goal is to actually learn the topic well. Here are the course links:

AP Computer Science (Java): www.atomictoddler.com
GameMaker Game Programming Course: gameprogrammingcourse.com
Photoshop, 3d Modelling & Animation, Access, Excel, Digital Communications, etc: www.mycourses.northvikings.ca

Any comments on videos are appreciated and please give thumbs up to videos or subscribe if you feel like the videos helped you out!

And keep an eye out for live streams closer to AP Exam time in May!

John
Vancouver, Canada

Box Bird Armature Set Up

Box Bird Armature Set Up

Installing Netbeans and Java

Installing Netbeans and Java

Java Add Image on JFrame

Java Add Image on JFrame

Java Center Frame in Screen

Java Center Frame in Screen

Java How to Close JFrame

Java How to Close JFrame

Blender Cloth Pinning Cape

Blender Cloth Pinning Cape

Пікірлер

  • @randomgoofrygoober
    @randomgoofrygoober19 сағат бұрын

    hey i know youve been inactive in youtube for a while and not sure if you check these comments anymore, but you helped me a ton with this tutorial, and ill be sure to credit you in my game if i release it publicly!

  • @AdamBarkerThe
    @AdamBarkerThe4 күн бұрын

    Wow this is way easier than I thought it would be lol, thank you!

  • @akoredeayomide297
    @akoredeayomide29713 күн бұрын

    Thanks. Love u man!

  • @pluto.visuals
    @pluto.visuals29 күн бұрын

    You are a hero Thanks brother

  • @shaneh8495
    @shaneh8495Ай бұрын

    After bending, when I go to edit mode, the object is not on the curves anymore but next to it. Why?

  • @puttyrubber6159
    @puttyrubber6159Ай бұрын

    nice and simple, no skipping any details- that can make all the difference to beginners in a new app- thanks man

  • @rb-mf5sl
    @rb-mf5slАй бұрын

    this is now under channel > extrapolation mode > linear

  • @lightcat1135
    @lightcat1135Ай бұрын

    omg i love you! thanks a lot! like!

  • @joygamesinteractive
    @joygamesinteractive2 ай бұрын

    useful vid :) after 6 years!

  • @owenturnacliff7818
    @owenturnacliff78182 ай бұрын

    Fire

  • @gamemakergameprogrammingco4786
    @gamemakergameprogrammingco47862 ай бұрын

    Solidly lit.

  • @owenturnacliff7818
    @owenturnacliff78182 ай бұрын

    Nice

  • @Max-hn5tc
    @Max-hn5tc2 ай бұрын

    That was a helpful video! I was trying to do a sort of "fog wall" for my scene but it seems that even if you bend a box obect, the fog shaders applied to it still remain a straight line. Is it possible to make it bend or curve as well ?

  • @standaartquinten7517
    @standaartquinten75172 ай бұрын

    very good thank joe

  • @johnsteed9083
    @johnsteed90832 ай бұрын

    This is how all tutorials should be, clear and concise, straight to the point. We don't want long intros, we don't want Like and Subscribe pop ups, we don't want music over the talking etc., etc. Thank you sir.

  • @backforblood3421
    @backforblood34212 ай бұрын

    It's not working this way in 4.1. The keyframing is affecting the location and rotation of the entire armature fine, but not the pose, meaning that every time I change the pose and keyframe it, that pose becomes the only pose for the entirety of the sequence.

  • @MiguelAngelValdepenaDelgado
    @MiguelAngelValdepenaDelgado2 ай бұрын

    Hello, I came across this command assidentally up_down I was programming on the subject of views and then I put view_angle [0] = up_down; /// It looked very good in the room, it rotated up and then down, but now I wanted to continue modifying because it recognizes the up_down command in game maker 1.4, what does it mean, yesterday it was working fine example view_angle[0] = up_down; /// and zaz it stopped working, what does that mean please, I'm on the z-axis topic please... greetings. Your video tutorials are excellent.

  • @Raadidas
    @Raadidas2 ай бұрын

    This guy is a blessing from God

  • @boundthugg.mp4
    @boundthugg.mp43 ай бұрын

    I hope I had teachers like you in school, bro...amazing, Bob Ross from blender world I guess. I understood and did what I wanted to do really fast. Thank you man, you've saved a lot of my time❤‍🔥

  • @tigerbeer-mc6oz
    @tigerbeer-mc6oz3 ай бұрын

    when i try this my object turns into some kind of low poly infinity sign?

  • @txdevile9965
    @txdevile99653 ай бұрын

    how do you move the object itself because now whenever i move it it moves with the curve and curves itself.

  • @gamemakergameprogrammingco4786
    @gamemakergameprogrammingco47863 ай бұрын

    Make the mesh the parent of the empty so it moves with the mesh OR apply the modifier to change mesh permanently

  • @Monkey-pe2yx
    @Monkey-pe2yx3 ай бұрын

    great explanation, you should become a teacher

  • @gamemakergameprogrammingco4786
    @gamemakergameprogrammingco47863 ай бұрын

    Maybe after I retire from my current job...

  • @Monkey-pe2yx
    @Monkey-pe2yx3 ай бұрын

    W video, Mr. Janetka 👏👏👏👏👏👏👏👏👏👏👏👏

  • @owenturnacliff7818
    @owenturnacliff78183 ай бұрын

    Fire Bro

  • @owenturnacliff7818
    @owenturnacliff78183 ай бұрын

    Fire Bro

  • @owenturnacliff7818
    @owenturnacliff78183 ай бұрын

    Fire Bro

  • @owenturnacliff7818
    @owenturnacliff78183 ай бұрын

    fire bro

  • @owenturnacliff7818
    @owenturnacliff78183 ай бұрын

    Fire

  • @gamemakergameprogrammingco4786
    @gamemakergameprogrammingco47863 ай бұрын

    And lit

  • @SkyBlair-po2vk
    @SkyBlair-po2vk3 ай бұрын

    how can i animate it into the bezier curve??

  • @driedcumin6938
    @driedcumin69383 ай бұрын

    how were you able to open that Design tab?

  • @owenturnacliff7818
    @owenturnacliff78183 ай бұрын

    fire bro

  • @owenturnacliff7818
    @owenturnacliff78183 ай бұрын

    fire

  • @ruansantosmoraes7430
    @ruansantosmoraes74303 ай бұрын

    thanks man, you made my day

  • @silverknight784
    @silverknight7843 ай бұрын

    imagine seeing "my grandma died LMAO"

  • @owenturnacliff7818
    @owenturnacliff78183 ай бұрын

    huge

  • @pepekrep3070
    @pepekrep30703 ай бұрын

    thanks mate this video still works in thje year 2024!

  • @jpm1
    @jpm13 ай бұрын

    just a small note. if your mesh twists in a weird way. you might need to set the origin to geometry

  • @BeetleCarTDI
    @BeetleCarTDI3 ай бұрын

    Thank you omg! I been have the issue all day and every KZread video I came across they don’t explain everything well or too fast. Thanks

  • @cozzy124
    @cozzy1244 ай бұрын

    six years later these tutorials are still great

  • @LV7agent
    @LV7agent4 ай бұрын

    after you applied the curve modifier and it bends awkard, just select the rectangle and press R+Z+90 to get it right

  • @darlingxoxo8117
    @darlingxoxo81174 ай бұрын

    Thank you! I knew about curves and converting them to mesh, but you showed me how to draw in Blender :) This will be great for where I am at and what I am trying to learn! (Self-taught and doing my best lol)

  • @elearnplay8714
    @elearnplay87144 ай бұрын

    Helpful

  • @BMiBudz
    @BMiBudz5 ай бұрын

    i dont understand how you cut the item so that it covered all the top and bottom mine only does top OR bottom... need a better explanation dude

  • @joyfilledbiscuit
    @joyfilledbiscuit5 ай бұрын

    thank you!! exactly what I was looking for!

  • @Kaito_no_Music
    @Kaito_no_Music5 ай бұрын

    Very useful. It helped me correcting a ripped model and its animations. Basically, animations are all about rotation, but the model would also move and scale because tools are what they are. Do you happen to know if it's possible to apply bone constraints to EVERY BONE at once?

  • @tobobobo5489
    @tobobobo54895 ай бұрын

    That was really helpful for my own project. Thank you so much for your time in posting this.

  • @gamemakergameprogrammingco4786
    @gamemakergameprogrammingco47865 ай бұрын

    Who's watching this in 2024? +5% if you are!

  • @sauvie2756
    @sauvie27564 ай бұрын

    a whole 5% is too good to be true...

  • @Kenny-hn4jt
    @Kenny-hn4jt4 ай бұрын

    i'll take the extra 5%.😃

  • @Pickleisgood
    @Pickleisgood4 ай бұрын

    Ez marks (Andre)

  • @ewareggman
    @ewareggman4 ай бұрын

    PLS I NEED THIS EXTRA 5% U DON'T UNDERSTANDDDDDDDDDDD

  • @silverknight784
    @silverknight7844 ай бұрын

    taylen

  • @SnootyMotion
    @SnootyMotion5 ай бұрын

    cool

  • @bluewolfofl7424
    @bluewolfofl74246 ай бұрын

    It doesn't work for me, every time I set it to Linear, it goes back to Bezier on it's own. I even selected the keyframe, changed its options to Linear, started the animation, didn't work, went back to the option and it reset to Bezier on its own. EDIT: I went to the Graph and found lots of key frames for some reason even tho I only placed two. I choose all of them and changed them to linear and now the animation works perfectly.

  • @katiesam9942
    @katiesam99426 ай бұрын

    how could you make a tester for this

  • @aperwerderfan
    @aperwerderfan7 ай бұрын

    As a beginner, I have been trying for a long time to use the Blender program to recreate and then animate a self-constructed wind turbine, which works very well in reality. Here I am running into a problem with rotation. The blue and red wing crosses located on the X and Y axes actually rotate perfectly. However, the golden wing crosses appear after the animation has been created. A video of my problem says more than 1000 words, I uploaded it here: kzread.info/dash/bejne/ZKJruZasndXYlqg.html I can't find any instructions on KZread either, although there are solutions to almost all problems there. Does anyone know how I can solve this problem? I would love a tutorial that describes this problem. Thank you very much for any help. Bernd Als Einsteiger versuche ich seit längerer Zeit, mit dem Programm Blender ein selbstkonstruiertes Windrad, was in der Realität schon sehr gut funktioniert, nachzubauen und dann auch zu animieren. Hier stoße ich auf ein Problem mit der Rotation. Die auf der X- und der Y-Achse befindlichen blauen und roten Flügelkreuze drehen sich eigentlich einwandfrei. Die goldenen Flügelkreuze eiern aber nach dem Erstellen der Animation. Ein Video meines Problems sagt mehr als 1000 Worte, ich habe es hier hochgeladen: kzread.info/dash/bejne/ZKJruZasndXYlqg.html Ich finde auch keine Anleitungen auf KZread, obwohl es dort für fast alle Probleme Lösungen gibt. Weiß jemand, wie ich dieses Problem lösen kann? Am liebsten wäre mir ein Tutorial, was diese Problematik beschreibt. Vielen Dank für jede Hilfe Bernd