Blender Secrets - Easy PBR Textures

Тәжірибелік нұсқаулар және стиль

#b3d #blender #secrets #tutorial
Get the FREE Blender Secrets sample PDF: mailchimp.blendersecrets.org/...
Get the 1000+ page Blender e-book with free updates: store.blendersecrets.org/l/Ix...

Пікірлер: 116

  • @maxstepaniuk4355
    @maxstepaniuk43553 жыл бұрын

    This kind of short guides are golden when learning 3d from scratch

  • @abdullaishfaq3166

    @abdullaishfaq3166

    3 жыл бұрын

    I'm using blender for a year and it's golden for me

  • @jonrenders

    @jonrenders

    3 жыл бұрын

    @@abdullaishfaq3166 same haha

  • @gregdabrat

    @gregdabrat

    9 ай бұрын

    Yup!

  • @Mr.CleanSongs

    @Mr.CleanSongs

    6 ай бұрын

    bro why wont it work

  • @darrennew8211
    @darrennew82113 жыл бұрын

    I'm amazed at the number of people making tutorials that complain about how long it takes to wire up PBRs.

  • @IbrahimYounes
    @IbrahimYounes3 жыл бұрын

    After watching 100 videos and already knowing how to do it. I can confirm this video is the most straight forward that show all the tricks in less than a min! Amazing!

  • @chvrleshd

    @chvrleshd

    3 жыл бұрын

    Very true. Other videos I see, they breath heavily, make lame jokes and weird noises with their mouths

  • @Jovanoc
    @Jovanoc2 жыл бұрын

    I've been using Blender for 2 years and have just found out about this today, can't believe I've never tried it. Thanks!

  • @mrhollywood1173
    @mrhollywood11733 жыл бұрын

    LOL ........ you make it look so easy ...... thanks Jan

  • @tomcollins6989
    @tomcollins6989 Жыл бұрын

    Jan is so helpful. Punchy bite sized useful info, absolute gold

  • @TheGameChallenger
    @TheGameChallenger3 жыл бұрын

    watching this channel daily has become my routine and is a big help, thanks!

  • @mhonella
    @mhonella3 жыл бұрын

    Thank you for the best brick video anywhere!

  • @jagergfc9649
    @jagergfc9649 Жыл бұрын

    The best shorts Chanel ever, thanks for your work

  • @ZederinFirenze3000
    @ZederinFirenze30003 жыл бұрын

    Wow that looks amazing!!

  • @bassreality
    @bassreality3 жыл бұрын

    so simple! thank you. Subbed!

  • @jeevanebenez8482
    @jeevanebenez84822 жыл бұрын

    U have gave me a great solution bro thanks!

  • @riddif
    @riddif3 жыл бұрын

    Holy alot of new features that i didn't know of. Thanks!!

  • @GavinMakesVideos-xm7dd
    @GavinMakesVideos-xm7dd5 ай бұрын

    woah! Instant subscription, because so need this

  • @japcy6669
    @japcy66693 жыл бұрын

    This is so amazing!!!!!

  • @gregdabrat
    @gregdabrat9 ай бұрын

    Wow, looks great

  • @colindyer450
    @colindyer450 Жыл бұрын

    learned something, thanks!

  • @aahritya_tv
    @aahritya_tv11 ай бұрын

    thanks a lot! i was so mad by setting each of them up XD

  • @WoozaStories
    @WoozaStories9 ай бұрын

    thankuuuuuu. u are a time saver

  • @MirceaKitsune
    @MirceaKitsune3 жыл бұрын

    I'm still stubbornly trying to use procedural textures for stuff like such bricks. It's actually looking good to some extent... to some extent.

  • @razeezar

    @razeezar

    2 жыл бұрын

    I find that making bricks procedurally is only worthwhile if you want to tweak a different brick style from anyone else, or if you just enjoy the procedural process. Otherwise, if you just need quick and good looking bricks or are doing renders as a business (where time is money), then already available PBR texture sets (free or paid for) are definitely the way to go.

  • @MirceaKitsune

    @MirceaKitsune

    2 жыл бұрын

    @@razeezar There are advantages to doing it this way. One is infinite resolution, you can set the texture detail as far as you need to. Another is no repetition and guaranteed uniqueness of patterns, you don't need to choose between a high resolution texture you can repeat less or a low resolution one you need to shrink to get more detail. What is fair though, it takes a lot of playing with different procedural textures to get something realistic done right.

  • @ink_9579
    @ink_95795 ай бұрын

    Short may be ruining my attention span but at least the video gets to the point and I learned a new thing.

  • @mwsiviero
    @mwsiviero3 жыл бұрын

    Amazing short video

  • @user-nx3fq1mm7o
    @user-nx3fq1mm7o Жыл бұрын

    Oh my god this nice thank u bro❤

  • @ChristopherHemsworthCreative
    @ChristopherHemsworthCreative2 жыл бұрын

    Thank you thank you!

  • @aliiraq9655
    @aliiraq96553 жыл бұрын

    Awesome ..

  • @YASIR.K
    @YASIR.K3 жыл бұрын

    Thank you ...🍻

  • @0px1
    @0px17 ай бұрын

    Tysm

  • @intelectualeburro8352
    @intelectualeburro83523 жыл бұрын

    WOW! OMG! THANKS!

  • @FxFreakk
    @FxFreakk8 ай бұрын

    thanks bro

  • @satriadiutama7010
    @satriadiutama7010 Жыл бұрын

    Thank you sir

  • @v1sor1
    @v1sor1 Жыл бұрын

    WTF, this is going to save so much time.

  • @user-fm1ch4ih3v
    @user-fm1ch4ih3v3 жыл бұрын

    Не сразу понял Но Разобрался !!!! Дико круто , Спасибо !

  • @eddyjuillerat835
    @eddyjuillerat8353 жыл бұрын

    Great!

  • @MichaelFlynn0
    @MichaelFlynn02 жыл бұрын

    Short and sweet 5 stars.

  • @user-tw1do8ky4o
    @user-tw1do8ky4o3 жыл бұрын

    super!

  • @rocketninja942
    @rocketninja9423 жыл бұрын

    I couldn’t figure out why it was only bump mapping, not displacing! Thanks! What’s in cycles experimental?

  • @johannjomy8764

    @johannjomy8764

    10 ай бұрын

    it makes things less detailed the further away you are from it

  • @Viilap
    @Viilap8 ай бұрын

    it worked but had to figure out how to scale it to look good on my plane ground with sand pbr, thanks

  • @DenisFomin
    @DenisFomin Жыл бұрын

    The main pain, is the UV.

  • @kiyu3229

    @kiyu3229

    9 ай бұрын

    use smart uv project

  • @yeahrightbear8883
    @yeahrightbear8883 Жыл бұрын

    And get ready to wait a week for that displacement to render. (That is if blender doesn't crash first).

  • @RyanDAnderson
    @RyanDAnderson3 жыл бұрын

    Annoying that it doesn't take the ao map though. Thanks for making these!

  • @fadhil4008
    @fadhil40083 жыл бұрын

    This is something important that I will not use (the displacement map on shader editor) because I cannot produce something using cycles with my laptop :(

  • @enabass
    @enabass9 ай бұрын

    Cok iyi

  • @GamePlay_452
    @GamePlay_452 Жыл бұрын

    Хотя я и знал об этом но у тебя крутые уроки

  • @user-hj4op5no6r
    @user-hj4op5no6r5 ай бұрын

    "Be sure to yave cycles enabled" My pc:💀

  • @skillz_animate
    @skillz_animate3 жыл бұрын

    Can you do a fracture modifier without splinters

  • @iliyashafiei7859
    @iliyashafiei78597 ай бұрын

    2 years later and still adaptive subdivision is in cycle experimental

  • @HetPorototo
    @HetPorototo7 ай бұрын

    displacement isn't working :/ (i used materialize to make a grass texture, I hope anyone can tell me why it doesnt work )

  • @brnkill.
    @brnkill.4 ай бұрын

    All this time I was importing this ONE BY ONE...

  • @justingreaves6769
    @justingreaves67694 күн бұрын

    Has it changed in new version of blender? displacement and bump

  • @xxjasqerxx365
    @xxjasqerxx365 Жыл бұрын

    I know it tells me what to do but I have been following what to do and can’t get the subdivision notifier thing up, I got subdivision set but can’t get to the point where you do the shadd smooth thing and stuff

  • @fastfoodi
    @fastfoodi3 жыл бұрын

    Is there any documentation about the recommended file naming conventions for using texture maps in Blender?

  • @BlenderSecrets

    @BlenderSecrets

    3 жыл бұрын

    I’d just have a look at one of the Texturehaven.com examples and follow that. But I’ve used maps with slightly different naming conventions and usually Blender knows what to do with it.

  • @MidhunTalks
    @MidhunTalks3 жыл бұрын

    Wow

  • @GriffinSteve15
    @GriffinSteve153 жыл бұрын

    is it possible to add displacement in Eevee ?

  • @fernandoaraujo2230
    @fernandoaraujo2230 Жыл бұрын

    When I add a texture to a un-subdivided mesh like a plane the material looks fine how its supposed to look. Im trying to add materials and textures to one of those meshes from A.N.T landscape inside blender and when I try to add materials or textures to those it always looks horrible I was able to do it before but now for some reason it becomes a catastrophe when I add materials or textures to those landscape meshes.

  • @scop8036
    @scop80368 ай бұрын

    Can i reach this final "pbr results" in Element 3D After Effects??

  • @aprintojoss8079
    @aprintojoss80795 ай бұрын

    When I tried to image texture "sand", why the sands is TOO SHINY and TOO HUGE ... Too shiny so its looks like grey metallic (Roughness I had is Green channel while the others are white). Too huge grain so its look like basketball size... I don't know how to scale down for this. I use Blender 4.0.2....

  • @pablog.511
    @pablog.5113 ай бұрын

    When I apply the subdivision modifier my displacement dissapears again, why??

  • @varun_blend
    @varun_blend Жыл бұрын

    Whenever I try to render the scene with displacement it is giving error GPU out of host memory

  • @ps100-55
    @ps100-555 ай бұрын

    How do you open that thing you added a modifier and then did something in materials and then something randomly opened and I can’t add the damn material anymore

  • @33nbrown
    @33nbrown10 ай бұрын

    Where can i find out more? I cant do this from this video. idk what to google as well, im looking to add a 3d texture from an image to a face

  • @BlenderSecrets

    @BlenderSecrets

    10 ай бұрын

    Check this one kzread.info/dash/bejne/pImclMV-h6Svl84.html

  • @eitantal726
    @eitantal72610 ай бұрын

    How to use a texture: Step 1. Import it. The end

  • @Justacommentorian
    @Justacommentorian Жыл бұрын

    My surface displacement is set to displacement and bump but still doesn’t work! help!!

  • @peterrandall6761
    @peterrandall67613 жыл бұрын

    idk what im doing wrong but mine never displaces, it just puts the image on the sphere with no height displacement

  • @alparslanak2329
    @alparslanak232911 ай бұрын

    İs it possible to textureize without uv unwrap

  • @FinalToast
    @FinalToast Жыл бұрын

    Could someone help me I can't seem to use the nodes

  • @fazay9
    @fazay911 ай бұрын

    00:01

  • @BOHFRAHH
    @BOHFRAHH Жыл бұрын

    Does this affect the poly count?

  • @Torii_guy
    @Torii_guy4 ай бұрын

    It shows that no matching image found

  • @filmcraft43
    @filmcraft43 Жыл бұрын

    I did as you said but it's not connected I don't know why

  • @wat77
    @wat775 ай бұрын

    Shift ctrl t not work help

  • @nebarmbruster5694
    @nebarmbruster5694 Жыл бұрын

    EHRE

  • @balaji2532
    @balaji2532Ай бұрын

    It dissappears when ctrl+2

  • @jairgonzalezmorales7544
    @jairgonzalezmorales75445 ай бұрын

    how can i get this?

  • @MeownaMeow
    @MeownaMeow11 ай бұрын

    Whaaaaaaaaaaaat

  • @ishidamitty1705
    @ishidamitty1705Ай бұрын

    Is it possible in evee?

  • @Icefall3D
    @Icefall3D9 ай бұрын

    How to do easy pbr textures. Use pbr textures lord the bar is low for blender users

  • @theguy993
    @theguy9933 жыл бұрын

    Song?

  • @FireFliesAnimation
    @FireFliesAnimation3 жыл бұрын

    so how to turn into the mesh ??? i'ts still sphere mesh ??

  • @BlenderSecrets

    @BlenderSecrets

    3 жыл бұрын

    Hey, I'm not sure what you mean?

  • @2ndhendrix631
    @2ndhendrix6318 ай бұрын

    I don't know why it's not working for me, I used this exact tutorial but all my textures look like dogfood.

  • @SilasC
    @SilasC Жыл бұрын

    Can I transform a Mesh into Texture to have a structure with less polygons but similar appearance?

  • @SilasC

    @SilasC

    Жыл бұрын

    Like capturing as a Normal Map, I don't know the process but it would help in my unity project.

  • @BlenderSecrets

    @BlenderSecrets

    Жыл бұрын

    The word you're looking for is baking, specifically baking to a displacement or normal map. You can check my baking playlist. kzread.info/head/PLrB1kuJIjcg73JRwnk4ymBrlIVrOngdw_

  • @legendssongs4936
    @legendssongs493610 ай бұрын

    Its still not working plz help me

  • @Susheeheboi
    @Susheeheboi5 ай бұрын

    why dosen't work ?

  • @gdimmortal
    @gdimmortal Жыл бұрын

    My question is how can we create our own pbr shaders

  • @HetPorototo

    @HetPorototo

    7 ай бұрын

    use materialize

  • @LordX-sz5vh
    @LordX-sz5vh3 ай бұрын

    How is the software called

  • @jerry-qq6iy

    @jerry-qq6iy

    2 ай бұрын

    blender

  • @ModelForgeTutorials
    @ModelForgeTutorials2 ай бұрын

    0:01

  • @Burgerand_olive
    @Burgerand_oliveАй бұрын

    0:00

  • @ervanicaa5572
    @ervanicaa55724 ай бұрын

    0:30

  • @fr9892
    @fr989210 ай бұрын

    0:12

  • @L0ukqs_meme_god
    @L0ukqs_meme_god11 ай бұрын

    still dont know how

  • @Teatheard
    @Teatheard6 ай бұрын

    You forgot half the steps because this didn’t work at all, missing something called adaptive faces or some shit

  • @hazelnut_black
    @hazelnut_black Жыл бұрын

    XD

  • @LaneCarter
    @LaneCarter3 жыл бұрын

    So many hours wasted...

  • @Skullxlitearlly
    @Skullxlitearlly9 ай бұрын

    1:00

  • @snsop6997
    @snsop69977 ай бұрын

    00:01

  • @proxuvr
    @proxuvr8 ай бұрын

    0:00

  • @dikshantgupta8438
    @dikshantgupta843814 күн бұрын

    00:01

  • @Solarus_dev
    @Solarus_dev7 ай бұрын

    0:00

  • @songbba_1
    @songbba_12 жыл бұрын

    0:00

Келесі