Blender Secrets - Easy PBR Textures
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#b3d #blender #secrets #tutorial
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This kind of short guides are golden when learning 3d from scratch
@abdullaishfaq3166
3 жыл бұрын
I'm using blender for a year and it's golden for me
@jonrenders
3 жыл бұрын
@@abdullaishfaq3166 same haha
@gregdabrat
9 ай бұрын
Yup!
@Mr.CleanSongs
6 ай бұрын
bro why wont it work
I'm amazed at the number of people making tutorials that complain about how long it takes to wire up PBRs.
After watching 100 videos and already knowing how to do it. I can confirm this video is the most straight forward that show all the tricks in less than a min! Amazing!
@chvrleshd
3 жыл бұрын
Very true. Other videos I see, they breath heavily, make lame jokes and weird noises with their mouths
I've been using Blender for 2 years and have just found out about this today, can't believe I've never tried it. Thanks!
LOL ........ you make it look so easy ...... thanks Jan
Jan is so helpful. Punchy bite sized useful info, absolute gold
watching this channel daily has become my routine and is a big help, thanks!
Thank you for the best brick video anywhere!
The best shorts Chanel ever, thanks for your work
Wow that looks amazing!!
so simple! thank you. Subbed!
U have gave me a great solution bro thanks!
Holy alot of new features that i didn't know of. Thanks!!
woah! Instant subscription, because so need this
This is so amazing!!!!!
Wow, looks great
learned something, thanks!
thanks a lot! i was so mad by setting each of them up XD
thankuuuuuu. u are a time saver
I'm still stubbornly trying to use procedural textures for stuff like such bricks. It's actually looking good to some extent... to some extent.
@razeezar
2 жыл бұрын
I find that making bricks procedurally is only worthwhile if you want to tweak a different brick style from anyone else, or if you just enjoy the procedural process. Otherwise, if you just need quick and good looking bricks or are doing renders as a business (where time is money), then already available PBR texture sets (free or paid for) are definitely the way to go.
@MirceaKitsune
2 жыл бұрын
@@razeezar There are advantages to doing it this way. One is infinite resolution, you can set the texture detail as far as you need to. Another is no repetition and guaranteed uniqueness of patterns, you don't need to choose between a high resolution texture you can repeat less or a low resolution one you need to shrink to get more detail. What is fair though, it takes a lot of playing with different procedural textures to get something realistic done right.
Short may be ruining my attention span but at least the video gets to the point and I learned a new thing.
Amazing short video
Oh my god this nice thank u bro❤
Thank you thank you!
Awesome ..
Thank you ...🍻
Tysm
WOW! OMG! THANKS!
thanks bro
Thank you sir
WTF, this is going to save so much time.
Не сразу понял Но Разобрался !!!! Дико круто , Спасибо !
Great!
Short and sweet 5 stars.
super!
I couldn’t figure out why it was only bump mapping, not displacing! Thanks! What’s in cycles experimental?
@johannjomy8764
10 ай бұрын
it makes things less detailed the further away you are from it
it worked but had to figure out how to scale it to look good on my plane ground with sand pbr, thanks
The main pain, is the UV.
@kiyu3229
9 ай бұрын
use smart uv project
And get ready to wait a week for that displacement to render. (That is if blender doesn't crash first).
Annoying that it doesn't take the ao map though. Thanks for making these!
This is something important that I will not use (the displacement map on shader editor) because I cannot produce something using cycles with my laptop :(
Cok iyi
Хотя я и знал об этом но у тебя крутые уроки
"Be sure to yave cycles enabled" My pc:💀
Can you do a fracture modifier without splinters
2 years later and still adaptive subdivision is in cycle experimental
displacement isn't working :/ (i used materialize to make a grass texture, I hope anyone can tell me why it doesnt work )
All this time I was importing this ONE BY ONE...
Has it changed in new version of blender? displacement and bump
I know it tells me what to do but I have been following what to do and can’t get the subdivision notifier thing up, I got subdivision set but can’t get to the point where you do the shadd smooth thing and stuff
Is there any documentation about the recommended file naming conventions for using texture maps in Blender?
@BlenderSecrets
3 жыл бұрын
I’d just have a look at one of the Texturehaven.com examples and follow that. But I’ve used maps with slightly different naming conventions and usually Blender knows what to do with it.
Wow
is it possible to add displacement in Eevee ?
When I add a texture to a un-subdivided mesh like a plane the material looks fine how its supposed to look. Im trying to add materials and textures to one of those meshes from A.N.T landscape inside blender and when I try to add materials or textures to those it always looks horrible I was able to do it before but now for some reason it becomes a catastrophe when I add materials or textures to those landscape meshes.
Can i reach this final "pbr results" in Element 3D After Effects??
When I tried to image texture "sand", why the sands is TOO SHINY and TOO HUGE ... Too shiny so its looks like grey metallic (Roughness I had is Green channel while the others are white). Too huge grain so its look like basketball size... I don't know how to scale down for this. I use Blender 4.0.2....
When I apply the subdivision modifier my displacement dissapears again, why??
Whenever I try to render the scene with displacement it is giving error GPU out of host memory
How do you open that thing you added a modifier and then did something in materials and then something randomly opened and I can’t add the damn material anymore
Where can i find out more? I cant do this from this video. idk what to google as well, im looking to add a 3d texture from an image to a face
@BlenderSecrets
10 ай бұрын
Check this one kzread.info/dash/bejne/pImclMV-h6Svl84.html
How to use a texture: Step 1. Import it. The end
My surface displacement is set to displacement and bump but still doesn’t work! help!!
idk what im doing wrong but mine never displaces, it just puts the image on the sphere with no height displacement
İs it possible to textureize without uv unwrap
Could someone help me I can't seem to use the nodes
00:01
Does this affect the poly count?
It shows that no matching image found
I did as you said but it's not connected I don't know why
Shift ctrl t not work help
EHRE
It dissappears when ctrl+2
how can i get this?
Whaaaaaaaaaaaat
Is it possible in evee?
How to do easy pbr textures. Use pbr textures lord the bar is low for blender users
Song?
so how to turn into the mesh ??? i'ts still sphere mesh ??
@BlenderSecrets
3 жыл бұрын
Hey, I'm not sure what you mean?
I don't know why it's not working for me, I used this exact tutorial but all my textures look like dogfood.
Can I transform a Mesh into Texture to have a structure with less polygons but similar appearance?
@SilasC
Жыл бұрын
Like capturing as a Normal Map, I don't know the process but it would help in my unity project.
@BlenderSecrets
Жыл бұрын
The word you're looking for is baking, specifically baking to a displacement or normal map. You can check my baking playlist. kzread.info/head/PLrB1kuJIjcg73JRwnk4ymBrlIVrOngdw_
Its still not working plz help me
why dosen't work ?
My question is how can we create our own pbr shaders
@HetPorototo
7 ай бұрын
use materialize
How is the software called
@jerry-qq6iy
2 ай бұрын
blender
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still dont know how
You forgot half the steps because this didn’t work at all, missing something called adaptive faces or some shit
XD
So many hours wasted...
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