How to Make Realistic PBR Materials from your Photos - Make PBR Textures in Minutes
Ойын-сауық
In this video, I’ll show you how to make your own realistic PBR materials, with your own photos!
Learn how to create realistic high-quality materials.
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If you have any questions, ask me in the comments below the video.
Don’t you hate it when you are browsing all the textures sites, and you still can’t find the right texture for your project?
Have you ever thought that this texture could be right across the street?
But how can you make a texture for your projects?
intro
Hey, what’s up guys, Nuno here.
In today’s video, I’ll show you how to create realistic PBR materials, with your own textures!
You just need a camera (or a smartphone), and a cloudy day! By the way, if you stay with me until the end of the video, I’ll let you know how you can get my PBR textures for free!
This is done using Materialize and Lumion rendering software for architectural visualization. It’s a great 3D render software that saves a ton of time for architects because it helps you achieve the level of detail and realism not available in any other similar software.
Lumion is fully compatible with most 3D modeling software, including Revit, SketchUp, ArchiCAD, 3ds Max, Rhino, AutoCAD, Vectorworks, and many others.
#realisticmaterials #pbr #lumion
Пікірлер: 205
Did you try this technique to make your own textures? MY LUMION COURSE nunosilva.pt/lumion-course GET FREE PBR TEXTURES HERE www.nunosilva.pt/freebies/
@1PRANAVDUTT
2 жыл бұрын
you changed everthing now 😊😊😊, but one thing can we use ur pbr material in our commercial games , please answer it would be helpful
This is so amazing. I thought that making photo-realistic materials would be expensive and a hustle but it's actually quite simple. Thank you for this tutorial! You're a lifesaver!
@NunoSilva3d
3 жыл бұрын
Glad it was helpful! :)
This changed my life forever
@NunoSilva3d
3 жыл бұрын
Glad it helped! :)
@rukundorobin1292
Жыл бұрын
You took the words out of my mouth.
The amount of free programs and ease of use is amazing, great times to create.
@NunoSilva3d
3 жыл бұрын
Indeed! :)
Holy crap this program is amazing, thanks for showing it too everyone. God bless who ever made this extremely useful piece of software, and for free!
Awesome tutorial! I have been using many other peoples materials for texturing in blender and now that I know how to make it myself I can get to work on making my own, thank you so much!
@NunoSilva3d
3 жыл бұрын
Glad my tips are helpful! ☺️
Amazing Tutorial about PBR textures! Thank you so much for the time and the effort to share this. Keep teaching us! Greetings and Congratulations!
very great video. Thank you so much!
Thank you for showing this, you are such a gold!!! Thank you!!! I hope you have an amazing life buddy!!!
THANKS SO MUCH FOR THE LESSON.
There is so rare things than this video which fully illuminate the 3d world
Thank you so much for your tutorials!
@NunoSilva3d
3 жыл бұрын
Glad you like them!
A lot thanks for making this tutorial 🤩
A great tutorial. Thanks a lot.
really good tutorial! thank You so much
Great tutorial. Thanks Nuno!
@NunoSilva3d
4 жыл бұрын
Thank you!
This really helped my work. Thanks Nuno!
@NunoSilva3d
2 жыл бұрын
Glad it helped!
You are the best!! Thank you very much for this tutorial:)))
First person I came across that told us to take pictures in the shade pro tip thank you
Very useful trick. Thank you for sharing with us.
@NunoSilva3d
4 жыл бұрын
Thank you!
I would click the like button thousand times! Thank you very much!
This is freaking amazing
@NunoSilva3d
3 жыл бұрын
Thank you! 👍
That was awesome ❤
That looks so good and easy to do!
@NunoSilva3d
2 жыл бұрын
It is! :)
really thank you!.
Love it ❤️
Thank you for this video.
AMAZING!!!!
Conteúdo valioso! Obrigado por compartilhar
You're a legend.
Thanx, this is just great!
@NunoSilva3d
3 жыл бұрын
You welcome! :)
Nossa, que tutorial maravilhoso! Muito obrigado!
@NunoSilva3d
3 жыл бұрын
Obrigado! :)
You'r the BEST!!
@NunoSilva3d
3 жыл бұрын
Thanks! 🙌
Wow that is epicc!
@NunoSilva3d
11 ай бұрын
Glad you liked it! :)
Great tutorial. Many thanks
@NunoSilva3d
4 жыл бұрын
You are welcome!
great tutorial!
@NunoSilva3d
4 жыл бұрын
Thank you!
Thank you for this helpful video
@NunoSilva3d
3 жыл бұрын
Glad it was helpful! :)
tnx man it was really wonderful
@NunoSilva3d
3 жыл бұрын
You're welcome! :)
Awesome. I have to try some. 👌🏽
@NunoSilva3d
3 жыл бұрын
Thank you! :)
On my God! Thank you so much
I am always want to figure out how to create PBR texture base on single diff map, until I see this video. thank you so much!!
merci Nuno !
@NunoSilva3d
3 жыл бұрын
You welcome!
Vc é o Cara!!!
Materialize is so powerful, no clue why its free but i'm happy. Thanks for the tutorial!
@NunoSilva3d
2 жыл бұрын
Glad you like it!
It is so helpful
very helpful thanks
@NunoSilva3d
4 жыл бұрын
Glad it was helpful! :)
Cool video. Thanks for sharing
@NunoSilva3d
3 жыл бұрын
You welcome!
Nice man
You are really great thank you so much.....
@NunoSilva3d
3 жыл бұрын
Thank you! Glad you like my videos!
Yes! Thx - Brad
@NunoSilva3d
4 жыл бұрын
Any time!
nice i am going to try this out for Twinmotion
Great job, very useful information. You are becoming my favourite rendering channel. Can you do an artificial lightning tutorial for Lumion? Thanks!! Keep it up
@NunoSilva3d
4 жыл бұрын
Thank you! Maybe in a future tutorial. :)
Thank you sir
@NunoSilva3d
9 ай бұрын
You’re welcome!
Liked and subbed! Great tutorial!!!!!
@NunoSilva3d
2 жыл бұрын
Awesome, thank you!
Amazing Video
@NunoSilva3d
2 жыл бұрын
Great! Thank you! :)
wow. thanks!
@NunoSilva3d
3 жыл бұрын
You welcome!
Amazing Video....
@NunoSilva3d
4 жыл бұрын
Thank you! 👍
Gracias Genio!!!
@NunoSilva3d
4 жыл бұрын
You welcome! 👍
Wow that's amazed these is really to something get in about thanks for these wonderful tut's and inspirations !!! Hi sir myself Rony I'm an VFX CG student from INDIA
@NunoSilva3d
3 жыл бұрын
Thanks! Glad my tips are helpful! :)
useful & THANKS
OMG now my minecraft looks like real life just gonna make a high res texture pack for minecraft!!!!1! thankyou! :)!1!1!
thanks bro keep up
@NunoSilva3d
4 жыл бұрын
Will do. :)
Great , Part. Please consider in the future program of making volume animations from Max to Lumion. such as moving a car in the environment.
Não posso deixar de dar os parabens, não só pelo excelente tutorial como pelo o facto de ser um português neste meio e com 125 mil subs! ( o nosso sotaque Ingles é sempre apanhado por outro Tuga :) ) Forte abraço!
@NunoSilva3d
3 ай бұрын
Muito obrigado! :)
Amazing! Unfortunately I’m too lazy and lacking in storage and camera to try this right now
Absolutely...
Excellent video please could you make a video explaining what each of the maps do and are used for 😎
@firezdevv
3 жыл бұрын
You can search each up, my favorite map of them all is the normal map the normal map is the map that kinda leads where light goes, like if a normal map is great for tiles to make it like light is interacting with it as if its a 3d tile but its a texture
Bem ganhaste mais um sub, a muito que procurava um bom vídeo q explique bem como ter bom resultado para texturas
@NunoSilva3d
2 жыл бұрын
Muito obrigado! 🙌
nice job
@NunoSilva3d
3 жыл бұрын
Thank you! Cheers!
Thanks for the tutorial! However, I noticed that the displacement map in Lumion does not displace the geometry in 3D like Materialize or other programs do but rather simulate the effect of that in 2D. A wall will still be a flat plane when you look at an angle. There are no protruding or receding parts. It does shift the internal textures around in 2D though. Hope Lumion will implement a fully-fledged displacement function soon!
@NunoSilva3d
3 жыл бұрын
Yes, you are right, Lumion does not use Tesselation, that's what you are looking for to have the same effect as in Materialize or other programs. Let's hope in the future they will implement this!
Amazing vid. Do you do freelance work?
which is best tho. quixel mixer or materialize or B2M 3?
Quando tento importar uma imagem, o programa abre nas minhas pastas no entanto existem muitas imagens que apresentam um ponto de interrogação a vermelho, impossibilitando-me de importar. Não percebo o porquê, visto que acontece em formatos diferentes do ficheiro (jpeg, png...) Parece que o programa não reconhece o ficheiro ou não consegue fazer load. O seu conteúdo no youtube é incrível! Tenho crescido imenso a nível profissional através dos seus vídeos! Obrigada!
Hello mr. Silva, could you recommend an alternative for Mac users also, if may I ask. Thank you!
Hey Nuno! Thank you for the tutorial! Is there such a program for Mac? Because this one (from this Vid.) is only for windows. Maybe you know about an alternative for the mac?
Before watching this video , i was using materialise 🤣 , it's an epic software , by the start of the video , i was like just use materialise , and you did 🤣🤣🤣 , great content nuno as always!
@NunoSilva3d
2 жыл бұрын
Haha yeah, but you can so some great things with Mixer too, now. I'll make a new video about it, maybe.
Well... Tell me more on how and where to sell these pbr textures?? Any site link
Hey Nuno, are you working with or for MIR? I recognized one of your works from your intro - Pink House - and it looks very similar to one of their works. Just intrested. And btw awsome tutorials. I worked with Cinema and I'm shifting over towards Lumion with the help of your Videos.
@NunoSilva3d
4 жыл бұрын
That's great that you are starting to use Lumion! Welcome! :) No, I don't work for MIR, but I do like some of their works. I took inspiration on that scene to make mine. As well as an interior they have. Since I considered them to be one of the best, I try to achieve the same result using Lumion.
is there any similar program (photo to texture) which is working on Mac? Btw thanks for the video!
Thanks for the video Nuno. I’m having problems to open the jpg files at the software materialize. It’s there any tips?
In lumion, displacement looks flat from the side.
Great Videos.... Using images tat are 4, 6 or 8k will this increase the Lumion file size? Or can the basic colour images be saved as DDS to maintain the detail and reduce the model file size? Many thanks.... great Tutorials
@NunoSilva3d
4 жыл бұрын
The more content you add to your scene, the larger the file will be. Yes, you can add the Albedo with higher resolution than the Normal Map, if you want to save space and keep some quality to your maps.
Hello sir Can we print 360x by making 8x4 fit prints like this plz plz
Hello Nuno..thanks a lot ...I followed all the steps..I made a nice BPR but it won"t save it...
Hey Nuno,😃excellent tutorial, however I'm looking to use the materials I create in UE5. Does this mean I still have to add all maps to create a material inside of UE5..? thank you again.🤗
please do a lesson on how to create a PBR texture from a model. For example you need to create a siding texture with a certain relief
@NunoSilva3d
4 жыл бұрын
From a model? You mean create a 3d scanned model?
@OrigamiCanal
4 жыл бұрын
@@NunoSilva3d No. I need to create a PBR siding texture. For example VOX siding www.vox.pl/elewacje-siding-winylowy-nature#section-3 when there is no photo , but there is a profile drawing, you can create a model from the drawing in SketchUp, but here is how to convert a relief model to a PBR texture. Is this possible?
Hi Nuno, Great videos - I'm learning a lot from U. Why do U prefer TGA files to TIF's. Is there any reason to it ? Thank U. J
@NunoSilva3d
3 жыл бұрын
Glad you like my videos! :) Well, TIF files usually are really big.
Will this work for remastering textures from older games if i upscale first?
Hi Nino. How do you apply these maps in rhino v-ray? It’s not entirely clear because they use different names for all their maps.
Hi! Why did you make the AO-Map if you didn't use it in Lumion?
What is the name of the SW you used when creating the maps?
Is there a free substitution for Photoshop?
gloss and reflection maps available ?
We can use this texture in 3ds max also ?
@NunoSilva3d
2 жыл бұрын
Yes, sure.
I finally succeeded ...but the result in D5 render doesn't look at all to the one in the soft materialize.....and I didn't understand your stuff about the Alfa channel in Photoshop..maybe it has something to do with my final mess... thanks Nuno for your valuable tutorials...by the way ...D5 render is growing in a monstuous way eating all the space on my hard drive...I worked on 4 small projects and it reached 60 Go on my HDD....wow...is there any way to control it to don't grow up that fast lol...and reduce the space it taking ???
You created ambient occlusion map. I didn't see it been used
What is the name of the normal map in the material editor?
@NunoSilva3d, the photoshop alpha channel part was so fast...I didn't understand anything
Could you please explain what did you do in photoshop?
@NunoSilva3d
2 жыл бұрын
Hi, I explained in the video. Which part exactly?
@tayyabahmed46
2 жыл бұрын
@@NunoSilva3d After saving materialize project, you opened some maps in Adobe Photoshop. I couldn't understand what did you do there.
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