Blender how to Reduce Poly Count and Bake Textures
We will go through the process of reducing the poly count on a 3d scan or a high poly mesh, down to an acceptable size, and then to bake a normal map and also a diffuse map in Blender. The model was downloaded from SketchFab
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Пікірлер: 592
I like the idea of someone completely new to modeling seeing the thumbnail and thinking baking has to do with bread.
@Markom3D
2 жыл бұрын
bahahahhahaa I didnt even think about this
@gabrielegagliardi3956
2 жыл бұрын
I usually bake this way, I'm still removing the 100k tris from the oven
@bluewhalestudioblenderanim1132
2 жыл бұрын
@@Markom3D this could be concidered "moving our problem somewhere else" because after doing this in a few detailed scenes . . you're going to end up with a large ammount of image textures
@juusha
2 жыл бұрын
I feel like I've been called out
@joemama-bu5ue
2 жыл бұрын
i thought it was a desert rock lmfao
"How to bake bread in blender"
I cracked up the way you looked into the camera and after a dramatic pause said, "subscribe?". It was like a comedian doing a mic-drop. Well done!
@Markom3D
7 ай бұрын
lol, I need to start doing this again
First time I've felt like I actually understand the bake system.
@maq3009
2 жыл бұрын
I finally understand how to bake textures. Thanks a lot bro.
@atreidespendragon
2 жыл бұрын
Zing, I see what you did there.
@UnderfundedScientist
Жыл бұрын
Same
OMG I was stuck in the baking process for 1 YEAR and this is the FIRST time it worked!! You just got a new subscriber THANK YOU!
This is something I've been wondering how to do for a long time. Through another video I finally learned which were the right keywords to use to search for the technique and your video taught me how to do it with Blender. Thank you!
dude this was awesome! as a beginner I find learning from videos more helpful than trying to read or figure it out alone. this was exactly what i wanted to know how to do. thank you!
Made me chuckle IRL (almost a "lol" even) at the end there -- super clear, informative, and direct. A well-blended and baked piece of bread, ser!
I have used Blender since 2007, and in that time reduced polys and baked maps hundreds of times on many dozens of objects... and I *still* learned a couple new tricks from this tutorial! Great work, splendid video. Tell Frank he has my subscription. Mom says "Hi!"
I love how this came up in my feed when I needed it, didn’t even need to search for it. This is a fantastic tutorial, thank you for this information!
this is best tutorial I watched so far about making models look detailed but with lowest veretexes u can ever get, really thank you for this.
Proof that proper explanations make things 100x easier. Dude I have watched like 10 videos on how to do this in blender and gave up. Today this got recommended to me and I think I finally understand how to actually go about this. Thank you so much!
Excellent tutorial....very complicated, but detailed, and the results are amazing! Thanks! 👍😃👍
These are may favorite type of your tuts. Very detailed and clear step by step on a complicated topic. I can always count on yours when I hit those kind of problems, "how the heck do I lower the polycount on this model I just downloaded...?" 8 min later, boom. Thanks. Oh and magenta is not an error just the Blender warning color to say that there is no shader data. Just like when model goes pink in texture paint before you start adding channels, or why the world goes pink when you swap HDRs.
@Markom3D
2 жыл бұрын
I used to do it a different way, but this method just seems to work better
@jeemanx
2 жыл бұрын
Very well structured and cleanly delivered tutorial, thanks for that! As has been said the pink colour isn’t a mistake, it’s long established in game dev lore - especially in its hex value (FF00FF). It used to be used to denote an alpha mask on pixel art sprite sheets back in the day.
@Stefartwork
Жыл бұрын
@@Markom3D Hi just amazing ! many thanks for this tips, it will help me, i have just a question, my original texture on highpoly is alpha with transparent zone in image... when i bake on lowpoly it work but not with alpha, it bake on black, I checked "alpha" when I generate my blank texture in my image texture node on my low poly before baking, I don't know what I forgot to do, can you give me the solution ? I would be grateful, thanks in advance. (sorry for my poor english, i'm french)
This is a great tutorial! Very well done and extremely helpful!
This is the most useful thing i have seen in my Blender journey, Thank you!
Dude Thanks. Your tutorials are so detailed but fun and simple to undersatnd 👍
Good job!!! Your face at the end convinced me 😂 You have my subscription.
thank for the tip i cant believe the result, I have been looking for a way for months and you made it so simple....
Exactly what I'm looking for! Thanks a lot hope you're having a good day sir
Hey dude. Thank you so much. Finally, I found a video that explains how to make normal-map and diffuse map. I'm also subscribing.
these are the exact type of tutorials I wish everyone made! Tons of good info for an 8 minutes video
This was exactly what I was looking for. Liked and subscribed!
good work on walking through the process and in an easy and method basis.
Some realistic ass bread.
@Markom3D
2 жыл бұрын
cheers mate
I love the way you explain, you make it fancy aand dinamic . And really simple for begginers!
YOU SIR HAVE HELPED ME REAL TREMENDOUSLY! SUBSCRIBED! Really , thanks for the concise workflow!
Insane piece of work! I'm impressed!
Simple and good explained. Thank you! 🙏
Thank you very much! I accidentally clicked on the tutorial because I wanted to check my headphones xd but I was struggling with it all evening and here the solution came to me by itself!
Thank you so much. Other tutorials weren't working for me but this one finally saved me
Thanks a lot! I always come back to this tutorial whenever I have to do this
very useful! the diffuse baking is what I needed to understand. thank you!
Amazing and helpful work! 8 minutes and the issue is solved! Thank you!
Exactly what I was looking for, you've earned this sub
I'm struggling with blender, but tutorials like this really help by showing not only the how but the why of the stages of modelling. Thank you!
@Jacob-qx4bc
2 жыл бұрын
i dont think there was any explanation of why its done that way. what are you on about?
@ArcueidBrunestudTypeVampire
Жыл бұрын
@@Jacob-qx4bc npc comments
Super helpful Markom! Currently working on an AR project and this will be a great boon to my work flow!
@Markom3D
2 жыл бұрын
Glad it was helpful!
This method is a work of art. Thank you greatly.
this just made my day much easier , your a legend
well, this was the best subscribe`s tutorial ever 😁, I totally love your way of explaining complicated things 💌
Thanks a lot this tutorial helped a lot, when i first ever saw this was one year ago when i just started blender i was curious why is there baking bread in blender and i clicked it and didn't understand a thing and got that feeling of being dumb but now here am one year later with a lot more experience and i understood everything and most of all i finally know that you weren't baking a bread
@Markom3D
Жыл бұрын
lol, brilliant
Nicely updated flow in blender it was more complex before thanks!
Finally i found some good tut for bake map and at the end of video your face moment really valuable for me so i subcribed :p
That pause...... subscribe? Me... ha! yes... Would like to say how straight to the point this was, easy to follow, no fluff. Thanks. Looking forward to going through all your vids.
@Markom3D
Жыл бұрын
sweet, thank you, welcome to the channel
I loved it I will definitely look into this a bit, also loved the comedy it was great! And thank you for asking at the end for a subscribe not at the start lol;D
hahaha many years ago subscribed bro ♥ thanks for all videos ♥
Thank you man that's an awesome tutorial I was looking for this.
Looks perfect, gj man!
Very useful. Especially when memory goes south, and Blender goes further... Thanks for this :)
I like a way you told about it in this tutorial Thanks it wasn't only educational but interesting as well
AMAZING! I learned similar thing before but I did not know it works on Remeshed Different UV Map as well. Thank you
Wow that is some cool 3D I love it
You got me with that "subscribe" :) . Great work!
Great tutorial, I'll probably be coming back to this many times :)
Thanks for that. Would have loved a little more detail on why you did things the way you did so I can better understand how to adapt things to my own projects.
Thank you for this, as a beginner, it really helps a lot
Excited to try this on some photogrammetry game assets I'm trying to build. Thank you.
Oh my God, you helped me solve the problem I was having for months. Thank you!
Unbelievably helpful. Thank you!
I just watched a video before yours that summarized manual re-topology. I'm going to have to watch this over a number of times so I can note the tools and the order of modifiers.
This was very helpful. Love the focus and succinctness. I would have liked a little more explanation of *why* you did the various things that you did. But that might just be me being a noob.
Epic straight to the point and funny guy too!
this is the best blender tutorial on youtube
Super useful content man, keep it up!:)
@Markom3D
2 жыл бұрын
Thanks, will do!
Ty for showing me how to properly bake a texture :) this will help tons
Honestly did dude is amazing xd you litteraly got me with that reaction and the "subscribe" xd and i did even liked the video !
I'm literally subscribing right now
What an outstanding tutorial. Thank you!!!
this is so helpful - thanks mate
YOU ARE JUST AMAZING
Very Nice, i needed this tutorial, thanks and congrats
This video has saved me so much trouble, thank you so much!!
I never understand WTH is happening in the background of blender, but I can follow instructions. On point!
@Markom3D
2 жыл бұрын
sick, glad I was able to help you then.
Very clear and suscribed after the mention of it. I laughed
Useful, functional, practical, handy, neat, convenient, helpful, applicable. THANKS!
Baking Bread. Time nicely invested, Thanks a lot man.
U are insanely good ☺️. I spent 45 minutes on my photoscan model and 5 minutes later 🤬 KZread suggest your video. I saw your video. My remesh technic is good in Maya BUT but blender is AWWWSOME.
Thank you very much man, you help me alot through my prediploma
i cannot describe the laugh i made when you looked at the camera after you were done LOL thank you this helped a lot
Wow, yeah, this was actually really helpful. Thank you!
Very good tutorial. Well done. Subscribed.
This is awesome!!
Thank you for video simple to understand and execute.
Thank's! Very understandable and helpful tutorial!
Thanks man, subscribed!
really useful and fun to watch!
Thats exactly what i was looking thank you! :)
Thank you verry much sir!! This is very useful for my sculpted models!!!!!
Thanks you very much ! Fast and well explained. Now I can keep my textures after the quad remesher retopo c:
This was Super helpful Thank you so much.
Whoa, looks good, very good. I just learned something. 🚨🔥
@Markom3D
2 жыл бұрын
Glad to hear it!
Thank you very much. It helped me lots :)
Thank you thank you thank you. With just the two first steps og the sidebar you helped me to finally get the damn thing to decimate
6:51 man, that was the best subscribe request ever. and yes i'm subscribed.
So, so good. Thank you!
Really great tut!!
Epic! Subscribed.
Maan, this is soo useful! Thank you
Subscribed! :D amazing! Totally helpful
thanks for this info!! very useful for my project.