Ashes of Creation Alpha Two Cleric Archetype Update
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We are extremely excited to give you an early preview of the Cleric Archetype in Ashes of Creation, including some updated design information! This 4K video is just a taste of what's to come!
Reminder that Ashes of Creation is an open and transparent development project. As such, you will see work-in-progress art, systems, and mechanics. Leave us your thoughts on our progress in the video comments!
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Hello my friends, I hope you all enjoyed this latest update for the Alpha Two Cleric Archetype. As always, your feedback is a vital part of our development process, so please leave your thoughts on our progress with this archetype, the combat in general and the glorious world our team is creating. See you all soon in Verra! Much love ❤️🙏💪
@aaronclay4665
11 ай бұрын
I'd enjoy it more on Playstation 5 tho.....make it happen
@visionofpd
11 ай бұрын
Honestly for an alpha this is looking incredible and I'm almost afraid of imagining how insanely good the game will look at launch! Steven you're literally the tank and cleric of the MMO-genre, THANK YOU! ❤
@Radegast_Pincek
11 ай бұрын
Looks amazing, good job. Cant wait, till I play this game. I want to ask, Will you planning do better terrain movement? I mean lightning orb copying every step on stairs its pretty weird cause it levitate. character on big mount drop in every hole betwen stones in stonefloor.
@MrNetharion
11 ай бұрын
@@aaronclay4665 Pls No... pc only
@AlexOltyan
11 ай бұрын
As a healer in every single MMORPG ever, I would hope to see something in the game, like Casting Speed, and I truly hope that you will not forget to make some rewards for healers in the game as well if you guys want to add any kind of events. In others games healers have a hard time keeping up with the rest because in every event, they are not rewarded. Hopefully this is going to change. AND PLEASE for the sake of GOD, design regions in the city where people can sit down and sell their stuff if they chose to, that looks so amazing in Lineage2 :D Loved walking around of hours and hours and just inspecting what other people have to sell. Ty Steven ur the best :D Later Edit : Something like "Balance Life" would be amazing, a skill with high cool down that basically brings the HP of the party to a equal lvl, drops the HP of those with full hp and rises the hp to the ones with low hp, ballancing the Party's HP, that would be awesomeeeeee
The Chain heal thing is pretty cool, I think something that would key the player to knowing how many bounces were gonna happen would be nice. maybe a sectioned casting bar.
@mysticfox1663
11 ай бұрын
Yeah I was expecting a sectioned cast bar as well
Solid update. Can't wait to see the other classes in this light.
Even in the darker areas, I like that I wasn't seeing the "flashbang" from previous showcases! Every month, the team is showing consistent progress and that's the best part.
@Eventide215
11 ай бұрын
Yeah, like was said in the video, people tend to forget that things like visual and audio effects are last in the pipeline. So I constantly see people playing alphas/betas and complaining that things like casting animations, attack animations, running animations, etc don't look good.. yes because that's the final thing to be worked on.
Phenomenal showcase. Especially loved that gap closer heal even in an unfinished state. Look forward to seeing more of the offensive kit of the Cleric! :)
@AshesofCreation
11 ай бұрын
The Cleric has some good offensive potential as well! 💪
@danielalexander6256
11 ай бұрын
Looking forward to spamming dps skill for healers
I love what you did with making the healer interesting to play! Usually have no interest but with keeping it super action oriented I may actually give it a try. I really enjoyed the reactive and predictable spell combo.
As a Cleric main this makes me happy and I love the variability on deciding if I full cast or not. Thank you. Truly excited!
I’m not a healer at all, but cleric is looking absolutely phenomenal!
You can tell Intrepid really cares about their game! Can’t wait to adventure in Verra!
@babowantedgaming
11 ай бұрын
So much that they screwed over the people who invested in them 5 years ago. lol
@TergoLive
11 ай бұрын
@@babowantedgaming hey man if the game is not ready, its not ready!
@VinnyOrzechowski
11 ай бұрын
@@TergoLivevery much I want a game that's finished not rushed for profit
@stylebydefault8315
11 ай бұрын
@@babowantedgaming tbf, its only screwing them over if it never gets released. not intrepids fault you cant live to the age of 130 to play it! jk, im excited and dont mind waiting. waited already, whats a few more years. need to get rich first anyway so i can no-life this
@lentho4382
11 ай бұрын
@@VinnyOrzechowski Good have fun waiting couple decades then
Glad to see you guys learned from the last cleric showcase!
@AshesofCreation
11 ай бұрын
We appreciate the feedback everyone gave us! 💪
@PwnUWithEz
11 ай бұрын
@@AshesofCreation It also shows you learned from the tank showcase as there were far less agro issues and tank was able to maintain agro pretty well.
The combat really seems to be coming together one by one. Nice job!
I am so hyped for this! Take all the time you need. It looks stunning. The progress you guys showcase each time is beyond me
This update was amazing and Steven was a great healer!!
@AshesofCreation
11 ай бұрын
Heal game was on point! 🧙♂✨
@Hs-qu3bw
11 ай бұрын
yea agree, even made a fall from 200 meter ;)
@phila1992
11 ай бұрын
Agree the update was great, but you can be serious about Steven gameplay.... it was by far the most frustrating part of the video
@visionofpd
11 ай бұрын
@@phila1992 I mean he's not a cleric main, it's hard to get the rotations perfect in such a short period of time and he recently had an eye surgery. Given the circumstances I think he did a way better job than the last showcase AND to be fair no one died!
@Eventide215
11 ай бұрын
@@visionofpd In my opinion, as long as nobody died the healer did a great job.
Finally !! Thank you lntrepid for making the pure healer class great again. Us, players who only focus on healing abilities, REALLY want to thank you very much.
@AshesofCreation
11 ай бұрын
Verra needs more healers! ✨💖
@22:26 KEKW This is a stellar showcase for the Cleric; Ashes is really coming together. I love that you and your team are taking their time and putting real thought behind each archetype. This has me stoked for the Bard Archetype.
As a 15 years main healer this showcase was really cool, the most interesting part was when Steve changed heal target at the last second of the big heal cast because of the target bug he mentioned, idk if this interaction is intended but I really liked it as it makes micro-gameplay more interesting, same for simultaneous casts you showed here. I wished to watch some cool externals apart from HoTs but I assume that is more suitable for Bard Archetype so I'm looking forward to that showcase to have a more complete idea of how will be the party/raid gameplay
@Eventide215
11 ай бұрын
Yeah I'm hoping there's tons of types of healers. MMOs usually get it wrong by having like one healer and all it really does is heal HP and maybe has a barrier or two. Then for the most part it just sits there doing damage and making sure everyone's topped off. I want to see more though like bards that support by music and can give out buffs, regens, and heals. Not being as strong as the cleric's burst heal, but being able to still heal and keep people topped off if given the time. I also hope there's a class, or even Cleric with different skills, that can be more preventive in healing. Like instead of doing burst healing it focuses more on using shields to stop the damage in the first place. I always enjoy that on MMOs like FFXIV as Sage where I can put up a shield on allies and just stop big hits from happening. Like if I see a 'tankbuster' happening I can throw a big shield at the tank and they take little to no damage. Also, I agree that being able to change target mid cast is nice.
@lhatten512
11 ай бұрын
I like that it isn’t all smart healing. As someone that has played a game like ESO for a long time healing gameplay is just to easy on that game. Single button heals that auto target and gets everyone alive. I like that this looks much more skill based. Over powered healing makes combat a little dull imo take new world as an example. Healers are so strong that and have so much impact on combat with such little effort. This looks much better imo.
@Eventide215
11 ай бұрын
@@lhatten512 When did you last play New World?.. But I'll agree about ESO where it's mostly you just use a skill or two and suddenly everyone's full health. So to try and balance healing they make enemies do way too much damage. So it's just a constant tug of war on health bars. It's because people keep begging for "action" so games give it to them. Yet people don't realize that while action is nice there needs to be downtime and such as well or it just gets boring once you run out of steam. Plus a lot of people love to comment about healing and healers without actually having played healers.. So they say things like healers are overpowered but haven't even touched them. Or say that healers need to "adjust" but again they have no idea what healers go through.
@lhatten512
11 ай бұрын
@@Eventide215 I have healed in New World and ESO. Sacred ground in New World is way to strong and I don’t think there is any arguing that. In ESO it’s off-healing. From skills and sets. ESO felt way better when they locked buffs and heals to inside the group, but when you hit a random pug and someone’s earthgore procs from across the map and heals them to full while they are laying on their back. So I will stick to my statement healing is way to easy and way to power in both games.
@Eventide215
11 ай бұрын
@@lhatten512 You didn't answer my question which is hilarious. I asked when did you last heal in New World and you come back with "I have healed in both games". I even agreed with you that ESO healing is pretty bad and you still act like I was against you.
Thank you Steven! Wishing you and the team at Intrepid ongoing support. Loved the video. Those cleric ability icons are gorgeous and fit true to the class fantasy!
Big props to your mount designers
I really love the purple orange colors on the charge heal
I never really played healer, but I appreciate the update and especially the timing. I think the story fits and I’m looking forward to more of the changing environments
Simply amazing showcase. I am fully onboard for utility friendly kits classes will have. Having a robust repertoire of spells to combine and get creative with is a game changer.
looks really great, the progress you guys have made is really impressive!
This has me hyped, have not been keeping up with your progress. Very impressive!
This was awesome, everytime more impressive too see your creation improving.
Ashes of Creation ambience is just a dream, great job Intrepid cant thank you enough
I so far love where you are taking the cleric right now. The different ways to cast spells is amazing, I love the chooses and challenges of healing.
I like the held abilities. Gives you more options without having to use more keybinds
Combat looks better every stream and If I give my 2 cents, I was wondering if there would be Mob traits in the future, random traits apply to mobs when they spawn, ex: fire resistance, Always target healer, calls for backup mob, CC mob, random traits that makes the combat more engaging cuz you don't know what trait they have until it manifests it self, some fun twist in pve.
@Seb7an
11 ай бұрын
Cope much? Combat looks like garbage, complete trash. Looks like a korean f2p MMO
Absolutely killing it! Great job!
Amazing baseline healer work! Spells are complex enough to feel varied, but not too much to be confusing. Very curious to see what ya'll do with some quality of life things, like incoming healing indicators on a friendly player's health bar, but this is a fantastic start.
looks really great!!! watched everything i have no added notes for this one, so much fun watching you guys do the quest at the end
Iplayed Cleric Healer in New World and love it in all games. I must admit this update is a huge upgrade to the last cleric video and also the offensive and the defensive mechanism seems fun to watch and they look satisfiying❤
Really love the update. One thing I'd like to see improved upon is a visual representation for the different stages of held abilities. For example Resplendent Beam can jump between 3 different targets depending on how long the ability is held on cast. The channeling bar could use some sort of lines to indicate at which point the spell will be able to jump to a second or third target. For the Deliverance spell I'm not sure if it's necessary. That is dependent on whether or not the scaling is step based like with Resplendent Beam or if it's a linear scaling. If it's linear then sectioning of the spell channeling bar isn't necessary. But if it has different points at which the scaling is increased then sectioning off the would help to know when it is okay to release the ability to get the effect we want.
Being a healer main for decades now I love the extra resource. I love seeing a good amount of different heals, hots, charges, aoe, conal. I am even more excited for this game. Every monthly update never disappoints.
@Eventide215
11 ай бұрын
Yeah I love that there will be many ways to play cleric. Not just "You're a burst healer now. Get used to it." They mentioned that normally you won't have all the abilities. You'd get only a handful of them and really spec into those specifically. So I'm assuming you get to adjust between spreading yourself thin with variety or really focusing on particular types. Like I know I'd enjoy focusing mostly on duo style.. so like mend, healing touch, the wings, etc. Because I mostly play games with a friend or two. It makes me curious how freely we can switch our skills though. Because I'd like to be able to switch to more party oriented healing when necessary for raids, dungeons, etc. Then on that note if it does work that way there better be loadouts you can set..
@anthonybennett623
11 ай бұрын
@@Eventide215 I believe they stated you can respec in towns or something.
@Eventide215
11 ай бұрын
@@anthonybennett623 They stated a while ago you'll be able to change your subclass in safe zones. We're not entirely sure about how the skills themselves will work though. With how much they focus on freedom of agency for players they'll likely allow you to change practically everything when in a safe zone.
I _love_ how powerful Deliverance feels, it's got such _weight_ and impact to it, and the animation is appropriately dramatic considering you're taking a buddy from near death to 60%+ health. I can already tell Deliverance is going to be my favourite healing spell. Honestly, you guys are crushing it- keep up the great work! Sidenote: I love how cool the wizard looks in combat; those wand animations are awesome, reminds me of the duels in the later Harry Potter movies which, visually, were very cool (even if they weren't lore friendly :P).
Holy Trinity a great skill name. A battle res that costs 1/2 of your life, mana, and yellow bar. Specing it increases the targets revive health and decreasing healers cost. Can be used as a sacrifice res, killing the cleric (if the Clerics health is below50% its a self sacrifice) but resurecting the target at max 50% health. This becomes an UNHOLY TRINITY cast by sacrificing a teammate for greater target health on res (75%) for 1, (100%) for 2 teammates instead of the cleric. Now that will cause some conversation in the group.
Okay something has clicked. the game is looking brilliant and very clean. clear improvement on other showcases, so great progress guys!
Top Tier Cleric gameplay by Steven
Anyone else watching this again after the fighter showcase? Super excited to see how the updates treat what we’ve seen so far here
This game is shaping up to be a phenom just like how Wow was back in '08, '09!
As someone who nerds out over UI stuff, I absolutely love how super clean this looks. Amazing job on the icons, textures, cast bars and the floating combat text. It is super slick
Woo! Been waiting for the VOD LETS GOOOOOO!
Wow! I must say this has gotten me very excited for the potential fun to be had on healing classes. Amazing progress on the Cleric. Now here's some more detailed feedback: First of all, right out the gate the spell icons look top notch! These seem like a higher level of quality than the spell icons we saw for the mage. In particular the consistent colour scheme is really satisfying that class identity itch. They have cleric written all over whilst looking vibrant and varied. Fantastic! Now, with regard to the spell effects themselves, overall every effect is looking pretty darn great, but one thing I'm finding quite jarring is the use of refraction/heat haze type visuals. A prime example of this is Communal Restoration. The casting effect and initial burst look great, but after each player has been healed, there are these refractive shards that appear to hover around the player for a moment and then shrink inwards. Honestly this part of the effect looks kind of glitchy and in my opinion just adds visual clutter. In that particular case, I wouldn't be opposed to that part of the effect being removed completely, or reworked perhaps so that the refraction is a more general haze around the player as opposed to these glass-like shards. Many of the other spells use a similar effect but more subtly and were far less jarring as a result. However I do think it could be reduced across the board. I also want to praise the casting effect on Judgement. That blue wispy flame emanating from the casters hand, coupled with the blue glow lighting the player is just *chef's kiss*. Beautiful! Lastly, as many others have noted, I do think the overall brightness and bloom of these effects is a little high. Fantastic job Intrepid! Keep it up. We're all routing for you :)
the environment and the sound effects, as always, are just AMAZING!
Awesome update. The cleric spells and the environment in this video looks polished and ready to ship! 🎉
I love how you've taken the time and thought about the down time issues alot of casters have in mmos with the common rotations.
One of the best Cleric’s I have seen in any MMO!!! You have a ton of options and I’m sure we will get amazing build diversity to play with! I can’t wait for this game… lol you guys done yet? 😂 great work guys!
What a excellent show people. Thank yoy so much for this quality of content. This is for much a niceeee update for cleric. That fenomenal and really good job. Keep it up!
This is amazing guys - I'm eso fan and playing eso since the release . I played most of MMORPG games but what you are doing is another level.
Love the Cleric update! A suggestion on the Mage... The rolling lightening ball. It just isn't doing it for me visually. I would make the spell so that the assigned key on the action bar flashes once you cast it and you can hit the button again and the ball explodes and releases a chain lightening affect on targets. I think part of problem with that spell is visually it doesn't appear to show much interaction with the targets it is hitting. Well done on the update Steven. Anxiously awaiting to play this game.
I loved the impromtu RP at 4:10 lmao
Flash Cure is clearly intended to be a spot heal for when ure channeling a powerful ability on the tank, or any long cast really that u dont want to interrupt, but have to spot heal someone else. Incredibly well thought out, really. I would also say Soothing Glow should also function similarly since it really doesn't last long enough for u to want to prebuff with it, and it doesn't feel too impactful of a button when u do press it, but make it an ogcd ability and u have urself an incredible combat pattern for the Cleric. Really loving this possibility of this Battle Cleric, clearly Steven didn't show off its full potential literally touching it the first time and having to absorb 18 unique abilities that are intended to be used in different circumstances, but he fared really well regardless and displayed how fun this class can be if u dare to come out of the niche "i only press green buttons" mentality. I can imagine that Cleric should be regenerating a ton of mana with the buff, dealing decent damage, applying barriers and hots and aoe, abusing the crazy creative Divine Infusion(?) mechanic with the yellow resource bar. We haven't seen how mobile all the classes are, but it does seem that Cleric has a lot of options in group play to kite, with a couple of stuns and a repositioning tool, and I imagine choosing the correct soloplay talents would transition well, not to mention the offspec u select also changing the way u play fundamentally.
Animations and VFX looks amazing on the cleric, clean!
The spell effects are so beautiful... I want to try every of them xD
Really loved the inclusion of more melee focused abilities and the gap closer. The changing of pace and mobility made the cleric look FAR more interesting and fun to play, amazing job.
Hi, one of my personal favourites as a healer was being able to wade into combat and every succesful hit was healing people around me a little bit. Cant wait for the alpha.
I always enjoy class specific resource pools. This is a very interesting healing set up.
Really appreciate the concise spell effects.
That flight at the end was awesome
Another great update, I really like the direction of combat as it closely resembles GW2 with some elements of Archeage like the combo system. A very good combination, IMO. Great job!
Cleric seems like it will be a very fun healer class
It was fun watching. Thanks for sharing.
Wow. everything is looking great. Healer mechanics are amazing. the trade off of big heals vs time is great. Really impressive consideration to make each class fun and challenging to do well.
Wow this is a step forward in gameplay mechanics. Very impressive. Variability is lovely. Perhaps 1/3 of the health bar in temp health, or an ability to increase that if not too much time to do.
Thank you! I enjoyed it even though I am not a healer player and probably that might have to do with why I didn't really notice any flaws other than ability cooldowns.
This is absolutely my class. Good job.
I caught the last 5 mins of the showcase and even in alpha this game looks better than most mmos out right now
@yorth8154
11 ай бұрын
I agree so much! When they were fighting those wolves I was thinking to myself "Damn, I want to play that right now!". If the whole game is up to this standard, I think I'm going to enjoy myself playing this game for a long time.
@Eventide215
11 ай бұрын
@@yorth8154 Yeah you can tell this game is actually being created by devs that understand MMOs and have played them before. They're actually making a very immersive world that you're going to want to just spend time in. Not something you'll want to just speed through to the "end game". More like you'll just enjoy exploring and seeing the world. Feeling like you're a part of it.
This looks so good!! Keep up the amazing work you guys.
Models, environments and animations looking great. Can't wait to try it out.
Words cannot express my desire to visit and adventure in Verra!
Incredible Alpha 2 showing. The design ideas mix extremely well and demonstrate the design team’s efforts to make abilities special and not simply “spend time and mana and get health”. Theres considerations, like placement, timing, range, front-end, back-end, efficiency versus emergency, cooldowns vs. consistency. It creates a wonderful balance of options and I can imagine this impacting player choice in a really interesting way. I LOVED the wings+close range heal combos that looked so fun! Dynamic movement options for offensive and defensive gameplay with that. Awesome job! Really looking forward to seeing how these options expand with the class system implementations in the (distant 😅) future!
Apart from the visual content, one thing I enjoy the most listening to these is how passionately, competently and experienced these devs sound. The snippets of engineering design I pick-up sounds so interesting. Story Arcs, that respond to the overall State of the world. I'd love to see that State Machine code 😂
I've never really liked healers in MMORPGs but after watching these Dr. Fate's animations, visual effects and skill uses now I wanna try them. Really nice. I believe that's the impression that all classes should give. So cool that you'd want to use them even if you're not used to them
I'm so glad that over the years you guys have adapted archeages aesthetic, and enhanced it to a whole new level. There was never PVP or PVE to me that had that archeage feel and any other games, but I can't wait for this to come out.
@ericstucky8974
11 ай бұрын
Archeage classic launches August 4th!!
"I brought some additional mobs" "Oh, God" Steven always make me laugh during these. The Cleric is looking amazing and progress has been fantastic. I'm REALLY looking forward to this world.
The views look amazing, i love how sun rays hit the trees.
This really looks good! I can't wait to play this
Everything looks great! But I am wondering when we are gonna see the other classes like Bard, Rogue, and Summoner?
Love the design with varied utility of the spells allowingfor more decision making
Looks like a really fun way to heal! The combination of having either charges and cooldowns on the majority of abilities, coupled with held abilities means it's a very involved style rather than just spamming flash heal or chain heal. That and the cc & DPS abilities - should be fun to heal! I played a Spellhance shammy in wolk which was a hybrid melee spec spell DPS shaman and that was super fun to main-heal 5mans! Looks like it will be very similar to that action-healing style. Looking awesome! Can't wait to see more! Pleeeease do Bard soon! ❤
Cool showcase c= and smart design decisions as well x3 being a healer is one of my favorite things to do on MMOs and can't wait to play AoC, seeing you guys talk about MMO things and typical relationship / drama between tanks and healers helps show that this MMO got heart c= thanks for all the hard work you guys ♥
Cool to see Metered spells. Seen good implementations of it with Lost Ark and WoW's Evoker. Solid engagement.
This update had me Hooked! I've honestly never liked healing but now im highly considering playing the Cleric. This class seems like it'll be very valued within the party i love the heals over time oh man im so keen to get my hands on this game
Looked amazing! Makes me want to play a Cleric!
I loved every skill. Great showcase
Thanks to often give us videos about game intrepid studio, keep going it look like you're on the good way ! Cheer from France*
Having heals do multiple things is nice specially if for instance. You can use the tap heal on the move in heavy movement and then can charge the chain one when you don’t need to move as much and group is taking more aoe damage. And it’s built in same skill which is nice
Love how you're not afraid to allow players take responsibility agency is king!
It is amazing watching this game come to life.
💗 thank you for sharing
So much better gameplay then in the showcase in the graveyard one. So much improvment. Spell effect outstanding, quite a good balance for pre-aplha 2, interesting combos and spells, which enable unique rotation. I can see how mastering a cleric can be a challenge. I would love more offensive spells, maybe some sort of shadowform and shadow spells, since in the game will not be warlock. I dont think the area was that easy, maybe it seemed that way, but i supposed you are fully max out, have a excellent gier so. Great job, keep it up!
keep it up the good job, i ve been following this game a long time ago and I never doubt for a second, this is gonna be awesome, ty guys!!
This really look like a finished class. Good job
I started playing MMORPGS with Everquest in 1999. I played several others including Dark Ages of Camelot, Age of Conan and World of Warcraft. I have not played in many years, but from the preview videos all I can say is... Wow. This game looks like everything the core mmorpg'ers ever wanted as well as things we did not even know we needed! Amazing job thus far!
Excellent Update Guys, I’m loving the cleric archetype mechanics. I normally play hybrid classes that involves healing and damage dealing. This cleric looks like it’s shaping up into my favourite version yet. I love the fact that the mobs are genuinely challenging to kill and requires strategy and resource management. Please keep this consistent across the rest of the game. Well done team!
I just finished playing Baldur's gate 3 recently and I like how the graphics in this game looks like the graphics in bg3, very modern and up to date. But I believe this videogame will be way better as it's an MMORPG. Can't wait for the launch to explore this new universe and experience the new era of MMORPGs.
Woah, the group combat looks so satisfying. Well done team.
Wow. This looks gorgeous!!! Cant wait this game to come LIVE!!! Hope it will be soon. Gameplay is awesome. Good job!
man those icons are very nice looking!
Great friggin abilities. I've always mained healer, so this is great.