xpFluidFLIP - Sneak Peek

Фильм және анимация

The xpDomain has been re-written from the ground up and is now the all-new, xpFluidFLIP
Calculations are faster, simulations more realistic, and there is a choice of FLIP and APIC fluid solvers.
APIC simulations better maintain the angular velocity of fluid, and produce more energetic, yet highly stable simulations.
An accurate new collisions system handles static, translating, and rotating objects with ease.
New simulation settings give more artistic control over each solve.
Enhance your xpFluidFLIP simulation using X-Particles modifiers and other dynamic objects, like xpFoam.
For more information about the upcoming update, head this way!
insydium.ltd/products/x-parti...
This video was recorded on a computer with the following specs: Processor: i7-7820X CPU @ 3.60GHz, 8 Core Graphics Card: 2 x Nvidia Geforce GTX 1080Ti RAM: 64.0 GB
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Пікірлер: 63

  • @twilightcity8962
    @twilightcity89624 жыл бұрын

    So at this point, you get C4D just for X particles! You guys are killing it with these updates.

  • @xeeton
    @xeeton4 жыл бұрын

    bob walmsley makes angular momentum™ sound so cool

  • @ridgi8605
    @ridgi86054 жыл бұрын

    Impressive all the new features planned for the next update. One star for fluid simulation. Thanks to the whole INSYDIUM team

  • @mgardner70
    @mgardner704 жыл бұрын

    I’ve been struggling with this, thank You for updating this.

  • @BoDodge
    @BoDodge4 жыл бұрын

    I've been rooting for an APIC solver for a long time now! THIS is exciting!!!

  • @softbodymensch
    @softbodymensch4 жыл бұрын

    Amazing you guys! I hope the next version comes out before the end of july so I have it in my maintenance agreement. But who am I kidding I'm going to upgrade that for another year anyway. Best Plugin for cinema 4d.

  • @ararakoyori8078
    @ararakoyori80784 жыл бұрын

    ♥️ This is awesome!! 💯

  • @tabraizwaheed
    @tabraizwaheed4 жыл бұрын

    THIS LOOK AMAZING

  • @C4DRS4U
    @C4DRS4U4 жыл бұрын

    Looking forward to trying out the new collision detection and increased solver speed. Both have seriously hampered my attempts at fluid sims so far.

  • @nyacat9913
    @nyacat99134 жыл бұрын

    AMAZING!!

  • @outamitetongs
    @outamitetongs4 жыл бұрын

    Fantastic!

  • @MePepsy
    @MePepsy4 жыл бұрын

    good stuff as usual :)

  • @the_pyromaniac_dude
    @the_pyromaniac_dude4 жыл бұрын

    geeez i want this update so bad

  • @babysteps1
    @babysteps14 жыл бұрын

    good job bob, you da real MVP

  • @luismiranda8944
    @luismiranda89444 жыл бұрын

    I had to get a Houdini artist to make a fluid sim because splashes in Xp were not cutting it. I'm glad to see this update.

  • @wenfxv1340
    @wenfxv13404 жыл бұрын

    awesome~~

  • @KamilSezai
    @KamilSezai4 жыл бұрын

    :) its can be a monster feature when comes gpu calculations in 2021

  • @NeM3Si881

    @NeM3Si881

    4 жыл бұрын

    is schedulade?

  • @KamilSezai

    @KamilSezai

    4 жыл бұрын

    @@NeM3Si881 kzread.info/dash/bejne/gZdto6SMf7XWkZM.html under other sneak peak they gived this and tell 2021

  • @ZhihengCao

    @ZhihengCao

    4 жыл бұрын

    Yeah XParticles should either have a GPU mode or C4D should have a mode to run Xparticle calculations CONCURRENTLY with GPU rendering like Redshift. Right now (as of R21+Redshift 3), each frame, first CPU is used for Xparticles calculation while Redshift/GPU is sitting idle, and while Redshift is running CPU/XP is sitting idle.

  • @ExpressoMechanicTV
    @ExpressoMechanicTV4 жыл бұрын

    Truly, superb. XPFluidFLIP doesn't appear to leak particles, either.

  • @GUESSRCAT
    @GUESSRCAT4 жыл бұрын

    Amazing asusual ❤️🙏

  • @Oldyellowbrick
    @Oldyellowbrick4 жыл бұрын

    Jeez I hope I can wrap up all the projects I’m on before this gets released

  • @NomadAerial
    @NomadAerial4 жыл бұрын

    Holy shit... You guys have outdone yourselves again! Can't wait to abuse the hell out of this solver!

  • @bahemod
    @bahemod4 жыл бұрын

    EDAAAAN

  • @yqzhu6115
    @yqzhu61154 жыл бұрын

    wow👍

  • @rurouniex6002
    @rurouniex60024 жыл бұрын

    cool

  • @gwarns5921
    @gwarns59214 жыл бұрын

    neat

  • @BobbyLachapelle
    @BobbyLachapelle4 жыл бұрын

    I need this now. I have a job for a client (beer) and it take forever to calculate with XPdomain. I have to deliver next week. I wish we have this update now...

  • @shie4134
    @shie41343 жыл бұрын

    Just BOUGHT it !!

  • @rf8696
    @rf86964 жыл бұрын

    Where can we get some more detailed video training for the xpFluidFLIP?

  • @ArgoBeats
    @ArgoBeats4 жыл бұрын

    Hey Insydium, is there a way to get the old xpDomain behavior? All my scenes which were set up with the old solver look totally different with the new xpFluiFLIP, even with Type set to Flip. Can't get a even close look with this new one, especially regarding those "mushrooms-like", well defined looks, so easy to achieve with the old solver. Any tips?

  • @INSYDIUMLTD

    @INSYDIUMLTD

    4 жыл бұрын

    Hi, please sign up to one of our community forums, they're perfect for questions like this. community.insydium.online/ discord.com/invite/pVkM3HP -Thanks

  • @mikkelmelby
    @mikkelmelby4 жыл бұрын

    fuck i cant wait for the update!

  • @RichardRiegel
    @RichardRiegel4 жыл бұрын

    hmm.. this updates kicks xparticles fluids much closer to phoenixFD.. but it’s still more on the products level like FX for movie production. Anyway with this abilities, would be great to make a training for some fill glass of beer with foam :)

  • @nickmason8715
    @nickmason87154 жыл бұрын

    Looks amazing I agree, great work Insydium team! For the shot at 4:33 which Bob mentions took 12 mins to cache I’m curious what were the hardware specs? My cache times for dynamic object scenes (fluidfx or explosiafx for example) always seem to take much longer to cache, hours as opposed the minutes that Bob’s examples usually take, and then even when cached these scenes are really sluggish to play back despite using a reasonably high spec pc. Just wondering if this problem sounds familiar to anyone else? Thanks

  • @medboussouni7289

    @medboussouni7289

    4 жыл бұрын

    This video was recorded on a computer with the following specs: Processor: i7-7820X CPU @ 3.60GHz, 8 Core Graphics Card: 2 x Nvidia Geforce GTX 1080Ti RAM: 64.0 GB

  • @C4DRS4U

    @C4DRS4U

    4 жыл бұрын

    For sims, I also usually see hours for caching scenes instead of minutes. However, it seems to me that many of the scenes in the Insydium demo and tutorial videos are relatively now rez, i.e. 5-digit particles numbers as opposed to hundreds of thousands or millions of particles. I'm pretty sure that the beach scene with the breaking waves did not cache in 12 minutes... ;-)

  • @montageproductions
    @montageproductions4 жыл бұрын

    Very compelling Bob!

  • @andresdigiulio6357
    @andresdigiulio63574 жыл бұрын

    This new update will be compatible with C4d R20...?

  • @kwongster
    @kwongster4 жыл бұрын

    wow!!! keep up the great work. Will this be in the current beta or in July?

  • @INSYDIUMLTD

    @INSYDIUMLTD

    4 жыл бұрын

    This will be in the July Update

  • @INSYDIUMLTD

    @INSYDIUMLTD

    4 жыл бұрын

    This will be in the July Update

  • @NEWARTSTUDiOS
    @NEWARTSTUDiOS2 жыл бұрын

    XParticles Waves doesn't work like waves at all. The wave modifier just keep pushing particles forward, doesn't matter if there is obstacle or not. Not possible to create what I want.

  • @jrsoldano1444
    @jrsoldano14443 жыл бұрын

    Bob, how can I get my hands on the project file for the first "beach scene"? I'm on my 8th attempt to try and do something like it and I'm not even in the ballpark with the water sim. Mine is like a toddler splashing around in a panic, versus gentle lapping waves. Can I get this project somewhere? Or some tips for God's sake?

  • @INSYDIUMLTD

    @INSYDIUMLTD

    3 жыл бұрын

    We've just released a new Maintenance Training Series all about Fluids - Take a look: insydium.ltd/support-home/maintenance-training/dynamics/fluids/ -Thanks

  • @AshleyGlover
    @AshleyGlover4 жыл бұрын

    I guess my question would be what version of XP will this be available?

  • @INSYDIUMLTD

    @INSYDIUMLTD

    4 жыл бұрын

    Hi Ashley, xpFluidFLIP is available now in X-Particles build 884. More information here: insydium.ltd/products/x-particles/fluids-and-grains/ -Thanks

  • @lexxandera
    @lexxandera3 жыл бұрын

    okay, so I am learning X-P right now and I am a bit confused about when to use which object. There is FluidPDB, Fluid FX and then there is Fluid Flip. If someone likes to share some wisdom with me, I would be very grateful. EDIT: in case someone is wondering, of course I am not the only one with that question, so Insydium did an info-page: insydium.ltd/products/x-particles/fluids-and-grains/ - but I am still open for insights!

  • @INSYDIUMLTD

    @INSYDIUMLTD

    3 жыл бұрын

    Hi, Check out the latest Maintenance Training Series - kzread.info/dash/bejne/fax8mZODntfNlM4.html It's all about Fluids and will help in deciding what fluid solver to use and for what type of simulation. Thanks

  • @OnyxLee
    @OnyxLee4 жыл бұрын

    Can someone officially confirm the GPU acceleration roadmap? Also, does fluid affect solid objects with buoyancy and such? Thanks

  • @INSYDIUMLTD

    @INSYDIUMLTD

    4 жыл бұрын

    Hi, We don't have a roadmap as such, but we are aiming to bring GPU acceleration into X-Particles in 2021. To answer your buoyancy question, this can be achieved with xpDynamics. -Thanks

  • @shie4134

    @shie4134

    4 жыл бұрын

    @@INSYDIUMLTD GREAT!! so I should start saving money to get a RTX Titan next year !! (つ´ω`)つ

  • @render4dcafe
    @render4dcafe4 жыл бұрын

    This need a sticky obje... 😯

  • @twilightcity8962

    @twilightcity8962

    4 жыл бұрын

    It does?

  • @MegaBexon
    @MegaBexon4 жыл бұрын

    GPU enable GPU.. This is really great news

  • @doom9344
    @doom93444 жыл бұрын

    Can't X-Particles Early Access...WTF ????

  • @abiodunadebayo1128
    @abiodunadebayo11284 жыл бұрын

    First to view 🙂...Any rewards?

  • @bilaladvertizer
    @bilaladvertizer4 жыл бұрын

    Super GPU render ?

  • @xuanyaoyang9441
    @xuanyaoyang94414 жыл бұрын

    goodbye houdini

  • @xuanyaoyang9441

    @xuanyaoyang9441

    4 жыл бұрын

    goodbye realflow

  • @polyg3n
    @polyg3n4 жыл бұрын

    one question: when 😃

  • @INSYDIUMLTD

    @INSYDIUMLTD

    4 жыл бұрын

    Soon! - We're aiming for relase, early July. Thanks

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