Why Dungeon Master Player Characters are Dumb

Ойындар

holy moly that's one spicy take, hope I don't get hundreds of comments or a video response telling me that I'm wrong.
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  • @XPtoLevel3
    @XPtoLevel34 жыл бұрын

    OUT OF THE BOX ENCOUNTERS: bit.ly/OotBEPledgeManager

  • @connorpratt1253

    @connorpratt1253

    4 жыл бұрын

    hey I started watching the episode 1 of sunder and I noticed you and tim have close to the last name are you guys brothers?

  • @taddad2641

    @taddad2641

    4 жыл бұрын

    Good way to deal with a hero character is have it that they are currently in a situation that is out of their league. Like you could have a heroic barbarian dude who could protect his vilalge from native goblins and mosnters on his own. But then you have something come in that has united the mosnters against him and he is totally on the backstep and losing ground.

  • @dovahchicken935

    @dovahchicken935

    4 жыл бұрын

    What is boundary between an NPC and an enemy dm pc. Because I have a charchter equivalent to a level 80, only a level 60 and up can harm him since he is a literal god. He does not hurt the players because he is a messager to another god whose level 100 (it's not as broken as it sounds, it's a god campaign)

  • @Mr.Autodelete

    @Mr.Autodelete

    3 жыл бұрын

    At 4:20 you have no idea how wrong you are playing an evil campaign is amazing it turns towns into dungeons and dungeons into towns the consequences slowly pile up and it has incredibly funny moments as well i really recommend giving it a shot! We scam with fake fortune tellings, get involved in political corruption, murder the elderly, and much worse in my campaign there has never been a dull moment. Whats important is the party has some real reason that keeps them together for us we are all outsiders that share an origin but some like minded motivation is most importan

  • @professordruid4495

    @professordruid4495

    3 жыл бұрын

    I usually have a dmpc in my games, provided they are a small party (3 or less players) they provide assistance in combat but tend to stay in the background in support roles and don't take command in really any situation, the party makes the call and they speak up when they are asked. This way I can give my players a push in the right direction if they are unsure of where to go, or to say give them a healer on par for their party. And this goes wonderfully, the players get help if they need it but they aren't sidekicks, and they don't have a deus ex machina waiting to get them out of trouble because my dmpc's are usually a level or two below the party. The issue is when dm's make a character that is more powerful than the players and starts directing them. That's when it takes away from their adventure.

  • @KomodoCondo
    @KomodoCondo4 жыл бұрын

    POV: standing up while interrogating sick Jacob about DM PCs

  • @jesterssketchbook

    @jesterssketchbook

    4 жыл бұрын

    somebody get jacob some lemon tea

  • @ruki4929

    @ruki4929

    4 жыл бұрын

    Alternative POV: You're checking in on Jacob and he wakes up in a cold sweat all of a sudden to start sick ranting about DMPCs.

  • @Sgt-Wolf

    @Sgt-Wolf

    4 жыл бұрын

    I don't like where this is going.

  • @jellyminy9113

    @jellyminy9113

    4 жыл бұрын

    You get advantage because he's prone

  • @andrewlance3898

    @andrewlance3898

    4 жыл бұрын

    "I don't use DM PCs! I swear to God-" "SWEAR TO ME!"

  • @lexsmithee652
    @lexsmithee6524 жыл бұрын

    I've used one "DMPC" Loth Lalar the Horrid. A infamous necromancer lich who supposedly died thousands of years ago. The players found his detached skull after digging for a couple of days after noticing some necromancy magic with detect magic. He can't cast spells, fight or anything. Just talk. He is completely at the players mercy. He needs the PCs to get his body reassembled so he can keep on conquering the world. The only problem is that he is like suuuper bad at charisma stuff (-4 to both persuasion and deception) and like everyone knows he's a bad dude. The party used him as a pokedex for undead creatures and would toss the skull around corners to scout. I love that character. Every time he refused to do as they said, they threatened to bury him again. I usually add something like Loth Lalar to parties that are kinda struggling with getting roleplay going. Plus it's fun for me to roleplay the allmighty lich king who has had the ultimate fall from grace. Edit: Since people keep asking. Do feel free to steal this. You're all free to use it in any of your games. Edit 2: Since people keep commenting on this and I feel I didn't express it clearly at all, Loth Lalar is not a DMPC to begin with but can take that role if the party deliberately gives him the power to act more independently. The party essentially gets to decide how much this guy actually does in the game based on whether or not they let him get his bones back. And if they get most of them back he can serve as a great secondary antagonist when he's able to leave the party behind act on his own entirely. So the players are aware of how he works and it's up to them to decide what they want from the character

  • @r_kayne

    @r_kayne

    4 жыл бұрын

    Haha, this sounds like absolute gold! Would it be alright if I borrowed the idea for one of my games?

  • @davidleonardflanagan

    @davidleonardflanagan

    4 жыл бұрын

    I wouldn't even say this fall's into the category of DMPC. The point of a DMPC is that they fill the role of another PC and draw attention away from the PCs. That just sounds like a really fun non player character 😄😄

  • @lexsmithee652

    @lexsmithee652

    4 жыл бұрын

    @@r_kayne feel free to steal ^-^

  • @bubblinebee

    @bubblinebee

    4 жыл бұрын

    Sounds wonderful! Doesn't sound like a DMPC though, just a quirky ally.

  • @connorhennessey1316

    @connorhennessey1316

    4 жыл бұрын

    Not really a DMPC, just an NPC/magic item. There's a fine line between an npc that follows the party and a PC the DM is playing, this is most certainly not one of them. Cool idea though, totally stealing it :P

  • @vargot
    @vargot3 жыл бұрын

    My players actually always ask for me to make a campaigns where, quote: "if we die, the world goes on". It is quite challenging to make a storyline, but they really don't like playing "chosen one" campaigns.

  • @RadimuxCisco

    @RadimuxCisco

    3 жыл бұрын

    'Chosen one' are not always ideal and can be bad in some cases. It may even become a railroad if there is always a time limitation.

  • @gabethebabe3337

    @gabethebabe3337

    3 жыл бұрын

    My friends and I have a similar thing going. Our original three characters died, but we essentially made the NPC that I chose to pick up (a 10 year old Dragonborn child named Danny) into the hero of our story because our actions traumatized him. Now my friend plays as an edgy traumatized version of Danny, and my other friend and I play our new characters. We have to deal with the consequences of our previous party because their responsibilities bled onto us with Danny.

  • @Adahn99

    @Adahn99

    3 жыл бұрын

    It could be a nice turnaround if things actually start going for the worse because of something the party does, so their presence is "chosen one" style but nothing would have happened if they were not there to begin with

  • @Gorandius

    @Gorandius

    3 жыл бұрын

    I've always found "chosen one" campaigns to be very boring.

  • @xoire9754

    @xoire9754

    3 жыл бұрын

    The trick is having multiple threat levels. War is a really good way of handling that. If there is war in a setting, its most powerful individuals will be tied up in politics and conflict. They'll have their own missions and goals and concerns. In the mean time, the players uncover a threat that will shake things up in the world. If the players don't deal with it, maybe a village will be wiped out. They are the heroes of that village - and maybe that's all they care about, because that's the scale of THEIR story. In the background, however, empires rise and fall. Eventually, the players grow stronger and uncover greater threats. Now, the bandits attacking towns and the cool NPC that helped you track them are small potatoes. Now you're dealing with an undead threat that has been plaguing several villages. As you continue to chase up and deal with these little threats, maybe it all leads up to a lich that has plans to usurp one of the kingdoms. That's when you start to involve them in the genuinely important stuff within the world, and after helping said kingdom, they may become important participants in the wars and shaping of the world. But at the end of the day, if they die fighting bandits - the world does just go on. If they die to the undead? Sure, the villages are toast, but the world goes on and that happens all the time. The lich isn't dealt with? A kingdom rises that is led by an immortal king, but the world goes on. It's only if the players genuinely earn the power to change the world that their death really alters the state of it. However, no matter when they die, their death is always important to something. Sure, they aren't the chosen ones that'll change the world forever - but if they die, then that little village with all those colourful characters dies with them. The world goes on, but not their worlds.

  • @freddierhodes8201
    @freddierhodes82013 жыл бұрын

    "Imagine you are a DM, and players do not exist in your world." Perfection. And they said it was unattainable

  • @aarontaylor1883

    @aarontaylor1883

    3 жыл бұрын

    that is just a book

  • @pinstripe5487

    @pinstripe5487

    3 жыл бұрын

    Maybe then my plots will actually go the way I envisioned them.

  • @ayf449

    @ayf449

    3 жыл бұрын

    @@pinstripe5487 Untill your roll and get nat 1s

  • @killerbug05

    @killerbug05

    3 жыл бұрын

    @@ayf449 or 20s

  • @MandalorV7

    @MandalorV7

    3 жыл бұрын

    You might as well be written a novel.

  • @Skare75
    @Skare754 жыл бұрын

    My players literally ask every damn npc with a sword to join the party and spend far too long trying to convince them to do so.

  • @bislarke95

    @bislarke95

    4 жыл бұрын

    Sounds like your players just want to make friends and focus on the Social Interaction part of the three pillars! Maybe ask them if their attempts to befriend NPCs are their way of trying to direct play towards the kind of experience they wanna have?

  • @Skare75

    @Skare75

    4 жыл бұрын

    @@bislarke95 Yeah, they do like the social aspect of the game and we often have sessions that are purely RP which I really enjoy. Its not so much that they want to befriend people that's the issue, its moreso that they want to bring everyone they meet along for fights/dungeons to give them a boost in combat. Recently they've been on a ship with 6 fully fleshed out NPCs and they invariably try to persuade the captain to let as many people come with them as possible into a dungeon (despite the captain being adamant that only half the crew can leave at a time to protect the ship). They've even gone as far as to persuade the inhabitants of an island to help guard the ship so they can bring more NPCs into the dungeon. Similarly, if a king asks them to kill X monster, they'll ask for some guards/the captain to join them etc etc. Most of this is primarily to make the party stronger in combat rather than for RP purposes. I've started to phase out some of the NPCs now (death, new goals etc.) I don't mind the ingenuity, having more people is a smart idea but it slows combat down greatly and gives me far more to worry about.

  • @matheusgraef

    @matheusgraef

    4 жыл бұрын

    @@Skare75 I've had that happen to me, and I'm sorry to hear it. But there's some ways to circumvent this issue if it's such a bad thing for you. 1. If they're asking the king for more guards, maybe the city has a plague or suffering constant conflict with a nearby tribe or a siege or something. That way, the king will say he needs every man he can afford. If they roll a natural 20, the king gives them a scroll of mordenkainen's sword which can summon a helmed horror or something. 2. The NPCs just outright refuse. Why the fuck would they join an adventuring party, lol. They're doing their jobs, earning their coin, drinking their mead and enjoying their time with their loved ones, friends and/or family. Why would they join. 3. Just outright tell your players you find it exhausting. Explain the situation to them. Ultimately, my friend, I think it's okay to give a NPC to help the players out but it should happen exclusively for good reason, like once or twice in the WHOLE CAMPAIGN, so there's narrative weight to it. If not, these NPCs just become another mechanic the players will always try to get a hold of. Because if they can, why shouldn't they? It increases their survival odds. If your players got used to it I'm sorry, my tip is don't like be cheap and kill off these NPCs just because you don't like this mechanic, because the players will feel like the DM is playing against them and that's a no-no. It's not your fault either for letting this happen but now you've gotten more experience to understand that it's a terrible thing and you'll avoid it in the future. My final tip is: always talk to the players if there's something you're not liking about the experience and you'd like to change. If they're dicks about it, don't waste your time playing just to exhaust yourself. The earlier you make this realization, the earlier you'll learn to enjoy this game a lot more, with the right people and the right circumstances.

  • @michaelwolf8690

    @michaelwolf8690

    4 жыл бұрын

    So? Make them feed and share loot with their army.

  • @MatthewCampbell765

    @MatthewCampbell765

    4 жыл бұрын

    In that case, you might actually /want/ to run a DMPC, since they seem to want it.

  • @benjaminklein8379
    @benjaminklein83793 жыл бұрын

    My DMPC is an ancient wizard who accidentally true polymorphed himself into a piece of bread. He can only cast mage hand to lift himself up. He is paired with the most insane member of the party

  • @questionablelifechoices7501

    @questionablelifechoices7501

    3 жыл бұрын

    “So you’re sure the talking slice of bread is real?”

  • @daltigoth3970

    @daltigoth3970

    3 жыл бұрын

    This isn't a DMPC, though. The character has a very limited scope of things it can do, so it falls more into the "ally" category than the "PC" category. A DMPC, as Jacob is describing them, is a fully fleshed out character, with all the skills and abilities of a regular character that participates in the story and combat just as much as the other PCs. Jacob's complaint is really centered around the idea of someone taking on an active player role while also being the DM. If you have a character that can't/won't fight but can provide useful information to the party or a similar passive role, then that's fine. Likewise, a character that helps in combat but doesn't get involved in any other aspect of the game unless the PCs specifically ask them to do so (e.g. "hey {combat helper}, do you know anything about {historical subject}?"). The passive character allows the DM to get involved in roleplay while the party is adventuring and there are no NPCs around and can help keep the story moving if the players get stuck. The combat character helps by filling a role the party is lacking, such as a healer or tank, without stepping on the heroics of the PCs themselves.

  • @FlyingTurtle130

    @FlyingTurtle130

    3 жыл бұрын

    Its more like a pet because it cant do much and is not even have near the abiletys a PC has

  • @StabYourBrain

    @StabYourBrain

    3 жыл бұрын

    So he is bread? You know.. from.. I am Bread? Does he become unedible and die, when he touches the floor for too long?

  • @arielshligman2146

    @arielshligman2146

    3 жыл бұрын

    We got an immortal bread npc if he dies he just for in to the closet piece of bread

  • @TheEphemeralEternity
    @TheEphemeralEternity3 жыл бұрын

    Seems like the majority of comments agree that there is no issue with a "DMPC", so long as they have their own purpose and arent a shamelessly overpowered, unavoidable self insert. Most NPCs are probably fine if a DM is self aware.

  • @dirkmaes3786

    @dirkmaes3786

    3 жыл бұрын

    It's the DM equivalent of "metagaming". It's technically not always bad, but there are lines that you should never cross - for players it's cheating and for the DM it's making the game all about yourself.

  • @seanticleer4915

    @seanticleer4915

    2 жыл бұрын

    Agreed. All NPCs and Allies are technically DMPCs. "DMPC" has basically just become conflated with the "Mary Sue/Gary Stu" trope. Just don't play your DMPCs like tools, and they won't be seen as tools. Easy enough.

  • @pug8714

    @pug8714

    Жыл бұрын

    They work well as just being a cleric to be support

  • @maybepolly_
    @maybepolly_2 жыл бұрын

    consider: a good dmpc is one that grows organically from a normal npc to someone the players like so much they want to bring them along and is useful without stealing the spotlight yes this is about essek thelyss

  • @H4WKB13

    @H4WKB13

    Жыл бұрын

    It's true though. While it is finnicky to pull off it can work, and I think especially the forever DMs are sometimes happy to get to play their OC for once too.

  • @LiMe251

    @LiMe251

    Жыл бұрын

    I like DMPCs because I can usually only get up to 2 people to join me and I don't plan on having a tpk every session

  • @nemo53

    @nemo53

    9 ай бұрын

    @@LiMe251 you could use sidekicks from Tasha to give to players! It's classes that are just much easier so you could give each of players lil guy to support main PC and you would have like 3,6 - 4 characters of power without taking half of party under your direct control

  • @ehrensto

    @ehrensto

    8 ай бұрын

    We have one NPC in our main campaign that is like that. He was actually as assistant of the BBEG of the story, but we kidnapped him and he... kinda grew on us? So we stopped treating him as an enemy and he actually started helping! Cool stuff!

  • @khajiitkorner918
    @khajiitkorner9184 жыл бұрын

    I only have a "DM PC" for one reason, so they get attached to him and gets sad and motivated when the final boss kills him.

  • @davidhopkins6861

    @davidhopkins6861

    4 жыл бұрын

    brutal move, i respect that

  • @rossfryer3902

    @rossfryer3902

    4 жыл бұрын

    Oooooooo, I like that

  • @kyzer422

    @kyzer422

    4 жыл бұрын

    Outstanding move.

  • @MewLillyPad

    @MewLillyPad

    4 жыл бұрын

    *So they can get attached and gets sad when they have to kill them because they're actually the BBEG

  • @khajiitkorner918

    @khajiitkorner918

    4 жыл бұрын

    @@MewLillyPad that works, too, but I found my players actually suspected that when I first introduced the character. It really depends on your players, lol

  • @MrTheGadfly
    @MrTheGadfly4 жыл бұрын

    DM: So, no one is playing a healer? Fine. You have an NPC coming with you.

  • @naheleshiriki5496

    @naheleshiriki5496

    3 жыл бұрын

    Especially when you're the DM of a game with literal children who don't know any better and are bound to do things that will get them into loads of trouble. ( My little cousins of 7 and 9.)

  • @peterthooft3823

    @peterthooft3823

    3 жыл бұрын

    this happened in a game I'm a player in after 2 players also dropped she became me and the new player who joined's favorite other pc in the party mostly because she helped us out and didn't compete for the spot light or resources and saved peoples lives (mainly the other 2 players) she was a life domain cleric named Jaden and we all cried when her father became King of the main kingdom in our game and she had too go do her princess duties.

  • @jedwell9531

    @jedwell9531

    3 жыл бұрын

    Having a similar problem where our previous game crashed and I decided to take up the dm mantle to still steer things towards a satisfying conclusion. Problem is we have a level 15 and a level 5 party, and my characters were the only healers/supporters in both groups. The entire composition would fall apart if I had them not tag along.

  • @douglasphillips5870

    @douglasphillips5870

    3 жыл бұрын

    Support allies are different from dmpcs. The big difference is that support characters don't steal the thunder from the pcs. Probably why players don't play support roles unless you give the support roles their own time to shine.

  • @paxtonstewart8042

    @paxtonstewart8042

    3 жыл бұрын

    Dave W Similar thing happened in a one-shot we were doing though it wasn’t fully the same. It was a level 1 (level up to 2) two-shot. Our original PC’s were a Druid and a sorcerer so we didn’t have a tank or full on fighter so we added BOB the fighter soldier with a medic background! He was the MVP and saved our asses multiple times.

  • @waffleswafflson3076
    @waffleswafflson30763 жыл бұрын

    Me: Got you no DMPCs The party: Lets go to the tavern and see if we can hire an adventurer NPC to join us!

  • @Hk-ox4bb

    @Hk-ox4bb

    3 жыл бұрын

    Actually happened to me, although I was a player; I was reluctant but I can’t force the rest of the party to do things my way Luckily the dm gave the npc a good reason not to come

  • @h4dvision970

    @h4dvision970

    2 жыл бұрын

    Sometimes the players want the dm to be a player with them too, and that's perfecrly okay as long as the DMPC acts like a party member and not a hero. So... #notalldmpc ????

  • @archeenemy6653

    @archeenemy6653

    2 жыл бұрын

    This is exactly how it works and is a sign imo that you're a good DM. It's a freaking paradox! The worst DMs create DMNPCs and use them to micromanage and overshadow their players. The best DMs avoid DMNPCs, but their games and NPCs are cool/fun enough that the party ends up enjoying them and wanting them around

  • @bisexualgengar1643

    @bisexualgengar1643

    2 жыл бұрын

    @@archeenemy6653 That's kinda what happened with a Cleric NPC that I only had around for a little bit. He was supposed to be there for one boat trip for a quest, but my party really liked him, so I decided to gear the party more toward his Deity, and have him watch over the heroes he started giving quests to. This is the first NPC I've ever actually made, and it felt really good

  • @thekinginyellowmessiahofha6308

    @thekinginyellowmessiahofha6308

    2 жыл бұрын

    My players know that I don’t really have good excuses as to why the military can’t do things so they often end up getting a big squad and sending them in to combat rather than actually fighting, but usually I just have them distract minions so the players can fight the big boys.

  • @o__o.6212
    @o__o.62123 жыл бұрын

    I personally feel like it's justified to make a DMNPC for a one-player, one-DM campaign, if only to provide support and plot hooks.

  • @m1ck3y.m0us3

    @m1ck3y.m0us3

    3 жыл бұрын

    Yeah I’m doing that for a campaign with my cousin cause she’s a barbarian and I don’t want her to ya know DIE but gave the DMPC some opposing goals so it’s not so boring for her

  • @jacobkeller98

    @jacobkeller98

    3 жыл бұрын

    Exactly where I was getting at in my own comment. Also to have a babysitter for teaching new players lol. I was tossed into the world of ttrpgs with a mean dm that was kinda out to get the players lol. I mean in all fairness it was my own fault I got my first character killed on his first session lmao, however he purposely kept me multiple levels behind the rest of the party, I was invited in after they started. He also did not take the time to help me learn, threw books at me, and told me be done in an hour. Thankfully some of my friends did take up the mantle and helped me make my first character. But ever since then I have personally chosen to give "tutorial" adventures for new players, no matter where the rest are in the campaign. A tutorial game is necessary I feel. If its a bunch of newbies... thats where the dmnpc babysitter comes along lol. Never really have them take charge, more so just follow the group, and keep them safe from any... unforeseen challenges lol.

  • @grosslittlegoblin1358

    @grosslittlegoblin1358

    3 жыл бұрын

    I do the same when im playing with my gf. A nice thing you can shake it up a little. Give the NPCs special attacks, heals, buffs which the player can use like legendary actions. Like once or twice a fight, or biggers once/day.

  • @lineriderrulz

    @lineriderrulz

    3 жыл бұрын

    I have experience in the same situation, though not so much for plot hooks as to provide someone that is around on a consistent basis for the (admittedly inexperienced) player to interact with, bouncing ideas off of, to allow encounters to be a little more dangerous (we're only level 2 so far) by being someone else for the creatures to beat up and to be able to save the players' a$$ if necessary. Here's what I've learned: -You don't want to have more than one DM NPC in the party, because when the times inevitably come that they have to interact it becomes weird that you have to have a conversation with "yourself". It's not quite as bad when your DM NPC is just talking to other NPCs, and less so if you're doing it all text-based like us. -Combat can be kind of awkward, as during an encounter you can't help but plan ahead what the creatures are going to do in a given round, but you have to play your DM NPC as if they don't have that knowledge. You can't even just play your creatures optimally by doing the thing that makes sense 100% of the time just so that you can resolve the DM NPC knowing what they're going to do, or you'd have them all beating up the first person that drops to unconsciousness. -While you don't want the DM NPC to take the spotlight off the player by being a lot more powerful than them, I found making the DM NPC underpowered wasn't fun for the player either if they had to constantly rescue DM NPC with healing potions and other resources. At its worst, an encounter the player could have survived could become fatal because they had to waste their time healing your DM NPC. Obviously you don't want the DM NPC to be the "party" face either. -Also concerning balance: just make them as you would if you were going to be player in your own campaign (that's essentially what you're doing anyway after all, isn't it?) but with the previous concerns in mind, and try to make them with similar or slightly less power to the player. It's pretty easy to avoid the "DM NPC is just joining the player because they are a good guy" thing if you do this right and make it obvious that the DM NPC couldn't do this on their own, or has other motives (such as someone funding them). -Don't be pushy for the player to accept your DM NPC into the party, and likewise don't have your character explicitly show interest in adventuring with the player. But do tell the player upfront that some NPCs can become their companion on the adventure temporarily or permanently, if it makes sense for them to do so. But what about that the other NPCs don't have character sheets? That's okay, you can make things happen in a way that it doesn't become relevant for that session, and create one for the NPC after the fact. You'd be losing work too, but it's better than taking agency away from the player. Again of course, this only applies to a one-player one-DM campaign as you originally said.

  • @Septimus_ii

    @Septimus_ii

    3 жыл бұрын

    My DM just let me play the adopted party members, and it's been great. I've completely taken one over now as a 2nd PC and she gets to be DM without trying to also be part of the party

  • @longc35
    @longc354 жыл бұрын

    One thing I’ve always enjoyed doing is having what I call the “alternate party” which is just another group of adventurers that the PCs bump into from time to time. They stay away from being DM PCs because they’re never doing the same quests as the players and mostly they just interact with each other in towns, at bars or at tournaments and stuff. They keep pace with the PCs as far as level and wealth go so that they remain their peers and all, so far all my players have really enjoyed it. Clearly the “alternate party” is a group of fully built characters but the point of them is to make the world feel bigger, like theirs this other group of adventurers who’re going to investigate those Orc raids while the party has decided to try and root out the local thieves guild. So ideally they’re really more like allies than DM PCs because they’ve clearly got their own thing going on and are off on their own unrelated adventures all the time. One of the best things to come out of all of this was when, fairly early on in a campaign, one of my players decided to drag the head of a crocodile (at this point the biggest thing they’d killed) into a bar to show off to the alt party, this of course prompted a trophy competition where ever time the two groups ran into each other they always had a new dismembered monster part to show off. My players literally made skill checks to try and carve off the most impressive trophies and then cast gentle repose and took them to taxidermists just because they wanted to make sure that Minotaur head (or whatever) still looked awesome for when they ran into the alt party again. It was great.

  • @thekween9037

    @thekween9037

    3 жыл бұрын

    Yeah I did this to spice up the Dragon of Icespire Peak adventure, which truth be told is at worst broken and at best a little bland. My players loved that group and when they finally went to kill the dragon, I had that group's members frozen on the way like a breadcrumb trail. There was one character in that party my group particularly loved so I knew I didn't want to kill her off but it created a ton of suspense my group was like "oh fuck not maple let's look for her" and they found her alive, cold and scared but alive. She was a halfling and our group's halfling had a thing for her. When they killed the dragon, my brother sent his character off with her to live happily ever after with Maple and he rolled a new character for arc 2 and it felt so wholesome.

  • @mxsdrago

    @mxsdrago

    3 жыл бұрын

    "There's no way you can beat this, check it out, Minotaur head!" "it doesn't have a body, I'm calling bull."

  • @hurrdurrmurrgurr

    @hurrdurrmurrgurr

    3 жыл бұрын

    Yeah, having other groups around doesn't take away from the player's experience it adds to it. Do the players try to work with this other group, do they backstab them, do they passively make the player's life harder or easier, do they add to the lore surrounding the players and if they defeat the big bad are your players going to let them take the glory or are they going to get into a fight. Making the world revolve around the player is always weak writing.

  • @KarmicKnight97

    @KarmicKnight97

    3 жыл бұрын

    I like the idea of having the players make another group. Most of my players have 2 or 3 characters, and they're all in the game. We have the Failed Players, PC's that some of the players didn't get along with so well and they made new ones, we have Bravo Team, hired guns sent on a side quest after one of the main PC's got stuck in extraplanar prison, and Fingon of Clan Beren, a gnome necromancer who turned on the party to become a lich. He'll turn up again I'm sure

  • @WolfHreda

    @WolfHreda

    3 жыл бұрын

    Note to self: I've found a purpose for all the damn characters I've been creating that will likely not see a campaign of their own.

  • @Anergyne
    @Anergyne4 жыл бұрын

    Like all DnD taboos, they can be done well. They're just also really easy to do poorly.

  • @scabberdabber2597

    @scabberdabber2597

    4 жыл бұрын

    They are pretty good for single campaign and can be used really well for enemy’s

  • @NothingXemnas

    @NothingXemnas

    4 жыл бұрын

    @@scabberdabber2597 It's nice to use them as enemies because they are way more flexible and have more options, in and out of combat, making them complex and inherently hard to beat, possibly even harder than their CR suggests. This is also what makes Designed Difficulty, contrary to Artificial Difficulty.

  • @eclipsegu2rdian591

    @eclipsegu2rdian591

    4 жыл бұрын

    Would let's say using player controlled NPCs as a back up to a party who's either A weak B smaller and 3 all one class with no healer because I have that for one of my campaigns. They're generally only used as backup for combat, but also for an emergency roll in case the party just rolls ones (I would do rerolls for ones but they didnt want that...they're all new as well and they got the npcs by persuasion rolls)

  • @Birthday888

    @Birthday888

    4 жыл бұрын

    I think the most important thing is the motivations for "Hero" type NPCs like the video suggests. It is vital to keep in mind when creating this type of character, that they should need the PCs equally or even more than they need him. Otherwise, why doesn't this character just go out and fix all the problems that the PCs have been solving? This can range from character flaws like pride, where they underestimate whatever threat the PCs are up against, leading to them acting recklessly or intervening too late to stop the threat. Apathy is another one, where they simply just don't care about the threat. Or maybe they lack a specific skill set or knowledge that only the PCs have access to due to the adventures they have been on.

  • @amosnickel1188

    @amosnickel1188

    4 жыл бұрын

    @@eclipsegu2rdian591 my group had no healer and had just finished taking some guy hostage, a sort of take us to your leader situation. To make my job easyer I just made the hostage a cleric and it was great. He ended up being the butt of every joke in the party. One time a party member had a random magical effects potion that triggered on skin contact, he slipped some of it onto my DM NPC and he turned blue and didn't notice until later. He did earn a modicum of the party's respect and they were sad to see him go when he had lead them to his boss' hideout but I was tired of having to play him and all the monsters in combat. He will be a fun recurring npc though.

  • @anotherhuman340
    @anotherhuman340 Жыл бұрын

    I've used one DMPC ever. His name was Erevan Dawnbringer, and he existed because I didn't want any of my new players to feel obliged to play a Cleric on their first game. He didn't do very much other than say "come friends!" Or "worry not, I shall heal you" for the whole campaign, and everyone loved him.

  • @lesouth0348

    @lesouth0348

    Жыл бұрын

    *healing word intensifies*

  • @22skidoo99
    @22skidoo992 жыл бұрын

    In my group the DM always creates a PC to play with the party, but it's something that we talk about ahead of time, and allows them to participate in the party antics as a player. It's honestly always been super fun, and they always make sure that their character doesn't overshadow anyone else's. Also allows us to rotate DM's and still use the same party!

  • @CrazyLikeUhFox
    @CrazyLikeUhFox4 жыл бұрын

    “DMPCs are unfun for your players.” Meanwhile, my party adopted a bard orphan from an orphanage, recruited a random goblin they caught and interrogated, allied with an artificer arsonist who was a villain from a sidequest (that I fully expected them to kill), and are now trying to simultaneously recruit the head warlock of a cult and a monk from the city chapel.

  • @bennyjones1502

    @bennyjones1502

    4 жыл бұрын

    If your players want more of them, they're probably not stealing their spotlight. Again, I think XP here differentiates between "Ally" and "Hero" NPC using the quantifier of "DM wants to be cool so adds a hero that always does the cool thing, thus stealing the PCs' thunder." If your allies that you introduce to your game don't steal the dramatic thunder of your PCs, they're complementary allies and they make it more fun. Good job!

  • @tardersauce3578

    @tardersauce3578

    4 жыл бұрын

    Yeah, it just comes down to what the party want. If they try to convince someone to join, it works much better than someone pushing themselves on the party

  • @CrazyLikeUhFox

    @CrazyLikeUhFox

    4 жыл бұрын

    Yeah I get what he’s saying, I’m more making a joke about how unusual my players are than disagreeing with XP. I have some very stringent rules about running party members as a DM to avoid the common complaints players have about DMPCs, and I think they make a big difference.

  • @bennyjones1502

    @bennyjones1502

    4 жыл бұрын

    CrazyLikeUhFox oh right! That totally flew over my head then. Sorry! Glad your players are having a good ol’ silly time :)

  • @CrazyLikeUhFox

    @CrazyLikeUhFox

    4 жыл бұрын

    Benny Jones No it’s not silly, my wording definitely sounds like snark directed at XP so I get the misunderstanding completely.

  • @Teal_.
    @Teal_.4 жыл бұрын

    they can be fine, but the DM needs to give them a super backseat role

  • @charlieb8735

    @charlieb8735

    4 жыл бұрын

    Teal i don’t get what’s wrong with a regular NPC tho. A DMPC implies som particular attachment to one character. In a game where you are literally every character, I don’t see why you need one to be a full time party member.

  • @Teal_.

    @Teal_.

    4 жыл бұрын

    ​@@charlieb8735 when i mean backseat role i mean it can be okay for like 1 adventure preferably someone encountered half way in or further, while also making sure you let the party handle the cool shit. Then you write them out, they gotta rebuild the now destroyed city etc etc, and maybe have them be a reoccurring in the future with more of a npc role. if you have them being a full time party member then yea i agree that's absolute garbage

  • @theblazingcrusader6322

    @theblazingcrusader6322

    4 жыл бұрын

    I have what I guess is a dmpc. A paladin who’s only there to help the party with getting into towns. For the time being, the goals of both the party and the kabal of paladins the crimson paladin is leading are the same. After his arc he has made a few appearances every once in awhile because my players like to tease him when they can. Edit: btw all he really did was make travel time shorter because he had a wagon. At most he took care of one problem, that being he captured a enemy the players wanted to question. Was that a dmpc moment or just dm panic?

  • @davidgantenbein9362

    @davidgantenbein9362

    4 жыл бұрын

    Teal What you describe is just an ally. A DMPC is the DM becomming the hero in his own story. Yes, an NPC can be important and he can even be the focus of the current part of the story. I.e. the PCs could help king Arthur to acquire Excalibur in a story. BUT an NPC always takes the backseat in the end. An NPC is there to make the PCs adventure more interesting, while a DMPC is there to steal the PCs thunder. An NPC may die or be left behind or leave the story in some other fashion, while a DMPC is that obnoxious character the PCs can’t get rid of no matter how much they hate him. A DMPC makes decisions for the PCs, wins their fights and solves their problems. An NPC may help the players, but also creates new problems to solve. He may slay a monster, but he needs the PCs to do the heavy lifting. He may like to go east, but will follow the PCs to the west. It’s not that difficult to spot the DMPC, mainly because he takes the lead ... all the f....ing time.

  • @XPtoLevel3

    @XPtoLevel3

    4 жыл бұрын

    Which would make them more of an Ally or Sidekick rather than a DM PC

  • @heyfell4301
    @heyfell43013 жыл бұрын

    I usually make an "optional" DMPC, who's always there, like the "Housecarl" on the tavern, the battle droid on the ship, and i make their personalities as funny as i can. So, if the players decide to bring him/her/it to the adventure, i roleplay it as my own character, and do my best to help the party without getting much spotlight, normally making the npc play in a missing role, where no one else would be able to do. As an example is the Droid i mentioned. The party had no Pilot, so i decided to make one. He pilots ships to the party, uses snipers to eventually save some of them, and is the most intelligent of all of them. BUT, now that the party have 5 players, one of them being a Pilot, who uses inteligence and strikes with snipers, the Droid will stop following the party, and other "followers" will be availiable for them in the future, if they want. That's the way i balance it, and that technique normally works.

  • @seanticleer4915

    @seanticleer4915

    2 жыл бұрын

    I dig this idea. I basically just make characters that can help with the quest or fill a niche for a little while, but they never influence the plot or decision-making (aside from making an occasional history check that may or may not succeed, and only when prompted by the situation that the party has created all on their own).

  • @sirmoriarty8230
    @sirmoriarty82303 жыл бұрын

    The current campaign I'm playing in has a giant talking crab in our party that the DM controls and he is the most precious thing ever. I would die for this crustacean.

  • @ramondiamond6152

    @ramondiamond6152

    Жыл бұрын

    I'm two years late but we also played the same/similar campaign! We named our crab Poseidon. He was so popular that our dm made him a character in his original world where we started playing instead of the premade campagns.

  • @Megidramon
    @Megidramon4 жыл бұрын

    Jacob, who gets to be a player: DMPC's are dumb. Me, forever DM: I wanna feel like a cool guy too sometimes...

  • @hoovy8081

    @hoovy8081

    4 жыл бұрын

    You a dm you can already be cool without fucking railroading.

  • @lebanemcarl68

    @lebanemcarl68

    4 жыл бұрын

    Hoovy or you could just run a CR 30 creature only one-shot. That would be.... interesting.

  • @amosnickel1188

    @amosnickel1188

    4 жыл бұрын

    Have the party at lvl 3 encounter a world ending threat that they have no hope of defeating. Send them on a quest to resurrect an ancient army, they also must collect powerful components to perform this resurrection. The party finds the ancient tomb of this army. With the great evil on their heels there is no time to waste, they must wake the dead here or die trying. But the ancient resurrection spell scroll/artifact is not quite right and they only resurrect the general of the army. A tall regal and imposing ally but one ally none the less. The world ending evil breaks through the last barrier they have as they believe all is lost when one plucky adventurer turns to the newly awakened hero and says, "We needed an army not one rotting corpse in shining armour" The old hero ignoring the adventurer looks at the insurmountable power of the enemy before him then looking at the party says "We will be enough." Idk might be fun to run a campaign like this.

  • @mythicalthings1796

    @mythicalthings1796

    4 жыл бұрын

    @@hoovy8081 You can be a DMPC without railroading

  • @bignook123

    @bignook123

    4 жыл бұрын

    I used to DM for only 2 players early on, and I would DMPC a usually super low INT/CHA Fighter or Healer depending on how the two other player built the character and what kind of build they thought would be most useful. Basically this ment that I didn’t interact at all in the roleplay side of things with regards to other NPCs, but it was easier to have a more balanced and more fun combat encounters.

  • @skyshark3000
    @skyshark30004 жыл бұрын

    never before have i been more offended by something i completely agree with.

  • @Sgt-Wolf

    @Sgt-Wolf

    4 жыл бұрын

    But it's not the first time you where offended by something you agree with right?

  • @googlepoodle5814

    @googlepoodle5814

    4 жыл бұрын

    Sgt Wolf I mean, if someone calls you stupid when you do something stupid, it’s offensive, but totally warranted. Right stupid? ;P

  • @commandercaptain4664

    @commandercaptain4664

    4 жыл бұрын

    @@googlepoodle5814 "It is easier to fool people than to convince people that they've been fooled." -- Mark Twain

  • @googlepoodle5814

    @googlepoodle5814

    4 жыл бұрын

    Alan Smith-Emerson true. However, you’re playing a 6 int ogre.

  • @googlepoodle5814

    @googlepoodle5814

    4 жыл бұрын

    Alan Smith-Emerson not you specifically! It’s just fun

  • @Aritso
    @Aritso3 жыл бұрын

    "I'm sick and I don't wanna lie on the floor." Mood.

  • @ethren3344
    @ethren33442 жыл бұрын

    I can see how this wouldn't work for a lot of people. In my groups, the DMs always have characters, but they never decide what to do or where to go. A lot of the times they're just tanks and healers and are just involved in role playing and battle

  • @TeamDragoonX

    @TeamDragoonX

    2 жыл бұрын

    This. Most times, the reason i include a "dmpc", its just because i also want to participate. I'm the "forever dm", not because I particularly _want_ to be, but because group A consists of my family who really aren't familiar with 90% of the mechanics of the game and wouldn't know how to run it, and group B, who are my friends who just never have the time or energy to do it. I love dnd, i never get to PLAY dnd, unless i do this. I run CoS, I decided to toss in a Warforged Rogue allegedly crafted by Gond (as far as he believes,) to basically transform into a seal to lock down Strahd in the event of his defeat (because the canon ending sucks to me, so i wanted a possible alternative one to be achieved. This ending does sacrifice himself tho, so the evil side of me wants the players to like him. I think it's working so far. ). That warforged made big time miscalculations during his run in with Strahd and at "level 20", got beat down and yeeted across ravenloft so hard that when he crashed, he survived, but lost so much functionality that he's found at the players starting level, (He would not be the first person to get worfed for the sake of strahd build up) acknowledges failure on his part, but isn't willing to surrender. He also recognizes, he doesn't know what to do to win next time, so he asks to join the party and follows their lead and does his best to protect them and help them achieve their own goals. Every once in a while, his skills come in handy, and when the group struggles, sometimes I'll have him offer suggestions on possible courses of actions, but i don't let his suggestions be the final ones, or entirely good ones. If he had all the answers, he wouldn't be in the state he was in. I guess my counter to hating dmpc's is, maybe they wouldn't be a problem if someone else took the dm torch once in a while. Maybe the dm just wants to play the game and struggles to find a balance between the want of a player and the role of the dm.

  • @vincentrusso4097
    @vincentrusso40974 жыл бұрын

    My dm had a dmc who’s whole purpose was too mislead the party. It’s great

  • @th3lazyman466

    @th3lazyman466

    4 жыл бұрын

    DMs: *WRITE THAT DOWN! WRITE THAT DOWN!*

  • @yolojocolo5523
    @yolojocolo55234 жыл бұрын

    One story that does oppose this is a story I read on reddit where there was a Knight that helped the party in thick and thin, but at the end, regained his memory and became the final boss The players unknowingly gathered objects that the regained memory bbeg used to be more powerful. And the players remembered that.

  • @XPtoLevel3

    @XPtoLevel3

    4 жыл бұрын

    yeah but... /why/ did he follow them around? To just be a villain at the end? His purpose doesn't make much sense. I think it would hit a LOT harder for the party if they had convinced him to join them on their quest and the twist at the end would have been their of their own volition.

  • @jackgraham5555

    @jackgraham5555

    4 жыл бұрын

    @@XPtoLevel3 In that particular instance it was much more patron. The players had amnesia and were trying to defeat the evil king. The knight saved them when they were level 1 and went on to help them in various bits throughout the story. When the players got to the evil king at the end, they found out it was the good knight-he had been possessed by a demon and forced to do evil things, when he had control of himself he assembled a group of heroes to defeat him. Ultimately, I think that reddit story was a rather strong example and probably not quite a DMPC. I poked around and couldn't find the exact reddit article, unfortunately, I saw it on one of the reddit post DnD videos.

  • @godlyhorror3809

    @godlyhorror3809

    4 жыл бұрын

    ​@@XPtoLevel3 The story is basically that the villain had been taken over by a demon, or something of the sort. He, due to a magic of some sort, was able to change back to his humane form for a short while, and in that time recruited the party with amnesia. He didn't do outstanding damage, only sat on the sidedlines for most fights and healed them out of battle. OP here didn't really recount it correctly, and he was really just an integral plot point that didn't follow the party constantly, only popping up as a returning side character that the players liked to see. The final dungeon was crawling their way through hordes of monsters, the BBEG in diguise healing them after each fight until they reached the final chamber. No-one was there except the party. The BBEG stepped out from their formation, shed his diguise, and spoke with a sad smile "You're all ready to face me. Good luck,", before succumbing to his evil half. The party then recalled their lost memories. I *also* didn't recount it very well, but it's a really good twist villain, and the BBEG isn't a "HERO" like you described in the video, more of an ally/patron turned bad.

  • @jumpstick9446

    @jumpstick9446

    4 жыл бұрын

    Kinda reminds me at Lapp from Dark Souls 3 Ringed City

  • @MrMagbrant

    @MrMagbrant

    4 жыл бұрын

    I remember that one, it was amazing! :D

  • @alphabetsoup6837
    @alphabetsoup68373 жыл бұрын

    Only time I used a DMPC was for our first 1-20 campaign. I had never played or run a level 1-20 campaign before, and I wanted to be a part of the group for the adventure, so I added my character as a member. He was a socially awkward wizard and didn’t talk with other NPC’s, and more or less functioned as the party’s walking encyclopedia for the world.

  • @Atlas-pn6jv

    @Atlas-pn6jv

    3 жыл бұрын

    That's what my Dwarf, Brandr, does. He sucks at fighting, only knows a few spells, but he knows the lore of the kingdom like the back of his hand.

  • @fallinthequazar
    @fallinthequazar3 жыл бұрын

    My DM cannot comprehend a campaign without a Wizard and he is thinking about putting a wizard npc for us.

  • @weniswarrior666
    @weniswarrior6664 жыл бұрын

    I feel like if I was gonna do a DM PC type of character, I'd make him similar to Gandalf. He'd follow the party around, letting them do most things by themselves, and never really letting on to how powerful he really is, but still offering some helpful advice from time to time and participating in combat, just not to his full ability. I may even include a sort of balrog moment if I was reasonably confident the party would think it was cool.

  • @tabathamoonstone8633

    @tabathamoonstone8633

    4 жыл бұрын

    I have a few DM PCs in my current game, and this is essentially their role. That fact is what makes the campaign continue to be entertaining despite their presence. Edit: Also, yes, we did have a balrog sort of moment, and yes, it was cool as hell.

  • @Apollo9898LP
    @Apollo9898LP4 жыл бұрын

    i play with a DM who uses a DMPC and it's actually really great, gave our group focus in times where we not working together like we needed, and it never feels like the DM uses the DMPC to take moments away from us or otherwise remove our fun or choices. Even if we ask "Well, what does Redmond think?" the DM never just gives us the right answer through the DMPC, he just gives us that character's opinion. Also, it's an extra pair of hands during combat, and that helps us on the action economy. I get that these "thing is stupid" videos are meant to be really one-sided by their nature, but this is one where i really think a bit of nuance can be helpful for new DMs. You can do DMPCs in a way that doesn't detract from your PCs' fun.

  • @Powerracer251

    @Powerracer251

    4 жыл бұрын

    I agree. I have a smaller group and we rotate DMing campaigns, but it is almost always necessary to add DMPCs so we can have more epic battles. It's much more fun to have another helping hand when you only have 3 or 4 players. We always make it so the DMPC never engages in critical roleplay unless requested, so the players always have rp freedom.

  • @cry1459

    @cry1459

    3 жыл бұрын

    @@Powerracer251 "critical roleplay"... was that a pun?

  • @Powerracer251

    @Powerracer251

    3 жыл бұрын

    @@cry1459 It can be

  • @alberthcuayla1587

    @alberthcuayla1587

    3 жыл бұрын

    The DMPC should never outshine the PCs.

  • @iseitaku4180

    @iseitaku4180

    3 жыл бұрын

    I ran dm npcs for my group for a short while because the party was essentially 2 fragile casters and a monk, no healer. So I offered them a few dm npcs but never more than one at a time. The reason I offered them multiple choices was because I like to give my players choice on their help where each dm npc is a type of role, tank, healer, assassin, etc. They were there purely to fill a void in combat and I let them know that. They never contributed to the story plot or helped them in social or puzzle complications. When the party grew by one and they got a tank role I withdrew the option of the dm npc's and turned them into allies they can recruit for side quests that they do off scene to gain the party favor/reward. I even wrote in their backstory/personality a reason why they are reluctant to help outright with anything besides combat. One just may not care, another is too snobby, another has no emotion, or they may have their own issues to deal with. Now the dm npcs stand by as those allies off screen under command of the party yet if a pc is sick and their character is not around they have a choice of a dm npc to join them for the session so the encounters are more balanced with the same rules. No story plot contribution past combat. Leaves when you guys are all set with what you need.

  • @FOGRedemption
    @FOGRedemption3 жыл бұрын

    When I hear a villain that makes heroes look like fools and never dies I just think of a dm using an illithid correctly lol.

  • @DoctorLazers

    @DoctorLazers

    3 жыл бұрын

    Yeah, I often hear people complain about this stuff, and I don't get that. It's all just to make it more satisfying when you finally get him. Yeah, let the players get the upper hand and make groud, but it's also good to have them face defeat or setback at the hands of a cunning, dangerous villain.

  • @paladin181

    @paladin181

    3 жыл бұрын

    Or a powerful lich who hasn't evolved into conquering the outer planes. I had a special boss who was only an avatar for a lich. Imagine the Pc's surprise when they found out that god-like vampire overlord they managed to defeat was just a puppet.

  • @TrickyTrickyFox

    @TrickyTrickyFox

    3 жыл бұрын

    @@paladin181 uuu, the anime villain escalation, classic :D

  • @evandugas7888

    @evandugas7888

    3 жыл бұрын

    Depends on the villain.

  • @ayf449

    @ayf449

    3 жыл бұрын

    I think it's actually a solid to make a villian seem like a hero that makes the players seem likes fools. Like for example in long campaings you're going through all that trouble to get rid of this one thing at the end. It's kinda like "oh you're not ready yet" or "not strong enough yet" kinda thing. So when you finally do reach end game you're almost on par with the BBEG rather than lil squshiy marshmellow go BAP!

  • @grimmscarlet1690
    @grimmscarlet16903 жыл бұрын

    One of your "Out of the Box" Encounters actually killed one of my player´s PCs today. The one with the Scarecrows and the Ravens to be exact. It was fun. He got to play a dramatic death scene- which he did. And now... his old character is gonna return as the soul of said character infused into a warforged... Interesting how death can sometimes be... inspiring.

  • @robo-joe6111

    @robo-joe6111

    Жыл бұрын

    That’s why I love warforged and other construct races, you can have unique story moments. When other races die there’s nothing you can really do, but when a construct dies you can have them be a talking head till they are repaired and other such moments.

  • @notsuspiciousthejudgmental2423
    @notsuspiciousthejudgmental24234 жыл бұрын

    When we played curse of strahd, we had a new person joining the group and so he talked with the dm and ended up playing Esmeralda. Had no idea she was actually part of the campaign lol

  • @bluephoniex6356

    @bluephoniex6356

    4 жыл бұрын

    That's... Very fucking interesting actually to have a player play a Npc to pc character

  • @rouxzes

    @rouxzes

    4 жыл бұрын

    Blue Phoniex I’ve seen this executed before it the Vampire the masquerade twitch show La By Night. The storyteller had several npcs become secondary pcs over the course of a bunch of sessions it was really cool

  • @andershoffman7196

    @andershoffman7196

    4 жыл бұрын

    I go a step further in my games. Rather than have a player whose character isn't present for a scene just sit out, I give them an npc to play. Especially if it's a character with goals that aren't aligned with the party. Gives that player something to do and can result in situations I never would've thought of on my own.

  • @lebanemcarl68

    @lebanemcarl68

    4 жыл бұрын

    Anders Hoffman yeah, my friend died by getting pelted by boulders lol. I felt bad so I gave him a death knight to play.

  • @KilakNelek1864
    @KilakNelek18644 жыл бұрын

    What if the answer to “how would the world be without your party?” Is totally screwed... but would probably still be in a better position due to player incompetence? My players quickly devolve any campaign into Monty python.

  • @visionaeon

    @visionaeon

    4 жыл бұрын

    Damn, I laughed by my players do the same. Especially with the "Run away, run away!" scene.

  • @KilakNelek1864

    @KilakNelek1864

    4 жыл бұрын

    Cymo NET oh yeah, if they can’t seduce a boss then the next step is always that😂.

  • @visionaeon

    @visionaeon

    4 жыл бұрын

    @@KilakNelek1864 Once a narrated a campaign based on a village in conflict with a mad mage. He's just a fool, a crazy, insane mage with split personallity. His name was Edgard. His other personality always said he was Edgard brother's, EdVard. And then it started, my players started calling him EdWard and it started to be a Gag in the campaign. Every time they mentioned EdWard, a NPC'd always asks: Who's Edward? - And then they corrected themselves. In the end, there's not a single battle, they finish it in a pacifist way and even got a party to celebrate the union between Edgard, the crazy mage, and the village. It ended with everybody drunk and asking "Who's Edward?". It was great. The funniest campaign we've ever had. And it wasn't meant to be a joke campaign. (Sorry for my broken english)

  • @SimoLInk1698

    @SimoLInk1698

    4 жыл бұрын

    Sounds like an amazing campaign honestly

  • @visionaeon

    @visionaeon

    4 жыл бұрын

    ​@@SimoLInk1698 Thanks, mate. We have fond memories of this campaign. On the other hand, they hated the Dark Cleric's Asylum using a Paladin as a vessel to cast haunting and dangerous hallucinations. Obviously inspired by Silent Hill but none of them are fans or know it well so they're all like "WTF is going on??? WHAT THE FUCK IS FUCKING GOING FUCKING ON???". They hated it but they said it was a good quest. By the way, it was GURPS Dungeon Fantasy.

  • @EyebrowsGaming
    @EyebrowsGaming2 жыл бұрын

    Good example my friend did when he ran a game: We had a sci-fi setting and I, as the designated technophile engineer, was super excited to be constantly tinkering with the systems, making patchwork repairs and optimising efficiency etc. The session after we get the ship, the DM introduces an onboard AI that is able to shapeshift the interior, mapped our courses to new planets and locations and was entirely self-sufficient. Of course, this sucked out a LOT of the enthusiasm I had initially had for the game, where I was looking forward to crawling through ducts to fix critical damages in some intense firefight and the like. Of course, the DM adored this AI, and was sincerely having fun without realising what he'd taken away from his players, so we let him have it. But by campaign's end, the rest of the party were sort of leaning towards my way of thinking, and were glad to be done with it.

  • @ene_ai
    @ene_ai3 жыл бұрын

    I'd love to see a subversion of this where a DMPC joins the party and is designed to be annoying and eventually be defeated or abandoned by the players.

  • @Darthrad52

    @Darthrad52

    2 жыл бұрын

    There is a character in an adventure Keep on the Borderlands I believe named Biff who is designed for that purpose and to teach the party hey be careful who you invite because they might not all be useful. He is a bard who is vain, never gets involved in fights, makes everyone else carry his gear, and is loud at often the worst times. All around a useless party member. However, he became very endearing and ended up becoming a main party member for many future adventures despite his worthlessness.

  • @aussiegaming9097

    @aussiegaming9097

    2 жыл бұрын

    So almost Merry and Pippin because the rest of the company (bar the other two hobbits and Gimli) are min/maxed (yes I am referencing that one video but hush)

  • @talimusbellavance5101

    @talimusbellavance5101

    2 жыл бұрын

    The Adoring Fan.

  • @michaellewis1545
    @michaellewis15454 жыл бұрын

    Hi. May who ever reads this have good D&D sessions in all of 2020.

  • @ThoseSwedishGuys

    @ThoseSwedishGuys

    4 жыл бұрын

    no u

  • @nanners6548

    @nanners6548

    4 жыл бұрын

    Reverse card

  • @michaellewis1545

    @michaellewis1545

    4 жыл бұрын

    @@nanners6548 uh?

  • @AbsentCooler

    @AbsentCooler

    4 жыл бұрын

    Thank you my good man

  • @nanners6548

    @nanners6548

    4 жыл бұрын

    @@michaellewis1545 it means you get to have what you said in the comment

  • @alistheground4538
    @alistheground45383 жыл бұрын

    In one campaign im playing in the dm has a character who was initially meant to be a tutorial for the gimmick of the campaign but we loved him so much that we got him to join the party, he basically serves as a way to help us stay in character while also allowing us to do the things we want with a friend, for example my character wanted to go to the forest from their backstory, nobody accompanied him except the dmpc so my character would have someone to talk to while this was going on Which is why i think hes a good dmpc, he dosent get in the way of the players but hes still likeable and plays a good support

  • @loturzelrestaurant

    @loturzelrestaurant

    3 жыл бұрын

    I'm just gonna be DM and Play-Pet. I've been a Wooloo before. Yes, the Pokemon. Being a character but a weak one was exactly right.

  • @Jonasaurus7
    @Jonasaurus73 жыл бұрын

    Not every “hero” character is a bad thing One time we were playing Star Wars age of rebellion and the party was like a pilot, engineer (I don’t remember what sub class), and a commando (I think) Regardless the dm realized that the team should probably have a droid of some sort and made a enhanced medical droid/hacker and they were the best because they just fallow the players around, open doors, and heal the players,

  • @hoodiegal

    @hoodiegal

    2 жыл бұрын

    "Congratulations, you are being rescued. Please do not resist."

  • @Galaxy613

    @Galaxy613

    2 жыл бұрын

    That is not a DM PC. That's an ally. DM PCs have their own backstories, their own full character sheets, and overshadow the actual players.

  • @Jonasaurus7

    @Jonasaurus7

    2 жыл бұрын

    @@Galaxy613 they did have a character sheet but didn’t overshadow the other characters

  • @gryfon_gamez8184
    @gryfon_gamez81843 жыл бұрын

    The only time I'll use DMPCs is when I'm DMing a group consisting entirely of new players. The DMPC helps them in the journey as the players learn the ropes and when the players get a good grasp on things (usually by 3rd level ) I kill off the DMPC. It's really effective in inspiring the party to step up and incites, one time this led to the party having a full on funeral that actually brought me to tears.

  • @bkray26
    @bkray264 жыл бұрын

    My DM did a PC. Our adventures consisted of finding who had captured this Drow Bard and who had beaten him today. One adventure was us rescuing from a pitiful bandit crew. This Bard made our level 4 party miserable, telling us his personal problems and his family issues. DM kept getting pissed off with us as we constantly tried to escape him, not meet up with him when he wanted us to. I missed one session, I came back the next week and everyone had a new character. The party had enough and tried to kill him, turns out he was a Level 20 Bard, with the DM rolling in secret and there was a TPK. ''What the fuck, was he doing being beaten up by a couple of bandits? Why did he need us to get him that relic from those Goblins? Why is he hung up on what his brother thinks? Why is his brother a High Elf, when he 's a Drow?'' ''He's adopted. Maybe he had a plan for your party'' ''Yeah, that worked out well for him then''.

  • @Lord_Numpty

    @Lord_Numpty

    3 жыл бұрын

    Your party needs a new DM.

  • @bkray26

    @bkray26

    3 жыл бұрын

    @@Lord_Numpty it had been ages since I had played. Last time I played was 3rd edition. So a good introduction. Although we started to play CoS, but she couldn't 'handle' the module. Playing DiA online (small fee), much better group, professional DM who runs three games a week with about 15 players. Probably collects £600 a month for 12 hours work + prep. For me it's worth having a top quality game for £10 per month.

  • @RadimuxCisco

    @RadimuxCisco

    3 жыл бұрын

    DMPC are bad if the DM is bad. Your example is a way of how not to use them. We always use DMPC as the healer from day one in our campaign, unless we have a good healer and that person is okay with doing healer/support job instead of heavily leaning in other roles.

  • @aelspecto

    @aelspecto

    3 жыл бұрын

    this is some crit crab material...

  • @thewrustywrench21
    @thewrustywrench213 жыл бұрын

    I’m running a campaign with two players and one of them has a sidekick, sort of a DMPC if you will. His name is Kevin and he’s a kenku rogue, he’s lvl 4 and the rest of the party is lvl 6. It’s great to have him around to help with the action economy and to just do things like pick locks or scout. It’s also no sweat to roleplay him cause all he says is “Kevin.” The fact he only says Kevin and has an 8 in his INT helps separate him from me, the DM.

  • @loturzelrestaurant

    @loturzelrestaurant

    3 жыл бұрын

    I'm just gonna be DM and Play-Pet. I've been a Wooloo before. Yes, the Pokemon. I fought Voldemort and everyone had fun. Being a character but a weak one was exactly right.

  • @mreif1992
    @mreif19923 жыл бұрын

    I have to applaud my older brother, who is my current DM. When the adventure initially started i wasnt ready to join yet so he created a DMPC so that my other brother, who hasnt played D&D before, wouldnt be by himself. Cue me joining. The DMPC who is a cleric named Lubomir that worships Ilmater. He doesnt steamroll questlines or story progression. Isnt all powerful and doesnt constantly have the right tool for the job. He just heals, tanks hits, and keeps the rest of the party from killing each other. Ill also add that as of 2 weeks ago my brother has went full dm and gave control of Lubomir to another guy in the group. Who does a damn good job of keeping the spirit of the character going as well as running his personal PC who is a halfling rouge and a polar opposite of old Lub.

  • @PLAY-oe1nn

    @PLAY-oe1nn

    2 жыл бұрын

    That's nice to hear

  • @Unikatze
    @Unikatze3 жыл бұрын

    We had one "DMPC" in a campaign with only two players that needed some balance. But the GM did a really good job. She was a young alchemist girl who was one level below us, and her main purpose in the game was to make us consumables to help out. In combat she barely used a sling once in a while and she never levelled up. If anything, she made the game more challenging as we had to protect her. And she eventually realized the adventure was getting too dangerous for her on her quest for knowledge and decided to stay back in town.

  • @lovecraftminusthexenophobi4128
    @lovecraftminusthexenophobi41284 жыл бұрын

    Jacob, It's me Jacob again, I meant what I said on your other video about wiping out all of the other Jacobs in the world, but I've decided to take pity on you because of this video. Good luck in future Jacob related endeavors.

  • @argentinoorgulloso366

    @argentinoorgulloso366

    4 жыл бұрын

    You have quite a great username

  • @LupineShadowOmega

    @LupineShadowOmega

    4 жыл бұрын

    Hmm...begun, The Jacob Wars Have!

  • @jacobbenns6090

    @jacobbenns6090

    4 жыл бұрын

    *holds Greataxe Roll for initiative...

  • @XPtoLevel3

    @XPtoLevel3

    4 жыл бұрын

    My defenses are strong, we'll see which Jacob survives...

  • @lovecraftminusthexenophobi4128

    @lovecraftminusthexenophobi4128

    4 жыл бұрын

    @@XPtoLevel3 I will erase the name Jacob from existence if I must.

  • @commandercaptain4664
    @commandercaptain46644 жыл бұрын

    The "Sidekicks" rule in Essentials is your friend.

  • @feedbacking6306

    @feedbacking6306

    3 жыл бұрын

    ?

  • @soupmug

    @soupmug

    3 жыл бұрын

    @@feedbacking6306 In the D&D Essentials Kit, there are Sidekick cards, which are characters with backstories that level up with the party. They're great for small groups.

  • @junaoneil1202
    @junaoneil12023 жыл бұрын

    My DM character is just a talking, severed head for role play purposes.

  • @Hk-ox4bb

    @Hk-ox4bb

    3 жыл бұрын

    That’s a good dmpc I had a dmpc once in my first ever campaign (in Dnd3) who was the exact opposite; a mute golem with tank purposes In my defense; the party was composed of a wizard, a thief and sorcerer and they would have still died

  • @MegaNightmare4
    @MegaNightmare43 жыл бұрын

    Like any storytelling rule, it’s one you shouldn’t try to break without good reason.

  • @Langtw
    @Langtw4 жыл бұрын

    In my games, I typically include a few characters that exist to fill out the party's roster as needed. They function a bit like Fallout companions: they don't interact with the "story" unless spoken to, and the spotlight isn't on them, unless it's a quest that is specifically about that character. Those NPCs are also typically my players favorites, and they give a good way to increase tension without killing players first. If the party goes in against a monster that is way beyond their capabilities, the monster targets the NPCs first, so the players get some idea of how dangerous it is.

  • @simonwaarne1584

    @simonwaarne1584

    3 жыл бұрын

    Same way I run things. DM PCs are NPCs that run with the group until killed, they never get the spot light on them. They just fill out the party and I use them to spout some lines once in awhile that have no bearing on things

  • @TrickyTrickyFox

    @TrickyTrickyFox

    3 жыл бұрын

    Probably only my take on this, but please don't. If your players made bad choices with their characters (i dunno, 2 melee rogues and a shadow monk) - your job is to make campaign that will be tailored around it. In my example above for instance - it's "greatest heist to save the world" as a possible campaign idea, or "prison break", or "scout group, FOR KING AND COUNTRY" - limitless pool. But do not cover for missing roles. If players fucked it up, did not discuss it or went for it even when they undestood that they have terrible coverage - let them do it. Do not steal the experience from them. You have the tools to make even the worst combinations work. Unless it's a 5 cleric party. Probably your players hate you in the first place :D

  • @ShaggyRogers1

    @ShaggyRogers1

    3 жыл бұрын

    @@TrickyTrickyFox That's a shit ton of work and expectations on a DM simply because the party has a bad composition for a campaign... It's one thing to adjust a one shot to flow more easy with a particular party, but there's only so much you can do without making it a full time job to both make it a challenge but not too easy to TPK let alone the full thematic examples that you make of adjusting the focus of the entire story to it. That's where you introduce the temporary NPC's to just help fill in the gaps when needed but still leave plenty of room for downsides. That pair of NPC's that your party has been travelling with could be great at combat, but also looking to steal your bag of holding at first opportunity for example. It takes enough work just to DM a campaign at all, but you can't just homebrew a new series of quests to tailor to a mismatched party every single time it happens. Your job as a DM is simply to give your players the tools to succeed if they can figure it out and then letting player decisions + the dice take it from there.

  • @TrickyTrickyFox

    @TrickyTrickyFox

    3 жыл бұрын

    @@ShaggyRogers1 depends. If the players decided they want to create a vietnam skirmish pack and run around assassin creed style - you will have plenty of ways to play around it

  • @TrickyTrickyFox

    @TrickyTrickyFox

    3 жыл бұрын

    @@ShaggyRogers1 though this is something that might have come with experience and i am just looking at it from experienced DM perspective and view it more of a creative challenge for DM, not as a chore or a full time job to build encounters around it. And your party will find ways to be moronic stupid even if you tailor stuff around party, dont worry about TPKs

  • @benhemsworth8555
    @benhemsworth85554 жыл бұрын

    My first session had a dmpc who actually was a good example of what to do. He was a dude from the village we were helping, and he was looking for warriors to help him clear out the goblin camps, because he couldn’t do it alone. He was there for combat, but he didn’t call the shots. He also just dipped to “search for information” during RP bits. He was basically there as a fourth party member during combat and for the dm to communicate world information, rather than be a character that is one of these “heroes.”

  • @notsae66
    @notsae663 жыл бұрын

    One of my favorite stories related to this was one of my first games. At the time, we didn't know who would be DM, so we all made characters. When we decided I would DM, I agreed that me having a character would be sketchy so I cranked up his power level and turned him into the BBEG who later literally dragged the world into a hellworld covered in a never ending war until reality ceased to exist after the party fucked up and died to some mooks before he even attacked. He didn't even get to finish his monologue and do something cool before the generic minions formed from the twisted flesh of innocent people overran and killed the party.

  • @billyhaigh9274
    @billyhaigh92743 жыл бұрын

    My DM mostly just has a guide with us, he uses a torch an points things out to us if we're stuck an can't move the plot along

  • @lucasromero1978
    @lucasromero19784 жыл бұрын

    Jacob: the only youtuber who can record a quality video while being COMFY AS FUCC

  • @TheTallPotato

    @TheTallPotato

    4 жыл бұрын

    You should have used a semicolon, just sayin'

  • @irok1
    @irok14 жыл бұрын

    But Jacooob, my players are chaotic stupid. Yeah, this is just an early comment. Please bury it.

  • @Nobody-bp5wh

    @Nobody-bp5wh

    4 жыл бұрын

    I refuse! I will upvote this so that it remains for all eternity!

  • @jimbo491

    @jimbo491

    4 жыл бұрын

    YOU SHALL NOT FALL

  • @dubioussheep1184

    @dubioussheep1184

    4 жыл бұрын

    Sorry guys I can't upvote the numbers too powerful.

  • @catherinevo6060

    @catherinevo6060

    4 жыл бұрын

    Irok 121 NEVER

  • @El_Deus.

    @El_Deus.

    4 жыл бұрын

    But it's true tho lol

  • @karabirb
    @karabirb2 жыл бұрын

    Something that I always like to do with allies to keep them from undermining the party is make them perform a specific role in combat instead of just fighting like a player. Maybe the party is being chased and get cut off in an alley and has to fight some guys off to move forward, and the NPC holds off the enemies chasing from behind to buy them time for combat. Maybe the fire lizard that the party befriended earlier in the dungeon will belch flames onto a random party member’s weapon every turn, giving them a temporary fire buff. That sorta thing. I’ve found it helps make my players feel like they have helpful allies backing them up in combat without taking away their spotlight

  • @Lisorael
    @Lisorael3 жыл бұрын

    One of my favorite times, running a campaign, was in having an NPC join the group who seemed only minimally useful, encouraging everyone not to worry about things that ended up being important. A friend of mine was playing a PC that argued with him all the time, and the NPC declared to everyone that nobody should trust my friend. The NPC was eventually killed in a trap, and everyone went about their business, but in the end, my friend was actually RPing the brother of the crime boss they were hunting, and he obviously betrayed them, using his brother's minions and magic daggers in the end fight. He died with my friend giggling out his dramatic last words, and the party looking on in excited frustration. We talked a few times about just having my friend betray them earlier, because he had other things come up a few weekends in a row, but it all turned out fun.

  • @mizerablegit4720
    @mizerablegit47204 жыл бұрын

    I myself only ever supply a DMPC/Babysitter npc when dealing with either a very small or very inexperienced player group.....my current players being both

  • @FluffyAkuma

    @FluffyAkuma

    4 жыл бұрын

    Yea I add one for my "adult timeframes are hard and we are all first timers" group. Hes got general knowledge of the world to answer simple questions and fill who ever cant show ups combat role, but doesnt make any decisions or save them from super stupid issues

  • @jackturner127

    @jackturner127

    4 жыл бұрын

    I throw helpful NPCs that join the party into my game. But they're usually the "Hey, there's no way I can handle this thing, could you guys help me?" type of NPC. They help in combat, they might have a few creative solutions, but the majority of the roleplay and the puzzle solving is up to the players. They're very useful to guide the players to different plot hooks that they are free to ignore, without it feeling railroady.

  • @BucketListBrah

    @BucketListBrah

    4 жыл бұрын

    Mizerable Git In my most recent campaign that’s the exact reason I have one as well. One player has played in a single session before, and the other revolving crew of 3 people have never played before. I plan to find a way to kill him off once after they’ve become attached to him, to help show that nothing is infinite in dnd

  • @andershoffman7196

    @andershoffman7196

    4 жыл бұрын

    This is fine. What's really great is when they come to rely on this mentor character, count on his help, love him. And then, once they have everything figured out and can stand on their own, BAM! Big Bad kills him. And now you just gave them a very personal reason to hate your villain.

  • @pinkporcupineknits

    @pinkporcupineknits

    4 жыл бұрын

    Anders Hoffman .....you just precisely described the prologue arc of my DM’s home brew campaign. DMPC was a mentor and mother figure to several PCs, including mine. We spent four sessions thinking she had sacrificed herself for us. We all snapped and rampaged and took out the BBEG, and at the end while we were nursing our wounds the DMPC shows up and says “ I knew you guys were ready. You rely too much on me. Take care, and I’ll be watching from the sidelines BYYYYYYE!”

  • @Roukle
    @Roukle4 жыл бұрын

    I run games because I want to play, so I play my own character. I'm all too well aware of the many ways this can go wrong, and new players are often skeptical at first. But after a few sessions I always win them over. Follow these rules. 1) Roleplay. Make connections with the players' characters. A good DMPC is a foil for other players to explore their character's personalities. He can have his own story and persona too, but they're secondary to providing emotional support to PCs. This leads into my second rule. 2) Step back. When PCs are talking, the DMPC listens. He's not the leader, he's not a domineering personality. He's a type-B, supporting personality. He'll have his own opinions and insights to offer when asked, but he'll go along with other people's decisions rather than cause a fuss. 3) Complement the Party. What does the party need? In a group full of rogues and spellcasters, you're the front line tank. Do they lack a dedicated healer? You're it! If you're an experienced player you can come up with a variety of interesting, creative, and effective builds to suit any role they need. And if you're not, you're not ready to play a DMPC. In the past, I've done a light cleric that was acting as the party 'mom' and the players picked her to lead them because none of their characters were up to leading at that point in their character arcs. I nipped that in the bud by adding an experienced player with the express instruction that he was supposed to come up with a party leader character. I've also done a mute barbarian/rogue hybrid that could only speak to the rogue who knew sign language and the wizard whenever he bothered to cast message on her. She doted on a few of the PCs and treated them like her surrogate family. She'd helped them deal with the emotional fallout from curses, betrayals, and alcoholism. Their reaction to her eventual death in combat was one of the most moving moments I've ever had in a game of D&D. Currently I'm doing a druid who has taken a lost PC under his wing who otherwise has no reason to stay with the party. The PCs think he's a coward (he's anxious around strangers, crowds, and enclosed spaces) and they praised him for joining in on a duel against two frost giants that one of the other PCs decided to avoid. (They were all level 3...and they won, cheeky buggers). Still early in that game, but so far my players report having a grand time.

  • @shannonsmith3756
    @shannonsmith37563 жыл бұрын

    I have a problem with this though, it is a good video but I have a “group” with only a single player and I have two DMPC’s so they can act as other party members. I just thought having a bigger party with some player like characters would help the campaign. Thoughts?

  • @commanderpeacekeeper937

    @commanderpeacekeeper937

    3 жыл бұрын

    so having a single player changes things just a bit, but its all the same in the end. first thing, The player(s) is the hero of the story. they should be the ones making decisions and acting as the face of the party. its perfectly fine to have NPCs in the party helping out and doing things but they must not steal the spotlight. in a one player game, i would recommend having the player choose if he wants to continue being in the party with the NPCs. some players love to play a lone wolf type of story and those can be fun. while others may like to have a rotating npc group, where at each "story" you find new npcs to adventure with before heading out to the next story. or if they want to stick with the NPCs you have now then thats all thats needed. just remember, they stand behind the player not in front. i find that of all the types of npcs these work the best: "the sensei" "the new guy" "The Lovable Bear" sensei, they are smart or wise. but either because their body is growing old or wanting to let the new generation learn they take the back seat unless asked. new guy, not very knowledgeable or maybe just clumsy. tends to look up to the player and follows them, can come up with strange ideas that might work from time to time. the bear, looks big and intimidating but has a warm personality. tends to rarely get angry and just goes with the flow. may not be the best thinker, but he doesnt have to be dumb.

  • @RadimuxCisco

    @RadimuxCisco

    3 жыл бұрын

    With only 1 player, your case is very different and you should check what your player wants. Go alone or make a party. If he goes along some NPC/DMPC may offer help and join temporarily. If he wants a party, the others may be at the same level but not higher. Make them cover what he cant, like magic, tank, etc. While it is a good idea that the DMPC is support oriented, going only full support is usually bad (some damage is good, even if subpar). Here is an idea if your player is not new. If he wants, he could play 2 characters. Maybe his second character could be something like a faithful follower to reduce interaction. The logic depends on the campaign. Prince or Noble works with this (even if that PC doesn't have a title, these people may be loyal). If it is from an organization like a church, he could be the leader of the party.

  • @dracawyn

    @dracawyn

    3 жыл бұрын

    I'm running a pirate themed dnd duet campaign for my husband and have created a LOT of DMNPCs for it XD. However, (also like Dragon Age, incidentally) they're basically all recruitable party members depending on his choices and he is responsible for running them in combat and can only bring a few with him when he goes on adventures off his ship. I level them up with him until he decides to recruit them and then he's responsible for their stats. A couple of them have just turned out to be random NPCs that he liked so I hurriedly made character sheets for them. Obviously, I RP all of them and manage their equipment (for the most part) but, as captain, my husband's PC makes all the decisions and commands them in combat.

  • @dracawyn

    @dracawyn

    3 жыл бұрын

    The biggest thing is just being careful that the player gets to feel like the hero and that they're making the decisions. They DMPCs should never be the characters making decisions or solving the puzzles. In fact, Matt Colville has a good video about this. I'll go track it down.

  • @dracawyn

    @dracawyn

    3 жыл бұрын

    This one is just generally about running one on one games: kzread.info/dash/bejne/gaN-r7Ckl6jXe6Q.html And this is one of his videos about followers (he actually has a couple of good ones, but I think this one is the most applicable): kzread.info/dash/bejne/lqWoypSdds-vqrQ.html

  • @PozerAdultRacingTeam
    @PozerAdultRacingTeam3 жыл бұрын

    A lot of my DM PCs are my older characters from over the last 20 or so years.

  • @silentdrew7636
    @silentdrew76364 жыл бұрын

    4:15 I think the example you were looking for here is DM of the rings, where frodo and Sam are the DM PCs, and the party is everyone else.

  • @notquiteanonymous9365

    @notquiteanonymous9365

    4 жыл бұрын

    Post your face when you realize Gandalf was literally a DMPC

  • @leitmotif6854

    @leitmotif6854

    4 жыл бұрын

    @@notquiteanonymous9365 It's a happy one, because Gandalf was done well. He didn't do Aragorn/Frodo's jobs for them and didn't deny anyone the opportunity to shine in their own way. What he added to the story was completely unique to his character, which is what I hope was the point of this video.

  • @joelseph

    @joelseph

    4 жыл бұрын

    @@leitmotif6854 plus, in the sense of the hobbit, you could say he showed up to help the PCs when they failed every saving throw and were going to get killed long before the campaign is even close to over. By the end he takes a back seat because this isnt his story, its theirs.

  • @blueskull6268
    @blueskull62684 жыл бұрын

    Im a dm at my schools D&D club, even though i wanted to be a player. But saddley i quickly rose to be the most popular dm and now i can't play character. But i did find satisfaction in putting my character as a very important NPC

  • @malmasterson3890

    @malmasterson3890

    4 жыл бұрын

    I often do the same in my games. In my first ever campaign all of the players were new, so I had a DM PC to help guide them and the players loved it. In another I had a reoccurring integral character who would give the player missions and quests throughout the adventure and would often join them in combat. It's only dumb if you don't do it right.

  • @bobhihih

    @bobhihih

    4 жыл бұрын

    Yeah, but do your players find the game fun?

  • @blueskull6268

    @blueskull6268

    4 жыл бұрын

    @@bobhihih yeah

  • @j.l.6511

    @j.l.6511

    4 жыл бұрын

    @@bobhihih he just said he is is the most popular dm at the club That must probably mean his games are fun, isn't it?

  • @yaneighborhoodbigbrother3180

    @yaneighborhoodbigbrother3180

    4 жыл бұрын

    Stephanie?

  • @AlystrZelland
    @AlystrZelland3 жыл бұрын

    I'm really glad you chose to take the time to delineate the different things one might define as a DM PC. Basically, you hate DM ego boost characters. I love having an ally in the party because it balances the sense of doom and aid from the GM. It really keeps players on their toes with you, fearing and loving you by association of your enemy npcs and the allies you give them

  • @ben3251
    @ben32513 жыл бұрын

    Hey I am new to all this what if your running a campaign for a single player ? Is it a good idea to have one then or is playing single just not a thing ? I have the starter set and am dming for a single player and it’s been fun, and honestly for a while still need to do single player because of life circumstances, any suggestions for going forward single player after Ice spire peak ??

  • @somerandomguyontheinternet162
    @somerandomguyontheinternet1624 жыл бұрын

    I have my DMPC as an helper from a friendly faction, She's pretty useful in combat (mainly because I'm running a 6+player module with 2 people) but is pretty much always stuck in her book somewhere in the back when the party is solving a puzzle, She also has a crippeling gambling addiction, My point is DMPCs can be good if the DM knows when is and when isn't the time to use them. also as a side note she is completely killable if my players ever try, I even planned a boss battle against her in the future

  • @screwtapee

    @screwtapee

    4 жыл бұрын

    Sounds pretty cool

  • @zacharywalker9176

    @zacharywalker9176

    3 жыл бұрын

    My entire party wanted to play attack classes so I made a DMPC that is a support but has little to no damage output

  • @Thankfuldead
    @Thankfuldead4 жыл бұрын

    my dm's pc has a gun, he's an assassin with boots of haste, and a gun. ugh.

  • @bloonjitsu7148
    @bloonjitsu71483 жыл бұрын

    My dmpc is a Bard that doesn't fight but instead plays the battle music

  • @RandomMan1

    @RandomMan1

    3 жыл бұрын

    🎵Toss a coin to your witcher🎵

  • @draytonteles504
    @draytonteles5043 жыл бұрын

    Droga! Eu cometeria exatamente esse erro hoje a noite. Muito obrigado, KZread, pela recomendação. E muito obrigado cara, por um vídeo, que expandiu minha mente. Você é demais!!!

  • @cerocero2817
    @cerocero28174 жыл бұрын

    I got introduced midway into a game, and a few minutes in when I encounter the other players and we are going to have a tense dialog to convince each other to go toguether an anoying magic dude instantly teleports behind me and commands the other players to take me with them. It was really clear that the DM was playing as himself, or if something he was roleplaying as his anxiety, turns out that character was a king that was pretty much a god, loved by everyone important in the world, rich, handsome and charismatic (on paper) that for some reason was guiding the party even when it's really clear that he could do anything we could, he even gave each a magic stone that allowed him to see everything we saw and contact us/ teleport to us at will. As soon as he fucked off I proposed the other players to throw the stupid stones off a nearby cliff, before they could answer he teleported back and said nono. Never have I wanted a character so desperately Poochied into his homeplanet.

  • @eddiemate

    @eddiemate

    4 жыл бұрын

    I didn't realise DMs were capable of turning railroading into physical NPCs. At that point you might as well say "Sure, you might want to do this, but my story says you're doing this"

  • @xellanchaos5386

    @xellanchaos5386

    3 жыл бұрын

    As a Forever DM who uses DMPCs, I can say that person is a horrible DM, who's just in it to feel powerful, not to actually help the players, when they get stuck (like I do, and even then, I roll for the attempt,) or to help in combat just a bit.

  • @shadophaxx2401
    @shadophaxx2401 Жыл бұрын

    I remember an ally of my party who was a talking rabbit. In truth, he was an ancient red dragon who had been true polymorphed into a rabbit bu a wizard, which was a form of punishment for the dragon attempting to steal gold from the capitol city. He stayed in rabbit form and offered wisdom through the game, and since it had been hundreds of years since he was a dragon, he had started to redeem himself. The campaigns final boss fight against vecna saw the partt duelling vecna whilst the dragon, finally released from his prison, helped defend the city from the seige. At the end he was redeemed by bahamut and transformed into a brass dragon. But it was the players that found out how to break his curse, so without them, hed have remained a rabbit and died

  • @NStripleseven
    @NStripleseven3 жыл бұрын

    My DM has this sort-of-dmpc thing that’s just a random all-powerful cat that just f’kn wanders around and does stuff. Shows the party stuff, attacks things, just kind of wanders around near us, etc. It’s kind of like a dmpc, but it doesn’t do stuff all the time.

  • @DrLennieSmall
    @DrLennieSmall4 жыл бұрын

    When we played 3.5 at school my teacher had a DMPC, a dwarven cleric who wash a veteran adventurer who showed our unexperienced heroes the ropes, he was our only healer also as none of us wanted to be healers. It was a clearer meta aspect that helped us get into the game and give occasional advise in a non 4th wall breaking way. He would still never stop us doing something if we really wanted to, and he didn't stop us from dying. Three years of campaigning and we all loved the DMPC, when I joined another group I was honestly supprised at the lack of DMPCs because of how much the other one improved our game.

  • @robertsnyder1111
    @robertsnyder11114 жыл бұрын

    I've used 1 dmpc and that was because I , at the time, only had 2 players, and they didn't interact much at all, so I put them in there to spice things up

  • @theintrovertedarcanist984
    @theintrovertedarcanist9842 жыл бұрын

    I put a hero NPC in my adventure, but I made him super weak (firbolg scientist, scientists being a homebrew class I made that are basically wizards with experiments and not magic) so the guy could only provide a measly fire bolt, the occasional good spell replication, and exposition on everything he should know. He was meant to be a sidekick and mostly for the purposes of getting to the fight, not in combat.

  • @ottatabi9679
    @ottatabi96793 жыл бұрын

    I’m a new-ish DM and I have a Naruto themed campaign I’m starting and I’m using a DMPC but it’s the hokage so it will give quests and help with early game boss fights sometimes but that’s it so would you say that is better than the op DMPC carrying the party?

  • @noblebork3723
    @noblebork37234 жыл бұрын

    A bedside chat with XP to Level 3.

  • @quotetherobot749

    @quotetherobot749

    4 жыл бұрын

    Now we need a fireside chat with XP to Level 3

  • @Sgt-Wolf

    @Sgt-Wolf

    4 жыл бұрын

    @@quotetherobot749 Just hope we never see a shower side chat with Jacob.

  • @commandercaptain4664

    @commandercaptain4664

    4 жыл бұрын

    @@quotetherobot749 Followed by a burn-unit chat with XP to Level 3.

  • @What-jl8oc
    @What-jl8oc4 жыл бұрын

    This kid at the dnd club at my school ( our school had one) had a DMPC who was a literal cat,not a taxabi, a literal cat. He has 23 health and 21 armor class without any armor and he was almost impossible to kill and it was infuriating

  • @koncentra5767

    @koncentra5767

    3 жыл бұрын

    i mean he's a cat of course he has a high AC, he's gonna be nimble

  • @Yawyna124

    @Yawyna124

    3 жыл бұрын

    @@koncentra5767 32 dexterity worth of nimble?

  • @majoraura1590
    @majoraura15903 жыл бұрын

    Thanks so much. I was actually making one, and this really helped me because I didn't want him to take over. Thanks a lot. Love your videos!

  • @kombi4865
    @kombi48653 жыл бұрын

    I plan on making one character that will help party at the beginning(he will be kinda a bit dmpc but no) but evolve into one of the bad guys is that ok?

  • @TheRauzKindred
    @TheRauzKindred4 жыл бұрын

    I really hate seeing this stereotype being thrown around, I don't think a DM should be discouraged to include a personal character into the party, so long as they're following the *exact* *same* *rules* *as* *the* *players* i.e. same level as the rest of the party and nothing that isn't in the rulebooks. I have a DM running an ongoing pirate campaign who runs a Tortle tempest cleric, he plays them just as if it was simply another member in the party if a little slow on the uptake since he made him behave with his head in the clouds the party sometimes having to stop to get his attention even during party conversations (and I just now got that stupid joke he slipped into the character design, goddamnit that cheesy bastard), but the character is not an over-powered gross personal power fantasy meme npc. Point is, this isn't a problem unless the DM stops following the rules and deliberately abuses their seat of power for their own personal fun at the expense of the other players. Now I don't recommend doing this for any DM, as juggling a fully fleshed-out character along with hoards of npcs, story plot lines, and keeping track of rules is not an easy task. But if you can handle the extra workload go for it, just remember, follow the established rules of the table and don't be a dick, it's a golden rule for *any* game regardless if you're a player or a game master.

  • @theblackoutexplorer2658

    @theblackoutexplorer2658

    4 жыл бұрын

    TheRauzKindred thanks got worried for a second it’s my first time playing dnd with with some friends and I some how got the dm role and didn’t wanna just kinda alt delete my character

  • @Pundae

    @Pundae

    4 жыл бұрын

    I've done the same with my first campaign because we didn't have a lot of players, so I suggested adding an npc member. He doesn't really do much unless I'm going into his backstory or the party includes him in stuff. He's not really a central or overpowered character, he's just another person that exists in the world for his own reasons, he was just stuck with the party

  • @creaturetapped

    @creaturetapped

    4 жыл бұрын

    I agree! My group was all new to D&D apart from our DM, who had only ever played before. She felt a little sad she couldn't play a character to participate in our role-playing, and we all agreed that introducing a DM PC would be really fun. Said PC is a human warlock who is interesting, complex and has really great dynamics with the rest of the party. It's certainly not for every party or DM - and it, of course, requires a lot of trust in the DM not to cheat - but it works really well for us!

  • @boianko

    @boianko

    4 жыл бұрын

    I think it's better if they're slightly or significantly lower level than the party and take on more of a backseat supportive role.

  • @lifeoflonexia496

    @lifeoflonexia496

    4 жыл бұрын

    I honestly don't agree, for one simple reason. Meta gaming, human beings by default can not force themselves not to take into account all the information they know about a situation when making a decision. This is why I personally don't think jury's should be given the information till all the evidence has been approved or disapproved as striking evidence from record does not strike it from the jury's mind

  • @Rinings
    @Rinings4 жыл бұрын

    it really does depend. one of my dms has a “dmpc” but they are just there cause they are a god bound in mortal form, and the party is what did this to him. if you integrate a dmpc properly, and it enhances the story, then it works. if they just join to join, and make the rest of the party worthless, then they are terrible for the game

  • @tempname3308

    @tempname3308

    4 жыл бұрын

    Rinings Well.. you do realize, that “dmpc” you mentioned falls under the category of “ally npc” from how this vid describes npcs. But, that outshining the players bit you described as bad, THATS what’s being called a dmpc..

  • @demont7574

    @demont7574

    4 жыл бұрын

    My fav DMV recently added an old character of his that he had like an Easter egg and he's gonna hang out with us for a while and it's actually really awesome

  • @matthewleclaire7246

    @matthewleclaire7246

    4 жыл бұрын

    This is a good point, I mainly add mine in to prevent full party wipes. I hate it when I add in a monster the party is gonna get slaughtered to. So I added in a literal divine soul sorcerer as a descended of the platinum dragon himself. This fits well with the world since I'm a dragon fanatic and love using their world influencing abilities to shape the world. This can also help with events, as the god of the world I can host 1 shot games or tournaments in the very same world as a battle for favor of the dragons! I'll typically do this for someone's birthday or if it's a reason to celebrate.

  • @catkook543

    @catkook543

    4 жыл бұрын

    Might also be a good idea to have them be a lower level then the rest of the party to make it less likely for them to outshine the party

  • @sagecolvard9644
    @sagecolvard96443 жыл бұрын

    what if the answer to "if your players do not exist in your world, what would happen" is "well, the apocalypse wouldn't be happening"? My campaign is based off the players trying to avert an apocalypse they caused, and in the process of doing so, they set off a second, faster apocalypse.

  • @lisafoadstock1452
    @lisafoadstock1452 Жыл бұрын

    Would u guys say DMPC’s should never ever be used? Or okay when used right? Would love opinions

  • @Jimalcoatl
    @Jimalcoatl4 жыл бұрын

    I remember I was running a Changeling The Lost campaign and had a favorite ally NPC. He wasn't a DMPC and almost never actually joined the party on adventures. He was more the creepy guy that the players reluctantly would have to go to for information or favors. One time the NPC actually had cause to go and help the players in combat. The dice went south for him and I ended up killing my favorite NPC. It was a sad day.

  • @sleepylad951
    @sleepylad9514 жыл бұрын

    i only have one dmpc and i didnt even want it, the party just decided to adopt a stray kobold.

  • @CheeseLoverRed
    @CheeseLoverRed3 жыл бұрын

    When I played with my DM both my characters and theirs equally brought about both Heroics and Destruction. I did more saving and hurting than the Ally NPC's with me. I had a character with high charisma that was able to convince most of the NPC's to come with. The others joined because of other characters. Ended up with an Army. My characters were never devalued. It was fun regardless and it was just me and the DM anyway. No harm no foul. One monster we fought was Fenrir. It was my witch, my berserker, and I had a slime. Neither of my own characters could even hit the fast wolf creature. So we were meat shields. The slime did all the fighting, but she was weak to the magic Fenrir had. So technically if it wasn't for us taking the hits Fenrir would have not been able to be defeated and he would have started the End of the World Scenario. Ironically during an already post-apocalypse campaign.

  • @hunterbarnett4893
    @hunterbarnett48933 жыл бұрын

    My campaign started with four (4) players. A Paladin, a Wizard, a Bard, and a Sorcerer. With a Paladin and a Bard I wasn’t concerned for healing, I only worried they all might struggle more if I added too many melee combatants. Then the Bard and the Sorcerer left the campaign, at the same time. There was now only two (2) players, a Paladin and a Wizard; with only a couple sessions under their belts and were both only second (2nd) level. Hence the now DMPC (as they can be referred as, which I do since they’ve been in the party since then) who joined them. They are an Artificer, that way the Paladin can prioritize smites over healing and doesn’t have to be the only person between the enemy and the Wizard. Eventually we gained another player, he was a Rogue back ended up getting mauled to death by some drakes, he currently plays a Bard. I thought to myself “They have enough healing and they took in a temporary NPC that’s good in combat for this area” (A Monk that was trapped in the caverns they are making their way through). I decided I was going to see if the players were fine with the DMPC leaving. I gave her her reasons and had her tell the party, but they didn’t want her gone. A DMPC is certainly a thing of many DM horror stories, that’s very common that those DMPCs are the main issue as well (overpowered and the DMs main interest instead of the players). But they are not always terrible, as long as they stay more akin to an NPC and don’t hog any spotlights. I’ll be honest and admit I have the bad habit of saying the NPCs miss so as to give the players that line that’s always met with excitement: “How do you wanna do this?”. I used a DMPC to help with the party’s balance early game so as to not cause too much struggle before leveling up, but my players have grown attached to them. I can easily kill the DMPC off, I would be lying if I said it wouldn’t hurt a little, but I always prioritize my players first and it’s more impactful on the game if the DMPC dies because of how attached my players are to them. A DMPC can’t be like how you run actual players in your campaign; I always give my players second chances and I have given a player a chance to save their character from death before, but I would never do that for the DMPC. A DMPC is a topic very close to rules lawyers, obviously not as hotly debated but still along those same lines. A DMPC can very easily be a black eye on a campaign, but done properly can create some very powerful and emotional ties and tension in a campaign. I’ve had players risk their own characters lives for this DMPC and I’ve made sure that their connection with them is reflected through that. I may have made the DMPC, but it’s the players who really did shape them. I honestly never thought that the DMPC I made would be any important and I had full intentions to remove her once she was no longer needed, but my players refuse to let her go. It really is about how you run them and how you use them. Anyway, that’s just my two cents :p

  • @stepheel1234
    @stepheel12344 жыл бұрын

    I need to have dm PCs because I only have two players in my game

  • @SirJesusFreak

    @SirJesusFreak

    4 жыл бұрын

    same

  • @behindthesmile1276

    @behindthesmile1276

    4 жыл бұрын

    Have you tried making the game work for two players?

  • @KubinWielki

    @KubinWielki

    4 жыл бұрын

    If you're talking 5e D&D, then perhaps the "sidekicks" from Essentials Kit could be of help? Basically a secondary character for each player to play, having simpler and more straightforward handling. Meant precisely for low playercount sessions.

  • @stepheel1234

    @stepheel1234

    4 жыл бұрын

    KubinWielki ok thanks

  • @stepheel1234

    @stepheel1234

    4 жыл бұрын

    Bennard Ebanks Jr. No, I just figured adding two more players would be easier for the loot tables and monsters

  • @SaritaEvarista
    @SaritaEvarista4 жыл бұрын

    Just told my dnd party you uploaded and we all dropped what we were doing to watch lol

  • @XPtoLevel3

    @XPtoLevel3

    4 жыл бұрын

    I bless your party, may thee roll twenties and slay plenties.

  • @catkook543

    @catkook543

    4 жыл бұрын

    That might be awkward if you had a dm pc in that game :P

  • @darkmayhem1295
    @darkmayhem12953 жыл бұрын

    Solution: make them that crow person species

  • @FlyingTurtle130

    @FlyingTurtle130

    3 жыл бұрын

    Easy solution if you play than like they are in the books but then it is no DMPC because you dont mske own decisions (you know they cant have own ideas) But make a introvert DMPC and there is no problem because if he only reacts if he is asked or in combat he can not steal spotlight

  • @litt1e1aw13
    @litt1e1aw133 жыл бұрын

    This is the first time I’m ever DMing and I’m also in a group that has never played DnD. I was thinking about making a character that will show up every once in a while (he has his own evil intentions) that will help guide them when needed. I’m thinking about making him a secret enemy in the end eventually. Do y’all think that is a good idea to help them or should I just help guide them through random npcs?

  • @DerGametastischeDude
    @DerGametastischeDude4 жыл бұрын

    Somebody: they can be good. Gives example Jacob: ThEn iT's moRE LikE a SidEKiCk or PAtrOn!

  • @RadimuxCisco

    @RadimuxCisco

    3 жыл бұрын

    The problem with the video is that it puts most DMPC in a category except for the one that is bad. Then it uses that example as 'DMPC' and every other kind of DMPC is 'not really a DMPC'...

  • @loturzelrestaurant

    @loturzelrestaurant

    3 жыл бұрын

    I'm just gonna be DM and Play-Pet. I've been a Wooloo before. Yes, the Pokemon. I fought Voldemort and everyone had fun. Being a character but a weak one was exactly right.

  • @Charlie-js8rj
    @Charlie-js8rj4 жыл бұрын

    Whenever a campaign ends, and I'm DMing a new one, all of my characters become NPCs. This adds a healthy amount of respect (fear) for all NPCs. For example, the level 5 party once decided to try and rob a local bar. The barkeeper then pulled the 2 +3 battleaxes from above the mantle (a failed perception check had them believing they were decor) and proceeded to beat the ever living hell out of them, as any respectable level 20 mountain dwarf barbarian would. (He was leveled post-mortem. He died, but after his brother, a high level forge cleric went back to give him a proper burial, was able to resurrect him, and they both retired together.)

  • @KindaAlwaysBluish
    @KindaAlwaysBluish2 жыл бұрын

    what do you think of essek then?

  • @SilverDungeoneer
    @SilverDungeoneer3 жыл бұрын

    My DMNPC is only the party's healer. He wants to join them because he was inspired by them to adventure. He is a cleric warforged who is a priest.

  • @theblackcoatedman6794
    @theblackcoatedman67944 жыл бұрын

    I prefer a useless NPC, ala escort quest. The absolute opposite of a DMPC.

  • @johnohara4788

    @johnohara4788

    4 жыл бұрын

    I love doing that they’re especially fun to role play

  • @Catlord98765

    @Catlord98765

    4 жыл бұрын

    I was running a premade dungeon, that had an ancient language engraved in places. None of the players could read the language (I think the intent by the creator was that one of the casters would use magic to read the text, however none of my players had the spells that could do that). So I gave them an NPC that could read the language, but was incredibly lazy and didnt want to do anything at all.

  • @XPtoLevel3

    @XPtoLevel3

    4 жыл бұрын

    Me too! Or an NPC that does like 1 thing really good, and is pretty bad at another thing.

  • @krispydunts1665

    @krispydunts1665

    4 жыл бұрын

    Ah yes, the dreaded escort mission. feared by everyone and everything with more than 2 braincells

  • @therons.4828

    @therons.4828

    4 жыл бұрын

    @@krispydunts1665 good thing my players top out at 1.5 brain cells then lmao

  • @ClavierMinuit
    @ClavierMinuit4 жыл бұрын

    the npc party members section in the 5e dungeon master's guide (pg. 92) has some pretty useful guidelines; they have character sheets built using the standard rules but their level should be that of the lowest level adventurer in the party, pick simple class options (i.e. life clerif, champion fighter, thief rogue, evocation wizard), and the dm should track their loyalty using the loyalty rules on the same page. the main problem with dm controlled characters is some dms use them as a vessel to do cool high level stuff outside of the party's current skill level, which is fun for the dm but not for the players. that's why the allied character should always be at the players' level and they should be treated -they're there to enrich the party, not overshadow them.

  • @kitsusperrfeuer8204
    @kitsusperrfeuer82042 жыл бұрын

    My DMPC was called Kitsu she was more of a guardian angel where she would hang around and hit a few times however she would try to tank when people would die am I doing this right at all

  • @bluemaverick007
    @bluemaverick0073 жыл бұрын

    My first ever campaign had a DMPC D'Jorj the halfling cleric, he traveled with one of the party members before she met the other two players, eventually he left the group not long after they started the main mission, having to go far from the village they were, he pretty much stayed to protect the place.

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