Why Back For Blood Failed

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Back 4 Blood could have been the next Left 4 Dead, but it failed... here's why:
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  • @robokast
    @robokastАй бұрын

    Check out War Thunder and use my link for a free large bonus back with boosters, vehicles, and more: wtplay.link/robokast War Thunder is a highly detailed vehicle combat game containing over 2,000 playable tanks, aircraft, and ships spanning over 100 years of development. Immerse yourself completely in dynamic battles with an unparalleled combination of realism and approachability.

  • @based980

    @based980

    Ай бұрын

    no

  • @axolotl482

    @axolotl482

    Ай бұрын

    @@based980 come on man, pretty please?

  • @based980

    @based980

    Ай бұрын

    no@@axolotl482

  • @r7asj

    @r7asj

    Ай бұрын

    feed the SNAIL

  • @DS3Enjoyer

    @DS3Enjoyer

    Ай бұрын

    I'm good

  • @wilburtshnookums
    @wilburtshnookumsАй бұрын

    the fact that only 3 people that worked on left 4 dead worked on this game and they decided to still market it as "from the makers of left 4 dead" shows how little faith they had in the stand alone ability of the game

  • @a_catfish5180

    @a_catfish5180

    Ай бұрын

    True, it could be to prevent people from calling it a “l4d clone” but it doesn’t really shine with confidence

  • @3ofSpades

    @3ofSpades

    Ай бұрын

    It would have worked better if they called it more of a Black Ops 2 zombies successor. Tranzit, Die Rise, and Buried were maps that were absolutely held back by the older hardware. Back 4 Blood made a decent successor to that, but unfortunately they went after the L4D crowd, and we usually see how that goes. Unfortunately the people don’t get mods and the game dies off in a year or so. Same fate for B4B.

  • @Noelle_Holiday

    @Noelle_Holiday

    Ай бұрын

    ​@@a_catfish5180 Back 4 Blood would've been so much better if the game didn't advertise itself as the spiritual successor of Left 4 Dead with the "original team" behind it (even though that only included a handful of employees) and tried to be its own separate thing in the genre, being a cooperative zombie horde shooter that just happens to be heavily inspired by Left 4 Dead.

  • @sirdarkon4517

    @sirdarkon4517

    Ай бұрын

    then when the creators left, they will change the marketing to "from the studio that bring l4d"

  • @user-nw1je1ur6t

    @user-nw1je1ur6t

    Ай бұрын

    To be fair, they where right not to trust in the game

  • @huunhanle3809
    @huunhanle3809Ай бұрын

    > No mod supported. > Dev abandoned the game. > "From the creators of L4D" -> only has few people involved.

  • @Jaytastical_TVReacts

    @Jaytastical_TVReacts

    Ай бұрын

    Hell yeah bro that’s what really messed up the game especially not being able to mod it

  • @CBRN-115

    @CBRN-115

    Ай бұрын

    The sheer audacity

  • @kongou6548

    @kongou6548

    8 күн бұрын

    and no campaign versus

  • @BrutalFoX.

    @BrutalFoX.

    7 күн бұрын

    it's not a bad game, it's actually my second most played game after l4d2, they could've made it so much better if they hadn't abandoned the game and communicatied with players but as always WB pulls the plug

  • @toptiertech7291

    @toptiertech7291

    2 күн бұрын

    A good game shouldn’t need mod support

  • @subzerogallant5725
    @subzerogallant5725Ай бұрын

    Honestly, if Turtle Rock hadn't disallowed mod support for Back 4 Blood, it would probably still be alive today. Most of the issues in this video could have easily been resolved with mods.

  • @papabaddad

    @papabaddad

    Ай бұрын

    Not allowing mods just shows how little they actually care/know about the game they're trying to desperately to copy.

  • @subzerogallant5725

    @subzerogallant5725

    Ай бұрын

    @papabaddad exactly. It showed that they were more interested in the money than the content or fans since they can sell dlc (even dlc that should have part of the main game) but not mods.

  • @sellahuncho5595

    @sellahuncho5595

    Ай бұрын

    its alive im playing it right now

  • @subzerogallant5725

    @subzerogallant5725

    Ай бұрын

    @@sellahuncho5595 Maybe to you, but not Turtle Rock. They announced it dead February 2023.

  • @sellahuncho5595

    @sellahuncho5595

    Ай бұрын

    @@subzerogallant5725 i can find matches quick asf so even tho they say the game its dead its still alive lol

  • @wtrgg1107
    @wtrgg1107Ай бұрын

    The special infected in this game were way too tanky and numerous, while the regular infected weren't numerous enough. The special infected also didn't feel inspired. They needed some kind of theme or tone to build their world and characters behind that just didn't feel strong or unique enough in the actual product.

  • @Noelle_Holiday

    @Noelle_Holiday

    Ай бұрын

    It's also worth mentioning that each special infected in Back 4 Blood has its own variants, but it can be extremely difficult to tell which variant is which because they all have similar silhouettes yet completely different sets of abilities (for instance, one of those fat zombie variants have a long-range vomit attack that can leave a damaging puddle of acid, while another simply charges at you and explode into a shower of guts), which doesn't help considering how the lighting is rather dark and shadowy 75% of the time. The lack of distinct audio cues for each of the specials also made it especially difficult to prepare for their attacks during hectic moments.

  • @JozhRandom

    @JozhRandom

    Ай бұрын

    This hits the nail on the head for me

  • @unknowngaming9824

    @unknowngaming9824

    Ай бұрын

    This is one of the reasons why me and my friends never finished it together

  • @PsychopathicV2

    @PsychopathicV2

    Ай бұрын

    Amen. I enjoy a challenge but this game was unnecessary unfair. I beat it on Nightmare and the DLC on No Hope. If one person was slightly out of place that’s it you’re dead.

  • @contra7631

    @contra7631

    Ай бұрын

    @@Noelle_Holiday Thats the worse thing why would you have more variants in a game,when its already hard enough to understand which enymys are which.Also unreal engine 4 has this problem of being blurry.Which also what makes special infected zombies feels less recognized with their weird design and behaviour.

  • @TheMrFancyKiwi
    @TheMrFancyKiwiАй бұрын

    I think another thing that hurt the game is the price. You can get Left 4 Dead 2 for you and three friends with money left over for one copy of Back 4 Blood.

  • @maboilaurence8227

    @maboilaurence8227

    Ай бұрын

    The fact it doesn't even run that great on PC and L4D can run on a toaster.

  • @StepYT_

    @StepYT_

    Ай бұрын

    Not on modern consoles, only Xbox if anything but that version is not that great in smoothness. B4B definitely the better L4D like currently that is also for consoles (minus switch, tbh they could’ve made a downgraded version for switch too). The biggest issue for me was the unbalancing of the game difficulty at launch, other than that loved it and had some good memories made with new friends etc.. Now they even hired SwingPoynt as a Game Designer, he was one of the best B4B community members and content creator other than player, I don’t think B4B is over.

  • @maboilaurence8227

    @maboilaurence8227

    Ай бұрын

    @@StepYT_Aren't WWZ and Vermintide on consoles too? Those games follow the L4D formula much better than B4B ever did. Might as well play those if you are stuck on consoles.

  • @StepYT_

    @StepYT_

    Ай бұрын

    @@maboilaurence8227 Tried both, but are both way too different from L4D, both feel like heavily RPG-fied ones, B4B has the more casual simple vibe for the progression (something i feel L4D lacks, no reason to replay if not mods, but even that only on PC), I like that it keeps it simple but with its own twists.

  • @someperson8942

    @someperson8942

    Ай бұрын

    @@StepYT_back for blood devs literally ended development, back for blood is over. Plus the Xbox version of left for dead ain’t even that bad from my memory, I would rather play the Xbox version of left for dead then play back for blood. And back for blood is no where near the best “Morden left for dead game.” I would recommend the game world war z, not the best game. But thousand times better then back for blood

  • @swaggerdagger8976
    @swaggerdagger8976Ай бұрын

    Yall remember when donkey xote’s tagline was “from the producers who SAW shrek”? At least that was more honest than Back 4 Blood’s tagline

  • @MDMDMDMDMDMDMDMDMD

    @MDMDMDMDMDMDMDMDMD

    Ай бұрын

    Idk wtf your talking about

  • @Chaosfly10

    @Chaosfly10

    Ай бұрын

    @@MDMDMDMDMDMDMDMDMD A simple google search would help

  • @gabrielsantosbastos5257

    @gabrielsantosbastos5257

    29 күн бұрын

    And it's funny at least

  • @Crownpanda
    @CrownpandaАй бұрын

    Evolve was pretty good as a concept its a shame what happened to it

  • @-nyon-6108

    @-nyon-6108

    Ай бұрын

    It could have been another classic... just imagine if Turtle Rock was still with Valve when they made Evolve. They have cool concepts but they don't know how to make the game fun in a long term, but Valve does

  • @Jackfromshack

    @Jackfromshack

    Ай бұрын

    2K hapenned

  • @V3ntilator

    @V3ntilator

    Ай бұрын

    Evolve were good concept, but weren't fund for a long time. I also think the game were clunky.

  • @Jackfromshack

    @Jackfromshack

    Ай бұрын

    @@MangaGamify The only problem that is significant was the paid wall in the early stages of the game, which completely disappeared with the transition of the game to free. All the following points rest on subjectivity, which is easily refuted by those who have more time and patience (not me).

  • @MDMDMDMDMDMDMDMDMD

    @MDMDMDMDMDMDMDMDMD

    Ай бұрын

    ​@@MangaGamifyyou could get everything that affected gameplay with in game currency

  • @jendouglas9781
    @jendouglas9781Ай бұрын

    Back 4 Blood is what Left 4 Dead would've been if Turtle Rock approached a company like E.A instead of Valve

  • @tykillingbeck8974

    @tykillingbeck8974

    Ай бұрын

    Ea sucks!

  • @warmike

    @warmike

    Ай бұрын

    Back when L4Ds were made, EA were still making good games, and the "micro transaction" cancer hasn't yet spread to PC and console games.

  • @theALTF4

    @theALTF4

    Ай бұрын

    ouch...that...thats just hurtful

  • @SyLuX636

    @SyLuX636

    5 күн бұрын

    Tbh Valve doesn't make games anymore, there too busy farming steam players to care about any of their games anymore.

  • @jarde1989

    @jarde1989

    Күн бұрын

    Turtle Rock didn’t approach Valve Valve approached Turtle Rock

  • @bot_ryan4877
    @bot_ryan4877Ай бұрын

    To be honest, I forgot this game exists.

  • @The_whales

    @The_whales

    Ай бұрын

    Or you could say, left 4 dead

  • @vibinchoccy5261

    @vibinchoccy5261

    Ай бұрын

    ​@@The_whales get out 😭

  • @WillardLongshot-ks8yg

    @WillardLongshot-ks8yg

    Ай бұрын

    No you didn't.

  • @daxx-8014

    @daxx-8014

    Ай бұрын

    @@WillardLongshot-ks8ygah yes the mandatory contrarian comment

  • @MangaGamify

    @MangaGamify

    Ай бұрын

    Honestly, Back 4 Blood reminds me more of Dead Rising than Left 4 Dead 1/2. Even then Dead Rising has more immersive story than Back 4 Blood. Left 4 Dead just has this color palette/grading is so chill while also a bit creepy to look at, The layout, the design of the environment is so mysterious well thought of like you can walk or run to anywhere while at the same time zombies may also come from there. The new games feels like there's invisible walls everywhere. The color palette/theory is also default of what the assets came with, It's like they just slap whatever unreal assets has, and never bothered with color palettes/theory.

  • @JaBBerSmack
    @JaBBerSmackАй бұрын

    Just remember that most of these games studios you loved usually don't have any of the same developers that it did ten years ago when they made some of your favorite games.

  • @thisismyusernow

    @thisismyusernow

    Ай бұрын

    That's what I suspect is the case for TF2. The code is a MESS. Anyone who knew what they were doing have moved on in life, and anyone they pass to torch to will look at it and think "what the fuck were they cooking". The company might seem the same, but it changed internally in ways you won't see unless you're directly a part of it.

  • @aouyiu

    @aouyiu

    Ай бұрын

    The opposite is also true sometimes, it depends on who leaves. Obsidian for example doesn't have the exact new vegas team there anymore, but both of its founders, the writing team, and NV's lead dev are still there. The lead writer is also a freelancer who works alongside Obsidian to this day. So if a FNV 2 was made, most of the actual important people behind the original are still there to make it happen.

  • @MangaGamify

    @MangaGamify

    Ай бұрын

    What did people do to deserve to hear this? 😢

  • @reservoirfrogs2177

    @reservoirfrogs2177

    Ай бұрын

    This is the exact case for Rocksteady and that suicide squad game. Everyone was like “how could they fall so far?” When in reality those devs left long ago and its not even the same studio

  • @MangaGamify

    @MangaGamify

    Ай бұрын

    @@reservoirfrogs2177 Funny, if the game is a hit if not, not a failure, no one would whistleblow they're not the same studio. It's always and only when they fail. It's like one of the established instant alibis nowadays.

  • @MrVenom-
    @MrVenom-Ай бұрын

    nice video, maybe a bit less of those camera shutter sounds would be nice

  • @negative6442

    @negative6442

    Ай бұрын

    Yeah they're kinda distracting

  • @jrichfx5835

    @jrichfx5835

    Ай бұрын

    agreed every 30 seconds is a shutter sound like man just do a pop up without an SE

  • @meatmanmagoo

    @meatmanmagoo

    Ай бұрын

    Bro I was watching just fine, read this comment and now I can’t ignore it

  • @sealboy1211

    @sealboy1211

    Ай бұрын

    I was gonna say this

  • @romanesparrago3380

    @romanesparrago3380

    Ай бұрын

    completely agree. couldn't finish the vid because if it

  • @Azuly1337
    @Azuly1337Ай бұрын

    It was such a let down. I remember getting so hyped up and just … gah. We need a true left for dead 3.

  • @Albert_Wesker.

    @Albert_Wesker.

    Ай бұрын

    Some developer in valve said They only made left 4 dead just to test the source engine

  • @OrionDawn15

    @OrionDawn15

    Ай бұрын

    The closest we're getting is gonna be John Carpenter's: Toxic Commando Or so it looks like, it has a fun and campy vibe to it.

  • @Slurpified

    @Slurpified

    Ай бұрын

    Me too I bought the ultimate edition lol

  • @StarryInkArt

    @StarryInkArt

    24 күн бұрын

    agreed. I still try to play, but Ive lost mostly all intrest.

  • @SyLuX636

    @SyLuX636

    5 күн бұрын

    Valve doesn't make games anymore. There blind community does the job for them. There a bunch of lazy fucks.

  • @maciejkrycki8976
    @maciejkrycki8976Ай бұрын

    It still chuckles me when I think back to how I need to "pay copper" to heal at a first aid station

  • @Krangbot
    @KrangbotАй бұрын

    The video could have been 1 minute long. I was one of the few that stuck with it for a very long time and played at high levels throughout my time with it. The REAL reason the game died wasn't the card system, people loved the cards. They liked using them, creating TONS of different builds, using them, collecting them , etc. was fine for everyone. THE REAL REASON the game died was simple, it was this: Normal difficulty was far far far too easy and then the next difficulty up (Hard) suddenly spiked the difficulty by 10X and for 99% of players it completely trashed and dumpserted them and just wasn't fun. Turtle Rock did not adjust this balance complaint at all and let it simmer for months which of course caused the player base to bleed away rapidly. It was purely the difficulty scaling that ruined it, nothing else. The guns, the cards, the levels, the enemies, the heroes, etc. were all fine and well received by the playerbase. Another straw that broke the camels back was the "reward system" was also out of whack, you didn't get rewarded more for playing well, kills, not taking damage, helping teammates, etc. You were rewarded for getting from safe house A to safe house B as fast as possible, so people created builds that were pure speed and just sped to the end, leaving their teammates behind and Turtle Rock did nothing about it for a very long time and it ruined quickmatches as well.

  • @chrisa9732

    @chrisa9732

    Ай бұрын

    I agree. When I played it, it was fucking fun. The difficulty was a pain but I liked the different cards and guns varieties. Didn't know the game was a let down for so many until I saw this video

  • @Slurpified

    @Slurpified

    Ай бұрын

    I put around 3k hours into the game. The 3 MAIN things the game needed to succeed was no card system and rpg numbers. Lowered infected hp on all variants. And the same damage numbers of guns and infected we saw in L4D. 20 hp per hit on expert/nightmare, 5 on advanced/veteran, etc. 90 per sniper shot yadda yadda. The people that liked the card system were all of a same boring lame hivemind who all ran the same builds literally. There were hardly any dpsers each game it was just holly and doc lol. And Karlee for whatever reason she was the worst cleaner. I honestly got pissed when they nerfed old nightmare too. There was actually fun in trying to challenge yourself to get through it. Once it became easy that feeling was lost. People just wanna be puppy dogged in the games they play and didnt put in any effort to survive. Id see people get wacked by tallboys constantly instead of just re positioning themselves. the heroes were very cartoony on top of that, there was no grit to them. It felt like a childrens zombie game.

  • @WulfieZi
    @WulfieZiАй бұрын

    Back 4 Blood's biggest sin for me was that they made the guns feel weak. Equipping certain weapons would slow you down, I remember the recoil not being very fun to fight, and the mags started at a very paltry amount. I remember the M1911 being my favorite weapon to use (it could 1-tap zombies with a headshot without requiring sniper ammo) but that's about it. You also had to worry about swapping weapons late in a run to keep up with the increasing threats. Doesn't matter if you really like the M4, if you have a "common" M4 and there's a purple M249, you're going with the M249. Plus I don't think the weapon attachment system was very fun, or necessary. Left 4 Dead had an arsenal of weapons that all felt punchy, thanks to the sound design, excellent zombie ragdolls, and high damage. The only time you would be required to change weapons would be if you ran out of ammo and needed a primary desperately. And there was only 1 attachment to worry about, the laser sight.

  • @SL4PSH0CK

    @SL4PSH0CK

    Ай бұрын

    Small thing but large impact was that even when the gun has still a bullet remaining in the chamber it kept cocking the gun.

  • @GameFuMaster

    @GameFuMaster

    Ай бұрын

    yeah, the bullet sponges killed the game for me.

  • @kodykernan6917

    @kodykernan6917

    Ай бұрын

    I don't know if this is true, but I felt like left 4 dead gave you some wiggle room with cross hair accuracy. You could just kinda point in their general direction. In back 4 blood I feel like I can't hit shit 😂 could be a skill problem

  • @silverdededestruction2197

    @silverdededestruction2197

    Ай бұрын

    There are so many tiny factors that don't seem like a large issue in B4B until you actually start playing it. The weapon rarity system doesn't seem too bad, neither the card system. the enemies being uninspired but tanky was kind of rough, but it might have not been all bad the sprinting system seemed like a decent way to add challenge and tension, but as long as it wasn't too much of a nuisance, it would be manageable So many features that don't seem like they would be bad started to snowball into a massive pile

  • @Sirhchan

    @Sirhchan

    Ай бұрын

    @@GameFuMasterYou think they'd learn this from the spectacular failure that was Tom Clancy's Division.

  • @OmgItsLeaa
    @OmgItsLeaaАй бұрын

    World War Z is a better L4D successor than B4B. Turtlerock’s attempt feels shallow in almost all aspects of the game.

  • @billder7304

    @billder7304

    Ай бұрын

    That's what I was thinking. After seeing (not playing) a lot of gameplay of B4B and comparing my experience with WWZ, I'd liken it far more to WWZ than I would L4D. The HUD, defence objective areas in-game and the card system seem far more alike to what you see in WWZ with it's massive defence areas, classes and skill trees and the weapon customisation. If they leaned more into what the game they were making did well and not parodied L4D so much it would have stood out better as just a zombie shooter with it's own flair, much like WWZ does.

  • @OmgItsLeaa

    @OmgItsLeaa

    Ай бұрын

    I've played all three of them, and I'd say that WWZ is far better in terms of "weight" and impact of your bullets and melee attacks. thats one of my biggest gripes with B4B actually. it feels like youre shooting/melee-ing plastic toys. in WWZ you can *feel* the impact, just as in L4D, if not better.but yeah, i defo agree with you, B4B is more similar to horde shooters with class building than it is to L4D. they completely dropped the ball.@@billder7304

  • @SL4PSH0CK

    @SL4PSH0CK

    Ай бұрын

    B4B early access made me check WWZ again, and the character progression of weapon and class based loadout of WWZ was rewarding. even the guns are balanced

  • @gorillazfan3

    @gorillazfan3

    Ай бұрын

    WWZ stunk.

  • @christhecrisp9869

    @christhecrisp9869

    Ай бұрын

    Bruh WWZ was boring asf however the horde stuff was cool at least.

  • @traplayer4650
    @traplayer4650Ай бұрын

    I do think Turtle Rock as a studio could make some really long lasting and promising games. Their previous titles such as 'Evolve' and 'Back4Blood' obviously have a good foundation to build upon in terms of concepts but they under-cut on their delivery.

  • @progressiveevolution4089

    @progressiveevolution4089

    Ай бұрын

    I agree with the back 4 blood. However with evolve, it was mostly out their hand outside of developing

  • @greyfells2829

    @greyfells2829

    Ай бұрын

    Delivery is almost the whole package. Coming up with good ideas is easy, making those ideas work is hard. Although I would argue that Evolve was a risky idea from the start, even a good company would struggle to make the concept work as a fun game people would want to play for more than a few days.

  • @MikaMayhem-no4cr

    @MikaMayhem-no4cr

    Ай бұрын

    How? All they have done since getting lucky with l4d and leaving Valve was consistently fail. They're hopelessly bad. Save your money on the next "game" they shit out or give it to me if you don't want it. Lol

  • @shaydesofblue2281

    @shaydesofblue2281

    6 күн бұрын

    Evolve was dope, but incomplete. 😢

  • @Emj2679
    @Emj2679Ай бұрын

    Bro this game was so freaken hard when it first came out.. it was like playing helldivers 2 but the second you spawn theres 8 chargers and 5 titans... thats why most people quit

  • @Sirhchan

    @Sirhchan

    Ай бұрын

    A lot of the hardcore players hated the idea of running a speed deck in order to beat the hardest difficulty. Seemed like their mentality was "Screw balancing the game, here's some cards, do it yourselves."

  • @Emj2679

    @Emj2679

    Ай бұрын

    @@Arkskii-gf03 it was a comparison but I guess your tiny brain can't comprehend that

  • @LamborghiniDiabloSVPursuit

    @LamborghiniDiabloSVPursuit

    Ай бұрын

    @@Arkskii-gf03You missed the entire point of the analogy.

  • @Slurpified

    @Slurpified

    Ай бұрын

    haha 8 chargers and 5 titans

  • @Slurpified

    @Slurpified

    Ай бұрын

    ​@@SirhchanIf you ran a speed deck upon its release alot others including I considered one trash. It wasnt all that complicated. Instead dudes would be getting chewed up instead of repositioning themselves. I honestly hated how they nerfed old nightmare.

  • @sp1cychick3nsamm1ch9
    @sp1cychick3nsamm1ch9Ай бұрын

    “The game’s servers are still running, for now..” is such a depressing statement that can be said about all of our favorite online games. It seems like the biggest thing one day as we all have our fun, and before we know it, we’re hearing about how the servers will shut down next week, wondering where the time went

  • @lordmarshmal_0643

    @lordmarshmal_0643

    Ай бұрын

    At the very least I feel like L4D(2)'s server support will get picked up by fans if Valve somehow goes under Plenty of passionate fans set up their own services/servers for online games/features no longer officially supported, even Nintendo's old Wi-Fi functionality for the DS and Wii has since been restored and maintained by fans B4B definitely doesn't seem like the kind of game that'll get that love though

  • @Wizardi1111

    @Wizardi1111

    Ай бұрын

    Funny I stumbled upon this video and read your comment, because Accursed Farms channel JUST released a video promoting a campaign to stop exactly that. To make a law, if a game stops being supported, that it's still functional and playable in some way at least. That a studio can't just pull the plug for a product you bought.

  • @StarryInkArt

    @StarryInkArt

    24 күн бұрын

    agreed :(

  • @_comrade9163
    @_comrade9163Ай бұрын

    As someone who played both WWZ and then this game, All I can say is that I still play WWZ to this day and quit B4B a long time ago.

  • @Krangbot

    @Krangbot

    Ай бұрын

    So true, even after all this time I go back to WWZ and not for rewards as I have everything already but just for the sheer fun of it

  • @adrianocs4

    @adrianocs4

    Сағат бұрын

    My main problem was the price, full price for a game that you must play coop or stay on easy difficult is really bad. Also live service progression in a game that is a one and done didin't fell right. In the end i finished the game whith 3 friends when it was on gamepass, it was fun but i have no reason to return to it.

  • @Mcquenze
    @McquenzeАй бұрын

    I think one of the major issues was the lack of progression in single player mode at launch. I couldn't experiment with the card system or characters because everything was locked during my first and only run of the campaign

  • @SHAdow98V
    @SHAdow98VАй бұрын

    "The team who made L4D" bro it's literally just 2 or 3 guys from that team that worked on Back 4 trash and they themselves shot themselves in the foot by advertising it the way they did,the morons overhyped and underdelivered while also trying to suck the ppl dry for all they're worth with huge prices and insane amounts of paid extra content similar to EVOLVE so imo it's a fully deserved failure good riddance. They were pathetic and greedy beyond words with Evolve and tried to do it again with Back 4 trash and if that's how they see games and gaming i hope they never ever make videogames again.

  • @mantis8856

    @mantis8856

    Ай бұрын

    Are they even the full OG team that worked on L4D/2?

  • @SHAdow98V

    @SHAdow98V

    Ай бұрын

    @@mantis8856 as far as i know no, just 3 or so from the original team worked on Back 4 Trash i think one or maybe two being the founders of Turtle Rock Studios(Valve South) but still when they have a fragment of their original team they shouldn't have advertised it as "from the makers of X" cuz they literally overhyped and underdelivered so they basically shot themselves in the foot from the literal start. Not to mention Back 4 Garbage before the main game was even finished and playable(before it was released in beta for a short time) it had DLC packs and "versions" so they had extra content made and planned for a game that wasn't even finished, that goes to show the greed they had.

  • @greengarnish1711

    @greengarnish1711

    Ай бұрын

    @@SHAdow98V Only 7 devs from the original L4D dev team worked on B4B. Valve carried it.

  • @SHAdow98V

    @SHAdow98V

    Ай бұрын

    @@greengarnish1711 ohhh, a couple more than i tought, still i stand by my point tho they shot themselves in the foot with the "made by the makers of l4d" statement cuz they overhyped and underdelivered. I am somewhat impartial so idk if Valve carried but Valve did made some right decisions and more importantly prevented these guys from making decisions which we can see now and we saw with Evolve how it turned out.

  • @mantis8856

    @mantis8856

    Ай бұрын

    @@SHAdow98VIt's a shitty move from the start. To claim credit over the whole thing when they are a fragment and their previous titles after the divorce from Valve went to the sewers

  • @Screattt
    @Screattt14 күн бұрын

    *unnecessary camera noises*

  • @Dixon_Cider407

    @Dixon_Cider407

    Күн бұрын

    It’s satisfying. Shut up Meg

  • @GaldenX
    @GaldenXАй бұрын

    Didn't mention that Turtle Rock opted not to have mod support which killed a lot of enthusiasm before the game even released. Even now they won't do it because they want players to buy their precious DLC.

  • @Jackfromshack

    @Jackfromshack

    Ай бұрын

    Oh yes, this anime trash in the steam workshop is exactly what you need. It's better to be a "dead game" than a live one for such an audience

  • @suspecm6316

    @suspecm6316

    Ай бұрын

    The main issue is that they opted for Unreal engine which is a very difficult engine to mod for unless you literally make an entire separate system just for modding (kind of like the Portal 2 test chambers creator). L4D2 has basically full modding support because the source engine is very modable.

  • @GaldenX

    @GaldenX

    Ай бұрын

    @@suspecm6316 Huge false right there. There are numerous Unreal Engine games that have tons of mods each. I'm literally talking to modders right now who're calling your statement BS. And if you need examples of UE games that have lots of mods then look no further than Kingdom Hearts III, FFVII Remake, Palworld, Evil Dead: The Game, and the Granblue series. Unless the devs have made it difficult to mod then UE games are usually simple to mod for.

  • @GaldenX

    @GaldenX

    Ай бұрын

    @@Jackfromshack It's better to be a dead game than to have some silly mods? You sound as if the mere existence of mods you don't like harm your very being. You're being fragile, dude.

  • @Jackfromshack

    @Jackfromshack

    Ай бұрын

    @@GaldenX how so? Mods turn the game into something the game wasn't meant to be. The heavily modified game is so far from the original ideas laid down by the developers that the fact that there are mods for the game cannot be a plus of the game itself, but more to the engine that provides such a platform. Saying that l4d is better because it has mods is a rather strange statement, because 95% of them are outright garbage that makes game objectively worse, both gameplay and artistically. It's a bit fun, as cheating, but not in a long run or serious high level play. Also mods allow cheaters to crack the game more easily. That means rip online play (which is why versus in l4d played through third party servers hubs)

  • @eleanorgreywolfe5142
    @eleanorgreywolfe5142Ай бұрын

    Can't trust a developer that puts "from the creators of Left 4 Dead" when only 3 developers from that game were left. Shameless lies.

  • @Tehstampede
    @TehstampedeАй бұрын

    In the broadest of strokes, B4B failed because it was the the complete opposite of L4D in one important aspect; longevity. L4D has organic longevity because its both (1) fun to play and (2) not monetized. B4B honestly had some pretty fun gunplay aside from the weak gunfire sounds, but it was built from the ground up as a storefront for microtransactions first, and a video game second. This hampers longevity because a game built with that value system absolutely has to be actively and frequently maintained by the developers. Without constant support the player base will get board and quit because the core gameplay loop is built around the in-game shop as opposed to being built to be fun to engage with.

  • @Slurpified

    @Slurpified

    Ай бұрын

    The 3 MAIN things the game needed to succeed was no card system and rpg numbers. Lowered infected hp on all variants. And the same damage numbers of guns and infected we saw in L4D. 20 hp per hit on expert/nightmare, 5 on advanced/veteran, etc. 90 per sniper shot yadda yadda. It was just a completely different game of its own.

  • @baabuhbooee
    @baabuhbooeeАй бұрын

    Evolve was the warning sign that B4B was going to be a disaster. TTR got too big for their own briches and tried to capitalize on something that came out a decade ago.

  • @thrillhouse_vanhouten
    @thrillhouse_vanhoutenАй бұрын

    You’re really leaning hard on the visual crutch of on-screen text shown one word at a time. I always thought that’s supposed to give emphasis to key phrases or quotes, not to illustrate the first sentence of every other paragraph in your script.

  • @kriegsmanjaeger5545

    @kriegsmanjaeger5545

    Ай бұрын

    Guy's saying that turtle rock did all of the work with only a little help from Valve which everyone knows is the other way around. Don't think he knows too much.

  • @star-rock6466

    @star-rock6466

    Ай бұрын

    ​@@kriegsmanjaeger5545 they were talking about the goddamn editing, what you said is totally irrelevant

  • @kriegsmanjaeger5545

    @kriegsmanjaeger5545

    Ай бұрын

    @@star-rock6466 okay we got a bit pants mccrabby over here. My point is relevant as it shows that they're not willing to put in the most basic of effort to do research into what they claim so why would they put effort elsewhere?

  • @HexapusTapes

    @HexapusTapes

    Ай бұрын

    yeah the sound effects and the constant flashing transition makes it very hard to sit through the video, the sound effects are too distracting, too

  • @Iamnotaspy.

    @Iamnotaspy.

    2 күн бұрын

    Bro should put an epilepsy warning for the number of camera flashes, lol.

  • @badger297
    @badger297Ай бұрын

    Idk why but "way back in 2003" hit me like a Mac truck. God damn that was forever ago. I'm old now 😢

  • @StepYT_
    @StepYT_Ай бұрын

    The biggest issue for me was the unbalancing of the game difficulty at launch, other than that loved it and had some good memories made with new friends etc.. Now they even hired SwingPoynt as a Game Designer, he was one of the best B4B community members and content creator other than player, I don’t think B4B is over, not to mention that the critics reviews aren’t even bad, especially for being a coop game, that just recently the genre is having a comeback, B4B is also essentially the best L4D like available for consoles, especially PlayStation, since Valve doesn’t care about updating their games or porting new stuff to other platforms. If everything goes right and they learned the right things, a B4B2 could be amazing imo.

  • @naoaquieopatrickpatrick8565

    @naoaquieopatrickpatrick8565

    Ай бұрын

    Yeah keep dreaming, B4B was a Flop so I doubt they would release a sequel to a bad game, lol.

  • @Slurpified

    @Slurpified

    Ай бұрын

    You were one of those speed deck runners during release I bet. I loved old NM that shit was brutal, challenging, and fun.

  • @SyLuX636

    @SyLuX636

    5 күн бұрын

    L4D got boring for me when most of the freaking map is a giant empty field and specials were kinda useless except for the Tank.

  • @CozyCatte
    @CozyCatteАй бұрын

    We played Back4Blood a bunch in our friend group as a simple "Sit down and shoot zombies" game After the DLC's they released and the changes to the card system it was actually really solid and fun ! And then they announced that they will stop supporting the game :( It could've been so good

  • @huy2800

    @huy2800

    Ай бұрын

    Yeah I felt like it has a lot of potential after they release the DLC. If they allowed mods on Steam workshop and keep releasing contents it could turn out to be an okay game. Too bad.

  • @progressiveevolution4089

    @progressiveevolution4089

    Ай бұрын

    Still is good and fun

  • @silverquis

    @silverquis

    Ай бұрын

    It honestly needed Versus

  • @Slurpified

    @Slurpified

    Ай бұрын

    The 3 MAIN things the game needed to succeed was no card system and rpg numbers. Lowered infected hp on all variants. And the same damage numbers of guns and infected we saw in L4D. 20 hp per hit on expert/nightmare, 5 on advanced/veteran, etc. 90 damage per sniper shot yadda yadda.

  • @progressiveevolution4089

    @progressiveevolution4089

    Ай бұрын

    @@Slurpified basically, everything that made this game fun and unique. No Hope the Hardest difficulty, with a good dps deck can still one clip a monstrous mutation. The card system itself is a skill tree already similar to most rpg; select your perk that suits your playstyle You just want the game to be easy like L4D

  • @pringlesingle9748
    @pringlesingle9748Ай бұрын

    that card system was so lame

  • @spartacus1155

    @spartacus1155

    Ай бұрын

    What if such a system showed up in a open world RPG ?

  • @kevo300

    @kevo300

    Ай бұрын

    @@spartacus1155 it would still be trash but many rpgs have good card games (ff8, witcher)

  • @AntwnSan

    @AntwnSan

    Ай бұрын

    @@spartacus1155 you mean like Nightingale which is also bad ?

  • @sandygutier271

    @sandygutier271

    Ай бұрын

    The card system wasn't that bad just the gameplay And more

  • @popcornfilms1

    @popcornfilms1

    Ай бұрын

    Agreed. Card systems need to stay in card games. Shit absolutely ruined the newer battlefront games.

  • @wales_kennedy2006
    @wales_kennedy200612 күн бұрын

    Honestly B4B was like RE6 in a way. It wasn't a overly terrible game, but compared it to what it was supposed to be and the game itself just falls smack dead in the water. I completely forgot it existed for a moment

  • @liquidmustard9925
    @liquidmustard9925Ай бұрын

    Hey big man love your videos, that picture taking sound needs to go asap

  • @jared-ot5up
    @jared-ot5upАй бұрын

    actually, valve carried l4d. maybe a few employees who worked on l4d was turtle rock

  • @bottleflaskan802

    @bottleflaskan802

    Ай бұрын

    I think most of us know that

  • @SyLuX636

    @SyLuX636

    5 күн бұрын

    You put too much faith in Valve when they haven't made a game in 20 years. Most of their games are outdated and ironically left 4 dead.

  • @kanyegaming9136
    @kanyegaming9136Ай бұрын

    The shutter sound effect sucks stop using it its really annoying

  • @kevo300
    @kevo300Ай бұрын

    I couldnt even get past the 2nd level and my childhood was left 4 dead 1&2

  • @M18Hellcat
    @M18HellcatАй бұрын

    One thing I'd mention is to reduce the whole picture/flash effect in editing, not even two minutes in i heard it about 20 times

  • @piegineer9130
    @piegineer9130Ай бұрын

    One thing that you didn't say in the video is that they didn't allow the ability to mod the game which contribution to it failed, one of the reason peoples still play L4d2 to this day's because there are ton of new mod campaign keep getting add into the game, also you can mod weapons stats and make custom model and sound for weapons, player character and enemy which increase the replay value by a lot.

  • @IBradFrazer
    @IBradFrazerАй бұрын

    No mod support and an overfocus on making the game a live-service model. Also, the game didn't change or improve upon anything, which is a massive feat considering L4D2 was 12 years old by the time Back 4 Blood was released. I had about 30 hours on record, but I never did figure out the card system.

  • @SyLuX636

    @SyLuX636

    5 күн бұрын

    People don't like to think and do strategy. Most of L4D you can just win by just rushing and abusing chokepoints.

  • @ramby2006
    @ramby2006Ай бұрын

    Valve did most of the work with Left 4 Dead, Turtle Rock only came up with the foundational concept and gameplay. I reccomend checking out Crowbcat's video on B4B, not only for proof but to see how badly B4B was handled.

  • @DefinitelyNotRin

    @DefinitelyNotRin

    Ай бұрын

    crowbat's video is only clickbait. he's an outdated person only using clickbait tactics to stir hate. there's a video out there that actually describes the proper issues with the game. anyone who played the game immediately knows this. As for the proper video, if I can find it again I'd link it. It was by some Russian guy

  • @Dayz3O6

    @Dayz3O6

    Ай бұрын

    @@DefinitelyNotRin the hell are you rambling about, his video the comparison between back4blood and l4d was spot on, sound like you have some personal bias against him.

  • @DefinitelyNotRin

    @DefinitelyNotRin

    Ай бұрын

    @@Dayz3O6 I actually don't care for the person at all. I found some videos pretty funny and entertaining, but the more you watch of the person, the more you realize they just create biased content for the sake of youtube hate train views. The people watching don't have the brain cells to realize, and most probably don't even play the games they post so they wouldn't actually know how proper the video actually is.

  • @OrionDawn15

    @OrionDawn15

    Ай бұрын

    @@DefinitelyNotRin That sounds like something a sheep would say...

  • @DefinitelyNotRin

    @DefinitelyNotRin

    Ай бұрын

    @@OrionDawn15 The sheep is someone who watches a video and believes it without a shadow of a doubt.

  • @chloenovastar
    @chloenovastarАй бұрын

    I was an outlier of sorts bc B4B was my first shooter game and I got into it just recently with a dedicated full team of others to play with. We're going through the story together, and I agree that the difficulty spikes and card system are hard to manage without looking up guides that were all posted years ago. There's also some struggle finding quickplay partners in some modes of the game because of how the search system is. I wouldn't say it's completely dead of a game, but it's very much so close to that. I've had a lot of fun so far with it even though I do see issues with it, since for me it's good enough to enjoy a game that brings some enjoyment or value to the player, or gives someone a reason to connect with others. Comparison can be the thief of joy, but only if there's something else you would rather spend your time with. It's not a game I'll play forever, but I love zombies and co-op and one more experience doesn't hurt~

  • @DizzyIndy
    @DizzyIndyАй бұрын

    Robokast after adding a picture sfx every transition

  • @SanoZero
    @SanoZeroАй бұрын

    Him: "Bro, I bet you didn't know that L4D and L4D2 were worked on by Turtle Rock as well, you know, that company that became a household name after the resounding success and industry shake up of the first game?" Me: "..."

  • @milfslayer7860
    @milfslayer7860Ай бұрын

    It's a fun game nowadays, but only if you play on Recruit with a build made to resist and heal Trauma damage and get ammo more easily, while having a competent team. But even with these things I'd still find myself running low on ammo because of the bullet sponge enemies, and my hp being limited to half of its usual capacity because of trauma damage if i keep playing nonstop from one act to the other. The game is fun, but there's a lot of unnecessary and questionable design choices that sucks the fun out of the game

  • @yaboiapathy2026
    @yaboiapathy2026Ай бұрын

    personally the best memory i have on this is game is me and my friends were just duking it out in the training area

  • @Kurt20051YT
    @Kurt20051YTАй бұрын

    I remember playing it during the beta, I thought it was ok but I'm not too into zombie/PvE co-op games so I never really played it since then

  • @braydenchidlow2354
    @braydenchidlow2354Ай бұрын

    Solace by day. Robokast by night. Keep up the good work man.

  • @robokast

    @robokast

    Ай бұрын

    Thank you :)

  • @bottleflaskan802

    @bottleflaskan802

    Ай бұрын

    ​@@robokastu r wc

  • @Vienna3080
    @Vienna3080Ай бұрын

    Seems that Valves control is what made this companies game so great

  • @braxtonsmith3726
    @braxtonsmith3726Ай бұрын

    The reason me and my friends stopped playing it was the combination of the difficulty and all the card modifiers that made it impossible to complete missions sometimes

  • @somenobody8086
    @somenobody8086Ай бұрын

    I had fun with it once I got the card system down it has a lot of elements to enjoy. It's a jack of all trades but a master of none. Not very polished but it has a lot of interesting ideas

  • @some_Russian_dude
    @some_Russian_dudeАй бұрын

    I played it and it was fun for a while but the thing that really killed it was the amount of special zombies it would constantly throw at you. It wouldn't be that bad if the special zombies didnt have a crap ton of health and just died in a couple shots. If you wanted to grind cards and currency the vest way was to literally just run through the level as fast as possible and avoid zombies. Which got boring fast. And another thing that i kinda didnt like is that each character was a different class and focused on certain things. Kinda wish i could just play a character i think looks cool and is funny without having to worry if im fulfilling my intended role correctly.

  • @masonhunt4941

    @masonhunt4941

    Ай бұрын

    Just make a better build then

  • @some_Russian_dude

    @some_Russian_dude

    Ай бұрын

    @masonhunt4941 that's not the problem. And anyway, the whole point of the game is to play to unlock cards, so if I have to unlock all the cards for it to be enjoyable because the game sucks at balancing encounters, it's an issue.

  • @masonhunt4941

    @masonhunt4941

    Ай бұрын

    @@some_Russian_dude you don’t even have to unlock every card for it to be enjoyable just mess around with diff builds until you find one you like

  • @some_Russian_dude

    @some_Russian_dude

    Ай бұрын

    @masonhunt4941 I did and the special zombies were just too numerous that it was just annoying.

  • @masonhunt4941

    @masonhunt4941

    Ай бұрын

    @@some_Russian_dude then play recruit lol

  • @jermainerucker2027
    @jermainerucker2027Ай бұрын

    After slogging through some of this game I reinstalled left for dead 2 and the difference is evident The latter feels like an evolution The former feels like devolution

  • @SyLuX636

    @SyLuX636

    5 күн бұрын

    Meh L4D is faulty nowadays. Valve fans will forever ruin any games that are remotely similar to theirs.

  • @aznpikachu215
    @aznpikachu21528 күн бұрын

    Still playing this game and helping players. It's still a fun game. There are many elements that didn't go well with the lifespan of this, developers, the fans. All sides had egos.

  • @SussySerbo
    @SussySerboАй бұрын

    Great video! the only criticism is that I disliked being flashbanged every time you popped the crumpled paper text background onscreen.

  • @Patrick_The_Pure
    @Patrick_The_PureАй бұрын

    I 100%'ed the game, my main issues with the game were the following 1- Making decks, it requires cards, which requires pointless grinding, it means there are meta decks which you have to use, you kinda need money cards, which no one wants to use which means coop with randoms is one of the worst experiences i've ever had. 2- Corruption cards, too random, unfair combinations making you wanna rip out your hair out of frustration 3- Limited continues, yes, you die twice?, retry the entire campaign again. Sure there are checkpoints, but that means you don't get proper upgrades and you'll just die, especially on higher difficulties. Even so, you might have to redo like 3 maps again, just to get to a certain spot to try again and you might die twice again meaning you have to redo it AGAIN. Why, just why, with so much bullshit going on in this game where you can die from full health to your entire party falling dead on the floor in literally 1 second, you can't give limited continues. There are other issues with the game, like day 1 game breaking bugs never being fixed, but these are the main issues i had. However, long story short, the game feels like it was designed to waste your time. I have spend a lot of time playing computer games in my life, but never did a game feel like i was wasting time as much as this one.

  • @tykillingbeck8974

    @tykillingbeck8974

    Ай бұрын

    Sounds like a lack of skill and a lot of bitching (:

  • @blxckdreadful7419

    @blxckdreadful7419

    23 күн бұрын

    corruption cards go insane, like if the harder those cards get - the more you get paid at the end of the room, then that would be better. We're getting 4-5 prefixes on multiple Mutations and yet the bonus reward is only 500 each if we finish the secondary objective. Goodluck on that if it's not getting incapped paired with the HP locked to 60, with burning zombies and acid pools :))

  • @kodemasterx
    @kodemasterxАй бұрын

    From the creators of L4D, when you check the list there were like 5-6 ppl LOL... BRUH!

  • @The1ModernCrisis
    @The1ModernCrisisАй бұрын

    The ability to aim with iron sights didn’t do it for me either. It’s such a small detail but the charm of L4D was that every gun was hip fired save for some being able to tighten their crosshairs.

  • @YumiiSauce
    @YumiiSauceАй бұрын

    one of my biggest gripes is the awful reloads for every single gun

  • @fargo_films
    @fargo_filmsАй бұрын

    Valve did most of the work on L4D Turtle Rock only came up with the concept. Crowbcat made a great video showing this. Turtle Rock doesn’t understand how to create detail.

  • @SyLuX636

    @SyLuX636

    5 күн бұрын

    Crowbcat is an outdated lazy dude. That does a video once a year. All he does is make hate videos.

  • @thunderlord3747
    @thunderlord3747Ай бұрын

    Back 4 blood is like eating oreos dipped in water. It is essentially the same thing but completely soulless.

  • @mr7870
    @mr7870Ай бұрын

    Lol Turtle Rock is like that partner that says they can do better without you and falls flat on their face as soon as they leave

  • @NekoNinja97
    @NekoNinja97Ай бұрын

    I actually really liked the card system. For me it added verity and let me experiment with diffrent builds.

  • @JaCKal_646f67
    @JaCKal_646f67Ай бұрын

    Short answer: live service😂

  • @ahero3445

    @ahero3445

    Ай бұрын

    still about just as informative as this video is

  • @MsVilecat
    @MsVilecatАй бұрын

    I remember trying the demo with 2 friends and we never got to finish more than 1 act because the difficulty ramped so fast we just got swarmed in certain areas, to then have to restart once we'd get past the hurdle because the NPC would stop moving or get stuck in ridiculous places.

  • @Derpsraveroom
    @DerpsraveroomАй бұрын

    I remember back in the Beta test me and my friends gave them some recommendations one being a shove mechanic as there was very little breathing room sometimes in close quarters unless you used a melee build and they absolutely did not take that criticism well, I did not buy the game after that due to how little they seemed to care about community feedback.

  • @fatheadgubber4585
    @fatheadgubber4585Ай бұрын

    Those word cuts are annoying

  • @robokast

    @robokast

    Ай бұрын

    you mean the text on the screen? would love to hear your feedback so I know what to change.

  • @Uncle_Fred

    @Uncle_Fred

    Ай бұрын

    @@robokast It's those shutter sounds. I found them a bit distracting. Good video otherwise.

  • @aexvir

    @aexvir

    Ай бұрын

    went to the comments to see if I'm the only one annoyed by the word by word text on the screen and the shutter sounds; yeah, not a fan of those, otherwise nice video :)

  • @HexapusTapes

    @HexapusTapes

    Ай бұрын

    ​@@robokastif I can recommend the flashes makes it hard to sit through the video too, and truthfully the camera shutter sfx takes your attention away from your analysis, like I really want to hear more of what you want to say but the sfx makes it super distracting

  • @TheShift.
    @TheShift.Ай бұрын

    crowbcat made a great video about this, really puts the whole turtle rock making l4d into perspective

  • @mattsmokes2505
    @mattsmokes2505Ай бұрын

    I have a family member who works as an artist at turtle rock and I knew the game was going to be trash when it was like 3 months until launch and all he was doing was designing DLC loot box cosmetics.

  • @Elusive1138

    @Elusive1138

    Ай бұрын

    The game doesn't have loot boxes so..... 🤨 Paid dlc was maps and included a couple skins but... It's definitely not a microtransaction game.

  • @ImAustinTopham
    @ImAustinTophamАй бұрын

    I love how the most replayed moment is right after the sponsor ends lol.

  • @swindsysuo6568
    @swindsysuo6568Ай бұрын

    I played the beta and was so confused as to what was going on like 80% of the time, the servers were down constantly, the controls felt weird to use, well ofc this is a beta so I waited until release and saw that nothing was fixed at all, gave up then and there

  • @GinisisDroid
    @GinisisDroidАй бұрын

    The constant flashing screen with click sound is the reason this video is just disorienting to watch

  • @lisaparker271
    @lisaparker271Ай бұрын

    I loved everything about Back for Blood when I played it. I was sad that after I finished the story there wasn't much to do as no one was playing it.

  • @aliceleblanc7713
    @aliceleblanc7713Ай бұрын

    The original card system was awful but they changed how it worked too later after launch. With an update you started with your entire deck so you could really specialize in something from the start instead of getting a single card from your deck at a time over the course of the campaign.

  • @JayAndNightASMR
    @JayAndNightASMRАй бұрын

    First few levels were good especially the bar defence section. But the rest was a slog especially the bit where bosses spawn constantly and the final boss which is a grind fest.

  • @tarkatta8470
    @tarkatta8470Ай бұрын

    Day one gameplay went like this: You are stunned. You are stunned. You are stunned. You are dead. uninstall...

  • @AntwnSan
    @AntwnSanАй бұрын

    Perfectly depicted how I felt about the game Coming from L4D2 which I enjoyed a lot on Xbox360 back in the days, I was hyped by Back 4 Blood but immediatly felt lost in all the "forced" roguelite mechanics, the game itself felt a bit off like it was missing something. Returned to L4D2 just to check and somehow I clicked with it immediatly whilst haven't even touched it for 10+ years

  • @ARWINGx1
    @ARWINGx1Ай бұрын

    One thing that I was hoping for in B4B, is a "Classic Mode" type of option. Like, no cards, perks, etc. (every character's identical, in terms of performance) and no ADS (with some accuracy tweaks to make up for it)

  • @luq8912
    @luq8912Ай бұрын

    Long before the release, I wrote that the game would be poor. Not everyone wanted to believe 🤣!

  • @crypto40
    @crypto40Ай бұрын

    That’s the thing with devs now. They don’t care about the longevity about games anymore they just wanna release it make a quick buck and vanish and repeat with a new game

  • @TheMightyMitus
    @TheMightyMitusАй бұрын

    B4B had some serious potential... It didn't deserve to get abandoned.

  • @rockclimber24
    @rockclimber24Ай бұрын

    When this game first released I was obsessed it was so fun. Came back after a while after an update and everything was extremely easy.

  • @JayRM714
    @JayRM71423 күн бұрын

    unpopular opinion: But I think back 4 blood is a really good game. If they could've made this into a live service game I bet it would be in a good place right now. A polished PVE shooter with tons of content and support is what we need!

  • @jesperrasmussen9624
    @jesperrasmussen962413 күн бұрын

    I liked back 4 blood :(

  • @gbc636

    @gbc636

    2 күн бұрын

    Was fun for like a month

  • @Soldjaguy

    @Soldjaguy

    2 күн бұрын

    Yeah it definitely was clunky.

  • @ThePestProblem

    @ThePestProblem

    Күн бұрын

    Sorry for your lack of taste

  • @jesperrasmussen9624

    @jesperrasmussen9624

    Күн бұрын

    @@ThePestProblem sorry for being CoD screamer

  • @mitchellbecker610
    @mitchellbecker61050 минут бұрын

    No campaign versus mode still blows me away. What a disaster of a misstep…

  • @livinglandmine4374
    @livinglandmine4374Ай бұрын

    That camera shutter flash transition is rather annoying to me. Just my opinion that I thought you may want to know.

  • @jakevongxay1258
    @jakevongxay1258Ай бұрын

    The biggest this imo was the Trauma me n my homie always joke about, “don’t worry we got a card that if we melee a zombie we get back 0.01 of our health back very op”

  • @TheBigScamOfficial
    @TheBigScamOfficial8 күн бұрын

    i bought the game on playstation when it came out and got the platinum for it and that was about 400 hours of work really testing my nerve but 6 months later i got a computer and l4d2 was the first thing to get installed on there I've loved that game as a kid and now i have 10000 hours in it to show plus a yt channel

  • @nivannakingsman1383
    @nivannakingsman1383Ай бұрын

    I remember playing left for dead 2 with my best friend all the time as kids/teens. I was ecstatic when they announced back4blood and tried it immediately with my brotherinlaw and we tried a lot but the game was way too difficult and the cards felt obtrusive. Not to mention the guns felt bad. So now we just went back to left 4 dead 2 and its way better.

  • @hashvendetta7226
    @hashvendetta7226Ай бұрын

    I still remember simps vehemently arguing that they weren't claiming this was a successor to L4D... People are insane

  • @KermitSlide
    @KermitSlideКүн бұрын

    I think the biggest issue was them removing the campaign versus mode. It was literally the most popular thing in left 4 dead 2. They replaced it with a weird arena versus that just wasn’t fun.

  • @ChickenTeller
    @ChickenTellerАй бұрын

    I played the game when it first came out, and I thought it was alright. But once i tried the harder difficulties, it felt absolutely impossible unless you ignored everything and just ran through the levels as fast as possible. Then the devs updated the game and made it so that wasn't viable without making any other difficulty adjustments. And thats what killed it for me

  • @akirachisaka9997
    @akirachisaka9997Ай бұрын

    I think a big factor is that Back 4 Blood is too “live service”-ish and “looty shooty”. As in, it’s really hard to just jump in and have some casual fun. A brand new account feels very different power level wise compared to a fully decked out account. And the progression systems are confusing, so if the weapon modification system, like not being able to unattach a scope you don’t like. Meanwhile, a game like Helldivers 2 captures the “L4D feel” much better. The progression is clear, and you mostly unlock more and more unique side grades, instead of pure power level ups. Do an experienced player can do pretty well on a lv 5 account, compared to a newbie trying out a lv 50 account. Meanwhile, the jump in and jump out coop experience is much smoother, you can just join someone else mid mission and help out. The in game ludonarrative even supports this feeling of “SEND DUDES!!” atmosphere of “The cavalry is here!” when you receive help from a random person. So yeah, I think the core audience of L4D probably didn’t really like the “MMORPG”-ish feeling of B4B.

  • @sm4sh3d
    @sm4sh3dАй бұрын

    I knew it didn't look right from the beginning but when I heard on launch that it had no Versus mode, it was obviously going to bomb hard

  • @owenparris7490
    @owenparris7490Ай бұрын

    One thing that really drew me to B4B was the Ridden themselves. Just the idea of the zombies being alien parasite worms controlled by some higher intelligence is still awesome to me. I still watch the Templin Institute's lore video on the Ridden from time to time. As for the game itself, I had fun, but I can see a lot of the criticisms as valid. I still hope we do eventually get a Back4Blood 2 so they can fix what didn't work and continue the story.

  • @iiridescent_tv
    @iiridescent_tv18 күн бұрын

    Back 4 Blood was another game that unfortunately was only fun to me because I simply played with friends.

  • @VexedVergil
    @VexedVergilАй бұрын

    What chased me away, was the TRAUMA damage. Which was not a mechanic in L4D. Not only did it add a extra resource for your team to squabble over, but trauma kits were as rare as med packs which were rare. The game also poured special infected at you constantly unlike L4D who used them more sparsely. Meaning trauma built up even faster. Then I felt the game was pretty difficult when 1st starting out. "Normal" on B4B was like hard on L4D. The game seemed programed to balance out a decently built deck with the infected. However when starting the game you didn't have a remotely decent deck. Like you said after I played and built a good deck I had a much easier time. I didn't care for the card system and think the game was harder to balance because of it

  • @Cpt_H00K911
    @Cpt_H00K911Ай бұрын

    I love how Valve was about Walking in the street and see 2 developers work on a little game and then hire them and provide stuff for the game to be an all time masterpiece Like they only made half life and then we have counter strike and Team fortress both were mods done by the community and now this They got a random citizen to be the Valve guy the most iconic game intro, they got a homeless person looking for a job and they hired him to be Eli Vance like wtf now Eli Vance is most remembered character from the HL series

  • @mongothedestroyer88
    @mongothedestroyer88Ай бұрын

    I paid $100 for the collectors edition because I wanted to support an indi studio. The lack of content, updates, and refusal to fix the balance is why I will probably never buy another one of their games ever again. The fact that they just ignored the community for balance fixes and cancelled live streams because they didn’t want to address the clear and obvious problems was telling.

  • @sixx2683

    @sixx2683

    Ай бұрын

    Yeah same for me. The game balancing was a real problem plus they added some unnecessary shit like trauma, cards, copper to buy things. I'm never gonna buy another trs game

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