Warrior In Ashes of Creation
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Asmongold Reacts to Ashes of Creation Alpha Two Fighter Archetype
• Ashes of Creation Alph...
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Пікірлер: 1 200
"I just watch a little bit of it" - 1 hour 26 minutes later...
@EpicLoLs89
Ай бұрын
its been 2 minutes
@torben9225
Ай бұрын
It was just that good 🫡
@nathanscarlett4772
Ай бұрын
@torben9225 that's what she said 🫠
@OkayyyIGetIt
Ай бұрын
@@nathanscarlett4772you’re funny and original.
@kokocaptainqc
Ай бұрын
each time and there still some to fall for it
Steven has had a cold for years now.
@OTOBIOhazord
Ай бұрын
They make him sleep in the freezer.
@stefenlunn113
Ай бұрын
I'd be sick too, managing several metric tons of bullshit trying to get this thing off the ground
@Heliox98YT
Ай бұрын
You know, it's very funny that you say this. The senior engineer ( roughly 30 yrs old ) at my job gets a new cold every 3 weeks, unironically. It's been this way for pretty much the entire 2 years I've worked with him. I Genuinly don't understand it. I think i had less than 20 colds in my entire 26 years of life. The fact that he gets colds every couple of weeks breaks my brain. I am genuinly mind boggled by the fact that our genetical fitness is so far apart, that his rate of getting sick from common viruses is basically 15-20 times higher than mine. I am noty trying to brag and say I'm some Giga chad, but I was honestly surprised to learn that some peoples immune systems are so much weaker ( excluding genetical dissorders or other stuff like that )
@MixMeister5000
Ай бұрын
It's simple... stress.
@CherishHaze666
Ай бұрын
You call it cold, we call it coke 😂
6:35 the way the little tiny mushroom jumps and falls face flat off the rocks was super cute/cool
@rogerreyne1877
Ай бұрын
Cute and funny!
@1v44T
Ай бұрын
@@rogerreyne1877 😭😭
@coadamolx0100
Ай бұрын
ikr!!! so adorable
@WeCrackAllGames
7 күн бұрын
I think it tried to attack the player haha
@RoyBrown777
3 күн бұрын
Paid comment.
This is a Hot take but I think Ashes of Creation might release one day.
@MrRafagigapr
Ай бұрын
it comes 2 weeks after star citizen and a month before blizzard makes a good game
@crocrox2273
Ай бұрын
Open beta is confirmed already December 12th 2072
@gambit_elstar
Ай бұрын
Better to believe in them than in Blizzard
@gigadolphin
Ай бұрын
@@crocrox2273Do you know if accounts will be transferable between generations. I will leave my account for my great grandkids in my will.
@kooken58
Ай бұрын
Contrary to popular belief, the game has only been in full production with a decently sized team since late 2019 / 2020. It's not far off on how long it takes to build an MMO on average.
I will 100% play this while i watch youtube on my ps14
@saloscontent
Ай бұрын
😂😂😂
@speeve1366
Ай бұрын
Damn, you didn't have to destroy the whole dev team 😭
@thumpertron
Ай бұрын
Can anyone translate? I don't speak sheep.
@malcolmfontenot4560
Ай бұрын
@@thumpertron hes saying this game won't come out until the year that Sony releases the PS14.
@epicninjaz117
Ай бұрын
@@thumpertronHahah it must be your first rodeo brother because these projects almost always flop.
"I will just watch a little bit of it." Sees 1 hour and 26 mins video.
@EthanCrain04
Ай бұрын
Word for word
@Sacred_Silence
Ай бұрын
Bro, exactly same reaction I had haha
I think it's good that they don't cut out the "fails", like when Steven tried to leap up the cliff and failed. We get to see how the game actually runs this way and when they fix it in the future, we'll get to see the improvement as well.
Ngl AOC looks like a real game
Still waiting for the "69,420% playing this" thumbnail in 20 years.
@soulreaper55123
Ай бұрын
It won't take that long.
@thierryfaquet7405
Ай бұрын
@@soulreaper55123 it's been almost 10 years, it will take this long 😂
I think they should try to develop a distinct color pallet for the spell effects of each class. Fighter can maybe have red, burgundy, grey, silver. While paladin/cleric could have the gold/yellows. Ranger has greens, mage has blues and purples. It would really help make each class more easily identifiable. I don't like how the fighter currently has some ability effects that are gold/yellow, makes me think they are divine powers, not fighter powers.
One of my favourite concepts from any MMO was in SWTOR. The sith assassin tank. The light armour tank. So cool. Relying on dodging and shield generators. But in robes. Was really fun
congratz Ashes of Creation, its looking good!
It actually looks like they've got the fluidity of motion right, which *a lot* of MMOs and even SRPGs have struggled with. They talk about it when referencing the movement skills as well, which is a good sign. This is something WoW got right from day one, and even though it's not talked about a lot is one of the biggest selling points of the game. It just feels smooth to play, with little input lag, and your character doesn't feel sluggish like in GTA or Red Dead Redemption (1 especially) for example.
20 minutes in to the vid so far. Main feedback I’d like to see is far less “Yellow” spell effect flourishes and potentially change it to white/gray/silver. Yellow/gold (to me) illicit’s a feeling of holy/divine energy to me. I would like to think the grey/silver would help to convey “steel” strikes, which feels far more appropriate for a non-magic martial fighter. Overall it looks great, and the sound effects are really nice too.
@Mario-ln3zi
Ай бұрын
Yeah I got a bit of a Paladin feel at the start. It got better a bit later in the vid, but definitely agree with the beginning skills
@WINTERGRIFT
Ай бұрын
even the dark red for bloody flashes was great for a warrior's rending style
@dingdongspaghetti
Ай бұрын
true, I think it would be a good idea to have mostly consistent colors for each class' abilities to help people quickly identify which class someone is, especially in pvp
@KeelanJon
Ай бұрын
The colour of the abilities at this stage is literally a non-issue. Combat still looks jank and it's been in development for years.
@BaaadJuju
Ай бұрын
@@KeelanJon the game has been in development for years, not the combat.
Right after complaining about there being only 1 enemy HP bar, at 1:06:13 it shows Keenan's view and he has all the enemy HP bars on.
"I don't do 1.5x speed it's annoying to listen to I'm not gonna do that." Amen.
I have to say they did an amazing job with the world, the river and everything else looks so natural
I just love how when a game is taking a while to come out people are quick to complain, and cry that its still in alpha. However when a game comes out fast and rushed that is unpolished and unfinished with major issues and bugs they also cry.
@Vsg45
Ай бұрын
Yah the modern gamer. They'd rather it come out fast and poop and then pay more money for a DLC to fix the problems
@saskys
Ай бұрын
You are talking about two extremes. They ARE both bad. Several delays and slow progress is a sign of bad direction, and probably a bad end product. A finished game with lots of bugs is a bad end product.
@destroymax2033
Ай бұрын
Thing is, Ashes is not delayed yet, its been so long but thats litterally what it takes to make an MMO this big @@saskys
@lukeecoms
Ай бұрын
@@saskys Facts people fail to reason that normally both sides have valid points
@ot23234
Ай бұрын
The only way to make a good MMO is to ignore all the fans, while pretending to listen to them in order to get simp money. Kinda like OF chicks.
Game is really starting to look darn good.
@IRedpunk
Ай бұрын
yea ! I can't wait to try a spellsword, weaving melee attacks with spells
kinda funny to me to see all the spergs and zoomers complaining about how much the dude is talking during a showcase of a skill system. attention span is officially extinct.
@solabyss8451
Ай бұрын
None of them could ever survive a tour of anything.
@RealmDesigner
Ай бұрын
A lot of people don't seem to really understand what the monthly live streams are for. They think it's an advert for a finished product.
@AaronBeSpeedy
Ай бұрын
Yeah, personally I'm super stoked to see improvements that are being made month to month. It's super encouraging to see actual improvements of game assets. This means that we are going to get a product better than what is being shown, no matter how already good it looks
@Jaylen_Castro
Ай бұрын
Agree
@CHIM3RA.
Ай бұрын
I'm glad Intrepid Studios just continues to not be phased by all the BS and just focus on making the vision they want for THEIR game.
Here before all the very original “cant wait to play this with my grandchildren” comments
@Ghandii
Ай бұрын
lol people cant help themselves but be unoriginal and cringe
@nordy259
Ай бұрын
I'll be playing in in Q3 of this year suckers.
@epicninjaz117
Ай бұрын
@@GhandiiNah what IS unoriginal and cringe is announcing a game a decade before release and doing early access BS.
@Ghandii
Ай бұрын
@@epicninjaz117 what? its an mmo and it takes time just like all the other mmos before it the only difference is that they are giving so much more information and bts of what they are making so they can make a really good mmo why do you think they pushed back alpha 2 so much, its cause they got alot of feedback from alpha 1 and as they went on they got more feedback the more they showed so no its not unoriginal and cringe its how you make a good mmo without just throwing crap out there and hope it sticks
@Ghandii
Ай бұрын
@@epicninjaz117 also early access is optional lmao no ones forcing you to spend $500 to play the game VERY VERY early, just watch people that have like the rest of us
Something that would make the visuals pop and appear truly next gen would be if some of the spell effects and the purple campfires etc. would bleed light unto the environment and character models. A fireball should light up the surrounding area. Lightning should cast a blue sheen and so on. The three swirly balls that go around the character should light up the ground and the armor as they go.
@chrisk1458
Ай бұрын
This is UE5 so u will be able to use real time light effects with your 8090ti
Real greatswords don't weigh 8 pounds, they typically max out around at about 7 lbs with a couple of exceptions and on average are about 5-6 lbs. Sword smith's weren't stupid. They would try to put the balance of the blade as close to the hilt as possible to make them more wieldly. Professional greatsword users were very agile and quick with their weapons. If they weren't, they wouldn't be effective in combat.
My favorite thing in RPGS. Is having a REALLY slow class that takes FOREVER to do anything and when it does its VERY noticable. I LOVE Sorcerer from Dragon's Dogma. and Dragon's Dogma 2 even tho they riggity riggity rekt some of the spells. Why? Because I summon a LEGIT tornado, and I see my dps vs my teammates. I do no dps, I just drop a giant metoer that 1 taps someone after 9 seconds of being afk. Like its REALLLY REALLLY cool to do that. You can have flashy dps classes like rogue and what not sure. But I REALLY enjoy the SUPER large impactful massive power of the spells that take forever to cast. I want something, a perk, gear, etc THat has some inverse cast time bs. That makes it so I can make my spells take longer to cast, but do more damage. I just feel like I want to drop a meteor, not a small pebble that is on fire. Sorcerers taking 15 seconds to summon an aoe tornado AN ACTUAL tornado is the most powerful feeling thing ever. Warriors attacking significantly slower, but with more impact than rogues FEEELS great. The slow sluggish slams that send enemies flying. FEELS great. Rogues being able to juke dodge, and have smaller animation lockouts to better avoid damage, FEELS great. Having dps be the main factor in a pve/vp game always feels terrible. My favorite rpgs usually end up being PVE solo play games because designers have a tendency to like balancing classes around all being homogenous. If my mage literally can't cast a spell in pvp because of a rogues kicking me over and over, I am fine with that, as long as when I do cast a spell, the enemy team gets rekt for it. Hard cc should be tied to classes like mages with long cast times. Everyone knows hard cc stun locks are terrible, but they FEEL much better when you know the class that stunned you, did nothing for 5 seconds before hand.
Ashes is lookin' good. Can't wait to try it.
@roasted9095
Ай бұрын
Well that's too bad..
@baxxtab2429
Ай бұрын
@roasted9095 too bad how? We will be playing in in the next 6 months.
@Stan-he2fr
Ай бұрын
@@baxxtab2429 clueless
@baxxtab2429
Ай бұрын
@Stan-he2fr yes, people who don't understand we are a handful of months away from A2 are indeed clueless.
@MB-em9ek
Ай бұрын
@@baxxtab2429 Are you one of those mindless creatures that have paid $100+ to play the alpha version of the game?
''choppy'' ah yes man I really want the feeling of elden ring where I press a button and 10 years later the character does the action I pressed
So far, warrior is my favourite. Hell yeah brother! The updates to the class are massive and they have done such an amazing job.
Agree the attack speed is a little fast. Don’t need it wayy slower though, 2h weapons aren’t that heavy for an Orc!
@isaiahheffernan5726
Ай бұрын
I mean great swords are actually pretty fast weapons if you watch real uses of great swords
i like that the attack have weight to them i feel like in new world when you hit things it just left like waving a feather around and the weapons had to weight or feel like your were hitting things.
Was waiting so dam long for this because I knew he would love it
@UkoKoromi
Ай бұрын
holy shit dude is that you???
@brobin2518
Ай бұрын
Cringe
I wonder if you can smart-cast (no extra click for confirming target) or half-smartcast (target while holding skill key, cast on release) that heroic leap, and whether you can use it while falling/mid-jump.
Feels like that one leap didn't go up the ledge because of elevation difference. On the second try he jumped, and offset the difference just a bit.
I will definitely play this looks really clean.
Really love how this looks for a game that hasn't even had Alpha 2 yet. I hope they ignore some of the people wanting a more rushed development and take their time to get everything right. Very proud to be supporting this project.
@Khqra
Ай бұрын
Thank you for supporting it buddy! You're supporting the shitshow & we are all being entertained by it..dw aswell because it definitely won't flop 😂😂
@davidgast3175
Ай бұрын
@@Khqra Maybe fun things just aren't for you, homie.
@creez9998
Ай бұрын
@@Khqra least scarred mmo fan lmao
@baxxtab2429
Ай бұрын
@@Khqrashave your neckbeard wow fanboy.
@CL-jq1xs
Ай бұрын
@@Khqra its ok to remember but don't let the scars from your past affect you
with the point of mana, I think the only main thing that needs to be done is for warrior and such classes, to have a different bar, similar to mana, called something like qi or fighting spirit or something like that. But overall I think the mechanic of mana itself for these type of classes work, it's just the naming of it does not necessarily fit in these cases
cant wait to play this fucking game
Can definitely see the archeage influence in the attack speed. I like it
@Toetech0
Ай бұрын
oh man i hope this sparks the same kind of sense of wonder that archeage did.
I like the idea of the weapon throw doing a lot of damage, but disarming you, and maybe the charge ability still being able to be used while disarmed (less dmg), so you can charge in and grab your weapon and get back to smackin
Could be light on detail for performance reasons, I would imagine they'll amp them up later and give this as a setting when animations are reduced for performance. Much easier to optimize, can't imagine this running well with insane effects so this looks more realistic.
The percent just keeps going higher with every single thumbnail it’s not just me right now
It feels like the animations all have a small animation delay baked into them. Which that will make the transitions from player inputs for combos and canceling smoother and much more reliable.
this actually reminds me a lot of archeage and makes me so excited to play goddamn
This game will change his life.
@andyh4747
Ай бұрын
I really think this game will bring in a lot of pvp-deniers and change their views.
Very good improvement month for month thats what we need ... i dont care when i just care that its good
any mmo combat taking notes from lost ark's combat is a good thing
@Asmondgold TV @57:32, I found the best was always Guild Wars 1. Where they had way lower mana, and half the mana regeneration capability (even though they could secondary spec into any other class in the game, base warrior was far less mana dependant).
Looks like it's coming along nicely. Keeping an eye on it.
The potential of the ability animations is great, I thought most of them looked very good, the snare one was bad, but I liked their idea, it was a low slash at targets leg. I really liked the shield block and stun animations from the other character. Video was too long, they talked to much but overall, for a game still in Alpha, it looks really good.
@coadamolx0100
Ай бұрын
they did after they finished showing them off , most of the spells are between 8-15 sec cool down with like 3 of them who are big skills have like 30~45 seconds
Man I can't wait to play the next Alpha, seeing the combat is already getting me pumped up.
this looks gooood - the movements are being more polished, efects look great, good good xD
I don't know what will happen first. Ashes gets released or Steven dies of his cold.
@saloscontent
Ай бұрын
not even something to joke about xd
@surma4620
Ай бұрын
Dude; he has had that persistent cough for the past 12 months, it’s crazy
True
Seeing a warrior with two gap closers, life steal, and a execute has me really excited to be a ranged DPS …. New world launch coming back to me.
This looks better than most releases let alone an alpha xD
It feels like I am alone in this boat but damn I kinda love chopines on those abilities. It gives off anime/cartoonish style with skipped frames in animation. Especially with current FX and particles.
@BreakingTheGleipnir
Ай бұрын
Yeah, same. As long as its not locking you fully at one place, the choppiness only adds to the weight as an effect, I dont dislike it, its just different. I guess I'll have to try it out before I can judge, but it doesnt seem negative right off the bat
@overlord1995
Ай бұрын
I do not like the graphics style of this game at all, kinda like with Final Fantasy Online, they try to go for almost realistic graphics which are an eyesore. These kinda games really need stylized, cartoonish graphics.
@challenger3596
Ай бұрын
@@overlord1995typical wow player
@barko12349
Ай бұрын
@@challenger3596The thing is too realistic makes it laggy bro, especially if you have GvG or ZvZ type of content.
@AaronBeSpeedy
Ай бұрын
That choppiness is like a built in animation buffer. That buffer zone allows for player input to be strung together and accounted for with much higher fidelity. Makes animation canceling for reactive dodges and skill animation transitions during combos (or ramping attack speed) much more fluid and reliable.
this is way better than a lightning ball sprite moving in a straight line across the ground
They really got inspired from Darius ultimate with that final blow skill. Is awesome
For leap strike - I think there needs to be more of an arch in its path. Right now it feels like it’s on a track. You can see the path and it breaks the illusion of there not being actual physics involved. If you make the arch more curved it’ll look more natural. Like WoW
I love how the world looks aswel. Nice art style, good lightning, funny enemies like the mushrooms, cool orc.
@andyh4747
Ай бұрын
Lighting is just getting a big pass, so expect more! 👍👍
Speed is fine on a greatsword that size. They aren't slow in real life. Something like the Ultra Greatswords in souls is a different story entirely but yeah this looks fine. Too used to videogame logic if you think it should be slower.
@Khqra
Ай бұрын
It's a video game...😂
@SophisticatedHermit
Ай бұрын
@@Khqra quite observant, sport. Go get yourself a paper star.
in like modern fantasy mangas the swordsman also use mana for example body and speed buff or coat their sword into mana, other mangas have mana for mages and aura for swordfighters
The warhammer MMO had the momentum type of system the longer your in combat your bar fills up and each part of the bar unlocks a special ability but the more u build up and don't use it u can use the best ability
Skill toolbar art is placeholder? I am almost 100% sure Ive seen the entire bottom bar in other games...
@Mario-ln3zi
Ай бұрын
Yeah, pretty much everything is placeholder at the moment.
Tbh one thing I'm not a huge fan of is how the skill animation/effects look very... magic-like? In my warrior fantasy I like things to be hitting hard and gritty, not flashy lights and effects. Leave those for the damn mages and healers. Would definitely allow combo classes to distinguish themselves as well, as in a warrior-warrior would feel like he's hitting with a melee weapon, whereas a warrior-mage would feel like he's imbued his attacks with magical energies etc
@CovntFapula-uc1gl
Ай бұрын
Glad you're not on the team.
@jadetrentrichards255
Ай бұрын
I think the animation graphics are visual ques for enemy combatants. You're average player is going to need that for any chance at pvp.
@MetalHeadEnjoyer
Ай бұрын
It's a visualisation for pvp.
I loved greatsword/polearms in Aion classic. Multi hit weapons that were slow but hit like trucks.
"ill watch just a little of it" an hour and a half later.....
Combat starting too look WAAAY less floaty if comapred to last time we saw melee. More viceral and animations seems to have actual weight and impact
@ashtonlewis4829
Ай бұрын
looks like a wonky mess with 5 frames.
Ashes of Creation is an interesting study in how long things take to make and how much patience the average gamer has
@leonkennedy9739
Ай бұрын
Answers are long and short lmao
@chc2650
Ай бұрын
Gamers will have endless regurgitations of WoW to entertain them until the next MMO Messiah arrives.
@kooken58
Ай бұрын
The hilarious thing is the game isn't all that far off from the average time it takes to make an MMO. Despite it's kickstarted launching in 2017, it didn't go into full development mode with a decent sized team until 2020. Before that, it was almost entirely recruiting and building the networking for the engine.
@mattweismiller
Ай бұрын
It's been in Alpha for over 3 years 😂
@jzeat1480
Ай бұрын
@@mattweismiller for real. MMOs take too long to make. should just play cod.
Based on what they showed with the warrior abilities and skill tree up to minute 30 its exatcly how i built my character in burning crusade exact same effects of the abilities and talents of the skill tree.
My problem is making a great sword slow is that it's not viable in pvp anymore it's to slow easily avoided
@andyh4747
Ай бұрын
That's true. People want it to look like this, or that, but ultimately gameplay has to come first.
It's wild to me that Wows ui design / combat design still feels like the correct formular at this point
that charge is INSANE wow... thats awesome haha
This and BitCraft seems like a good Era heading forward
the swings colors should be more berserker like with red auro or smth and maybe actualy wrap your whole sword to add a cool swinging effect but rather than than it looks cool
Omg the game is actually coming together. I really have felt this entire time, like they have the potential to pull this off. I'm glad that it seems like they're following through. Very rare on this scale. I'd be interested to see the cost comparison between this and Star Citizen xD.
@eskrima_ian9837
Ай бұрын
That ratio would be like, star citizen 1b dollars : to aoc's 100+ million
lmao the environment, the orc and the gear look like they came from different games also how the fuck are they taking this long to explain a charge attack like its something no one has ever seen before?
i am not super into the fact so many abils with a 2h aren't using 2 hands, hamstring is fine, but big overhead smash cataclysm is not.
This actually got me excited to play an MMORPG again. Haven't even felt the desire to in years.
And now that NCSoft announced Guild Wars 3 .. Ashes of Creation better hurry..
@heavyo6146
Ай бұрын
They never did
@nerotv747
Ай бұрын
@@heavyo6146 It's an "open secret", they are working on it.
@smellybearc7411
Ай бұрын
@@heavyo6146It was sarcasm lol
@nastyjgrovis5244
Ай бұрын
@@smellybearc7411 i fail to see the sarcasm.
@davidgast3175
Ай бұрын
kek
"Only gonna watch a little bit" Actually hooked on Ashes xD Too be fair, this was a really good update, combat is getting way better and this isn't even close to it's final form. Ashes of Creation NOT a scam WTF??!!
I like that the combat is slow paced.
think he’s right about needing a stance that lowers attack speed in lieu of crunchier hits/more damage
@andyh4747
Ай бұрын
The weapon skills should be able to do that
Asmon "I'll watch just a little bit". 86 Minute Video "I don't think so."
My biggest issue with this game is how ridged and bad the animations look. As a wow player I'm used to it, but wow hides it with the art style. Ashes looks...really bad with it imo. Hope they at least hit ff14 levels...
I'm slightly worried that they're very attached to the idea of momentum (or ramping up) on Warriors, and that ending up with a class that always feels weak on engage won't be a great result, at least as the only option. But perhaps a Berzerker/Barbarian archetype can be the alternative to that, since this paladin-esque Warrior doesn't really appeal to me.
@onyx_might72
Ай бұрын
Hopefully it effects damage more than the ability to be tanky. Maybe warriors have high tank stats compare to other classes to help them engage hopefully
Can’t believe this is exactly how the game is going to be a launch
"18 seconds ago" WTF HOW DID I GET HERE
@killuad0
Ай бұрын
just happened
@timrodriguez5076
Ай бұрын
All roads lead home
Why does every MMO have to have the same set of moves?
@arionell
Ай бұрын
How can you invent more set of moves on a character that simply uses a greatsword? A melee sword class will have a moveset of sword swinging. There isn't much they can do about it.
@baxxtab2429
Ай бұрын
They don't. This is D&D inspired. Also, there are a limited amount of moves for anything.
i hope you can do that charge mid air while falling
I've been saving myself from pretty much every MMO for this one right here.
@Khqra
Ай бұрын
Poor bastard
@MasterSwisher
Ай бұрын
@Khqra Modern MMO's literally all suck.
1:19:00 1:24:00 Thats what I have been saying for over 2 years now. In my opinion, they should use more real life reference when it comes to armor and weapons and switch to more natural lighting like Dragons Dogma 2. They listened when we gave feedback about ice spells (icecicle still need a bit of transparency, so I am hopeful they will listen to feedback when it comes to visuals. Since Ashes was based on Steven's Pathfinder campaign, they should look visuals of DnD and Pathfinder games, especially Baldurs Gate 3. Armor and weapons are the weakest point of their game imo. Not fond of how orc looks either.
Bdo animation are great but most don't even see them cause it's such a visual cluster fuck that most sane ppl turn them off or are not playing anymore. I watch my buddies do node wars and they are running that nivida element visual thing that make it look like rune scape so alot of good those animations and graphics do. Rule of thumb for animations and graphics is if you can't have more than 20 people on screen without setting your PC on fire then they are too much for any game wanting to be an MMO.
the attack effect particles are over the top, they should scale it down a little. Imagine 10 guys attacking all at once, you'll be blind.
@taylon5200
Ай бұрын
They've went over this multiple times. I'm not explaining it
It shows that Steven played a lot of Lineage 2 back in the day with the way classes are built
Way too little progress considering their production time. Understendable tho, as they are still in the INDIE category. I'm not expecting anything groundbreaking from them. If it will be a solid 7/10 MMO with a healthy playerbase (not expecting more than 30-40k concurrent lol), then I'm playing it. Looks decent.
There's no way this game lives up to the public's expectations. My prediction is it will release to mostly negative reviews, and then the studio will spend years improving the game without much ROI.
@wudookid3492
Ай бұрын
I kinda want to agree that it may not reach every players expectations (for many different reasons) on release but I neither think that it will flop as hard as you predict. At least I hope so lmao :D
@datamonkkey
Ай бұрын
@@wudookid3492I hope youre right. I guess we'll find out in a few years lol
@liarwithagun
27 күн бұрын
I think it will turn out like EVE Online or WoW, where there is a medium-to-small sized hardcore playerbase that never leaves and hangs on for years, but it won't take over the world or anything.
Looks great for building to Alpha 2 tbh :D
I also like the slow two handed weapon fantasy for warriors, but not all the time. I reckon the attack speed should be determined by the weight and size of the weapon. A nodachi or generic eropean long sword for example should be pretty much on par with a one handed weapon (maybe have a bigger wind up and faster swing speed though), but massive hulking war hammers and dragonslayer sword type weapons should obviously be very slow and impactful. Perhaps faster/lighter weapons would do slightly more dps (because more hits = more status application chances like bleeding), then the heavy/slow weapons would do more cc knockback/knockdown dizzyness stuff that leaves the enemy vulnerable and open to more damage. The raw power 2h fantasy is great, but so to is the dextrous and precise 2h fantasy.
Ashes of creation. The Star Citizen of MMO's
@ggadams639
Ай бұрын
isn't Star Citizen a mmo technically tho
@learic3240
Ай бұрын
AoC started development in 2017 and SC in 2011, not quite the same
@focusidiotus1180
Ай бұрын
@@learic3240 True. Star citizen is technically extremly impressive and despite being older has far better graphics.
@learic3240
Ай бұрын
@@focusidiotus1180Again, different stages of development, different scope, different budget, the only common these two games have is that they are MMOs
i dont understand what people see in this game, the combat looks like every other mmo, it doesnt stand out in any way, and the graphics are at least a decade old.
@flamart9703
Ай бұрын
infected with hype from sponsored streamers.
@memitim171
Ай бұрын
Because it's a pvp game that isn't being made for £5 and half a packet of ready salted like 99% of the others. It's an alpha, of course it looks like ass, it's supposed to...
@baxxtab2429
Ай бұрын
Graphics are a decade old? Yikes. Genius of you to judge that based on a video of a stream of a video.