Ashes of Creation Is Getting Bigger

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Ashes of Creation devs reveal Caravan PvP. It's safe to say this is one of the more impressive updates that Steven & the Ashes team have shown so far. • Ashes of Creation Alph...
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  • @improvementchannel270
    @improvementchannel2705 ай бұрын

    Cant wait to watch my grand kids play the beta

  • @ryantriplett6512

    @ryantriplett6512

    5 ай бұрын

    "I remeber when"

  • @Equinsu0cha

    @Equinsu0cha

    5 ай бұрын

    My literal thought was I can't wait to play this with my 18 month old someday LOL

  • @MixMeister5000

    @MixMeister5000

    5 ай бұрын

    So original..

  • @alexzander1142

    @alexzander1142

    5 ай бұрын

    Did they pay asmon to like the game?

  • @alib2374

    @alib2374

    5 ай бұрын

    ​@@alexzander1142yes asmon is actually not a gamer at all. He's a government agent sent by big brother to promote games that spread propaganda and create discourse. If you're curious about this big conspiracy that involves other streamers as well just Google : lemon party

  • @uncleruckus5686
    @uncleruckus56865 ай бұрын

    6 dudes should be able to click something that makes them build the raft while it's happening. Makes scenarios where you attack during this phase more interesting.

  • @someoneinthecrowd4313

    @someoneinthecrowd4313

    5 ай бұрын

    Yes. Have scouts and attack when the enemy is most vulnerable.

  • @trick6pokemon624

    @trick6pokemon624

    5 ай бұрын

    Absolutely. This rewards you gathering more people into one space for a task and gives the larger zerg force a disadvantage at certain stages allowing for more coordinated groups to achieve success which should be really rewarding gameplay. Also standing and waiting for several minutes is awful, sure scouting is a thing but not all of the bros need to be scouting yeah?

  • @Visher

    @Visher

    5 ай бұрын

    Yup. It would force the defending team to either focus the raiders or work on converting the caravan.

  • @LawlTwins

    @LawlTwins

    5 ай бұрын

    also just immersion/general fun for the team. Shot caller telling people what to do/planning the defence so people feel involved and not just stood around scratching their nuts. if you know you have excess rangers or some aren't great at pvp, put them on the building.

  • @CL-jq1xs

    @CL-jq1xs

    5 ай бұрын

    @@Visher in short defender always loses

  • @trathanstargazer6421
    @trathanstargazer64215 ай бұрын

    One thing that I think Caravan's should have is the ability to hide people inside a caravan wagon. It can take like 1x3 or something, but you can have false caravans or take multiple that are hiding people inside. So maybe you know this one route is being watched by bandits. So you set up an ambush caravan. You set up the normal amount of people outside, but once combat starts everyone can hop out and now you vastly outnumber the bandits. Or if you are doing a large one, do the same thing but they are mixed in throughout to protect more.

  • @Riaining7

    @Riaining7

    5 ай бұрын

    Like a trojan horse. Yeah that's a cool idea.

  • @merovmerov7631

    @merovmerov7631

    5 ай бұрын

    Then you capture this caravan and sell those people inside the boxes.

  • @alecbaker13

    @alecbaker13

    5 ай бұрын

    Asmon can you please review Chester Fuller World of Warcraft master interview? ❤

  • @generalgarchomp333

    @generalgarchomp333

    5 ай бұрын

    Absolutely this, this was one of the things I was gonna say. Shit there being some hidden badass vibing in the cart as it gets attacked is a pretty big fantasy.

  • @DeathLord6545

    @DeathLord6545

    5 ай бұрын

    on an RP side of that, smuggle some people out of a town that have managed to make some rough people super mad

  • @itsnotpan.
    @itsnotpan.5 ай бұрын

    I can't stop thinking about the fact that this game is still far from being finished.

  • @stepitup23

    @stepitup23

    5 ай бұрын

    movement and combat looks super bad and usatisfying

  • @DBTHEPLUG

    @DBTHEPLUG

    5 ай бұрын

    That's developing a game for you

  • @alib2374

    @alib2374

    5 ай бұрын

    Yes the game is in development big true

  • @NymphetamineCC

    @NymphetamineCC

    5 ай бұрын

    I know right. My brother has been donating to this project for years and he’ll send me stuff from time to time. I try not to get to excited/hyped since I know it’s still going to be a looooong time before it’s truely running.

  • @LovelyRising

    @LovelyRising

    5 ай бұрын

    The studio is growing every year, there are tons of things they aren’t showing us so that they aren’t spoiled for release, and visual polish is always the last part of any video game production. But yes, there’s a few years of production left.

  • @_Diktator
    @_Diktator5 ай бұрын

    19:00 - I do agree with this, as in Archeage you had trade-packs that would be dropped on the ground. You'd have to manually put them inside the freighter/merchant ship.

  • @leolam2445

    @leolam2445

    5 ай бұрын

    Yeah, who care but you.

  • @_Diktator

    @_Diktator

    5 ай бұрын

    @@leolam2445 ?

  • @rodastir

    @rodastir

    3 ай бұрын

    It makes sense people carrying the stuff to the caravan, not only because it looks cooler, Because you feel like you're colaborating with the assault to the caravan. Like check the scene again, the only guy carrying the stuff, is the guy on the caravan. The other 20 people are just staring at it like "Idiots". It will feel a lo better if everyone would have to contribute as fast as possible after the assault, on building /repairing and then fill up the caravan.

  • @markiobst7068
    @markiobst70685 ай бұрын

    Yeah I think they should lean in on some of the inconvenience of the caravan system. Like having players lift and carry the boxes, and can't attack unless they drop it. Bringing crafters and gatherers to caravan raids that can increase the speed of construction by bringing more material or channeling the caravan or raft itself.

  • @jerbaancap5244
    @jerbaancap52445 ай бұрын

    The healthbars improved

  • @Marxist-Nixonist-Bidenist
    @Marxist-Nixonist-Bidenist5 ай бұрын

    I think a better system would be to either be able to repair the broken caravan and use it or just hijack it without destroying it.

  • @b1uefalc0n50

    @b1uefalc0n50

    5 ай бұрын

    i fully agree there is no reason to destroy the previous caravan the raidcers should be able to just take it over as is. it wasn't any different in the wild west. you could make it to where you have to remove or kill the horses as they are loyal to their owners or something of the sort so you'd have to spend time attaching your own horses to the caravan but other than that i cant think of any other time stallments.

  • @falkath

    @falkath

    5 ай бұрын

    this isn't the wild west, there is mechanics linked to the reason of destroying the caravan and bringing your own. There is also a need of balance between attackers and traders, this one of them. Not everything has to be representative of irl@@b1uefalc0n50

  • @rext3404

    @rext3404

    4 ай бұрын

    ​@@b1uefalc0n50 I believe Stephen mentioned something about this being considered or already planned. It would be nice to steel the wagon like some wild west stuff.

  • @dwightk.schrute8696
    @dwightk.schrute86965 ай бұрын

    This reminds me of selling dirt in Wurm and transporting it on a cart with two hitched bulls across the continent. Sometimes just the journey itself would take half a day.

  • @L0RDLUK
    @L0RDLUK5 ай бұрын

    The caravan should probably give off loot as you damage it but also leave you the chance of saving it at 15% HP and retaining a portion of the initial cargo if you manage to fend off the attackers. Would probably be fun for both the defenders and the attackers.

  • @nalyd1996able
    @nalyd1996able5 ай бұрын

    the idea of fixing the wagon you broke and use that to take the goods sounds better then teleporting a whole new cart to you, it would make more sense

  • @benvella1728

    @benvella1728

    5 ай бұрын

    How about... they don't break the caravan already neatly stacked with goods and just take it as their own 🤣😂

  • @TheRewindSession

    @TheRewindSession

    4 ай бұрын

    @@benvella1728 i think the point of it is to make the defender have time to actualy get ready and prepare to take their loot back.

  • @TheRewindSession

    @TheRewindSession

    4 ай бұрын

    @@benvella1728 or if they do what you just said then that means it would be easier to steal the wagon if lets say the driver got off by accident? so destroying it and building it back makes a lot of sense.

  • @mrdeepccreep
    @mrdeepccreep5 ай бұрын

    This reminds me of the Trader/Hunter/Thief jobs from Silkroad Online, a Korean MMO I used to play around 2005-2006 , as a trader you had to transport goods from a major city to another, you could pay Hunters to act as bodyguards during the travel , and thief's could intercept your trade, steal your loot and sell it on the black market

  • @IndianaStones1

    @IndianaStones1

    5 ай бұрын

    I was in a caravan that was like 500 horses+ we nearly crashed the server. Our Clan was called German Seikaku. Also once we have a feud with a other family clan that escalated in front of hotan. We killed each other without scarves on in a huge clash like 60-70 player each side.

  • @chadlineage

    @chadlineage

    5 ай бұрын

    @@IndianaStones1troy server here isro until we had the first server merge and we have to do it manually. then a lot got hacked and my items were lost gg… isro botting days 🫶

  • @mrdeepccreep

    @mrdeepccreep

    5 ай бұрын

    @@IndianaStones1 Daaamnnn that must have been epic xD I can only imagine 100+ players trying to get rid of the PK debuff afterwards, hahaha I loved that game ,played it for 10years +

  • @IndianaStones1

    @IndianaStones1

    5 ай бұрын

    I was more annoyed by the mass disconnects and the long waiting login ques. I remember standing on a bridge and i saw the disconnect coming. At the same time a weapon elixir dropped and i tried but i disconnected directly in front of it. stopped playing when they added all these stuff with alchemy. The last thing i remember was family clans. The Match happend when we all reached lvl 40+ and these clans kept harrasing our transport. Then we had smaller skirmisches were we killed each other in 1:1 ones.Then it escalated. Im not sure but i think inside the city the char was safe. We fought directly at the gate of hotan. I cant remeber exactly the size, but our family clan was maybe 75 Players.@@mrdeepccreep

  • @freshly733jd5

    @freshly733jd5

    5 ай бұрын

    Came here for this exact comment. Silkroad Online was THE BEST. They eventually released the European and Arabian expansions, but USA servers weren't supported after the European expansion was released so we never had the chance to try out the djinns/genies system.

  • @overlordkamina4016
    @overlordkamina40165 ай бұрын

    The one thing I noticed during the video was how many people were standing around waiting for timers. Either the caravan showing up, the raft being built, or the raft being broken down. There should be a mandatory amount of participants to occupy members of the raid during these times that would decrease the number of active defenders to create moments of danger and tension. Like does the wagon turn into a raft on its own? Or maybe the horses are building it? Or you could make the timer dependent on the number of active participants up to a threshold. Asmond mentioned it but the objective should not be 15 people standing waiting for a timer with no participation.

  • @apollyon23456

    @apollyon23456

    5 ай бұрын

    Having people able to interface to speed things up could be cool, but remember, this isnt going to be a BG, or raid event. This one especially is just a personal caravan, and you're just going to see these rolling about as people move mats, and try to make money. You don't know if you're going to be attacked, or this is going to be a casual easy sunday run. And part of the danger and tension will be the knowledge of what you're moving about. I think people are gonna be sweating bullets when they try to sneak some super high value mat that's going to get them a massive paydayif they make it. Are those people down the road going to sign up as defenders, or are they busy and just going to ignore you. Or is the attack commencing? always sweaty hands during gameplay like this.

  • @Wintercide

    @Wintercide

    5 ай бұрын

    I think you should also have to account for the mats needed to build the dock to convert from land to water. Then room for the horses when you go into the water. So a caravan has X amount of room max and almost every caravan you attack is going to be fully loaded. The attackers will then have to leave some of the resources behind in order to acount for the possibility having to convert to water, and if they do need to go to water they will then have to leave some more behind to have room for the horses. Makes it so a caravan that gets attacked and stolen won't lose everything and also the attackers have to weigh the options of taking a longer route via land to get everything or account for the possibility land wont be viable and lose some stolen resources so they can take the more convenient route.

  • @Bear-rj7vd

    @Bear-rj7vd

    5 ай бұрын

    Guild wars 2 has a good system for this, Makes everyone collect items in the area to contribute to the event and a reward for higher participation

  • @apollyon23456

    @apollyon23456

    5 ай бұрын

    @Bear-rj7vd Yeah, but remember unlike gw2, this won't be a random repeating encounter that people can just do till they're bored and then not need to ever touch again. Caravans will be a daily thing to see on the road, player owned or otherwise. Imagine being a crafter and needing to do that. Every. Single. Time.

  • @twenty1129

    @twenty1129

    5 ай бұрын

    ​@@apollyon23456I would still rather have the option to run around and hold Interact to hammer a nail then stand around waiting for a timer

  • @burgerfk9106
    @burgerfk91065 ай бұрын

    i feel that if the game have magic elements in it you should be able to do stuff like wind magic on boat / put a barrier on the caravan / provoke landslides/rockslides on certain paths (this last one would fit really well with the narrative where you want to catch them off guard ). Also would be really nice if you had to do team management when the caravan is being converted in a boat , it should also create some sort of room in the boat to transport the horses or give the option to just leave them behind (because of the weight while on water) and once we reach the new lad path some1 from the guild could be there with new horses and a new caravan , than the people would only need to focus on moving the boxes from the boat to the caravan (also creating a better interaction bettween every1 since would create the need of having an actual Role)

  • @TheValerioss

    @TheValerioss

    5 ай бұрын

    Some truly great ideas right here 👏

  • @desertdwellintom
    @desertdwellintom5 ай бұрын

    Its so interesting to see Asmon advocate for all the "Old school,Hardcore MMO" style of play that he normally rails against constantly.

  • @tpetty959

    @tpetty959

    5 ай бұрын

    he rails trash gameplay. he foamy care for style or type etc. if it's good its good. if it's bad its bad

  • @themagicman6078

    @themagicman6078

    5 ай бұрын

    I think it's a testament to the developers. When it's inconvenient for engagement sake, he's against it- but when it's inconvenience for the sake of improving immersion and gameplay quality he's a supporter.

  • @Coarvus

    @Coarvus

    5 ай бұрын

    If everyone is doing it, and everyone is doing it bad; then ya, people are gonna say they don't like the style

  • @jacklarsen4

    @jacklarsen4

    5 ай бұрын

    He's been pretty consistent with his praise over the years for osrs aspects that he thinks are great. "rails against constantly" is hyperbolic and doesn't make sense when you don't provide examples.

  • @joshholmes1372

    @joshholmes1372

    5 ай бұрын

    ​@@tpetty959this gave me an aneurysm

  • @123FireSnake
    @123FireSnake5 ай бұрын

    the horses just casually plodding along while they're in a god damn warzone xD

  • @Taladays37
    @Taladays375 ай бұрын

    I agree with the caravan stuff. What should happen is that the bandits should have to bring their own cart and just hide it somewhere till its ready to grab the loot. That way preparation is more important for caravan raiding, and if a group doesn't prepare a caravan to haul the loot then they either need to wait for someone to bring one (which means more time they are vulnerable), or they just need to carry what look they can on them. And I do agree they should have the player carry the boxes and put them into the cart rather than just teleporting them. This would be more engaging and make having a lot of people important for speedy loading of cargo.

  • @TheAzrai

    @TheAzrai

    5 ай бұрын

    Agreed, 100%. One way to handle the return caravan is to allow the attackers to rebuild the destroyed one, using materials brought on a separate cart of some sort. Just a ton of wood and some refined metal or something.

  • @mpod89
    @mpod895 ай бұрын

    The biggest problem I have with AoC is that I likely won't have the time needed to play it

  • @T3FAT

    @T3FAT

    5 ай бұрын

    My plan is to play it as REAL casual who just do farming and shit! Just do stupid thing in the game while giving my resources to the more hardcore guilds! That is what I like about a REAL MMORPG, you just do what you want in a "new" world. You don't have to do EVERYTHING

  • @LovelyRising

    @LovelyRising

    5 ай бұрын

    True. I’m worried this is just going to be a no-holds-barred sweaty neckbeard feudalism simulator. That being said, I’ll still try my darndest to high-level-casual the shit out of it.

  • @MyLifefunthingss

    @MyLifefunthingss

    5 ай бұрын

    Truuthhh hope it’s not punishment for casuals

  • @Arthur_Grey34

    @Arthur_Grey34

    5 ай бұрын

    Yeah I feel like you will need 5-8 hours a day min to get shit done in a game like this. The amount of time it will take to do something like shown in the video will be hard for most people to participate.

  • @chanter3978

    @chanter3978

    5 ай бұрын

    You actually will because you’ll be retirement age by the time it finally comes out

  • @I_enjoy_some_things
    @I_enjoy_some_things5 ай бұрын

    That whole building-the-raft section gave me some Star Citizen vibes (in a good way). Actually having to take the time for the raft to be built…and then sliding into the water like that. That was nice. It looked like it was actually a part of the game world - not just some prop. It looked “grounded”

  • @yous2244

    @yous2244

    5 ай бұрын

    Yes all the points that Asmon was talking about, the caravan, building a raft and fulfilment is what I love about what they're doing with Star Citizen

  • @Serve277
    @Serve2775 ай бұрын

    Imo I think the caravan should come from the nearest city, and since it is empty should move like 5x speed compared to when its loaded. Speed prevents instakill during travel, fixes the funky spawn breaking immersion, and would just look cool seeing it trot up from down the road.

  • @OmarJoseph
    @OmarJoseph5 ай бұрын

    the transport goods to sell is literally what silkroad game was based upon, traders transporting to different cities, hunters guarding them while thieves trying to steal them. Its a great fking idea that most people who quit silkroad's endless log in might be nostalgic for.

  • @deathknight6
    @deathknight65 ай бұрын

    From experience I think the following. Raft can be constructed by itself, but you can go through inconvenience of having wood, etc to build it faster. The game should let you take an empty caravan from the city from the beginning and hide it in order to ambush and grab the spoils faster but takes resources and time. That's an inconvenience that can "enhance" your results. Think of it as in more simple terms in Palworld. Your pals can make an item for you, but its done faster if you are doing/helping as well. In a game where going through some inconveniences or "being prepared" to make thinks faster/steal and grab the spoils faster gives you opportunities. You could make clutch escapes or narrowly save your things if you went through more preparation or inconveniences than the players on the other side fighting you. For me this could add a lot to immersion and fulfillment.

  • @Neversprinter
    @Neversprinter5 ай бұрын

    I agree with asmon on the magic cart appearing. That’s something I loved about sea of thieves. You beat a raid or loot another ship, you had to drag every piece of loot to your ship, transport them it to a shop, and sell it piece by piece. Made for very tense experiences with a rewarding sigh of relief at the end.

  • @guillermosanchez9989

    @guillermosanchez9989

    5 ай бұрын

    Sea of thieves is not an MMO.

  • @Neversprinter

    @Neversprinter

    5 ай бұрын

    @@guillermosanchez9989👍

  • @holysecret2

    @holysecret2

    5 ай бұрын

    @@guillermosanchez9989 Sea of Thieves is not an MMO, but an MMO can be Sea of Thieves 😉

  • @guillermosanchez9989

    @guillermosanchez9989

    5 ай бұрын

    @@holysecret2 very difficult to put the level of detail in SOT in a MMO.

  • @badger_ninja8681

    @badger_ninja8681

    5 ай бұрын

    Yeah see gotta disagree. doing all that only to get firebombed at port with no way to defend, because the attackers are spawning back on the island is why I no longer play that game. Single worst experience I have ever had in any game

  • @SanguineViscount
    @SanguineViscount5 ай бұрын

    Dev's that play their game? 0= AINTNOWAY

  • @Articade-oi3nt

    @Articade-oi3nt

    5 ай бұрын

    No Mortal man puts the mouth first in a typing emoji! =0

  • @bofasofa9399

    @bofasofa9399

    5 ай бұрын

    @Aszkalon Craptivision Lizzard*

  • @Ediwownalang
    @Ediwownalang5 ай бұрын

    you know what could be good scenario? call a caravan when the caravan youre attacking is almost done so when it arrives youre already on the move back to base.

  • @ItsAndOddWorld

    @ItsAndOddWorld

    5 ай бұрын

    Or bring your own to the spot and block off the road

  • @ggNotSuree
    @ggNotSuree5 ай бұрын

    Gotta love the comments. „Can’t wait for my grandkids to play it“. „It looks terrible“. „Why isn’t it out yet“. „Scam“. All of them contradicting themselves. What do you want? A crappy game to come out early? Or a good game that takes twice as long as you’d like? Or a scam that does come out early just so you can get your pathetic internet macho rocks off to make yourself feel better? I’ll definitely wait and see, but I’d urge everyone to actually do a deep dive on what this game is planning to achieve. Not based off of videos from people who only know the surface.

  • @Romanitto
    @Romanitto5 ай бұрын

    6:28 that guy who got killed just in second: "All around me are familiar faces, worn out places..."

  • @TheFishRDrowning
    @TheFishRDrowning5 ай бұрын

    They should take notes from Archeage. Some of the best time i ever had was fighting over loot. Having a loot pack on your back you couldn't glide, couldn't run very fast etc. Loading them onto ships or carts was honestly so solid.

  • @stefanteal1075
    @stefanteal10755 ай бұрын

    I do agree the combat needs continued work but the direction that it has started to take in the ranger update has me interested and optimistic for what it will become. Besides the combat, most aspects of this game are genuinely very intriguing and I'm very much looking forward to watching it play tested in Alpha 2 in quarter 3 of this year.

  • @DBTHEPLUG

    @DBTHEPLUG

    5 ай бұрын

    "Alpha 2 in quarter 3 of this year." Copium.

  • @martinkunes5359

    @martinkunes5359

    5 ай бұрын

    ye our grandkids will be able to play it.. we can see for ourselfs then ;)

  • @guillermosanchez9989

    @guillermosanchez9989

    5 ай бұрын

    Combat looks good, Idk what people expect honestly.

  • @stefanteal1075

    @stefanteal1075

    5 ай бұрын

    @@DBTHEPLUG It was announced for that time frame and they don't give dates anymore unless they are quite certain they can make those dates. A stance I can respect.

  • @stefanteal1075

    @stefanteal1075

    5 ай бұрын

    @@martinkunes5359 Idk about you but I won't have grandkids by that point. lol

  • @monyfornow
    @monyfornow5 ай бұрын

    the odds of this coming up the second I open my browser though

  • @kneelread

    @kneelread

    5 ай бұрын

    Do you only open your browser once a week?

  • @THYDELAY

    @THYDELAY

    5 ай бұрын

    😂😂😂😂😂@@kneelread

  • @NecroticRampage
    @NecroticRampage5 ай бұрын

    Ashes looks really promising. MMORPGs will never get me excited before release again but I'm open to this one maybe not being total ass.

  • @freakindarko

    @freakindarko

    5 ай бұрын

    Make sure you explain how promising it is to your great grandkids when the beta finally releases.

  • @user-wg2eh3iy5r

    @user-wg2eh3iy5r

    5 ай бұрын

    @@freakindarko Repeating internet ethos.

  • @marcelopadilha8175

    @marcelopadilha8175

    5 ай бұрын

    @@freakindarko We aren't the TikTok generation, bro. I don't care if it takes 3, 4, or even 5 more years of development. I just don't want another 50-hour-ass game... I just want to play something that is good and has good systems

  • @cambrasher3875
    @cambrasher38755 ай бұрын

    Hmm you should have to have a caravan drive from the nearest town. If you can just spawn one at no real cost, the only commitment required to be a bandit is to find the caravan. The commitment to do it the right way as a high value van would be setting up a scouting party, guards etc, and then traveling from point a to point b.

  • @xPeski
    @xPeski5 ай бұрын

    It would be cool if you could cause the enemy caravan to stop with rock slides or trenches

  • @Aesyrbane
    @Aesyrbane5 ай бұрын

    the rest of the raid should have something to do while summoning the caravan or converting it to raft. mayb gathering resourses to make it progress etc

  • @Mehuge
    @Mehuge5 ай бұрын

    Dark Age of Camelot 15 minute teleport pad timer meant if you died in pvp (rvr) and could not be rezzed it would be anywhere from 5 to 20 mins to get back in game and your team would often have to come back to the teleport keep to pick you up or you had to try solo back to your team past the mile gates that are invariably camped by stealthers. A major fucking inconvenience but one that created really interesting gameplay.

  • @blackjoker12
    @blackjoker125 ай бұрын

    For me there has to be close to equal risk and reward for both the defenders and the attackers. The idea of having to build or have the attackers caravan travel to the ambush location is a good equal risk. Being able to summon a caravan then just click and take everything doesn't have much risk to it. I think after they take the loot they have to summon and load the loot into their own while the defenders have time to catch up and retake their caravan back. This would add the question for attackers "Is it worth my time and are we sure we can actually steal this in the end" hopefully that will prevent just random attacks because there is no risk for attackers.

  • @ii_Duzzy

    @ii_Duzzy

    5 ай бұрын

    Isn't this exactly what happened?

  • @blackjoker12

    @blackjoker12

    5 ай бұрын

    @@ii_Duzzy Nope. 16:40 It just spawns in. It doesn't have to travel, or the attacks don't have to factor in travel time for that caravan to get to them. There is no risk to that. Also, nope 18:20, The person riding the caravan can auto loot boxes onto the caravan. No risk all reward. Each attacker/defender should have to manually pick up a box and walk it to the cart. These are also examples Asmon makes they should do. I 100% agree. The risk and reward are only to the defenders. If the attacks don't succeed, they don't lose anything besides time. The defenders if they lose it, they then have to fight to get it back. Ultimately Only the defenders have anything to really loose in the end.

  • @user-zu3dn2tu8i
    @user-zu3dn2tu8i5 ай бұрын

    It would be more fun to "repair" destroyed caravan and use that, and repair time depending how messed up cart was. Caravans should have different tiers as well so there would be also progressing while playing further in game. As to reloading cart with boxes, there should imo be 2 players carrying 1 box, that way there will be need for some organised stuff and it makes ppl do something than just standing and waiting for some timer etc. Actually .. depending how much damage you do to cart more items will be destroyed. Defenders could also think about that, when should we attack our own caravan cart to give opponent minimum loot.

  • @yous2244

    @yous2244

    5 ай бұрын

    You can also just hide a caravan behind a tree before doing the ambush

  • @RisenThe
    @RisenThe5 ай бұрын

    I really hope they re-capture the open world economy that ArcheAge had back before version 2.9.

  • @scottydvs

    @scottydvs

    5 ай бұрын

    Archeage did this so much better

  • @T3FAT

    @T3FAT

    5 ай бұрын

    @@scottydvs You really think so? I'm not sure. I abused a lot of systems in ArcheAge which was bad designed For example I ran to the enemy side to stand on top of the drop in cargo guy. So when people right click on him they accidently right clicked on me and hit me. Which made it so the guards killed that person and I stole their loot.

  • @_Diktator

    @_Diktator

    5 ай бұрын

    Playing AA classic right now, which is on 3.0 patch, and it's a blast honestly. The main thing that I love about the game is the economy. I really do hope Ashes manages to do it as well.

  • @akaku9

    @akaku9

    5 ай бұрын

    @@scottydvs >archeage did this so much better >than a game that has not released yet

  • @VermilionWake

    @VermilionWake

    5 ай бұрын

    Guys, you do know that Steven Sharif (The owner / creative director speaking in this vid) lead the biggest archage guild then quit the game after it went from really from bad (labor system 🤮) to absolute crap and P2W ultimately leading him to decide and create a better MMORPG for himself and everyone, so yes this game is designed to have none of what plagued/impacted most old school MMORPGS negatively. TLDR: He knows what hes doing

  • @acdc777
    @acdc7775 ай бұрын

    They should just have it to where players can reassemble the broken down caravan. More players repairing it equals faster reassembly. That would be way less immersion, breaking then instantly spawning a cart, and would still accomplish the concept of defending that area control before you can start hauling back the loot.

  • @yous2244

    @yous2244

    5 ай бұрын

    You can also just ready a caravan before the ambush and hide it behind some trees

  • @thenson1Halo
    @thenson1Halo5 ай бұрын

    I like that the caravan shows up at your location. From there it rolls along as normal and can be attacked.

  • @AvatarRoku22
    @AvatarRoku225 ай бұрын

    19:03 this is the same guy that would bitch and moan about having to pick up and load each item. I can see it now. "you should be just be able to press a button and it picks up all the loot around it"

  • @louderthenvisual

    @louderthenvisual

    5 ай бұрын

    YUP! Lolol u r right! I was like yeahhhhhhh right

  • @davenarisotto3674
    @davenarisotto36745 ай бұрын

    Open combat like this feels like planetside 2, which is awesome

  • @tristan5299

    @tristan5299

    5 ай бұрын

    >planetside 2 mentioned I'm not too invested anymore, but from what Steam reviews say they sadly kinda killed the game plagued by cheaters, pretty much no devs maintaining the game, etc

  • @TheAzrai

    @TheAzrai

    5 ай бұрын

    @@tristan5299Unbalanced classes killed it for me.

  • @AlexeyDyachenko

    @AlexeyDyachenko

    5 ай бұрын

    It was way past its glory 5 years ago already, when Sony abandoned it and they hired random people from community to "develop" (aka life support) the game.

  • @TheAzrai

    @TheAzrai

    5 ай бұрын

    @@AlexeyDyachenkoFor sure. They apparently dream of giving felatio to infiltrators, the bane of the game's existencee.

  • @rareangelz4765
    @rareangelz47655 ай бұрын

    Honestly looks great. I like the direction and just have a few things I would personally like, at least from watching this. 1. Everything being timed makes it feel slow. Maybe it can be faster with small things like profession levels or unique class utility skills? 2. I agree with Asmon that it would feel more immersive carrying luggage, not summoning caravans on the road, etc. This could go with making it faster paced as compensation. 3. It's kind of a preference, but I like very little interfaces if possible. It seems like there's quite a bit and that, to me, can get annoying. I'd have to try it though.

  • @0d0gn
    @0d0gn5 ай бұрын

    in archeage there was a bouyance capacity of boats. so to many people on it lowers speed and if way over cap it would just sink

  • @lepricated
    @lepricated5 ай бұрын

    I dont think this will ever be released past alpha or beta

  • @ashonline77

    @ashonline77

    5 ай бұрын

    the game isn't "released" as alpha or beta. so you cannot have the game not be "released past alpha". this isn't a game that's coming out in alpha for everyone to play.

  • @Tanstaafl_74
    @Tanstaafl_745 ай бұрын

    Everybody talking about how the combat looks, but I guarantee that they aren't going to put any real effort into the combat animations and looks until their technical decisions about how combat is actually going to work on the back end and how it integrates with other game systems is much closer to finalized.

  • @Unpwned89
    @Unpwned895 ай бұрын

    The playtests these last few weeks has been awesome.

  • @davidsumpter4933
    @davidsumpter49335 ай бұрын

    Take in mind that the caravan summons delay gives time for the defeated group time to attack to reclaim.

  • @TheExegetic
    @TheExegetic5 ай бұрын

    they had me at "plant spies in other guilds"

  • @yous2244

    @yous2244

    5 ай бұрын

    Reminds me of Eve Online. Really Down the Rabbit Hole: Eve Online

  • @jonvvoid
    @jonvvoid5 ай бұрын

    The loot needs to be the resources that were being transported, minus x %. That way you don't have massive gold generation and also you're deleting resources from the world, a sink outside of just crafting. Turning these in for gold, printed from nothing, is a bad idea, IMO.

  • @tehgdk224

    @tehgdk224

    5 ай бұрын

    How is it printed from nothing if the people who loaded the cargo into the caravan are losing all of their stuff?

  • @jonvvoid

    @jonvvoid

    5 ай бұрын

    @@tehgdk224 The gold is printed by the game. Same reason EVE isk insurance is a bad idea. It's currency printing. Leads to mudflation.

  • @talonleuco
    @talonleuco5 ай бұрын

    I like the airship idea! I think you could make it work too. I would be cool to have it so you have to 'sink' the enemy airship, and then either land your airship to collect the goods, and choose to either load your airship up, or convert the score to a land caravan.

  • @Prometheus208
    @Prometheus2085 ай бұрын

    I think contraband should only be considered as such if it is stolen from the town in question or one of its allies.

  • @RebelledSoldier
    @RebelledSoldier5 ай бұрын

    One of the coolest ideas about PVP caravans will be the fact of guilds solely based on Caravan attacks, and others based on Caravan protection and it will be an all out battle at times.

  • @jinyiwei4057

    @jinyiwei4057

    5 ай бұрын

    Silkroad online had this system as well and it was a blast. 3 factions : Merchants Thieves Mercenary

  • @generalgarchomp333

    @generalgarchomp333

    5 ай бұрын

    Especially because there's bound to be guilds that don't just use the system itself to guard the caravan. Like they'd stay a distance away to be backup or scouts.

  • @mirage1857
    @mirage18575 ай бұрын

    I'll try AoC when it comes out but I expect it to not live up to the hype.

  • @itzahoax934
    @itzahoax9345 ай бұрын

    This brings me back to Silkroad Online type days. That was an amazing system, Trader/Hunter/Thief this gets me excited. @Asmongold TV ; on the topic of not spawning a caravan on the spot. In Silkroad we used to spawn it in town and cut off the caravan we were hunting because its much faster to take out the enemy caravan and then grab your hidden one fill it up and be out quickly. The way they show it in the game, wouldn't be very efficient anyway

  • @AllProvize
    @AllProvize5 ай бұрын

    Immersion of picking up box and moving it yourself seems so much better you right.

  • @kennethleachman2614
    @kennethleachman26145 ай бұрын

    Scented candles? Did we ambush Bath and Bodyworks?

  • @someoneinthecrowd4313

    @someoneinthecrowd4313

    5 ай бұрын

    Imagine making decoy caravans with shit loot

  • @kennethleachman2614

    @kennethleachman2614

    5 ай бұрын

    @@someoneinthecrowd4313 now we're talking

  • @Ghettofinger

    @Ghettofinger

    5 ай бұрын

    @@someoneinthecrowd4313 That's actually really good, they said you can have spies to know what kind of loot a guild could have, path, etc. I can imagine some bandits having shit spies and bad info and get duped by a decoy, that would be sooooo good.

  • @NeytozINF
    @NeytozINF5 ай бұрын

    Imagin destroying perfectly fine caravan to then wait for your own to get the goods instead of just using taken caravan as your own xDD 10 IQ move

  • @guillermosanchez9989

    @guillermosanchez9989

    5 ай бұрын

    Is a gameplay decision to not make so easy for the gankers.

  • @trick6pokemon624

    @trick6pokemon624

    5 ай бұрын

    I'd prefer if the damage dealt to caravan affected its travel speed and its ability to support/deal damage. This way it's more of a decision on how you approach the ambush and based on the outcome whether you try to use their beat up one or wait on your own to show up or perhaps a mixture of both

  • @rpggamemaker6684

    @rpggamemaker6684

    5 ай бұрын

    You mean the caravan that's on fire? Yeah that sounds promising

  • @trick6pokemon624

    @trick6pokemon624

    5 ай бұрын

    @rpggamemaker6684 just don't light it on fire/destroy it and then you can use it? Iirc these caravans are supposed to have special abilities to buff/help the Guardians so it would be neat if the ambushers had to decide the optimal damage to deal to the caravan to sufficiently disable it for easy takeover and still give them the option of lugging a dilapidated caravan to a city or if they wanted to forgo that and just try and bring in a new caravan to tug it albeit with a bigger time delay giving the original faction more of a chance to counterattack. Also gives incentive to not touch the caravan as much as possible during combat to give you the fastest escape/allows for self-sabotage on the caravan if you see the fight isn't going your way and think you may need more time to sufficiently counterattack the opposing bandits

  • @hellodivathisislance8373

    @hellodivathisislance8373

    5 ай бұрын

    Why not just summon a caravan first before attacking?

  • @generalgarchomp333
    @generalgarchomp3335 ай бұрын

    A thing I'm curious about is how it'd work with others in your guild tailing behind or walking near the caravan as backup. As well as if you can have people inside the caravan that pop out when shit hits the fan. Like imagine you're attacking a mid level looking caravan and the moment you do a max level Chad bursts out and starts kicking your shit in.

  • @tarunraina1454
    @tarunraina14545 ай бұрын

    I believe that the caravans should have a (say) statue of some god that gives certain buffs to the defenders like being able to respawn closer to the caravan or something that makes it easier to defend the caravan, since the defenders would never have the initiative in a fight like this while traveling.

  • @VastumTempus
    @VastumTempus5 ай бұрын

    Alright, I'm semi sold.

  • @FearHype
    @FearHype5 ай бұрын

    This was seriously impressive, I seriously don’t understand how Ashes of Creation gets so much hate. Especially when the game is still actively being openly developed and including the community feedback.

  • @RichardGAG

    @RichardGAG

    5 ай бұрын

    Look at when development started and we are not even in alpha 2 yet. They keep showing a lot but the fear is.. when the game releases its gonna be out of date.

  • @aidandesilva

    @aidandesilva

    5 ай бұрын

    It gets hate because of other kickstarter games that have failed - that's the long and short of it. They also set poor expectations for time frames early on in the dev process. There's also the pre order packs. As someone who is following and interested in Ashes - that aside, the progress is there. I don't know how long it'll take, it's a big mmo, 7 years in development more or less, but their development cadence is as fast as it's ever been since they are currently at their most devs that they've had since the start (20 devs in 2016...).

  • @ClowdyHowdy

    @ClowdyHowdy

    5 ай бұрын

    ​@@RichardGAG Good games take time to be good. If the gameplay is fun, it won't be out of date. If you rush it out, it's gonna be shit, guaranteed.

  • @DBTHEPLUG

    @DBTHEPLUG

    5 ай бұрын

    ​@RichardGAG Star Citizen is in development for centuries and last time I checked, it doesn't look outdated at all. GTA 6 was probably in development since 2013, last time I checked, doesn't look dated. So, considering this game is being made in Unreal Engine 5, why would this game look outdated if they do not release the game right now, as they mostly could just focus on refining the visuals when they are at the final stages of development?

  • @ibag2494

    @ibag2494

    5 ай бұрын

    ​@@RichardGAGhow can a game thats fun be out of date? If they accomplish that, who cares about the visuals? I sure dont

  • @satheran12
    @satheran125 ай бұрын

    When they were converting the caravan to and from boat, they needed to assign more handiwork pals to work on it and speed it up. I suggest Anubis with handiwork 4.

  • @puddingsimon2626
    @puddingsimon26265 ай бұрын

    i think the caravan you summon to take the loot should just pop up int he neareast city and auto run to your location, it can be attacked on its way there and youll have to protect it a bit at least

  • @nathanhargenrader645
    @nathanhargenrader6455 ай бұрын

    This game is getting out of control… there is zero chance it delivers on its 1.5 billion ideas

  • @TeameBrhane
    @TeameBrhane5 ай бұрын

    Yall thinking its gonna flop or be good?

  • @DBTHEPLUG

    @DBTHEPLUG

    5 ай бұрын

    How should I know? It's in active development. It's just like asking if people think the new wolverine game that's going to be released in 2026 is going to be good or not. Or asking people 1 year ago if GTA 6 was going to be good or not based on the early in development footage we saw.

  • @DBTHEPLUG

    @DBTHEPLUG

    5 ай бұрын

    I remember briefly playing the alpha of this game when it was in a different engine, and speculation would've been a waste of time, as now it looks like an entire different game, and when the game fully releases, it'll be the same story.

  • @TeameBrhane

    @TeameBrhane

    5 ай бұрын

    @@DBTHEPLUG ....? What i asked really wasn't that crazy lol a lot of people talk about if a game is gonna be a flop or not before it comes out, i don't understand why your acting like you dont know, this really isn't that crazy.

  • @tonaxetchie

    @tonaxetchie

    5 ай бұрын

    looks like promising so far

  • @cell4224

    @cell4224

    5 ай бұрын

    Considering the history of crowdfunded MMO's, i think the better question is if the game will ever see the light of day. The chances of this game being finished and somewhat decent is miniscule, but even accomplishing that would make it the most successful crowdfunded MMO ever. I wouldn't get my hopes up.

  • @Seiijoo
    @Seiijoo5 ай бұрын

    Can't wait to play this, I love pvp aspect, I hope there will be clan vs clan battles with castle conquests

  • @SeniorMoostacho
    @SeniorMoostacho5 ай бұрын

    EverQuest had Swashbucklers in the Big Tunnel, who traded to anyone, regardless of race or factions. It was also the Birthplace of the first open players market before player trader vendors were created. It was fun to shop the Individual player, going thru market and the aisles.

  • @Nico78Not
    @Nico78Not5 ай бұрын

    My biggest fear is that, when this game comes out in 21xx, only hardcore players will have a good time due to how much time you would need to invest if you ever want to keep up or not have it wasted by the game's mechanics and PvP system.

  • @sneakykevlar

    @sneakykevlar

    5 ай бұрын

    I'm sure being part of a big guild will help if you're a busy person, be like a small cog in a big machine type a way, come and go as you wish because others do the same

  • @maxrusty3596

    @maxrusty3596

    5 ай бұрын

    you dont need to keep up just enjoy the journey and do things u enjoy...

  • @Nico78Not

    @Nico78Not

    5 ай бұрын

    @@maxrusty3596 Except you would need to keep up because the PvP activities will be most prevalent in this game.

  • @maxrusty3596

    @maxrusty3596

    5 ай бұрын

    @@Nico78Not How would u need to keep up? Just play the game and have fun. Do some gathering and crafting group up with friends defend your stuff lose some mats or win some and just enjoy the game. Its not a job its a game. Your taking it too serious.

  • @Nico78Not

    @Nico78Not

    5 ай бұрын

    @@maxrusty3596 Full loot and the fact that caravans can be destroyed forces the game into that serious and competitive state. Most PvE players aren't interested in a game where forced PvP can make them lose hours of time of progress on gathering/crafting.

  • @rallelevin6102
    @rallelevin61025 ай бұрын

    Summoning the caravan is supposed to be a race against time, because once you've summoned it, you gotta go ASAP otherwise the enemies you've just killed will return and curbstomp your ass. This very easily creates tension and excitement for the players. And the ability to pick up the supplies with an aoe mechanic is useful as you do not want to delay for a single second.

  • @thyago1992
    @thyago19925 ай бұрын

    34:20 It could be interesting to see elemental effects in these fights. Fire (be it magical or fire pointed arrows) should burn the sail, freeze could make the boat slower and even stop it at the frozen water beneath it, even some "grass type" or "earth type" magic to make the water mudier. But that may be a little hard to implement in a game that already promisse so much content

  • @brendon96068
    @brendon960685 ай бұрын

    tbh many of the suggestions for how this system should work have already been done in archeage which heavily inspired ashes so its very likely some of it will happen. 1. Archeage ships also had bonus or nerfed move speed based on direction and stopped/maneuvered slower the larger the ship was making vehicle movement punishing to mess up. When he crashed into the rock, if that happens in archeage the front of the ship would go onto land slightly and they would have to back up like a car out of a parking space before readjusting course. It might be inconvenient but it made it punishing and was a good thing for pvp. 2. Cargo in ArcheAge wasnt an inventory system and were trade packs that each player could only carry one of at a time and had to manually load onto vehicles. If you pirated a vehicle, you now have to either wait for captains protection buff to take the steering wheel or crash/destroy it and then summon and manually load the packs onto your own vehicle. So IMO the inventory system is a downgrade from the inspiration but this is an easy thing to change/add imo. 3. In Archeage multiple players could interact with different parts of the ship such as sails (you could lower or raise based on wind), crows nest, cannons, radar. However having too many people on one ship would cause it to lose speed due to weight and even start to sink until some people get off. Theres more but this is a basic overview of some of the mechancis that existed in the system that ashes is taking inspiration from and many of them are worth trying to incorporate here as well.

  • @Kostrello
    @Kostrello5 ай бұрын

    My grandkids might enjoy playing this when it launches in 50 years time.

  • @stickyrubb

    @stickyrubb

    4 ай бұрын

    That is so fucking hilarious, I haven't heard any joke like that in forever.

  • @mcvade7021
    @mcvade70215 ай бұрын

    I really don't understand how people can get excited for a full loot PvP MMO after basically how all the others tend to perform after a year at most. Most of them are dead in 2-3 months.

  • @yoihks3239

    @yoihks3239

    5 ай бұрын

    its PvX. and not full loot. Only drop a portion of gatherables on death

  • @drooskie9525

    @drooskie9525

    4 ай бұрын

    It's not full loot. You drop a portion of your gatherables. You have a chance of dropping actual loot if you're a murder criminal. It's PvX, meaning that pvp and pve are intertwined. you need to do both to progress the world.

  • @DavidJones-zb7sg
    @DavidJones-zb7sg5 ай бұрын

    I personally like idea of having to build it out in the field vs having it just spawn in. Tho, I believe this could tie in with the profession system. Maybe having x amount of people with x lvl of ship building is needed to convert from caravan cart to raft/ship.

  • @asilverturtle7056
    @asilverturtle70565 ай бұрын

    It would be neat if you had to rebuild the caravan you destroyed, maybe it could regen slowly but you could also use nearby resources tp increase the repair speed, maybe giving a bit more in tactics on where you want to ambush and destroy the caravan

  • @Jordy268
    @Jordy2685 ай бұрын

    Cant wait to just dive into this and forget that i have a life outside this game.

  • @bwoi641
    @bwoi6415 ай бұрын

    Love how Asmon keeps comparing AOC QOL mechanics in a PVP event, to a single player cartoon styled survival game like Valheim

  • @tehgdk224

    @tehgdk224

    5 ай бұрын

    For real, somehow he and others dont understand that these small details aren't a main focus for an mmorpg. Survival games have barely anything to them so the little details can be worked on like he's asking for. The scope creep would be unimaginable.

  • @Minimalinput
    @Minimalinput5 ай бұрын

    Feels like the caravan system could use a little more influence from Archeage, with transporting goods crates more manually

  • @jinglyjones1677
    @jinglyjones16775 ай бұрын

    In ArchAge, is ranged damage effective from a boat? Could someone give me an idea of the pvp dynamics in boat / caravan situations, and how classes fit into that?

  • @mmogcnvps
    @mmogcnvps5 ай бұрын

    Scope creep = keep adding stuff = never release

  • @maxrusty3596

    @maxrusty3596

    5 ай бұрын

    Ugh all this stuff has been in since conception so what r u saying.

  • @yous2244

    @yous2244

    5 ай бұрын

    So? This is the type of MMO that you wait for as you play all the other generic MMOs

  • @ItsAndOddWorld
    @ItsAndOddWorld5 ай бұрын

    They should have a ledger with the items they are transporting and you should have to have a person that has to forge it or bribe a guard to allow it in, or have a way to report the goods as stolen from the defensive side to add another layer of PvP that’s beyond just combat

  • @kronux3831
    @kronux3831Ай бұрын

    28:44 Plus, having to get wood to build the raft transition structure would give the crew guarding it something to do during the journey other than PVE/PVP

  • @Merguin
    @Merguin5 ай бұрын

    For the boxes, with this amount of people and the size of the boxes, you should need 2 people per box to carry it into the caravan. Spawning the caravan like this is also not something I like, you should bring the caravan from the city, on that note, you should be able to see if a caravan is empty or not. For the raft conversion, maybe not so much gather wood etc to convert it, but have X amount of people that need to "build" it, and the base amount of time that it required now, will be required once all X people build it, if its less then X builders, it will take longer

  • @shadowmaster335
    @shadowmaster3355 ай бұрын

    fun is fleeting, fulfilment last for a long time, or atleast as long as you can recall those memories

  • @twenty1129
    @twenty11295 ай бұрын

    I would like to see small events during the different stages of the caravan process where members could help speed things along. Moving cargo crates or helping to build the raft. Also, you should be able to hire NPC workers and guards to help smaller groups or protect endgame hauls

  • @mykaelpope5345
    @mykaelpope53455 ай бұрын

    I think the realistic style is awesome for an mmo like this. Damn this looks cool like witch 3 with a little wow. Dungeon would be cool too. Robin Hood looks fun af as well. 2 ppl per box

  • @MyLifefunthingss
    @MyLifefunthingss5 ай бұрын

    Man I hope they open alpha two access again I thought we could still buy access😩

  • @JadoCast
    @JadoCast5 ай бұрын

    Can’t wait to play this on my Vision Pro 10 when it releases.

  • @Handeless
    @Handeless5 ай бұрын

    Would be kind of cool if you could turn your caravan into a shop. Like be a wandering merchant and pull up to people harvesting and straight up trade or sell stuff.

  • @colourfuel7498
    @colourfuel74985 ай бұрын

    Each player carrying cargo also requires abit of team work like if you can get 3rd partied u gotta do it quick. Instead of 1 person grabbing everything while everyone else just afk

  • @dennis1678
    @dennis16785 ай бұрын

    I fucking love how every livestream starts with the epic music and followed up with Stephen yelling in his scuffed mic “HELLOO EVERYONE!” I really hope this game will be a succes, this team deserves it.

  • @MichZilla90

    @MichZilla90

    5 ай бұрын

    Fr

  • @justask.738
    @justask.7385 ай бұрын

    Yeah there should be some downtime for them to loot all that stuff, etc the crates that take more space can be lifted or loaded with 2 ppl carrying them

  • @chipmunk3k
    @chipmunk3k5 ай бұрын

    you should be able to damage the caravan to like half hp and then hi jack it, drive it back to somewhere, half health means its a little slower 30% and is obviously more vulnerable

  • @paradoxington
    @paradoxington5 ай бұрын

    I wonder if a guild couldn't eventually construct player housing on their caravan supply routes to add little checkpoints for defenders to restock and regroup along the journey

  • @askatrof9622
    @askatrof96225 ай бұрын

    I wonder why the loot is not pickable by everyone as a backpack just like in Archeage. So every one could load the caravan or even every one could have his one vehicul/big mount to load.

  • @MrKelenek
    @MrKelenek5 ай бұрын

    Reminds me of the silkroad Caravan system, was done 15years ago

  • @kapi6130
    @kapi61305 ай бұрын

    What I'd really like to see is some massive high level PASSIVE mobs that are only aggravated by attacking them or by fulfilling a certain condition like taking from their territory or attacking their family or something. I'm sure there will be a load of cool passive mobs in the future, but seeing A massive mob altering the landscape as it walks around, but isn't aggressive would be super cool

  • @titaniumtom007
    @titaniumtom0075 ай бұрын

    Brings a tear to me eye seeing the Archeage inspiration finally come together

  • @torch1028
    @torch10285 ай бұрын

    i think the caravan docks should stick around unless manually disassembled, as to leave traces for people to track you

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