Useless Smash Facts! #8 - Super Smash Bros. Ultimate

Ойындар

⭐--------------------
Kazuya Mishima has a funny taunt attack, but did you know he can perform ANOTHER attack with it? Weird right?... And apparently Ryu, Ken, and Terry can as well...
🔗--------------------
Links and stuff:
Patreon
⯈ / pjiggles
Twitter
⯈ / pjiggles_
Subscribe
⯈ kzread.info?su...
#SmashBros #SmashUltimate #SmashBrosUltimate
🎵--------------------
Music used:
1 - Marnie's Theme (Pokémon Sword & Shield)
2 - Route 1 (Pokémon Sword and Shield)
3 - Royal Avenue (Pokémon Sun & Moon)
4 - Have a Break at the Café (Pokémon Sun & Moon)
5 - Sonia's Theme (Pokémon Sword & Shield)
🎞️--------------------
Footage:
(If it's not linked, it's captured by me)
1 - Nintendo Switch HD rumble showcase (5:26)
⯈ • Nintendo Switch Presen...
2 - Mr. Game & Watch's 3D model in Melee (11:37)
⯈ • Video
💡--------------------
Sources:
1 - My custom Jigglypuff GameCube controller
⯈ controlincolor.com/
👏--------------------
Special Thanks:
Lewkiss (For drawing the Kazuya art on the thumbnail)
Twitter ⯈ / lewkiss40

Пікірлер: 1 200

  • @PJiggles
    @PJiggles2 жыл бұрын

    12:36 WHOOPS Smash Ultimate released in 2018, not 2017, my bad, you get the Idea though ahahaha

  • @YounesLayachi

    @YounesLayachi

    2 жыл бұрын

    Unacceptable lol

  • @chamtheman551

    @chamtheman551

    2 жыл бұрын

    Hey Pjiggles! I have an idea for a missed opportunity: So you already know that some characters have unique death animations/sounds. Well I've been wondering why Steve doesn't make his oof sound when he gets hit (or at least for his KO animation in Stamina Battle, kinda like Terry)

  • @YounesLayachi

    @YounesLayachi

    2 жыл бұрын

    @@chamtheman551 the oof sound was never included in Minecraft, only in beta

  • @gilbertomartinez7516

    @gilbertomartinez7516

    2 жыл бұрын

    You actually shared a useful fact in 5:00 in the video.

  • @MarioGlitchy9

    @MarioGlitchy9

    2 жыл бұрын

    Okay, I really thought I was going crazy…

  • @JJGamezMC
    @JJGamezMC2 жыл бұрын

    Man Toon Link mains that watch PJiggles really can’t catch a break. First they learn that their portrait is cut off weirdly, and now they learn that their rumble is weird.

  • @austinandfinnburke4933

    @austinandfinnburke4933

    2 жыл бұрын

    Sad toon link main noises :(

  • @supremechaosbeing2696

    @supremechaosbeing2696

    2 жыл бұрын

    was gonna mention the back air being one frame faster than it looks but that may have been pkbeats

  • @HeroponMan

    @HeroponMan

    2 жыл бұрын

    so true JJ

  • @garblesnarps

    @garblesnarps

    2 жыл бұрын

    SAME WITH CLOUD MAINS Remember cloud’s weirdly cut shoulder?

  • @dragonfruuit__

    @dragonfruuit__

    2 жыл бұрын

    Nah, PJ got our F-air buffed, remember?

  • @YoshiONE2ONE
    @YoshiONE2ONE2 жыл бұрын

    Canceling Kazuya's down tilt (Nejiri Uraken) is something you can actually do in Tekken 7 as a mixup. While not quite as useful in Smash, its awesome Sakurai added that little detail.

  • @themanwithaplan5425

    @themanwithaplan5425

    2 жыл бұрын

    Is that the only move he has in smash that he can cancel in Tekken

  • @YoshiONE2ONE

    @YoshiONE2ONE

    2 жыл бұрын

    @@themanwithaplan5425 Personally I don't play Kazuya in Tekken (Paul Phoenix for life), but the ability to cancel that attack was something added in T7 Season 2(?). As far as I'm aware Kazuya doesn't have other moves that can cancel in that same fashion. Another tidbit is in Tekken 7, when you canceled Nejiri Uraken (which is a low hitting attack) it puts Kazuya in a crouching state, meaning you can do While Rising 2 (WR2) which is that gut punch he uses in Smash that uses the same input (Demon God Fist). In Tekken, you can only block low attack while crouching, but you CAN'T block MID hitting attacks while crouching. This meaning Kazuya can mix you up with either the low or the mid which is EXTREMELY rewarding when it connects, much like it does in Smash. When canceling Nejiri Uraken in Smash, it strangely leaves Kazuya in a standing state, UNLESS you hold down and manually input the WR attack, giving it the same function it has in Tekken 7. Sorry for the long reply, but I figured it would help explain it to those that haven't/don't play Tekken understand how this move works in its home game.

  • @gustavomartin2565

    @gustavomartin2565

    2 жыл бұрын

    @A Yellow Yoshi this d+1+2 cancel exists since T6 or even T5

  • @gustavomartin2565

    @gustavomartin2565

    2 жыл бұрын

    @TheManWithAPlan5 Kazuya never was the type of character with many move cancels so I don't think there is anymore moves other than this one.

  • @YoshiONE2ONE

    @YoshiONE2ONE

    2 жыл бұрын

    @@gustavomartin2565 Ah. 7 has been the only game in the series I've put a decent amount of time into, and my brother plays Kazuya. Wasn't aware he's had it for a while lol

  • @dabluepittoo-aqua4213
    @dabluepittoo-aqua42132 жыл бұрын

    Fun Fact: the reason why Kazuya isn't symmetrical, but Ryu, Terry and Ken are is because it matches their home games. In Tekken, it's about the stances your fighter is in as characters aren't symmetrical. However both the King Of Fighters / Fatal Fury and Street Fighter series have fighters flip around to keep symmetrical. So there is a reason why it's only Kazuya and not the other three.

  • @velostation6309

    @velostation6309

    2 жыл бұрын

    That is correct, but I'd like to add that both series have had games using 3D models (Street Fighter EX, Fatal Fury: Wild Ambition and KOF: Maximum Impact to name a few) and in those, the characters on the right side have their backs face the camera, just like in Tekken. It seems like they wanted to stay true to their 2D games, as their more recent games using 3D models (like Street Fighter IV and The King of Fighters XIV) have them flip around like in Smash.

  • @memyselfishness

    @memyselfishness

    2 жыл бұрын

    I think for the most part we can apply this logic to the other characters. Mario used sprite flipping for classic games, but so did King K. Rool (despite him not being symmetrical).

  • @shroobfan101saccount4

    @shroobfan101saccount4

    2 жыл бұрын

    Heck I commented about this before seeing this comment. Ah well, at least we had the same ideas.

  • @dabluepittoo-aqua4213

    @dabluepittoo-aqua4213

    2 жыл бұрын

    @@shroobfan101saccount4 ...frick, sorry for accidentally copying you.

  • @shroobfan101saccount4

    @shroobfan101saccount4

    2 жыл бұрын

    @@dabluepittoo-aqua4213 You're fine, I accidentally copied you on this one. At least it's nice seeing people around who play Smash and other fighting games too. Usually it's just one or the other or so I’ve seen in some places.

  • @bumblebee8903
    @bumblebee89032 жыл бұрын

    Useless Fact: Peach, Daisy, Toon Link, Mii Gunner, and King K. Rool are the only characters whose World of Light battles don’t take place on a Final Destination variant.

  • @leobardosantano8813

    @leobardosantano8813

    2 жыл бұрын

    Similarly. Sonic and shiek have glitched special moves in W.O L. Shiek's burst grenade won't blow up if you have item buffs. And Sonic's homing attack when used on the ground wont rise into the air. But I'm not entirely sure why it happens.

  • @gio_setsuna

    @gio_setsuna

    2 жыл бұрын

    @@leobardosantano8813 for sonic if he has stat changes homing attack doesn't rise

  • @ThatGuyThomas

    @ThatGuyThomas

    2 жыл бұрын

    i swear i thouht ryu or ken didnt use fd either

  • @bumblebee8903

    @bumblebee8903

    2 жыл бұрын

    @@ThatGuyThomas Ryu is on Omega Suzaku Castle, and Ken is on Omega Boxing Ring.

  • @ThatGuyThomas

    @ThatGuyThomas

    2 жыл бұрын

    @@bumblebee8903 dang guess i was wrong

  • @KingOfSkill
    @KingOfSkill2 жыл бұрын

    12:35 ACKSCHUALLY Super Smash Bros. Ultimate, the crossover platform fighting game developed by Bandai Namco Studios and Sora Ltd. and published by Nintendo for the Nintendo Switch, was released on December 7th, 2018, not December 7th, 2017.

  • @PJiggles

    @PJiggles

    2 жыл бұрын

    ACKSCHUALLY you smell bad

  • @Sushirolleholyseals

    @Sushirolleholyseals

    2 жыл бұрын

    ACKSUALLY I forgor 💀what I wanted to say

  • @buttdick

    @buttdick

    2 жыл бұрын

    ACKSCHUALLY??

  • @RN-pt2xk

    @RN-pt2xk

    2 жыл бұрын

    ACKSCHUALLY I am a comment

  • @shaddowofthelost1750

    @shaddowofthelost1750

    2 жыл бұрын

    Acktchuaelley, you're not spelling this right.

  • @showmeyourmoves9986
    @showmeyourmoves99862 жыл бұрын

    Kazuya not being flipped while the other FG characters are actually makes sense given the nature of Tekken compared to other games. In Tekken, the buttons you press are actually linked to one of the fighter’s limbs, and in those games the characters aren’t flipped to keep that “limb-button” concept functional. This is unlike Street Fighter, Fatal Fury and other 2D fighting games, where even 3D models are usually flipped for gameplay reasons, such as having consistent visual cues regardless of the side you’re on and the sort

  • @FuzzySumasshu

    @FuzzySumasshu

    2 жыл бұрын

    was about to comment about this

  • @KinaliBZP

    @KinaliBZP

    2 жыл бұрын

    Yep, so something like Wind God Fist/EWGF is always done with the right hand, no matter which direction he faces, because it uses the "right punch" button.

  • @Funnyman_Jey

    @Funnyman_Jey

    2 жыл бұрын

    @@FuzzySumasshu same

  • @andymancandy

    @andymancandy

    2 жыл бұрын

    beat me to saying it.

  • @N12015

    @N12015

    2 жыл бұрын

    Basically Sakurai and his team putting extra attention to details once more.

  • @apollorock3r244
    @apollorock3r2442 жыл бұрын

    Another interesting fact about Kazuya’s “victory” theme is that he is the only character in the franchise who has an announcer say his full name, Kazuya Mishima. Makes sense since his full name was used by the announcer in Tekken 7 as well.

  • @snuffysam

    @snuffysam

    2 жыл бұрын

    I mean, the announcer says Mewtwo’s full name too. But I assume you meant out of the characters who have canon last names that aren’t used on the select screen, like Cloud Strife and Ken Masters and Sonic the Hedgehog.

  • @apollorock3r244

    @apollorock3r244

    2 жыл бұрын

    @@snuffysam Yeah. Kazuya is the only character that has his full name spoken by an announcer.

  • @heardofrvb

    @heardofrvb

    2 жыл бұрын

    @@apollorock3r244 The Tekken 7 announcer, to be specific

  • @supernutz1262

    @supernutz1262

    2 жыл бұрын

    @@snuffysam Is "The Hedgehog" Sonic's last name? If so that's news to me

  • @snuffysam

    @snuffysam

    2 жыл бұрын

    @@supernutz1262 Maybe it's not on his birth certificate, but that's the official name he's referred by. As opposed to, say, King Dedede. King Dedede is his official name - there's no "King Greg Dedede" - so King Dedede is referred to by his full name in Smash. If the announcer just called him "Dedede", that would not be his full name IMO.

  • @tjackknife6590
    @tjackknife65902 жыл бұрын

    I’d like to confirm that you did NOT pronounce those Japanese names wrong for Ken.

  • @That0neStup1dGuy

    @That0neStup1dGuy

    2 жыл бұрын

    I’d like to confirm that you are indeed an egg with ears.

  • @tjackknife6590

    @tjackknife6590

    2 жыл бұрын

    @@That0neStup1dGuy Those are wings.

  • @cresoma

    @cresoma

    2 жыл бұрын

    @@tjackknife6590 Well, you’d have to have ears too, otherwise you couldn’t hear those pronunciations

  • @That0neStup1dGuy

    @That0neStup1dGuy

    2 жыл бұрын

    @@tjackknife6590 O.O crap..

  • @maxbyrnes5912

    @maxbyrnes5912

    2 жыл бұрын

    XD

  • @mitchelvanwijk
    @mitchelvanwijk2 жыл бұрын

    10:46 I like how he showed Mr. Game and Watch's silhouette even though all it does is remove his white outline lol

  • @XJ-0641
    @XJ-06412 жыл бұрын

    8:36 for Kazuya, its simple. Unlike the other fighting games, which started as sprite-based fighters, Tekken has always been a 3d series. The other fighting games utilized sprite mirroring, while Tekken keeps track of orientation iirc

  • @egon3705

    @egon3705

    2 жыл бұрын

    also it's much more stance based

  • @pankiebasek4756

    @pankiebasek4756

    2 жыл бұрын

    Additionally, in Tekken, every button is asigned to one of the fighter's limb (Left button is left hand, upper button is right hand, same goes for legs), so it would make sense to make him not mirrored, if they wanted to make the character more close to the source.

  • @Dante...
    @Dante...2 жыл бұрын

    The reason Falcon doesn't always face the camera might also be because his down taunt changes depending on what way he's facing.

  • @keeganmoore99

    @keeganmoore99

    2 жыл бұрын

    Now that you mention it, a left-handed salute is often considered rude and unprofessional (unless of course your right arm is injured or missing, but that doesn't apply to Falcon). The Smash team probably didn't want to risk sending a mixed message, so they made the taunt reversible. Although, they probably could've just made Falcon turn around before saluting. Maybe that would've made the taunt a little too long in the games before Ultimate, before you could taunt cancel.

  • @jamesmichael794

    @jamesmichael794

    2 жыл бұрын

    I thought It was because of his gun 🤷‍♂️

  • @keeganmoore99

    @keeganmoore99

    2 жыл бұрын

    @@jamesmichael794 I thought that at first, too, but then they mentioned the difference between "Functionally" and "Visibly" Symmetric. Similar to K. Rool, Falcon isn't visibly symmetric, but while K. Rool always faces the camera regardless since he's functionally symmetric, Falcon still turns. The only thing stopping Falcon from being functionally, is his down taunt.

  • @jamesmichael794

    @jamesmichael794

    2 жыл бұрын

    @@keeganmoore99 huh. Neat. Lol. Anyways games?

  • @keeganmoore99

    @keeganmoore99

    2 жыл бұрын

    @@jamesmichael794 Game?

  • @brandonwilliams6119
    @brandonwilliams61192 жыл бұрын

    As if the Fighting Game Characters couldn’t get anymore cooler than what they already are, especially Terry taunting into Buster Wolf or Power Geyser. The Heartbeat rumble for Kazuya is also a really cool addition I never knew about since I use the Wireless Switch GameCube controller.

  • @YounesLayachi

    @YounesLayachi

    2 жыл бұрын

    You got a bit confused there ... "Wireless Switch GameCube controller" Lmao is it a switch controller or a GameCube controller ?

  • @EthanGhere

    @EthanGhere

    2 жыл бұрын

    @@YounesLayachi It’s technically a pro controller that has the same look and feel as a GameCube controller, but it has an added left bumper and no rumble capabilities.

  • @Dresfvae

    @Dresfvae

    2 жыл бұрын

    @@YounesLayachi the console identifies it as a pro controller but the layout is similar to the GameCube controller with a home button and an extra bumper

  • @nameforcomments4092

    @nameforcomments4092

    2 жыл бұрын

    Really hoping to see that partial taunt pop up in a shield break flex or crazy read/punish sometime, ideally in a Salt is Real video

  • @brandonwilliams6119

    @brandonwilliams6119

    2 жыл бұрын

    @@EthanGhere Yes it’s that one, thank you for correcting me.

  • @peytonjames1138
    @peytonjames11382 жыл бұрын

    About time, I missed this series so much.

  • @flyinggyrados4591

    @flyinggyrados4591

    2 жыл бұрын

    we all did

  • @jugbueno

    @jugbueno

    2 жыл бұрын

    Cool profile pic bro

  • @sarahchristofferson7635

    @sarahchristofferson7635

    2 жыл бұрын

    Same

  • @sonickhable

    @sonickhable

    2 жыл бұрын

    I've been watching another channel that does the same thing for so long that I didn't realize how long it's been since his came out

  • @phantom-joke

    @phantom-joke

    2 жыл бұрын

    I was way too close to learning something useful about this game. Thank God pjiggles came out with this video when they did

  • @Moss_Dude
    @Moss_Dude2 жыл бұрын

    Being able to taunt cancel into supers with Terry is the least useless thing I've seen on this series

  • @tomasserra5690
    @tomasserra56902 жыл бұрын

    I have a useless smash fact: Captain Falcon, Snake and Byleth are the only fighters that have a weapon they never use in smash, Captain Falcon and Snake have a gun they never use and Byleth has a dagger

  • @leobardosantano8813

    @leobardosantano8813

    2 жыл бұрын

    Actually Richter ALSO has a dagger that he does not use.

  • @tomasserra5690

    @tomasserra5690

    2 жыл бұрын

    Ok thanks, i didn’t knew that

  • @martinhodges572

    @martinhodges572

    Жыл бұрын

    Steve has a bow

  • @tomasserra5690

    @tomasserra5690

    Жыл бұрын

    @@martinhodges572 the weapons that i mentioned are visible in the characters artwork, Steve can craft a bow but in smash he may or may not have one

  • @WillowOfDarkness

    @WillowOfDarkness

    Жыл бұрын

    You forgot Isabelle

  • @gnateb6048
    @gnateb60482 жыл бұрын

    I'm liking the name "power geezer". Just a supercharged old man 2:15

  • @YounesLayachi

    @YounesLayachi

    2 жыл бұрын

    You gotta hear gimr's ones : Kazoo-yuh, Arson, Worry-oh, wayft (Kazuya, Arsene, Wario, waft)

  • @FlashX92

    @FlashX92

    2 жыл бұрын

    its a focking power geezer ye

  • @Eselwill
    @Eselwill2 жыл бұрын

    13:26 can we talk about how PJiggles named his Samus Amiibo "Susus"?

  • @kroton09yt15

    @kroton09yt15

    2 жыл бұрын

    Susus Arangus

  • @PiegiXD_2319

    @PiegiXD_2319

    2 жыл бұрын

    @@kroton09yt15 Yesz

  • @chamtheman551

    @chamtheman551

    2 жыл бұрын

    Ametroigus

  • @Dane_XOXO
    @Dane_XOXO2 жыл бұрын

    using taunts for command inputs might have something to do with the fact that on sideways joycon, side taunt is done by pressing the stick down and hitting the B button. That might have some weird programming implication on special input moves. Just a thought.

  • @nocturn333

    @nocturn333

    2 жыл бұрын

    its kinda like why jump cancelling worked in the older games

  • @elmaionesosexo

    @elmaionesosexo

    2 жыл бұрын

    that may be it

  • @DangerDurians

    @DangerDurians

    2 жыл бұрын

    It’s so easy for people to accidentally taunt when playing on sideways controllers It makes sense they would let taunt work as an input so it happens anyway

  • @jekrixlokan4507

    @jekrixlokan4507

    2 жыл бұрын

    Not likely, because the same thing existed in Smash 4 on the Wii U with Ryu

  • @D_YellowMadness

    @D_YellowMadness

    2 жыл бұрын

    @@jekrixlokan4507 That rhymes.

  • @christiancream
    @christiancream2 жыл бұрын

    I always wondered why Cloud up smash felt so unsatisfying to hit, really hope they fix that

  • @brandonwilliams6119

    @brandonwilliams6119

    2 жыл бұрын

    Yeah it needs a fix

  • @PandaFan2443

    @PandaFan2443

    2 жыл бұрын

    I feel the exact opposite. I think its satisfying to hit. Of course, I play without rumble.

  • @talullah1065

    @talullah1065

    2 жыл бұрын

    @@PandaFan2443 well you feel the opposite because you just play differently, that isn't even a matter of perception you just aren't given the same feedback, so why even say this?

  • @AshZucchini8168
    @AshZucchini81682 жыл бұрын

    I wanna land one of Terry’s taunt supers in a match

  • @kUHASZ
    @kUHASZ2 жыл бұрын

    5:02 *Alternative online taunt confirmed.* Please make a sequel to that video once the last character comes out.

  • @chamtheman551

    @chamtheman551

    2 жыл бұрын

    **Kazuya infinitely dabs on you* **...It's menacing*

  • @lepurpleboi3266

    @lepurpleboi3266

    2 жыл бұрын

    Whoo boy, can’t wait to see what he finds on Sora

  • @Moss_Dude
    @Moss_Dude2 жыл бұрын

    If you go frame by frame you can actually see the icies pass their hammers to their other hand when they turn around

  • @RecursosHumanosGaiden
    @RecursosHumanosGaiden2 жыл бұрын

    “The most forgotten gameplay mode in any smash game ever” Me: Say Smash Run and I’m going to beat you up “Street Smash” Me: …street what?

  • @cuckhands
    @cuckhands2 жыл бұрын

    I want to see someone use the Terry "Taunt Cancel" into his Super Moves in a real match. That'd be the hypest, most disrespectful move on the planet.

  • @Special_SSB

    @Special_SSB

    2 жыл бұрын

    Yeah honestly may be far from useless if someone can apply it in a game

  • @Rat_the_Renegade

    @Rat_the_Renegade

    2 жыл бұрын

    It's the same as landing Falcon's down taunt cancel to down smash.

  • @mykarm_0967

    @mykarm_0967

    Ай бұрын

    you could ledge trap with geyser buy taunting so that the opponent reacts to it then you can let it rip but it would have to be frame perfect timing so you don’t lose the input

  • @eyitsnae1481
    @eyitsnae14812 жыл бұрын

    8:53 I really like that triple reply panic thing I did upon realizing I was finally on time for one of these. It's funny because I had recently made my own list of characters with this behavior as I noticed Kazuya was technically the first auto-turn character to face both towards/away from the camera. Olimar and Wii Fit surprised me, as I hadn't known about that fact beforehand and now it bothers me somewhat. 11:17 For that reason, I was ahead of the game with this tidbit lol Anyways, thanks for the shout-outs and better luck next time! ...If I'm not around to foil it.

  • @eyitsnae1481

    @eyitsnae1481

    2 жыл бұрын

    Another thing I researched was the fact that DK and R.O.B. both face the camera to both the left and right, but during their turn animation, THEY TURN AWAY FROM THE CAMERA FOR NO REASON and I cannot unsee it and I lie awake at night thinking about it. Also, I'd have to dig for a list I made somewhere because some characters with multiple jumps that can turn midair have some odd clipping error in their turn animations (easier to see in slow motion) Banjo is one of them. they'll turn a full 180 degrees but sort of "snap back" to the correct positioning. So I guess those are my Useless Smash Facts contributions.

  • @phantom1053
    @phantom10532 жыл бұрын

    With that "functionally symmetrical" fact with the Ice Climbers, I'd like to also point out Donkey Kong's cargo throw. He lifts the fighter with one hand as he carries them around, but when you turn left or right, he actually switches hands. (DK does the same thing with barrels in Donkey Kong County Returns, and Donkey Kong Country Tropical Freeze.)

  • @desh206
    @desh2062 жыл бұрын

    I can't belive this game is almost finished, also i want to see pjiggles doing uselees nick all star brawl facts

  • @tezcanaslan2877

    @tezcanaslan2877

    2 жыл бұрын

    I believe it will continue getting updates after the fighter pass ends

  • @CYBER_N0T

    @CYBER_N0T

    2 жыл бұрын

    @@tezcanaslan2877 They won't update it forever though

  • @THESethrow
    @THESethrow2 жыл бұрын

    These facts are useful in that I don’t get bored of them ever

  • @TraceyMailin
    @TraceyMailin2 жыл бұрын

    10:46 I have to admit that the fact that you hid Mr. Game & Watch's silhouette despite the fact that it's already "hidden" (As in, it's already pitch black), just made me lose it when the border appeared, so thank you for the unintentional best joke I've seen all day

  • @bup7879
    @bup78792 жыл бұрын

    Here's a fact: In the circle of the middle of the screen with cute character art on the main menu, if you select online, you'll see different characters on it. If you look closely, ROB is in the far back, but he's in his Famicom alt, despite being on the American version of the game in which his default is the NES alt. None of the other characters in any menu use an alternate costume, but this is likely more an oversight than anything else.

  • @blueheart9873
    @blueheart98732 жыл бұрын

    Imagine if most fighters had their specific game over sound effect when getting K.O.'ed. It would be so nice

  • @kyyourneutralisminekiske7104
    @kyyourneutralisminekiske71042 жыл бұрын

    "Power Geezer" makes me think of a really old Terry kicking ass

  • @Purple_Sloth

    @Purple_Sloth

    2 жыл бұрын

    “I love the young people.”

  • @philippeleprohon4823
    @philippeleprohon48232 жыл бұрын

    For the peculiar deaths sounds part, Inkling has it too. And when they get killed in Stamina mode (I assume same goes if they get killed by death's scythe and other insta-kills in the game), they explode with a small squid spirit that raise from their death area, the same as they do in both iterations of their own game.

  • @justinnzamora5366
    @justinnzamora53662 жыл бұрын

    4:39 Ah yes. My favorite character in F-Zero. Kazuya Mishima

  • @samvarthraj630
    @samvarthraj6302 жыл бұрын

    Actually, I do believe that Mega Man can turn both of his hands into a buster. He just prefers his left hand. Some art shows it's on is left hand while others show it's on the right. This is also shown in the games' sprites. Since Mega Man was made to represent his NES era, I do think this might have been on purpose. :)

  • @Klonoahedgehog

    @Klonoahedgehog

    2 жыл бұрын

    I think him using both busters Is a thing in one of the Japan only spin offs.

  • @samvarthraj630

    @samvarthraj630

    2 жыл бұрын

    ​@@Klonoahedgehog Yeah! It's in Super Adventure Rockman I think.

  • @HalibutToast
    @HalibutToast2 жыл бұрын

    8:36 In Tekken, whether you're standing orthodox or southpaw (ie flipping) is a BIG part of gameplay, as it switches buttons, thus I think Sakurai wanted to keep it faithful to the game. For Ken, Ryu, and Terry, their iterations mainly come from their 2D games, where their sprites would just mirror when sides are switched, which would justify them not flipping

  • @MulliganMayhem_
    @MulliganMayhem_2 жыл бұрын

    11:21 there may be an easier method of seeing this, that being with items like the pokeball! I remember recording/submitting a long video of all the characters holding the pokeball and some of them swapping it between their hands or just keeping it with one hand (submitted via Discord, but the server gone). Still a cool fact!

  • @sketch-eee4165

    @sketch-eee4165

    2 жыл бұрын

    That makes things a lot easier to visualize.

  • @tawmifm

    @tawmifm

    2 жыл бұрын

    Some returning characters that got changed to be mirrored in Ultimate actually revert to their previous idle animation when holding an item. Wolf and I think Sheik do that

  • @theotherjared9824
    @theotherjared98242 жыл бұрын

    Kazuya can cancel his "down tilt" in tekken as well. It is specifically designed to bait reactions for whiff punishes.

  • @TheRedCap
    @TheRedCap2 жыл бұрын

    During K. Rool's Counter, he's intangible for a brief moment (like 5 frames) it isn't really enough to matter but I've dodged a projectile or two with it.

  • @imtrash91

    @imtrash91

    2 жыл бұрын

    And u can turn it around

  • @ManuCarrotman312

    @ManuCarrotman312

    2 жыл бұрын

    Yeah but that isn't so much of a "useless" fact isn't it? It's hardly useful still.

  • @TheRedCap

    @TheRedCap

    2 жыл бұрын

    @@ManuCarrotman312 I'd say it's useless because considering how small of a window it is, it's never really useful. Most projectiles, even if you time it perfectly, will still be active and contacting you on frame 6 or whenever it ends. Not to mention this only happens *after* you counter/reflect, meaning the thing you hit will probably never have contacted you in the first place. Yes, TECHNICALLY SPEAKING, it's not useless. But it's so oddly specific and not talked about that it might as well be.

  • @donete8566

    @donete8566

    2 жыл бұрын

    I actually dodged a final smash with it today :)

  • @TheRedCap

    @TheRedCap

    2 жыл бұрын

    @@donete8566 Well that actually makes sense considering Final Smashes slow down time, which would make the window of intangibility significantly larger.

  • @mordeymay3739
    @mordeymay37392 жыл бұрын

    I hope that PJiggles won against his fans on Twitter. Edit: Your viewers have galaxy brain IQ

  • @PJiggles

    @PJiggles

    2 жыл бұрын

    I'll never win :(

  • @mordeymay3739

    @mordeymay3739

    2 жыл бұрын

    @@PJiggles :(

  • @RandomStuff-pz3sv

    @RandomStuff-pz3sv

    2 жыл бұрын

    @@PJiggles :(

  • @chriscatam6919

    @chriscatam6919

    2 жыл бұрын

    @@PJiggles :(

  • @Human_85

    @Human_85

    2 жыл бұрын

    @@PJiggles :(

  • @SoshiTheYoshi
    @SoshiTheYoshi2 жыл бұрын

    15:59 *THERE I AM, GARY! THERE I AM!!*

  • @Mici
    @Mici2 жыл бұрын

    I first thought that that Discord ramble at the end was gonna be about him making a new server. Oh well.

  • @falpsdsqglthnsac

    @falpsdsqglthnsac

    2 жыл бұрын

    do you know why he deleted it? i only caught the last, like, 30 seconds of its existence on that day. did he make an announcement or smth?

  • @reganwilson7952
    @reganwilson79522 жыл бұрын

    The disrespect potential that canceling taunts into GO moves has is off the charts

  • @Snipereye64
    @Snipereye642 жыл бұрын

    another one they missed is rumble at all for byleths get up attack from ledge. im not sure if its 100% of the time that it happens, but more often than not theres no hd rumble at all and feels very very weird. HD rumble is actually really well utilized in this game and is important to how i play and make decisions in game now

  • @GodlyNib
    @GodlyNib2 жыл бұрын

    They should've made Pac-Man's death happen in the magnifying glass. Having it stay on screen during the explosion as you watch him die in classic Pac-Man fashion.

  • @liamsgreatbitgaming
    @liamsgreatbitgaming2 жыл бұрын

    Love taunt combos, it’s such a flex

  • @dextra_24703
    @dextra_247032 жыл бұрын

    I can now play Dan hibiki by doing Taunt into super.

  • @TheKaienshibasnejiba
    @TheKaienshibasnejiba2 жыл бұрын

    I literally just started playing toon link again since basically the release of ultimate and I kept thinking i was wiffing my back airs for a split second even though I'd land the hit and I couldn't for the life of me figure out why it felt like that. Now I know why.

  • @CriminalGamingHimself
    @CriminalGamingHimself2 жыл бұрын

    5:16 If you use Sephiroth's Final Smash, the controller will rumble to make it sound like a meteor is soaring by.

  • @mqfii8992
    @mqfii89922 жыл бұрын

    8:35 Ryu, Ken and Terry are flipped on their games when they face a different direction, since they're a part of a 2D fighting game, but since Tekken Is a 3D fighting game with 360⁰ arenas, Kazuya In that game doesn't suddenly shift to the side. Heck, characters such as Eddy and Hworang can fight with their backs turned on the opponent or engage with an invisible enemy.

  • @assassinonprozac

    @assassinonprozac

    2 жыл бұрын

    Why’d you mention Eddy and Hwoarang as characters with back turn stances but not Lei Wulong? Lei has a full on backturn stance that’s a huge part of his gameplan, arguably one of his most important stances along with Tiger because of its mixup potential.

  • @mqfii8992

    @mqfii8992

    2 жыл бұрын

    @@assassinonprozac Because I don't usually play with or against Lei, sorry.

  • @LloydTheZephyrian
    @LloydTheZephyrian2 жыл бұрын

    8:36 - the reason Ken, Ryu, and Terry flip their animations while Kazuya doesn't is because Kazuya is from a game that utilizes 3-dimensional movement, so your stance is fundamentally important for hitboxes and hurtboxes. Ken, Ryu and Terry all come from games where the characters get mirrored when they turn around, whether it be functionally or literally.

  • @SageisNice
    @SageisNice2 жыл бұрын

    Hey PJiggles, did you know that Sephiroth has a special victory quote just like Falco/dark pit/Lucina when he beats cloud? It's the one where he has the wing if you're wondering..

  • @JugularJohn
    @JugularJohn2 жыл бұрын

    “Game and watch is a bit of a weirdo. But that’s why we love him” Absolutely nobody would say that after a few games on quickplay

  • @radicard5193
    @radicard51932 жыл бұрын

    11:21 Look ma I'm on TV!! (And am blurred ala Mike Wazowski) But yeah shoutouts to Nathan on that one. I really thought about Shiek's omission but that sure got me 🤣🤣

  • @drakoz254
    @drakoz2542 жыл бұрын

    Referring to Ryu as the Shoto of smash is genius

  • @svenverwijst3990
    @svenverwijst39902 жыл бұрын

    When we needed him most, he returned

  • @bruh_status
    @bruh_status2 жыл бұрын

    4:30 In the Tekken games, there is no "victory theme". Either the music from the stage the match took place on plays, or there's no music.

  • @amoura39
    @amoura392 жыл бұрын

    Kazuya being able to cancel that attack reminds me of something I find hilarious as Donkey Kong: if you shield immediately after trying to charge neutral B, he does the start of the animation before immediately stopping (without showing the shield, if you do it quick enough). I just love how stupid and pointless it looks LOL

  • @gbx4858
    @gbx48582 жыл бұрын

    5:56 me at the taco bell bathroom

  • @octo_gab
    @octo_gab2 жыл бұрын

    Both of the Pits are the only characters in the game that have a unique sound when side dodging or spot dodging. They replicate the dodging sound from KI Uprising. I might be wrong, since the dodging sound in general is pretty close but it should be right, hoping so lol

  • @turphm4ster
    @turphm4ster2 жыл бұрын

    "This onion won't make me cry." "Game and watch is a bit of a weirdo, but that's why we love him!"

  • @AlanNri20
    @AlanNri202 жыл бұрын

    09:43 Well, Megaman's canon is like that because they are refering to the old way what the programmers used to save cartridge memory; mirroring sprites to look both ways

  • @Smug-Sonic
    @Smug-Sonic2 жыл бұрын

    Did you know that holding shield and side taunt also allows you to shield-shift? Even with Inkling and Steve, they don't do their regular shield+special mechanics.

  • @rielysolorzano1339
    @rielysolorzano13392 жыл бұрын

    Useless fact: Byleth is the only FE character that smiles when they lose(probably even during their entrance as well). A bit funny considering their character and backstory, but also a bit heartwarming considering the timeline Every other FE character has a straight face.

  • @stanzacosmi

    @stanzacosmi

    2 жыл бұрын

    Probably sees it as a student passing with flying colors.

  • @lepurpleboi3266

    @lepurpleboi3266

    2 жыл бұрын

    They’re also one of only two FE characters with more than one weapon Byleth has their lance, sword, axe, and bow The other is Robin with his tomes, levin sword, and bronze sword

  • @stanzacosmi

    @stanzacosmi

    2 жыл бұрын

    @@lepurpleboi3266 corrin uses a dragonstone to transform

  • @congobongoproductions5476
    @congobongoproductions54762 жыл бұрын

    At 11:44 I legitimately didn't know which way G&W was rotating, kinda like that spinning ballerina silhouette optical illusion lol, so when you said that it was his right hand first when I was imagining it as his left hand, my mind collapsed

  • @ASA-ux7cg
    @ASA-ux7cg2 жыл бұрын

    Of course one of his taunts has an input, shotos are weird man E

  • @rainer9931

    @rainer9931

    2 жыл бұрын

    Kazuya isn't a shoto. Far from it

  • @OmegaM3TE0R

    @OmegaM3TE0R

    2 жыл бұрын

    @@rainer9931 Well yes, but actually no

  • @rainer9931

    @rainer9931

    2 жыл бұрын

    @@OmegaM3TE0R only no.

  • @elmaionesosexo

    @elmaionesosexo

    2 жыл бұрын

    @@rainer9931 he has the fundamentals of one but he isn't

  • @goodusermaadinternet6774

    @goodusermaadinternet6774

    2 жыл бұрын

    Why do Smash players keep calling Kazuya a shoto

  • @really5845
    @really58452 жыл бұрын

    The heartbeat thing makes sense. In Tekken 7, there's a heartbeat ambience that plays when you use your rage art

  • @DirectorOFun
    @DirectorOFun2 жыл бұрын

    It’s always a treat when PJiggles uploads.

  • @logans13
    @logans132 жыл бұрын

    Yay was waiting for this for a long time

  • @Traumachu
    @Traumachu2 жыл бұрын

    Dude I can never get enough of this stuff.

  • @jabarithegoldenlucario8841
    @jabarithegoldenlucario88412 жыл бұрын

    When the world needed him most… He returned

  • @hiilikepizza3197
    @hiilikepizza31972 жыл бұрын

    On sky loft, if you pick dedede and use up special in the center of the platform right when it’s going down on the bell tower, you phase through it. This was in sm4sh though, not sure if it’s fixed in ultimate

  • @YounesLayachi

    @YounesLayachi

    2 жыл бұрын

    Sky loft has always been semi solid like a platform

  • @hiilikepizza3197

    @hiilikepizza3197

    2 жыл бұрын

    Younes Layachi no like you phase through the building too

  • @LucDaMan4
    @LucDaMan42 жыл бұрын

    I actually noticed the cloud upsmash thing and it always subconsciously made me think the move was a lot weaker than forward smash

  • @andreasobermuller3044
    @andreasobermuller30442 жыл бұрын

    If you get thrown out of an arena while choosing the music, you won’t have any background music until you either start a game or manually turn it back on again

  • @monserratmtz.7624
    @monserratmtz.76242 жыл бұрын

    Me seeing Kazuya moveset and now this video: Damn, not even the multiplication chart were that complicated.

  • @nixuniverse5240
    @nixuniverse52402 жыл бұрын

    I really wish Kazuya's death animation in stamina mode was the one from Tekken. Where their hands fly up and their heads fly back.

  • @maxberg4276
    @maxberg42762 жыл бұрын

    Fun fact- Shulk is I think the only character who can use their neutral B while having their final smash. This happens if you hit him, as Shulk has the passive ability to change arts while in hit stun. This means if you got hit with a low sending attack while with Final Smash, you could use the hit stun to switch to buster mode, tech roll in, and final smash. I haven't tested it yet, but I think if you did it fast enough, Buster would last the entire final smash.

  • @hyliandoctor

    @hyliandoctor

    2 жыл бұрын

    Yeah, this actually lets you do things like N-air > art switch -- Buster and still combo into FS. The Shulk tips also tell you his FS is affected by Arts, meaning you can do more damage via Buster Chain Attack or kill faster with Smash Chain Attack. Shulk mains never lost their super specific tech.

  • @swhawk
    @swhawk2 жыл бұрын

    I don't know if you've already covered this, but here's a fun fact about Spirits: The Azura Spirit increases Weapon damage output and movement speed, and takes two slots. However, both of her effects are worse than those provided by Spirits that give only one of them and take just 1 slot each. That means you're better off equipping a Speed-increasing Spirit and a Weapon-boosting Spirit than equipping Azura, both because you get better effects from them AND because Azura's Spirit inflates your Spirit Power way more (which makes you potentially get worse rewards).

  • @joshford256
    @joshford2562 жыл бұрын

    3:43 this is not actually true. The stats determining the victory screen for doubles are ranked most important at the top to least important at the bottom, making the amount of stocks a teammate has the deciding factor most of the time.

  • @lepurpleboi3266

    @lepurpleboi3266

    2 жыл бұрын

    Another random little detail with team victory screen: Joker will override any other victory screens unless it’s Sephiroth if he’s the most important. If he isn’t he’ll do a down taunt then just stand there

  • @fr0stdr4ke95
    @fr0stdr4ke952 жыл бұрын

    13:40. Octo Expansion Amiibos count as inkling as well. So they have even more than just these 10.

  • @sherbertshortkake6649

    @sherbertshortkake6649

    2 жыл бұрын

    Anyone else think we'll get Octoling as an alt..?

  • @fr0stdr4ke95

    @fr0stdr4ke95

    2 жыл бұрын

    @@sherbertshortkake6649 Not in Ultimate. No. But maybe in the next game if it happens.

  • @sherbertshortkake6649

    @sherbertshortkake6649

    2 жыл бұрын

    @@fr0stdr4ke95That's what I thought too, I was just being naiive.

  • @Mixa_Lv
    @Mixa_Lv2 жыл бұрын

    Wow, the Pac-Man death sound only being present in street smash is probably my favourite fact so far.

  • @gussanchez1446
    @gussanchez14462 жыл бұрын

    Finally! Been waiting for this video to come out lol

  • @TheLenesco
    @TheLenesco2 жыл бұрын

    P Jiggles did you know some character have taunt that hit (Like Luigi, I don't think anyone else)

  • @TheLenesco

    @TheLenesco

    2 жыл бұрын

    I'm sorry but that dm made me laugh way to hard lmao

  • @vitoepic5329
    @vitoepic53292 жыл бұрын

    love the new installment to the series.

  • @HeroponMan

    @HeroponMan

    2 жыл бұрын

    TRUE!

  • @bedescarlet
    @bedescarlet2 жыл бұрын

    Every move in the game is coded in the same type of script, ACMD usually, taunts without hitboxes don't have any code attached to them at all. At most, the script calls different parts of the model (summoning Mario's Cappy, Yink's Milk) and then making it dissapear at the end. So I think the shoto bug is related to inputs themselves and not move programming. a bonus fact, there's technically acmd script attached to every state in the game, this mean you coul, for example, attach a hitbox to a jump or make crouch launch a projectile!

  • @albertduggan4695
    @albertduggan46952 жыл бұрын

    Love the videos! I hope all of your personal stuff works out well. I was going to tell you about Ryu, Ken and Terry are from 2D fighting games, but you probably don't want to read that again. Also, I know it would be a logistical nightmare, but having the Tekken announcer read which colour team won would be the dream solution. Thanks for the great content.

  • @xavierarchie4272
    @xavierarchie42722 жыл бұрын

    0:38 No I will not call Terry nor Kazuya a shoto. I know you're teasing when you are referring to all the fighting game characters as shotos. You are right? Right?

  • @SandwitchZebra
    @SandwitchZebra2 жыл бұрын

    Couldn’t you theoretically test the “taunts are closer to specials” thing with Spirits?

  • @thehuman2cs715
    @thehuman2cs7152 жыл бұрын

    8:36 actually Kazuya also has an orthodox stance like Little Mac which is important in Tekken because in it each attack button correlates to one of the characters' limbs, so if a character got mirrored you'd have to press different buttons to do the same attacks

  • @actisclass
    @actisclass2 жыл бұрын

    These videos are always super nice to chill out and watch, crazy how much stuff there is in ultimate 😅

  • @edibleasbestos9467
    @edibleasbestos94672 жыл бұрын

    11:04 "game and watch is a weirdo, but that's why we love him." Who loves him?

  • @sherbertshortkake6649

    @sherbertshortkake6649

    2 жыл бұрын

    Me?

  • @edibleasbestos9467

    @edibleasbestos9467

    2 жыл бұрын

    @@sherbertshortkake6649 unusual. But I respect it

  • @sherbertshortkake6649

    @sherbertshortkake6649

    2 жыл бұрын

    @@edibleasbestos9467 He's just... weird. And that scene in SE is just so... adorable. Idk...

  • @captainflipper9127
    @captainflipper91272 жыл бұрын

    new stage origins when?

  • @arrows4910
    @arrows49102 жыл бұрын

    I was just watching all of these yesterday hoping you would make another one AND YOU DID!

  • @nintentwins1867
    @nintentwins18672 жыл бұрын

    8:37. Do note that in the Punch Out games, Mac uses a star punch or a KO punch (depending on game) with his right hand, implying he is right handed. This applies in smash as well. Because he is a boxer, which has elements of real life aspects to it, him changing to southpaw would make little sense. Really clever detail.

  • @whirl3690

    @whirl3690

    2 жыл бұрын

    I mean, he also leads with his left hand with his right side being more behind him, which is the main defining feature of an orthodox stance, but that too I guess.

  • @nintentwins1867

    @nintentwins1867

    2 жыл бұрын

    @@whirl3690 do note that most of his moves use right hand though. And f tilt for example always starts with left and knocks foes away with right

  • @whirl3690

    @whirl3690

    2 жыл бұрын

    Your point being...?

  • @carolrickroll767
    @carolrickroll7672 жыл бұрын

    He’s back when we truly need him!😌😌

  • @KingofBeasts444
    @KingofBeasts4442 жыл бұрын

    Seeing Mega Man and Pac-Man having specific death sounds/animations REALLY makes me wish they would update Sonic to lose rings when he is hit or knocked off the stage. Even if just aesthetically.

  • @yourehereforthatarentyou

    @yourehereforthatarentyou

    2 жыл бұрын

    smash devs? putting effort into sonic? certainly you jest.

  • @KingofBeasts444

    @KingofBeasts444

    2 жыл бұрын

    @@yourehereforthatarentyou Any developers putting effort into Sonic seems to be rare these days.

  • @yourehereforthatarentyou

    @yourehereforthatarentyou

    2 жыл бұрын

    @@KingofBeasts444 unfortunately true

  • @trevordouglasmusic
    @trevordouglasmusic2 жыл бұрын

    always look forward to your videos! hope you're doing well and taking care of yourself!

  • @VB3Pac
    @VB3Pac2 жыл бұрын

    In the files, Kazuya actually does have a victory theme file, but when the file plays, it is completely silent.

  • @SquidwardProfilePic
    @SquidwardProfilePic2 жыл бұрын

    “Or shotos, if you will” terry has been out for this long and people still don’t know he has no affiliation with being a shoto. Edit: did he just say power geezer

  • @snuffysam

    @snuffysam

    2 жыл бұрын

    Powa Geezer is how Terry says it, yes. It’s how I’ve pronounced it all my life, at least :p

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