This NEW Warcraft 3 patch is PURE INSANITY! But is it good? - Grubby

Ойын-сауық

Here is the link to all the PTR patch changes: us.forums.blizzard.com/en/war...
Catch me live all days of the week at: / grubby
Join my community on / discord
00:00 Intro
03:29 Polymorph & Sundering Blades Change
08:43 Taurens Change
15:55 Priestess of the Moon Changes
17:44 Mountain Giant Change
25:36 Vorpal Blades Change
26:29 Ghoul Frenzy Change
27:49 Curse & Cripple Changes
30:51 Undead Items Changes
33:52 Meat Wagon Change
35:52 Firelord & Naga Sea Witch Changes
38:30 Final Thoughts
#GrubbyTalks #Thoughts #Patch #Blizzard #Warcraft3 #Taurens

Пікірлер: 513

  • @Bethos1247-Arne
    @Bethos1247-ArneАй бұрын

    "Change is good when the change is good" -- Grubby, six time world championship master

  • @Iustinfm

    @Iustinfm

    Ай бұрын

    Truly the Sun Tzu of the RTS community.

  • @DedgyVanced
    @DedgyVancedАй бұрын

    We truly live in the craziest timeline, even Grubby is wearing his alternate character costume

  • @saimyintmyat9373

    @saimyintmyat9373

    Ай бұрын

    This is Melon not Grubby

  • @DedgyVanced

    @DedgyVanced

    Ай бұрын

    Melon has good fashion sense ​@@saimyintmyat9373

  • @saimyintmyat9373

    @saimyintmyat9373

    Ай бұрын

    @@DedgyVanced Agreed

  • @deadcandance5130
    @deadcandance5130Ай бұрын

    They saw your balance video and couldn't help themselves

  • @asdt560
    @asdt560Ай бұрын

    The difference between polymorph and cyclone is you can't kill things while they are cycloned.

  • @gustavoberner1404

    @gustavoberner1404

    Ай бұрын

    And DTs can run out of mana

  • @Eriksvensson4231

    @Eriksvensson4231

    Ай бұрын

    Poly = u cant cancel blizzard with stuns

  • @DeepDeepEast
    @DeepDeepEastАй бұрын

    the first glimpse of human patchnotes reading, polymorph can target heroes was like a pure shock to me

  • @Tchado1000

    @Tchado1000

    Ай бұрын

    I honestly don't believe that whoever wrote these notes actually plays the game , but I'm excited to try it out non the less

  • @saimyintmyat9373

    @saimyintmyat9373

    Ай бұрын

    ​@@Tchado1000 Mass Polymorphs + stun Abilities = No TP for Opponents 😂

  • @Tchado1000

    @Tchado1000

    Ай бұрын

    @@saimyintmyat9373 YES SIR !!!!

  • @hainguyenhoang1031

    @hainguyenhoang1031

    Ай бұрын

    I do not believe that crazy good. You need t3 and upgrade, and mana is 200-250. At that time, UD destroyers can be 4-5 units and ready to anihilate your soceress.

  • @damo9961

    @damo9961

    Ай бұрын

    Yeah but What about NE? ​@@hainguyenhoang1031

  • @philippecote8571
    @philippecote8571Ай бұрын

    Crown of Kings now available in tomb of relics. Death Knight always spawns with one. THERE CAN ONLY BE ONE TRUE KING

  • @gor818

    @gor818

    Ай бұрын

    This made me lol 😂

  • @YuyuHakurei

    @YuyuHakurei

    Ай бұрын

    If you use the girl death knight she spawns with a snowman. XD

  • @MP-tw4fc
    @MP-tw4fcАй бұрын

    Ngl, tier 2 Tauren makes me want to jump back into the game! I like creative changes like this since they’re never gonna add a few faction.

  • @aaabatteries9948
    @aaabatteries9948Ай бұрын

    Its also crazy how Orc is the only race now that does not really have a tier 3 unit anymore. (Yeah troll bersekers are tier 3 but its a upgrade rather than a different unit). Maybe the wind rider can be reworked to be a better tier 3 unit since most tier 3 units in the game fly after all.

  • @Hoop248

    @Hoop248

    Ай бұрын

    Best heroes overall tho

  • @macsenhayes

    @macsenhayes

    Ай бұрын

    Lol wut? DK and DH are hands down the best. Also human has brilliance aura with any combo of mana users.

  • @Niwona112

    @Niwona112

    Ай бұрын

    New unit instead

  • @stevepwn

    @stevepwn

    Ай бұрын

    @@macsenhayes Am, and Tc are the 2 best heroes in the game

  • @aaabatteries9948

    @aaabatteries9948

    Ай бұрын

    @@Niwona112 I'd love that but i don't think they have resources for it. Plus they would have to give each race a new unit as well cuz it would be kinda unfair lol.

  • @liberatesweden2404
    @liberatesweden2404Ай бұрын

    This feels like 10 years ago. And Grubbs look like it too. Do you have THE ONE RING? You haven't aged a day.

  • @theshinken

    @theshinken

    Ай бұрын

    His wife hasn't aged a day either. They must have done a dark ritual or something!

  • @joaocaju3061

    @joaocaju3061

    Ай бұрын

    @@theshinken Sacrifices a target friendly Undead unit to convert its hit points into mana for the Lich?

  • @SkiesWRLD

    @SkiesWRLD

    Ай бұрын

    yall acting as if he is 50 or something lol, you dont change much from your 20s to 30s if you live the same life

  • @squidikka

    @squidikka

    Ай бұрын

    @@SkiesWRLD I have so many friends who turned into ogre like creatures within the span of those 10 years between 20 and 30. Same with coworkers. Same with friends of friends. If I line them up in an array facing the sun, I can probably create a death ray from the reflection of their bald heads alone. People change a lot. Grubby's genetics keeping him looking young is the exception, not the rule.

  • @FreelancerCZ

    @FreelancerCZ

    Ай бұрын

    I always wondered I'm not a hardcore fan. Isn't he autistic or something?

  • @robin2thek
    @robin2thekАй бұрын

    Never played wc3 just watching Grubby talking about things I have no idea about

  • @YuyuHakurei

    @YuyuHakurei

    Ай бұрын

    Fun game if you p the good version and use a virt network to connect to other players to play against.

  • @kg356

    @kg356

    Ай бұрын

    Lol I haven't played it since like 2007 but still watch Grubby

  • @MARIA-qc2mx

    @MARIA-qc2mx

    20 күн бұрын

    Hi , i from peru and well , here playing all day too

  • @cameronkunz3498
    @cameronkunz3498Ай бұрын

    UD is the only Race that doesn't have mass dispell by Tier 2, and because of that you almost always have to make Destroyers at T3. I like the change makes UD less reliant on rushing T3 to get dispell.

  • @travisdunlap4526

    @travisdunlap4526

    Ай бұрын

    yeah I think the theory is to try adn give undead BOs outside of mass destroyer (or perhaps more tier 2 focused builds). Will it work...probably not because destroyers are just insanely good and having at-will dispel on tap is very hard to pass up....but its an option at least.

  • @user-nn2fh5yo5w

    @user-nn2fh5yo5w

    Ай бұрын

    @@travisdunlap4526 UD still needs to rush T3, as UD without Orb are completely trash.

  • @009_Ghostly_Systematic

    @009_Ghostly_Systematic

    Ай бұрын

    I honestly saw this idea for UD but think it would be too much for them to have a lot of shop item to use. Maybe buff banshees and make them strong enough to use anti magic shell in the game? For me they can give them a passive ability that when hit by piercing, has a chance to negate it or no damage so they have more survivability. It also plays on the idea of being hollow or a spirit.

  • @009_Ghostly_Systematic

    @009_Ghostly_Systematic

    Ай бұрын

    Or... give banshees anti magic shell at rank 1 or without upgrades and have curse switch to adept training when unlock so that they have protection against spells.

  • @HellecticMojo

    @HellecticMojo

    Ай бұрын

    @@009_Ghostly_Systematic problem with rank 1 shell is that it's garbage. Why would you ever make a rank 1 banshee ever if their cantrip is situational at the best of time? It's not like they are a ranged DPS unit.

  • @Kryptnyt
    @KryptnytАй бұрын

    Next patch, "Volcano now does Siege type damage and has a raw 4x multiplier against buildings"

  • @GrubbyTalks

    @GrubbyTalks

    Ай бұрын

    =))

  • @eafesaf6934

    @eafesaf6934

    Ай бұрын

    I mean it is a volcano after all.

  • @aloysiusprasetyo3737

    @aloysiusprasetyo3737

    Ай бұрын

    I mean look at Pompeii

  • @aaabatteries9948
    @aaabatteries9948Ай бұрын

    Tauren headhunter is going to be the meta for Orc now mark my words.

  • @saimyintmyat9373

    @saimyintmyat9373

    Ай бұрын

    Poor Grunts

  • @aaabatteries9948

    @aaabatteries9948

    Ай бұрын

    @@saimyintmyat9373 It not easy being greeeen.

  • @zachariastsampasidis8880

    @zachariastsampasidis8880

    Ай бұрын

    ​@@saimyintmyat9373grunts are generally good enough especially now that their upgrade was improved They are like the good compromise in terms of overall stats and cost between footie and knight

  • @SeekerMissile

    @SeekerMissile

    Ай бұрын

    taurents without their upgrade are not very good

  • @Hascuce

    @Hascuce

    Ай бұрын

    ​@SeekerMissile maybe with t3 investment, but at t2 they are so much better bang for your buck compared to grunts

  • @Telliax
    @TelliaxАй бұрын

    I think they are trying to untie undead's dispel from "rush tier 3 and go destroyers every game" with the rod change. To maybe enable some other tier 2 starts, which would otherwise be destroyed by enemy summoning/spellcasting

  • @YuyuHakurei

    @YuyuHakurei

    Ай бұрын

    Plus Tauren Bloodlust is usually how people use them. Undead were the only race without an aoe dispel at tier 2. Which Tauren timing attacks will start like 70 seconds after they hit tier 3 now instead of like 800 seconds. So they need every race to have a reliable dispel option. I think they should also nerf the dispel multipliers to summons so dispels are less of a counter to them as well. They would at least be less efficient at beating them requiring so much mana you could probably out swarm their pools.

  • @alexc7289

    @alexc7289

    Ай бұрын

    It's more like "ghoul rush at 9 minutes and you auto lose despite knowing it's going to happen and if it doesn't kill you outright, ghouls are still better than most tier 3 units and still kill you later".

  • @krzysztofputerko1943
    @krzysztofputerko1943Ай бұрын

    Literally the only change i wait for is to finally add reconnect option if somebody disconnects due to internet issues or client issues.

  • @JakobusMaximus
    @JakobusMaximusАй бұрын

    Buff for earthquake could be to disable any buildings in the radius. No training, moonjuice, or tower fire. Makes sense, everyone in the building would be hitting the floor.

  • @ambion19

    @ambion19

    Ай бұрын

    Less damage, larger radius, total shutdown on building activities. Like frost breath, but appropriately scaled for a hero ultimate. I like it

  • @YuyuHakurei

    @YuyuHakurei

    Ай бұрын

    Doesn't it just outright destroy buildings right now though. Sounds like a downgrade. If they haven't fixed the animation yet they should get on that as well.

  • @ambion19

    @ambion19

    Ай бұрын

    ​@@YuyuHakurei it does damage to a few buildings, but if you are at the stage of the game where you can remove your farseer from the fight completely and deny any interrupts on him to do that, than you're already far enough ahead that earthquake isn't really adding anything to your stratagy it's just a flex. The only thing earthquake does well happens when you don't need it to do that anymore. Changing it from damage to shutdown keeps it's role as a siege spell, but gives earthquake it's own niche denying reinforcements completing

  • @JakobusMaximus

    @JakobusMaximus

    Ай бұрын

    @@YuyuHakurei It damages buildings at 50 hp/s. That's not really enough to say it destroys. Maybe farms, it destroys. But also having it only slow enemies would be a big boon as well, I think.

  • @killtie15
    @killtie15Ай бұрын

    Grubby: how can you possess a machine... Dark Mechanicus: Are we a joke to you???

  • @alexch3618
    @alexch3618Ай бұрын

    the thing about polymorph now is that hu doesn't need MK anymore to interrupt channeling spells. level 6 kotg? pooped on. alchemist heal? pooped on. naga 6? pooped on. Then there's the DK coil animation. You see that sword go in the air, polymorph. no more coil because polymorph is a faster "turn rate" casting time. it's a game breaking change.

  • @WedgewoodRings
    @WedgewoodRingsАй бұрын

    Editor working overtime on this one. Great work

  • @WhenYouGoMadd
    @WhenYouGoMaddАй бұрын

    Thanks for covering the patch, Grubby! You are a strong pillar in the WC3 community.

  • @MitchAboutGames
    @MitchAboutGamesАй бұрын

    First time that Blizz got my attention on WC3 since they sent me a feedback survey about my refund request on Reforged.

  • @Bigapple819
    @Bigapple819Ай бұрын

    difference between cyclone spam and polymorph spam is going to come down to brilliance aura and the fact that you can attack polymorphed heroes.

  • @GrubbyTalks

    @GrubbyTalks

    Ай бұрын

    Big true

  • @Songfugel
    @SongfugelАй бұрын

    I haven't played a game of WC3 multiplayer since Frozen Throne launch (if you don't count DOTA), yet I still watch all your WC3 patch notes and theory crafting content in addition to most of your WC3 game content 😂 Even if I don't understand half the things that are going on, for some reason, I still find these really enjoyable to watch ❤

  • @Gorvinhagen
    @GorvinhagenАй бұрын

    Once again, his grandmother's cookie recipe eludes us. One day, boys. Hold fast.

  • @bryansweeney3077
    @bryansweeney3077Ай бұрын

    I agree that Mountain Giants are really hard to balance. As soon as you buff them to be playable, they will be massed, which is no fun to play against. But if you nerf them again, they won't be played at all. I think we need a way to make MGs strong individually, but not as strong en masse. Here's one idea: - Remove taunt - Add "Resilience aura" - This gives all nearby friendly units +1 armor - Remove Resistant skin upgrade. This will now come with MGs by default - Hardened skin upgrade now has an additional effect of increasing Resilience aura from 1 armor to 2 armor This way, 1 or 2 MGs can provide a nice benefit to an army, but since the aura doesn't stack, massing MGs isn't usually desirable. I also think that having multiple upgrades that you need for a unit incentivizes you to mass them, since you dumped a bunch of time/money into the upgrades for the unit, so you'd better make it worth it by making a bunch of them. That's why the resistant skin upgrade would be removed and worked into the base unit

  • @maruhto3508

    @maruhto3508

    Ай бұрын

    "taunt now also taunts nearby allied mountain giants for alpha giant reasons" problem solved, you will only ever have 1 MG

  • @DeepDeepEast

    @DeepDeepEast

    Ай бұрын

    @maruhto3508 lol that was funny 😁 😂

  • @YuyuHakurei

    @YuyuHakurei

    Ай бұрын

    I don't think it's a problem that they can be spammed, but they may actually be too cheap for how powerful they are. They probably just don't want to have units that are like 800 gold and 400 lumber.

  • @HellecticMojo

    @HellecticMojo

    Ай бұрын

    How about armor pulse? Make everyone else but him tanker, kinda like bear druid roar but shorter duration with weaker effect to accommodate manaless quality. This way, it doesn't screw with your controls, you still are """encouraged""" to focus the giant due to the armor

  • @DeepDeepEast

    @DeepDeepEast

    Ай бұрын

    I would fix taunt first by giving it a 6 second cool down to ALL mgs and keep the 7 food. That way mgs cannot chain stun enemy units, by successive taunts in a 2 sec interval but in a 6 sec interval. Then the opponent still has to micro but is not completely fucked up.

  • @HighLanderPonyYT
    @HighLanderPonyYTАй бұрын

    About MGs: They could try making it so taunt is harder to get out of but puts a buff on the affected units that makes them immune to subsequent taunts for a time. Like stun resistance in Darkest Dungeon.

  • @chuextreme
    @chuextremeАй бұрын

    I feel like spells that units cast like polymorph and cyclone should cost different mana depending on what supply cost it is cast against. Like polymorphing or cycloning a hero or mountain giant should cost way more mana than on a knight or footman. So maybe something like 50 mana per supply cost of the unit.

  • @ForestKDean
    @ForestKDeanАй бұрын

    dude, patch notes AND tier lists?! Grubby is killing it on this channel! :)

  • @panbaiye
    @panbaiyeАй бұрын

    WC3 and HOTS patches. What even is? 😳

  • @HellecticMojo

    @HellecticMojo

    Ай бұрын

    Miracle of Bobby Kotick's disappearance.

  • @ratomorto5
    @ratomorto5Ай бұрын

    I don't know if it can already be done.. but the best approax for Polymorph would it to be able to be cast on your own units. You could sneak a Hero inside a base, very slowly. 😂

  • @Prawnsly
    @PrawnslyАй бұрын

    Your enthusiasm is so infectious Grubby, such a pleasant chap

  • @QuailOnABalcony
    @QuailOnABalconyАй бұрын

    Looks like the UD changes were to help make them competitive at t2, instead of having everyone just teching to t3 for frenzy and destros

  • @Sebastian-xy2up
    @Sebastian-xy2upАй бұрын

    The big advantage of sorceresses versus talons is arch mage aura

  • @YuyuHakurei

    @YuyuHakurei

    Ай бұрын

    2 mana per second is completely unreal. xD

  • @basimaziz
    @basimazizАй бұрын

    6:18 I actually laughed.

  • @saberplaytop
    @saberplaytopАй бұрын

    Polymorph can now target heroes? This balance decision, while not in nature too wrong, it makes Hero channeling ults LESS viable when they are already not very viable in the first place. This would drive greater importance of Orc Spirit walkers and Undead Destroyer meta. But allowing this to affect heroes is basically giving a Hero ability to a basic unit (Hex). Tier 2 Tauren?... Then Knights, Aboms, and Druids of the Claw Bear form should also be Tier 2. Tier 2 Tauren will also completely power creep Grunts, which are viable melee units at Tier 2 despite being Orc's most basic melee unit. The Tauren costs 280 gold, which is 25% more gold than a Grunt, 80 lumber, but no additional gold cost for additional survivability, has 85% more HP for 66% more food. A better change would be to nerf Tauren HP at Tier 2, but then restore or better yet, INCREASE that HP upon the Tier 3 Pulverize upgrade. This still gives Orc the option to say they can still play with Grunts, but can also build up Tauren and upon going Tier 3 make them actual strong Tier 3 tanky units as opposed to just straight up making Grunts irrelevant past Tier 2. Curse affecting Mechanical units is way too OP as Banshees are UD's strongest/most versatile spellcaster which is on autocast. UD already trashes on human and human's only option is to go mechanical and try to do a different kind of fight. This also affects the Tinker lvl 6 Hero. Cripple is still a manual cast and Necromancers are not as versatile so this would be okay.

  • @Nick-hi9gx
    @Nick-hi9gxАй бұрын

    I've always felt that Tauren either need an upgrade that increases their move speed. Maybe something that, if they are out of combat for 2 seconds, their move speed increases to match a knight. OR a really slow air-only ranged attack. They summon a wind spirit or something, moves slowly towards a target, deals a tiny amount of damage but slows the air unit for a solid 5 seconds. Could be used against chims, frost wyrms to try to escape them, or to slow things like wyverns, gargs and hippo riders trying to escape.

  • @sirmaddin9132
    @sirmaddin9132Ай бұрын

    Taurens from Barracks would be interesting. Maybe we could even swap Demolishers to the Warmill.

  • @zamiyaFlow
    @zamiyaFlowАй бұрын

    I prerfer buffs to nerfs when it comes to balance patches. There was a time, long ago, when the game's jank was so bad the only armies fighting were druids of the talon with their tornadoes vs ancient protectors/ancient of wars slowly lumbering onwards

  • @TheRealXartaX
    @TheRealXartaXАй бұрын

    "How can you possess a machine?" Your local warp entity would like a word

  • @radiowave12
    @radiowave12Ай бұрын

    To be honest it will be fun to see this. Wand of negation. Tauren changes. Scroll of healing removal. This is some big stuff

  • @Barutika
    @BarutikaАй бұрын

    Idk what's worse: polymorph on heroes or undead being able to completely deny tank rush now.

  • @thuti4022
    @thuti4022Ай бұрын

    love to see you excited!

  • @Kakerate2
    @Kakerate2Ай бұрын

    the funny thing about doing coding on the editor is that you get the heads up on patches coming out as earlly as they come. I posted in the W3U discord a week ago and no one else has posted about it by then! btw, wand of negation is only 200 AOE, 500 range. I think it's fine.

  • @boomknight1015
    @boomknight101510 күн бұрын

    I had a big thunk. I like the dispel item on undead because destroyers are the only choice they have for dispel. Giving them the item and not other races makes sense so now they have aoe dispel along with every other race, night elves I may want it with them as well but it's not as useful as on undead.

  • @harz632
    @harz6327 күн бұрын

    I still feel like Tauren need a new upgrade at tier3 next to pulverize, maybe something like thick hide: take 10% less damage, immune to slows.

  • @mir3877
    @mir3877Ай бұрын

    Haven't seen Grubby this excited before

  • @jonnynox4388
    @jonnynox4388Ай бұрын

    Ty grubby. You speek out of my soul. I say so long transfer Tauren into Baracks, bring Spirit walker back in his Lodge an cut the Totem. I like the Idea to bring Taurens out on Tier 2 but its still the same slow and expensive Unit so no one will play it. As a suprise unit out of the Baracks cool but not when you need a extra Building! It would also so help to bring the spirit walker back to Lodge. We need this unit back against Cyclone and Slow.

  • @SanityDrop
    @SanityDropАй бұрын

    love those tauren explanations

  • @VasiliyOgniov
    @VasiliyOgniovАй бұрын

    17:20 - they actually removed most, if not all of the orb effects from the game. I think the only orb-ish mechanic that left is multishot which still prohibits any attack modifier usage on additional targets. However I don't even remember was the multishot even considered orb effect in the first place

  • @generalgoose8552
    @generalgoose8552Ай бұрын

    I wonder if Blizzard is seeing some new potential in the RTS genre with Stormgate getting new eyes on the genre. At least the influx of patches to SC2 and now this might point to that perhaps being the case?

  • @georgplatzer8213
    @georgplatzer8213Ай бұрын

    WHAT?! I still want your Grandmothers Cookie receipe though i was waiting a really long time!

  • @RealMajorKaza
    @RealMajorKazaАй бұрын

    Mountain Giant autocast on call could work, since it would "take" APM from your oponent without requiring it from you.

  • @WhenYouGoMadd
    @WhenYouGoMaddАй бұрын

    If they are going to reduce the Food on Mountain Giants they should reduce the Food cost on Grunts.

  • @michal888ful
    @michal888fulАй бұрын

    Which pie is the number 1.36 close to?:) cause you need to have a very big 'close to range' to compare it it to π=3.14:)

  • @GrubbyTalks

    @GrubbyTalks

    Ай бұрын

    That's so close honestly

  • @Igorsov
    @IgorsovАй бұрын

    33:32 How come? All other races have a dispel on tier 2. Why Undeads can’t have it?

  • @GrubbyTalks

    @GrubbyTalks

    Ай бұрын

    They're the only one with flying Dispell though! But its'true they have just 1 source of Dispell, whereas all other races have 2. Maybe it's ok

  • @krzysztofputerko1943
    @krzysztofputerko1943Ай бұрын

    28:05, btw, how does siege units work with miss chance/evasion. Their attack don't hit particular unit, but a place on a ground. And it damages every unit in the AoE radius for a portion of dmg dependant on how close the center of the AoE the unit is. So is it possible for Demon hunter to dodge siege unit attack even tho the attack is on the ground and not on the unit? Or is it possible for them to miss an attack after getting cursed?

  • @GrubbyTalks

    @GrubbyTalks

    Ай бұрын

    They only ground-target when you ground-target with them. But that's a damn good question when it comes to Demolishers. Will test.

  • @krzysztofputerko1943

    @krzysztofputerko1943

    Ай бұрын

    @@GrubbyTalks do they really? I'm quite sure that it's possible to dodge demolishers/meat wagons/cannoniers attack with super fast units like DK with his aura after they launch attack on him by moving somewhere else. Every other units attack follows the target, meanwhile siege units attacks always hit the place where unit was standing when they launched a shot.

  • @9ij5
    @9ij5Ай бұрын

    Great ideas this patch, i love it!

  • @SAlma-kw7to
    @SAlma-kw7toАй бұрын

    I’d listen to a podcast of what’s behind the thought of nerfing volcano😀

  • @DevelonLP
    @DevelonLPАй бұрын

    I love your knowledgeable explaination of the mountain giant taunt. In general i love learning about all the weird mechanics this game has plus how you explain all these little facts.

  • @DarkRedZane
    @DarkRedZaneАй бұрын

    8:50 I can't stop laughing at Grub here.. i dont know why.. i just imagined grub's actual reaction at Taurens being tier2 😂

  • @a.f.7650
    @a.f.7650Ай бұрын

    28:58 PauseChamp Ghost In the Shell KEKWAIT

  • @FlameEcho
    @FlameEchoАй бұрын

    Polymorph on heroes is interesting because sorcs are already pretty good and fit into a well balanced comp unlike talons. But talons are already generally out stating them, and don't see any play in the modern era.

  • @justincronkright5025
    @justincronkright5025Ай бұрын

    Status Resistance versus Direct Dispels is how I like to THINK ABOUT these types of things (starting with faction change #1), where you can then fine-tune things to make them fit rather than just have yes-no + yes-no situations. Do you have mana for polymorph & can use your A.P.M. to use the spell? Yes-No. Does an opponent have the countre-spell to your use of polymorph? Yes-No. Both yes, enemy has advantage. Both no, enemy has advantage. Yes + No, you have advantage. No + Yes, they can dispel other things which means again they are advantaged. Give Status Resistance Processes & you can make that 3 second polymorph turn into a 0.75 or 1.0 second one, depending on when you cast dispel. Or maybe you PRECAST dispel (maybe give it 0.5 or 1.0 second increased duration as a buff) & when polymorph gets cast or other things they last for a reduced duration. Blizzard does have a habit of doing the same thing, the W.C.III VERSION - are DEAD Lings on Crack it seems (I would have guessed anyway)!

  • @subject1449
    @subject1449Ай бұрын

    I know the poly thing seems crazy but orc already does that kinda with raiders and they dont cost mana so its really good but i get it

  • @walrusassociation9317
    @walrusassociation9317Ай бұрын

    Love that they're still updating this game

  • @seiaghen
    @seiaghenАй бұрын

    i love how Grubby says MACHINE

  • @Warlock8ZERO
    @Warlock8ZEROАй бұрын

    They changed how orb effects work in Dota 2 awhile ago, they can all mostly be stacked at the same time now.

  • @awesomechannel7713
    @awesomechannel7713Ай бұрын

    Interesting change w.r.t. Orcs. I kinda agree with Grubby here, that this is probably the best way to make tham viable. If it appears to be OP, it can be balanced by making the basic build time very long and having the t3 upgrade to reduce it to the current level so you can still squeeze one for a meat shield role in headhunter build.

  • @TheNemesis432
    @TheNemesis432Ай бұрын

    We just traveled back in time to Warcraft 2 days.

  • @009_Ghostly_Systematic
    @009_Ghostly_SystematicАй бұрын

    I hope the devs would also add this to their idea. I don't like sundering blades given to the knight early but I understand it gives them value. I think another buff that human can enjoy so that they wouldn't be sacrificing a lot of supply (notoriously sacrificing footmen) is to make the upgrade more efficient cost for this strat. I suggest, let have footman have the sundering blades as well so that they still have value at late game and it would be cost effective to not mass knights for human.

  • @Gizziiusa
    @GizziiusaАй бұрын

    6:20 BLademaster being tornadoed with the scream meme. lamo

  • @radiowave12
    @radiowave12Ай бұрын

    It's sad they didn't revert the recent moon well changes and add a pea shooter to all moon wells 😢

  • @Igorsov
    @IgorsovАй бұрын

    17:46 Why tanks are not in this range of 6-7 food supply or at least 5.

  • @nngnnadas
    @nngnnadasАй бұрын

    1.36 is nothing like π. It's closer to the golden ratio or sqrt(2) but not quite. I wonder what you were recognizing :P

  • @CryzeHunter
    @CryzeHunterАй бұрын

    im really happy to see them still putting some thought into wc3 but im really sad for the custom game makers that the broken editor gets 0 attention at all...

  • @Igorsov
    @IgorsovАй бұрын

    Taurens on tier 2? Ghouls have left the chat.🤣

  • @YuyuHakurei

    @YuyuHakurei

    Ай бұрын

    It won't be an outright hard counter, but their timings will now be similar T3 attacks because you still need the T3 for pulverize. The difference is you can attack now in T3 with like 5 tauren like 70 seconds after Tier 3 and not like 800 after you build all the buildings and do the upgrades.

  • @SephonDK
    @SephonDKАй бұрын

    Of all the things here, I'm only principally aversed to being able to cripple mechanical units. It doesn't really make sense and a lot fo WC design, even if arbitrated, has traditionally had a flavor first approach. It made it stick out as a game identity. Not the end of the world ofc.

  • @moeinkh9822
    @moeinkh9822Ай бұрын

    Great job. I am sad about firelord😂

  • @user-el8bp1gj2m
    @user-el8bp1gj2mАй бұрын

    Tauren tier 2 very awesome

  • @DevelonLP
    @DevelonLPАй бұрын

    So can you now deny exp with polymorph? I wonder how it will change the meta

  • @GrubbyTalks

    @GrubbyTalks

    Ай бұрын

    Yes, I tested it, and you can xD

  • @YuyuHakurei

    @YuyuHakurei

    Ай бұрын

    I don't see that staying in the game though. xD They may leave that change in, but they will probably get rid of the exp denial.

  • @georgplatzer8213
    @georgplatzer8213Ай бұрын

    Ironicly i think Tauren needs the Warcraft Rumble Tauren charge :D

  • @Nuvizzle
    @NuvizzleАй бұрын

    I would love if Orc got a real T3 unit. Taurens have never felt like chimeras or skeletal wyverns. Knights haven't either, but they've always been their own thing by being fast moving cavalry and not really priced as "super units," having a lower resource cost and especially a lower food cost and of course not having their own dedicated production building. I know they'll never add any actual new units to WC3, but imagine if they just pulled a total wild card and added, like, the orc warlock campaign unit as a real unit you could build as a t3 super-caster, which would be totally unique from other races' t3 units.

  • @YuyuHakurei

    @YuyuHakurei

    Ай бұрын

    Orcs stuffed a lot of their units into the bestiary. So while their tier 3 is lacking their tier 2 is overstuffed. Plus Tauren and the Tauren spirit walkers are some of the strongest units in the game when used together. Now that Tauren will come out faster they may actually be a competitive army now.

  • @Nuvizzle

    @Nuvizzle

    Ай бұрын

    @@YuyuHakurei It's not so much about orc being competitive (I believe they already are competitive), moreso the lack of a t3 unit.

  • @ShakerGER
    @ShakerGERАй бұрын

    They can't make the mistake starcraft 2 did who balanced around serral and reynor and made mid level zerg basically unplayable for a long time.

  • @ambion19

    @ambion19

    Ай бұрын

    That's the million dollar question though, how do you balance the game for all the different levels of play? Like Grubby pointed out, necromancer and mountain giant strats are both very very strong at lower level play, but drop off severely in higher level play. So how do you nerfbuff necros and buffnerf mgs to make them balanced for every level?

  • @HellecticMojo

    @HellecticMojo

    Ай бұрын

    ​@@ambion19making things less technical is usually the go to for skill disparity balance.

  • @YuyuHakurei

    @YuyuHakurei

    Ай бұрын

    They could also reduce the dispel power versus summons to lower the difference. The only reason they drop off so hard is because dispel more than hard counters summons. Which you are going to do against undead/orcs/humans by default to prepare for the potential of their op buffs/debuffs/summons wrecking you.

  • @petersielski3550
    @petersielski3550Ай бұрын

    Wand of Wingame is back!!

  • @robertrand365
    @robertrand365Ай бұрын

    Sorry am I noob? When does this patch go live cause there is no update yet...?

  • @tonipernar8745
    @tonipernar8745Ай бұрын

    Grubby what do you think about tomes of agi, str and int being added to goblin shop?

  • @GrubbyTalks

    @GrubbyTalks

    Ай бұрын

    Noooooooo xD custom map shenanigans

  • @mardini
    @mardiniАй бұрын

    Undead does need some other ways to use dispel. Every other race has dispel by T2. While undead is t3 tech with expensive 5 food unit.

  • @darkalley8595
    @darkalley8595Ай бұрын

    So this is your second channel :D

  • @reakdx8692
    @reakdx8692Ай бұрын

    I wonder how curse affects ground attack command hit ratings 🤔

  • @krzysztofputerko1943
    @krzysztofputerko1943Ай бұрын

    11:30 didn't spirit walkers get moved to tauren totem instead of voodoo house because of that?

  • @Kveets
    @KveetsАй бұрын

    Server frame rate should affect ping speed or something, nothing to do with visual on client side May be recalculating or applying some status efects. Anyway some operation on server side is done faster and you get result back faster

  • @Milotus.
    @Milotus.Ай бұрын

    12:05 solution tip: just move Tauren to Grunt, HH Cata Barack

  • @aurorasun-qs1pg
    @aurorasun-qs1pgАй бұрын

    Keep in mind that Torrance will have mini pulverize straight out of tier 2!

  • @YuyuHakurei

    @YuyuHakurei

    Ай бұрын

    pulverize still tier 3. For the good version. I don't think the mini pulverize will be enough to deal with mass ghouls, but it will make them not want to attack you. =3

  • @misterroberts344
    @misterroberts344Ай бұрын

    I like the poly changes because the spell polymorph has been unbelievably game changing throughout wow. I know they're different games but same universe.

  • @YuyuHakurei

    @YuyuHakurei

    Ай бұрын

    In wc2 it perma killed the unit. WoW technically made a in between version between the weakest in wc3 and the strongest in wc2.

  • @WinterAyars
    @WinterAyarsАй бұрын

    "Polymorph can now target heroes" How many sorcs and how many levels of brilliance aura do you need to perma-poly a hero?

  • @alexc7289

    @alexc7289

    Ай бұрын

    Before the hero dies or just perma poly so it eats up supply for the rest of the game?

  • @michalsa136
    @michalsa136Ай бұрын

    5 acolytes are not enough to repair UD buildings after one tank with 2 attack upgrades(if it isn't slowed by nerub towers). Being able to curse it is a big deal. When human gets eco to spam them it won't be an auto win.

  • @skinon45
    @skinon45Ай бұрын

    like a kid in christmas?, like you when you thought you only recieved the steering wheel of a bike :D

  • @richardhanula4702
    @richardhanula4702Ай бұрын

    would be funny if the shredder got cursed and was missing on lumber chops haha ... thanks for the vid :)

  • @lemondruid2783
    @lemondruid2783Ай бұрын

    Happy is the solo factor impacting the Undead meta xD almost

  • @nickstead1728
    @nickstead1728Ай бұрын

    thank you grubby

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